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Author Topic: [OLD] Porting FAQ  (Read 515035 times)

Offline Merlkir

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Re: Offiical TLD to .89x porting thread
« Reply #90 on: December 26, 2007, 03:31:58 AM »
I think I get it, he was explaining the typo in his previous post. Not that we didn't get it at that time..
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Offline Grocat

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Re: Offiical TLD to .89x porting thread
« Reply #91 on: December 27, 2007, 08:22:25 PM »
Wow, I haven't even looked at this site in...months.  I'm excited to see that work is still being done on this thing...I've pretty much taken a hiatus from Mount&Blade until the best mod (obviously I'm referring to the one this thread is about) is released for the next version.  Keep up the good work, gentleman.


Eugenioso

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Re: Offiical TLD to .89x porting thread
« Reply #92 on: January 08, 2008, 07:51:53 AM »
Just a heads-up for what I'll probably do in regards to the port....

I figure Ill take a few more whacks at the 2.4.1 patch and release it in the next week or so. No reason to let the easy ones slip by as it will probably be some time before a .89x port.

As for the port, Ill probably go for a pure port of existing content. Which is to say I wont adopt much of the new m&b scripted content at first.  Vanilla is still in flux and I wont build much script around it until that stops, which is likely to happen over the next year as we get our hands on m&b 1.0 or something closer to it.   I'm pretty happy Ive avoided reworking the war system and generally stayed out of Armagan's way in most places.  I try to stick to portable, out of the way scripts to minimize the chances of wasting time but experience is more portable than the actual script anyway.  Modding for a game that's still deep in beta requires some gambling.

The art content is really where we should be going full steam ahead.  This will ensure that when the time comes to make the real TLD, we have plenty of assets to use.

Also, if you know any good modeller(s), push him/her/it/them our way.  We could use some dedicated guys/gals/trannies.

That is all citizens!


EDIT: Jan, 5th 2008.

Still pushing ahead with some reorganization and still planning another .808 version on the route to the full port for .90x.  Quite a bit of work has been done on the port version graphically but I won't give anything away yet.   Anyway, we are still alive and plodding along.


ANOTHER .808!? NOOOOO!!!

(Shoots himself in the foot)

Pellidon

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Re: Offiical TLD to .89x porting thread
« Reply #93 on: January 09, 2008, 09:32:37 PM »
well, if you make another 0.808 please fix the whole no shields in the arena and also the whole no betting on the gauntlet/joust matches. that's my main source of income at the beginning of the game and it's quite frustrating to not have a shield every time i have the lance or the sword and board. and the gauntlet match is hard work without any reward.

Offline FleshyStarfish

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Re: Offiical TLD to .89x porting thread
« Reply #94 on: January 11, 2008, 07:19:02 AM »
My uneducated guess is that dwarves will also be implemented...

FS
hay wud up guys u shud mak a mod about lyk stuff i dunno wut but it wuld b kool lyk mabe gangstas were u start ur gang n fite mofos huh
http://forums.taleworlds.net/index.php/topic,50345.msg1300951.html#msg130

Offline Merlkir

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Re: Offiical TLD to .89x porting thread
« Reply #95 on: January 11, 2008, 07:28:32 AM »
My uneducated guess is that dwarves will also be implemented...

FS

not in the 0.808 patch..
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BAdabombadaBang

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Re: Offiical TLD to .89x porting thread
« Reply #96 on: January 11, 2008, 08:27:17 PM »
Please make 903 not 808  I cant play it right now and I really want to dont even ask me why  :(

CCA

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Re: Offiical TLD to .89x porting thread
« Reply #97 on: January 12, 2008, 01:22:24 AM »
Any tentative release dates?

Offline Merlkir

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Re: Offiical TLD to .89x porting thread
« Reply #98 on: January 12, 2008, 02:40:54 AM »
Please make 903 not 808  I cant play it right now and I really want to dont even ask me why  :(

no. We can't. It's a patch. Understand that? when we port the whole mod, it will be ported. Don't ask when.

Any tentative release dates?

not really. My guess is late spring/early summer.
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Offline Kohlrabi

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Re: Offiical TLD to .89x porting thread
« Reply #99 on: January 12, 2008, 05:52:08 AM »
Several months from now? What am I paying you for?!
No, but seriously... 
I understand how much unpaid work goes into this, and I can also see the high quality of everything released so far,
so just take your time, and we'll all have an extra little christmas a few months from now. :)
I so wish I could contribute in a meaningful way, but my texturing and modeling skills are next to nothing...

BAdabombadaBang

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Re: Offiical TLD to .89x porting thread
« Reply #100 on: January 12, 2008, 08:21:57 AM »
Sorry for before im just excited  ;)

Theodore

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Re: Offiical TLD to .89x porting thread
« Reply #101 on: January 12, 2008, 07:42:47 PM »
Ok when you say late spring early summer, are you talking about the northern or southern hemipheres?

Because I'm in the southern hemiphere and its summer now...

Offline Merlkir

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Re: Offiical TLD to .89x porting thread
« Reply #102 on: January 13, 2008, 01:57:28 AM »
not funny. It's winter here. Guess ;)
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Offline Kohlrabi

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Re: Offiical TLD to .89x porting thread
« Reply #103 on: January 13, 2008, 06:26:38 AM »
Ah! So that means it was released yesterday?
Yay! Playable balrogs! Where is the download link?
« Last Edit: January 13, 2008, 06:29:45 AM by Banjeeboy »

Offline Merlkir

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Re: Offiical TLD to .89x porting thread
« Reply #104 on: January 13, 2008, 08:00:52 AM »
The link for the new version is right here, do a little searching next time:

http://www.this-is-no-longer-funny.com/TLD-v-0903.rar

edit:

added a mirror :

http://www.mbretardatory.com/download?File=TLD-v-0903.rar

edit II :D





« Last Edit: January 13, 2008, 11:17:18 AM by Merlkir »
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