Author Topic: new models  (Read 33158 times)

StoneHenge

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Re: new models
« Reply #15 on: September 18, 2007, 06:49:31 AM »
haha yea well that was the easy one.  look at the demon's greatsword.  Oh and for some reason I am starting not to like that green strip in the middle. oh well it can stay

Offline nema

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Re: new models
« Reply #16 on: September 19, 2007, 12:48:39 AM »
Do you think that we can change green texture with something else, or is it better that we leave pure steel there?

Yeah, demon's sword. Maybe it will not be from one piece. But even if it will be, I don't know how many tri count there will be.

Offline nema

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Re: new models
« Reply #17 on: September 21, 2007, 07:25:35 AM »
Demon's sword blade without hilt and texture :) (from one piece, but without holes)



Well?
« Last Edit: September 21, 2007, 07:28:27 AM by nema »

StoneHenge

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Re: new models
« Reply #18 on: September 21, 2007, 08:16:20 AM »
holy shit   Im impressed as hell.

StoneHenge

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Re: new models
« Reply #19 on: September 22, 2007, 05:19:41 AM »
holy shit   Im impressed as hell.

i want it :P

Offline nema

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Re: new models
« Reply #20 on: September 24, 2007, 12:23:32 AM »
I will put all of tree new weapons in the game after I will finish the last one.
I still looking for good texture. :)

Offline nema

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Re: new models
« Reply #21 on: September 24, 2007, 03:33:57 AM »


It's it for now. I didn't find some better texture.
You can buy new goblins weapons from Dee in the tavern.

StoneHenge

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Re: new models
« Reply #22 on: September 25, 2007, 06:48:33 AM »
nice,   I reinstalled .808 just so I can see these in action.    I got them all except that one above lol. Darn Dee. :P

Offline nema

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Re: new models
« Reply #23 on: September 26, 2007, 01:07:30 AM »
nice,   I reinstalled .808 just so I can see these in action.    I got them all except that one above lol. Darn Dee. :P

Yeah. I also found this problem.
It is possible to get all of them if you will start with new character. It is work for me. But what I suggest is to open troops.txt and find this:


trp_player Player Player 17 0 0 0
  -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
  5 5 4 4 0
 60 65 67 68 63 71 0
2863311530 2863311521 699050
  798726 259720346613464 0 0

change upper one with this one:

troopsfile version 1
210
trp_player Player Player 17 0 0 0
  409 0 410 0 411 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
  5 5 4 4 0
 60 65 67 68 63 71 0
2863311530 2863311521 699050
  798726 259720346613464 0 0

You will get all new goblins weapons in your bag.
( itm_wind_cutter Windcutter_of_the_Sky Windcutter_of_the_Sky  1  wind_cutter 0  4194307 9223635924234010879 800 1500 3.000000 100 0 0 0 10 16384 90 0 138 0 52 90
0

 itm_elvish_twin Elvish_twin_blade Elvish_twin_blade 1 elvish_twin 0  543162372 9223635924301119728 750 1500 3.000000 100 0 0 0 9 61440 100 0 118 0 100 100
0

 itm_demsword Demon's_sword Demon's_sword  1  demsword 0  4194307 9223635924234010879 750 1500 2.500000 100 0 0 0 10 16384 95 0 130 0 55 97
0)

StoneHenge

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Re: new models
« Reply #24 on: September 26, 2007, 05:25:16 AM »
I got 3dsmax on my lab computers and so I am going to try and mess with that to see if I can make some things. Not very likely it will look very good because I don't even know how to use it but oh well.

Offline nema

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Re: new models
« Reply #25 on: September 26, 2007, 07:39:18 AM »
It can be very nice program for armors, but for simply models I will suggest you rather wings 3d. It is free and easy.
Else you will need some imported and exported scripts (.smd, .obj)




I port your elvish blade to 890 with some other items. Nice landscapes but enemies horsemans like to take a break on invisible landscape barriers. They are easy and stupid target there. ???

I killed them all. >:D

StoneHenge

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Re: new models
« Reply #26 on: September 26, 2007, 03:00:56 PM »
lol Wings 3d is hard for me to get used to.  Im used to being able to extrude-cut, extrude, sweep, revolve, chamfer, bevel, make helix, and many other things.  Its like Im going back to first grade and its confusing trying to learn a system thats inferior in most ways. :(

Offline nema

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Re: new models
« Reply #27 on: January 28, 2008, 06:26:33 AM »









some new weapons textured from Zed weaponpack
some new armors
some new weapon with Mirathei code (COF)
Ah, womens buy some hair colours.

Offline nema

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Re: new models
« Reply #28 on: February 04, 2008, 07:03:50 AM »

one handed glass sword by stonehenge picture
« Last Edit: February 04, 2008, 07:05:55 AM by nema »

Offline nema

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Re: new models
« Reply #29 on: February 21, 2008, 07:48:09 AM »
Here I prepare some mask - glasses - eight of them.

They are setup as breads for female elf (for now)
(I made some changes in skins.py)
They are not disappeare after helmet wearing.
It can be useful for masks, jewelry, hairs under helmets and such things.