login

Author Topic: Thorgrim's Map Editor v0.8.5  (Read 48240 times)

Twisted

  • Guest
Re: Thorgrim's Map Editor v0.8.5
« Reply #15 on: May 09, 2009, 01:59:28 AM »
Is there some sort of tutorial for this editor?
The cikties and towns are really confusing. Isn't their a way that you can set them up the way you want? Instead of just redoing the map?

Oroonin

  • Guest
Re: Thorgrim's Map Editor v0.8.5
« Reply #16 on: May 23, 2009, 03:14:12 PM »
So, made nice map. Renamed everything, new coastline and all. Saved and all fine. try to playtest. Runtime error. Fixed the fords. Same-oh. What to do now?

EDIT: Finally gave up and added the parties.txt to a native map. Works, but a lot of things are quite messed up. One of the training fields turned into an arthedain castle! Oh man...
« Last Edit: May 24, 2009, 11:45:24 AM by Oroonin »

Synthoras

  • Guest
Re: Thorgrim's Map Editor v0.8.5
« Reply #17 on: January 09, 2010, 04:37:17 AM »
As I've been playing with the map editor and ventured making a map (quite ugly though), a question occured..
Is it possible to reset the 'green triangles' (the wireframe) in vertex mode? (Maybe wrong terminology)