Author Topic: Recruit from your Prisoners! - Obsolete with new version of M&B  (Read 43025 times)

Hist-Man

  • Guest
Re: Recruit from your Prisoners!
« Reply #30 on: March 14, 2007, 09:48:41 AM »
Well the only thing I did was replace the modules configurations settings in this mod with the modules configurations settings in native.

And I replaced the item_kinds1 file in this mod with the one in native.

Thats all I did. And it fixed both problems for me.

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #31 on: March 14, 2007, 11:07:34 AM »
Item_kinds. I KNEW it! Thank you. Now it's just finding the damned bug.

Hist-Man

  • Guest
Re: Recruit from your Prisoners!
« Reply #32 on: March 14, 2007, 04:31:04 PM »
Wow I actually fixed something  :P

Sturmspawn

  • Guest
Re: Recruit from your Prisoners!
« Reply #33 on: March 21, 2007, 02:46:34 PM »
What hist-man is reporting is the same issue that I had, so he [or she] isn't alone.

When I have a chance, I will attempt the same corrections and see if it helps, but this might not happen in a big hurry.

Thanks.

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #34 on: March 21, 2007, 03:02:31 PM »
I think I've figured it out. Unfortunately, I have a large problem whereby I've been given all of three whole days for study leave for my GCSEs, so my time is limited by revision. I'll have a fix up eventualy.

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #35 on: April 16, 2007, 06:30:18 AM »
No I won't, as it seems that even a copy of the Native module system causes the same error. Seriously, I downloaded the Native python source and overwrote every folder in my modules folder, and I stil get this error despite only running Native anywhere on my computer. Looks like unless I can figure out what's wrong my modding career just came to a crashing halt.  :(

Kinsume

  • Guest
Re: Recruit from your Prisoners!
« Reply #36 on: May 31, 2007, 01:16:34 PM »
im curious to know, is it possible to combined different mods, for my own personal use of course... but like there are a few minor mods id like to use with others such as the no horse one and this one, recruit from prisoners.

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #37 on: June 01, 2007, 03:55:36 AM »
You'd need the source code for each of them to combine the code, but yes, it is. The source for this is free for you to use, and I have no idea about the no horses mod. Ask the maker, I guess.

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #38 on: June 23, 2007, 02:58:25 AM »
Warning - this and all my other mods is unsupported until I can fix my installation of Python. The opening bug is caused by that, but just ignore it and the game will run fine.

Nethoras

  • Guest
Re: Recruit from your Prisoners!
« Reply #39 on: August 31, 2007, 09:27:57 AM »
sorry to pester, but I was adding thsi to my live by the sword (for personal use), and it says that it cant find slot_prisoner or something, is there soemthing besides that block in the dialougue that has to be added,

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #40 on: September 01, 2007, 06:02:54 AM »
Yes, I posted it with the rest of the code, on the first page. :lol:

In module_constants:
Beneath "slot_town_import_rate_2" = 48 add "slot_prisoner_agreed = 1"

Balduran

  • Guest
Re: Recruit from your Prisoners!
« Reply #41 on: October 10, 2007, 01:21:06 AM »
Well... About time someone implemented a thing like this :)

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #42 on: October 10, 2007, 10:14:37 AM »
I'll eventually get round to updating this for the new version.

Actually, no I won't, as the new version has it anyway.

KingSerio

  • Guest
Re: Recruit from your Prisoners!
« Reply #43 on: October 24, 2007, 01:12:24 AM »
How i use this ???
Please help, I already download the file.

Leprechaun

  • Guest
Re: Recruit from your Prisoners!
« Reply #44 on: October 25, 2007, 02:48:12 AM »
If you've got the new version 0.890 or newer, this mod is obsolete. What version are you running?