Change in upper code existing blue with red one (1, 3, ti_once, [(main_hero_fallen,0)],
[
(jump_to_scene,"scn_four_ways_inn") ]),
(1, 3, ti_once, [(main_hero_fallen,0)], [
(start_mission_conversation,"trp_ymira") ]),
In current code you will get loop until you will win. (ha, it is nice to wait that someone kill you
)
Maybe you will setup some variables before red replacement, to create a condition for right dialog in module_dialogs. I'd even be willing to trade some modelling work for it.
Can you tell me something about your modelling work. For my mod I done everything except models (and translations to english, heh) so maybe...

You can check here for body meshes, weapons, dresses, but I also need some very simple things such are skined cubes, balls, pyramids..