It had to happen sooner or later, and now it's happened to me. The ugly spectre of gainful employment has marked me, and I've now got a day job.
This means I will have absolutely no time to port Storymod C1, and my C2 time will also be severely curtailed in favour of more important (and less frustratingly bug-ridden) projects.
I'm still looking for support scripters for Chapter 2, or even just people who want to help get Chapter 1 working on 0.808. Most of the work is rewriting the code to use slots and local variables instead of messy global variables. I've done some of this already, but it's a big tedious job that needs to be done with exacting care.