Sent a note to the M&B dev team ... haven't heard back yet. I did, however, find one of the problems.
It seems Power Draw has been increased to 12%. Plus, note that it is up to three PLUS the PD requirement of the bow - i.e. a long bow with PD requirement 3 can go up to PD 6, or 72% above listed rating. It was only like 6% before ... the increase is phenomenal.
(I only figured that one out when I noticed that crossbows didn't have this problem.)
That means I have to rework all of the bows to account for this. A mathematical nightmare.
Still can't explain why certain melee weapons do way too much damage.
Everybody stand by ... We'll have a working RCM version soon enough. Or if not, it won't be for lack of trying.
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Edit:
Here we go again. Alpha 2. Check it out, tell me what you think.
http://rapidshare.com/files/58818909/RCM_Native_891_alpha2.zip.htmlI think I got the bows back to reasonable. There is a lot of variation because of PD skill, but at least it's within a reasonable range now.
Also lowered speed bonus again. It was still too high.
Plus that backwards armor number thing, noted previously.
This is still Alpha test ... help me test it, don't assume it's ready for anything just yet.
And, as before ... we need some eyes on this thing. The more people who help test it, the sooner we can get it debugged in time for the major mods porting to .89x ...