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Author Topic: Fainting Wargs  (Read 7569 times)

Offline MrGrendel

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Fainting Wargs
« on: June 10, 2014, 03:35:07 pm »
It seems when a warg's rider is killed, the warg now spontaneously passes out from sadness, where in prior versions the warg would keep on fighting. Does anyone know how I can fix this behaviour?

Related, http://www.youtube.com/watch?v=AnVv0RkiG4U

Offline MrGrendel

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Re: Fainting Wargs
« Reply #1 on: June 10, 2014, 04:07:10 pm »
Never mind, for all its looks, I forgot how unbalanced this mod is as an actual game.

Offline ajaytech

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Re: Fainting Wargs
« Reply #2 on: June 10, 2014, 04:11:10 pm »
It seems when a warg's rider is killed, the warg now spontaneously passes out from sadness, where in prior versions the warg would keep on fighting. Does anyone know how I can fix this behaviour?

Related, http://www.youtube.com/watch?v=AnVv0RkiG4U

Go back to 3.23! Many of us are happy not to have to hunt down wargs for hours on end anymore. What a headache wargs ( that continued to fight) were. They just kept swerving and smashing through 7 ranks of shieldwalls, good riddance.

Offline Merlkir

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Re: Fainting Wargs
« Reply #3 on: June 11, 2014, 06:38:07 am »
Never mind, for all its looks, I forgot how unbalanced this mod is as an actual game.

Gee, thanks.

Anyway, it's a bug, already fixed in the dev build.
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Offline ajaytech

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Re: Fainting Wargs
« Reply #4 on: June 12, 2014, 07:32:32 pm »
Never mind, for all its looks, I forgot how unbalanced this mod is as an actual game.

Gee, thanks.

Anyway, it's a bug, already fixed in the dev build.

Wat

Nonono, please don't bring them back. Or please give us an option to make them die when we kill the rider. Jesus christ hunting the wargs down was annoying.