Although I really appreciate the benefits of this optimization, I have to say that the definition of armor and clothing in general is too low and I think a part of the pleasure of buying new armor is to enjoy by watching them during the game.
Hope I do not get an answer, "then do not put the optimization and uses TLD as before" ....
Graphics is very much the same if you put texture detail on 100 and graphics to the max (which i usually do, graphics might look abit different if you put texture detail below 50. I might going to do another optimization which only lower 30% details instead of going for 50. Thanks for informing me though ;D
in the mean time can you tell me your graphics settings so i can know what its like to play on low spec pcs?
Thx for the answer and for the good news
Ok, now I'm back from work and i can write my graphic settings for TLD:
Render method = DirectX 9
Resolution 1280x1024 32
Shadow quality = Low
Texture detail = 100%
Grass density = 0%
Character detail = Maximum = 100%
Character shadow detail = Minimum = 0%
Number of corpses = Unlimited (don't ask to lower, I won't)
Number of ragdolls = Unlimited (don't ask to lower, I won't)
Blood stains = On
Dynamic lighting = Enabled
Character shadow = Enabled
Environment shadows = Disabled
Realistic shadows on plants = None
Particle system = Enabled
Anistropic filtering = Enabled
Fast water reflections = Enabled
Estimated performance 89%