Wait so let me get something clear, even on Warband, you still can't siege? Is the compatibility for warband only to let people enjoy TLD without buying the original mount and blade? Why are you guys so against sieging? Wouldn't it be super easy to code in, at least in the warband version?
Glad to see you guys are still up and running! Despite my old, long save getting corrupted, I'm happy to see you skilled modders still developing this fantastic expansion!
For the zillionth time! It was a gameplay decision of the TLD mod team.
1. We wanted sieges to be a major big deal, and not just a whim of any ol' adventurer to go sieging Minas Tirith or Morannon, just because they're there. Read the books again and observe it took several superheroes, kings, megavillains and magical beings to carry out sieges...
2. There aren't as many locations in TLD as there are in M&B or Warband. Our locaitons are all unique and if they'd be sieged and fell too quickly, there wouldn't be much of the game. You're supposed to battle and grind down the enemy overall strength and then hope your king will go siege them and then you can help... Going straight for the siege would just be super-easy.
3. Once and for all, TLD is NOT M&B or Warband in LOTR dress. It's a total conversion. That means it does not try or want to use all Vanila gameplay mechanics, but instead it introduces its own ones that are in accordance to LOTR lore. So the sieges aren't there because we couldn't put them in, but because we didn't want to.
After all the years, after all the FAQs, after all the forum explanations, that we still get questions like this, shows unbelieveable ignorance on your behalf ajaytech! Not impressed!