RCM stats I can handle.
That would be great... if
this mod project ever gets revived, time will tell I suppose, but I'm not getting my hopes up.
The odd and foreign weapons were part of what gives the thing some flavor, if we can just get them isolated to pirates and others who would have odd-lot stuff like that. Making the point that Japan was not completely isolated to another planet has some historical value. (A lot of "Japan"-based fiction acts like Japan was not even on the same planet as the rest of us.)
We could also add some Martian sci-fi weapons, I'm sure that will also add some flavor
Nah... but seriously, if this mod focused on Kyushu then I would totally agree with you, but this conflict was about Kyoto, the occasional lost pirate from Okinawa is just a poor excuse to add stuff that people will think of as cool, but those weapons should have no place here (just my 2 cents).
O-yoroi was no longer the dominant battlefield armor, but it was still the status symbol of anybody with the resources to afford it. Certainly wouldn't want to see it removed. Plus, the actual work to add it is measured in seconds - we have usable (if not good) models already. Tweaking who exactly would be wearing the stuff ... that's a constant battle.
By the time of the Onin war O-yoroi was already great gran daddy's antique from the Nanbokucho war, by this time there was sort of a transitional period, things like the O-sode and sendan no ita/hatowo no ita were fixed to do-maru and haramaki-do instead of the O-yoroi cuirass.
You can find a lot of late Edo period armors that also look like that, although slightly updated and much more ornate, those armors are often misidentified as O-yoroi even though they clearly lack the separate armor flap on the right side of the cuirass known as the waidate (the O-yoroi eventually came back as a show piece for rich people during the later half of the 18Th century).
What it comes down to is that having an O-yoroi in this mod is like having a hauberk in late 15Th century Europe, it's just wrong, but we have had this conversation before with Fujiwara as well and I've never been able to convince either of you, it's kind of like when a brain surgeon is saying that trepanning your skull (drilling a hole in it) is a bad idea, but what the heck would an expert know about that right?
But people will always have their differences, it doesn't bother me, it makes life more interesting that way.
Same with the graphics ... I think the 3d models of weapons are looking better, finally. It was a terrible fight, but I think we have most of them now. Some might be a little off, but they're generally close enough to look pretty good in the game. Armor ... well, I didn't attack that one, but it's still pretty close, all considered.
The graphics look outdated, they already looked outdated 2 years ago, but at least you had a good excuse then (a crappy PC), do you have a new one now by any chance?
Also, about the armor: it was quite bad, there wasn't even a model for the haramaki-do, a place holder was used instead (the samurai armor from native, that also happens to be a very bad looking tosei-gusoku).
Now, I'm not saying that high poly models should be made for them or anything, but a bit better and more accurate models would do well for the mod, these armors are constantly in your face after all.
Besides, it was already decided a long time ago that I would update the armors, but they were never put in the mod because Fujiwara didn't have any time for the mod anymore... sadly.
The complex programming was not adding much yet, but it was eventually planned to be the storyline. The Onin War was about economics and politics, more than open battlefield combat. Starving out a target by intercepting caravans is a more viable tactic than open assault, and protecting the same from an enemy doing this to yours a necessity.
In the end, what it all comes down to is this, (most) people who play Mount&Blade don't want to defeat people with copper coins and salt (the salt thing is a reference to the Uesugi/Takeda conflict), they want to kill the enemy on the battlefield.
Sure, an advanced economy code is a nice to have, but when it drags the mod into it's early grave... then it has to go.
Adapt or die, am I right?
Anyway, yeah, that's what I was saying about a stripped-down version of Native (1.0x or Warband or whatever). Take Native whatever, strip the parts we don't want, plug in what we do. Not a complete mod, but we could get a workable base-line that way. But even that requires a lot more programming than you would think. I'm not sure I could handle it.
Warband is a lot better then the original Mount&Blade, a remake of Onin no Ran should best be made for Warband, a lot of people play it and ever since I got it I never looked back even once.
Ok, now for a bit on topic just for the sake of conversation: I just looked at that mod yesterday and I'm impressed with the fact that Woyo-Sensei got that far on his own, I just wish it wasn't a fantasy mod
Yeah... it's very far from accurate, for example: have you seen the castle walls? They are inspired by the walls from Shogun 2 Total War, and so they have an enormous horizontal.... erm... gap in the wall.
Copying the mistakes of that game is bit sad, Shogun 2 Total War was a complete letdown, it has Geisha in it, they might as well have put modern lawyers in it too, you could sue the crap out of the enemy
You know... I counted about 20 mistakes in their armors just by having a quick look at some screenshots, I just stopped counting them even though I spotted some more.
Being a Nihon Katchu connoisseur really can be a disadvantage sometimes... it's like they say: ignorance is bliss, knowledge can and will ruin games and movies.
Needless to say... I never bought that game.
Oh... you know when someones mod becomes very amusing to me? When it has oxymorons in it like "heavy ashigaru'', or worse: ''heavy ashigaru cavalry"
(for those who don't know: ashigaru were light infantry as their name implies).
I always see stuff like that in so called samurai mods, that and modern Japanese names for certain things like towns or troops (btw, Onin no Ran has this too, the modern Japanese names that is).
Yep... ignorance is bliss.