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Author Topic: M&B Script Requests  (Read 15348 times)

Offline Fisheye

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M&B Script Requests
« on: February 04, 2007, 09:59:21 AM »
If you need a short chunk of code to do something, but don't know how / have no time to do it, post your request here and hopefully someone will contribute the relevant code.

Offline Nethros

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Re: M&B Script Requests
« Reply #1 on: February 09, 2007, 04:17:21 PM »
I'm very interested in knowing how Highelfwarrior did reflective water on the world map in Fantasymod. I'd be grateful for anyone who told me. I think it's a cool spice to your mod, which makes people more interested in it. It also looks really professional ;)

Offline Fisheye

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Re: M&B Script Requests
« Reply #2 on: February 09, 2007, 06:16:51 PM »
Nethros: Is this it here?

http://mbx.streetofeyes.com/index.php?topic=230.0

Check the tutorial by Leprechaun in that post. Not sure if that's the one or if you want something advanced like a custom skybox reflected on the water.

Offline Nethros

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Re: M&B Script Requests
« Reply #3 on: February 09, 2007, 06:40:11 PM »
It's that one! Thank you! I'd kiss you, but that'd be gay. And I ain't.

Offline Fisheye

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Re: M&B Script Requests
« Reply #4 on: February 09, 2007, 07:12:27 PM »
Don't kiss me, kiss that Leprechaun guy who wrote the thing. Just don't steal his lucky charms while you're doing it.

Offline Nethros

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Re: M&B Script Requests
« Reply #5 on: February 09, 2007, 07:43:14 PM »
It's that one! Thank you! I'd kiss you, but that'd be gay. And I ain't.

Kissing Leprachaun is worse. Even if I liked guys that way, the irish dwarfs...wouldn't be my type.

atazk

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Re: M&B Script Requests
« Reply #6 on: March 13, 2007, 04:50:37 PM »
so this would be an extremely noob question, but i cant seem to find the answer in the forums, forgive my idiocy. Anyway, i cant seem to get mods working for my M&B game, just the small ones like weapons packs that have a .brf file in order to work and need the script in module_info.txt, ive placed and replaced .dds in the texture folders of native and the original was as well, and ive tried adding the script myself but i always get an error. If anyonr can explain it to me id really appreciate it, and plz forgive my noobness.

Yoshiboy

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Re: M&B Script Requests
« Reply #7 on: March 14, 2007, 02:24:12 AM »
so this would be an extremely noob question, but i cant seem to find the answer in the forums, forgive my idiocy. Anyway, i cant seem to get mods working for my M&B game, just the small ones like weapons packs that have a .brf file in order to work and need the script in module_info.txt, ive placed and replaced .dds in the texture folders of native and the original was as well, and ive tried adding the script myself but i always get an error. If anyonr can explain it to me id really appreciate it, and plz forgive my noobness.

What error do you get?

atazk

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Re: M&B Script Requests
« Reply #8 on: March 14, 2007, 04:00:08 AM »
it never says, it just does that beep/noise sound when you get an error, then it freezes up and it always happen when the game is loading the textures. this only happens if i enter the "code" in the module_info.txt, if the code isnt their i can play fine, but the textures that i want arent there

Yoshiboy

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Re: M&B Script Requests
« Reply #9 on: March 14, 2007, 04:25:19 AM »
it never says, it just does that beep/noise sound when you get an error, then it freezes up and it always happen when the game is loading the textures. this only happens if i enter the "code" in the module_info.txt, if the code isnt their i can play fine, but the textures that i want arent there

Are you sure you are loading all the correct texture and material files as well as the meshes?

atazk

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Re: M&B Script Requests
« Reply #10 on: March 14, 2007, 01:19:48 PM »
that i know of all files are there, but maybe i am wrong. What i do from the files i download i put .dds files into the texture folders, and brf files in the resources, im not sure of the code though. All ive been doing is entering this code:
load_mod_resource = horses (example) ive also tried load_module_resource, these codes i enter in the module.txt in the native folder. After i load the game and i get the error, but if i remove the "code" then it works fine

Yoshiboy

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Re: M&B Script Requests
« Reply #11 on: March 14, 2007, 02:35:01 PM »
run M&B in windowed mode and when you get the beep sound press alt-tab and go out until you see the error message
then tell me what it says :)

atazk

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Re: M&B Script Requests
« Reply #12 on: March 14, 2007, 06:04:15 PM »
one error shows: attempt to reregister texture shields.dds, other mods dont load as far as i know

Yoshiboy

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Re: M&B Script Requests
« Reply #13 on: March 15, 2007, 09:57:59 AM »
Looks like somewhere you have two references to a texture shields.dds or two textures with that name.

atazk

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Re: M&B Script Requests
« Reply #14 on: March 15, 2007, 02:02:40 PM »
ok.. then i see where the problem, ive been putting .dds files in the normal texture folder in mount and blade folder and in the native texture folder. Which folder should i add the textures to? and also is the code im using for the module_info.txt correct: load_mod_resource = horses ?