hello - new to warband and im thinking that the unit - Farmer. could be more interesting if you kept it at level 1 as a farmer that it would give cash flow instead.
and in a crunch upgrade it to watchman etc etc.
it would be like a lord holding farmers/serfs under him and they work for him and provide cash flow.
so you could gather them in your cities - castles - they would be incredible weak compared to the other units - and you would wanna protect them.
but is there a way to change that individual units wage cost? and put in a positive number instead ? - unsure how the game mechanichs would work in that regard.
even better if this would be a random number - but i would be happy for just a fixed number income.
i tried to dig through the text files and use some of the unofficial modding tools - but not one of them touched the individual units wages - only the % of wages-.
hope someone has the answer.
thanx.