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Author Topic: Rigging.  (Read 2505 times)

Offline Shik

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Rigging.
« on: December 08, 2008, 06:50:29 pm »
Hey. I have read the tutorials on rigging around here, but when I try to enter skeletons.brf or horse_skeletons.brf, I am unable to export the smd. When I click on the item to try to export it with BRFedit, the program crashes.

How would I go about rigging in 1.010?

Offline Dain Ironfoot

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Re: Rigging.
« Reply #1 on: December 09, 2008, 10:38:20 am »
Don't try and open those files. They're animation files which BRF editor can't handle. Just export an armour mesh instead.