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Author Topic: Warhammer 40000 mod 2nd version bugfix released!  (Read 526563 times)

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #255 on: June 02, 2007, 08:08:30 am »
I bet this guy is just jealous that Highlander and Nethoras made such a great made.

Offline Winter

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #256 on: June 02, 2007, 10:30:18 am »
Okay, this has gone far enough. Let's get some things entirely clear.


Posting in this thread to let you know that Games Workshops legal department has been notified for a seize and desist of this Mod, as it conflicts with what's legal/Illegal to do with Games Workshops intellectual property in regards to modding and/or Computer Games

'Seize and desist'?

If Games Workshop -- or any other IP-holding company -- has a problem with any mod hosted on MBX, then they can take it up with me, the forum owner. I'll expect a mailed letter on company-headed paper from the GW legal department containing an official cease and desist letter, as well as contact details for an attorney. I can provide my snail-mail address via e-mail to the GW legal department, provided they first e-mail me from an address hosted on a GW-owned domain. My e-mail address is freely available from my profile.

I refuse to do a thing to Highlander, Nethoras or this mod before all of these things have happened and I am convinced that there is a valid complaint.

Lastly, Bohemian Nights, your behaviour on this forum has been loathsome and disrespectful, falling far short of the standards required of our members. Improve your posts or we may be forced to take administrative action.
« Last Edit: June 02, 2007, 10:33:46 am by Winter »

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #257 on: June 02, 2007, 11:02:17 am »
Yay! Winter comes in and saves us. This is like the part in the movies, where the really cool main character owns the bad guy. Go winter! I've never seen someone get served like that before.

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #258 on: June 04, 2007, 07:09:18 am »
thanks winter, it would have sucked if that bastard actually managed to shut our mod down  :( but you're always there to stand up for your forumites  :)

Pellidon

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #259 on: June 04, 2007, 10:38:06 am »
they got nothing on you, plus, mount&blade is a largely unknown game, so i highly doubt the warhammer people would even care.

morgoth2005

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #260 on: June 04, 2007, 10:44:02 am »
I agree wholeheartedly with the makers of this mod and Winter. In my opinion there shouldn't be any movement until as said buy ~Winter, a formal complaint has been sent, unless there is of course a possiblity of being sued for damages.

quote from GW:

MODIFICATIONS, TOTAL CONVERSIONS, AND GAMES

We want people to express their enjoyment of our games with as little interference from us as possible, as long as they behave reasonably with our IP and follow any reasonable requests that we may make. We are not inherently opposed to hobbyists creating games or mods using our IP, in fact we are flattered that people want to spend so much time creating games and mods in the GW universes.

just write it somewhere and one will be able to complain:

WARHAMMER 40,000

This web site is completely unofficial and in no way endorsed by Games Workshop Limited.

40k, Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dawn of War, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, the GWI logo, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, the Khorne logo, Kroot, Lord of Change, Necron, Nurgle, the Nurgle logo, Ork, Ork skull devices, Sisters of Battle, Slaanesh, the Slaanesh logo, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, the Tzeentch logo, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2007, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.


Highlander and Nethoras worked hard, and this "complaint" is just pathetic in my opinion.

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #261 on: June 05, 2007, 06:37:51 pm »
wow thanks morgoth

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #262 on: June 09, 2007, 07:54:38 pm »
heres the new space marine armour, yet to be rigged, Its done in the blood ravens colours, because they are already the chapter in game, however I plan on adding at least two new chapter colours.

« Last Edit: June 09, 2007, 09:18:57 pm by Nethoras »

Tuckles

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #263 on: June 10, 2007, 07:27:37 am »
That's amazing Nethoras!

Just a question, are you guys planning to expand the world map in the next/a future release? It seems pretty small in my opinion.

edit: HUGE BLUNDER D:<
« Last Edit: June 10, 2007, 08:38:13 am by Tuckles »

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #264 on: June 10, 2007, 08:26:38 am »
Thanks, and once again I be Nethoras, Im not offended, I just think Nethros might be  :lol:
and for the world map thats a yes/way ahead of you, highlander finished the map a while ago, we also added dome pretty cool features to it  8)

Tuckles

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #265 on: June 10, 2007, 08:37:52 am »
Shite, sorry, I get confuse sometimes (switching immediately :D )

Cali

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #266 on: June 10, 2007, 09:39:29 am »
That looks awesome! The imperial eagle doesent look right, but i shouldnt be complaining  :-\
How many polys is that?
« Last Edit: June 10, 2007, 12:32:48 pm by Cali »

Conscript

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #267 on: June 10, 2007, 10:47:21 am »
The Eagle looks fine, although it's different. It's pretty cool.

I have an idea.
What would you think of having Steel Legion replace the Imperial Guard's troopers?

Gath

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #268 on: June 10, 2007, 03:57:20 pm »
eagle is fine (although much different from the original), but it niecely represents the Blood Ravens chatper and Armour is just perfect thats what i was talking about by sayin it should be more bulky. Idont think if steel legion would be good, Cadians are standard  IG they are the most representative and common in IG shcemes

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #269 on: June 11, 2007, 06:30:38 am »
yeah the chest bird isnt the common aquila impirialis its the "raven encarmine" of the blood ravens, I've also made a dark sngels version with one of those little hooded  cherubs or whatev with a sword on the chest, the next one I plan on is a basic codex one with the aquila, and then a specialised pseudo black templar version, and then grey knights, because they're awesome. although I dont know how many versions will be in the next release because I dont want to dump to much rig work onto highlander, and these bastards arent easy to rig either it took me about half an hour to rig this, and then I couldnt export it    >:( fuck I hate gmax, and blenders a faggot of a program to.

The Eagle looks fine, although it's different. It's pretty cool.

I have an idea.
What would you think of having Steel Legion replace the Imperial Guard's troopers?

thats not a half bad idea, hoever first I'm going to do some work on the standard ig, Im thinking of redoing the flak armour, but I dont know if thats really needed the model highander made for ig flak really isnt all that bad, its pretty good actually, does anyone else think I should re-do it, I also plan on making regimental specific differences in uniform and stats, because that might be cool, I would also do the same for different astartes legions.


sneaky git message, prepare for a bit of necomunda in the next release