Author Topic: Warhammer 40000 mod 2nd version bugfix released!  (Read 526365 times)

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #150 on: April 11, 2007, 03:52:46 pm »
The Tau appear once you are level 10 and have at least one troop in your party (no matter if chaos or imperial), the motorcycle isn't used because it looks quite weird in game.

I have a question.

In your resource file, you have many more peices of armor, and weapons, then you do in the game. You have armors, like tao sergeant armors, or smiper armors, why are these not in-game?

Also, can I use some of these armors for my mod? (Galactic Mercenary, located here,http://mbx.streetofeyes.com/index.php/topic,431.0.html )
I'm not sure, but do they actually fit to your mod? I mean Tau warriors in a mod that has absolute nothing to do with 40k?

he is quite right,it gallops; It seems there is no way to turn off the animations or horses, I thought all you had to do was leave it unrigged but I think some of the anims for horses are either human skeletal bound, or are not skeletal animations,

A note of joy I am part of the team, and I added boots to all troops cept chaos, (they're just place holder leather boots), and they do add a bit to the game, x-cept some armour meshes dont really fit them, (to skinny)

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #151 on: April 13, 2007, 09:57:35 am »
EDIT: ****IMPORTANT*** Highlander has decided to postpone beta testing so you can still sighn up but you'll have to wait any where from  5days- 3 weeks sincerest apologies to appollon

sorry for double post and what-not, but people only really look in a topic if theres a little "new" symbol.

anyway we may be looking for beta testers, I should have confirmation on this in a short period of time, pm highlander or preferably me(cos I actually have the beta) to reserve your spot,

criteria

-serious beta testers: so you actually have to play through everything to see if theres anything really stupid or glitchy

-preferably very familiar with the warhammer universe, if not slightly is at must at least, If you know nothing, and want to test please go to wikipedia and search for warhammer 40 000 and specifically "weapons of the imperium" and skimthrough them . this is important cause otherwise you may not understand the purpose of some of the stat changes etc.

-must be willing to give suggestions on how to change the things they disliked and reasons why.

thanks for your time, chances are if you sighn up you'll be accepted so far we have 3/3 testers (We may with the proper amount of groveling permit more)

so far we have
-Appollon 04
-Quail
-Gath
« Last Edit: April 25, 2007, 04:20:17 pm by Nethoras »

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #152 on: April 13, 2007, 10:10:11 am »
You have 1/3 now.  :green:

emperor77

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #153 on: April 13, 2007, 10:56:34 am »
 I think this mod should be moved to major mods forum. :)

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #154 on: April 13, 2007, 11:48:48 am »
good point, we could use a subforum or two, but I think this should wait till the next release, so then theres more point for discussion, If you understand what I'm saying.

Highlander

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #155 on: April 13, 2007, 12:53:36 pm »
I think this mod should be moved to major mods forum. :)
I don't see the point, there is no discussion, a subforum would be completely useless.

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #156 on: April 13, 2007, 01:09:57 pm »
Hey highlander, im wondering about the quests. I killed all of the tau, and its past day 20, and im lvl 30. I dont know how to activate the next quest, can you help me?

Quail

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #157 on: April 13, 2007, 02:28:28 pm »
sign me up as another beta tester.

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #158 on: April 13, 2007, 03:33:48 pm »
Hey highlander, im wondering about the quests. I killed all of the tau, and its past day 20, and im lvl 30. I dont know how to activate the next quest, can you help me?

You havnt answered, and Ive been playing your mod almsot all afternoon, and I still havnt figured it out.... Is there something special i need to do? Could someone help me?

Highlander

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #159 on: April 13, 2007, 03:36:17 pm »
there is probably no other quest you haven't used, yet. Except for the reward you get when you reach the highest grade in the armee maybe.

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #160 on: April 13, 2007, 03:39:54 pm »
How do i gain ranks in the army? because the leader just asks me what do i want, and my guy says nothing.

Highlander

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #161 on: April 13, 2007, 05:06:30 pm »
there is a "recruiter" for the imperial and a "leader" for the chaos. However, it's nothing special, just a nice reward.

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #162 on: April 13, 2007, 07:16:33 pm »
Im a sergeant at-arms, so whats the last rank? And i cant get quests from the recruiter, i dont even know how to advance ranks.

Apollon-04

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #163 on: April 16, 2007, 06:10:57 pm »
Its been a few days, and no one has replied to my post, can anyone answer my question?

Nethoras

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Re: Warhammer 40000 mod 2nd version bugfix released!
« Reply #164 on: April 17, 2007, 06:50:12 am »

I dont believe you can at this point, as there a no more quests, the next version, may include more quests, but it will mostly focus on new items factions, etc.

Screeneis on the way!