Author Topic: The 1257 Edition *Update: v1.4 for M&B 1.011*  (Read 101805 times)

Morgwolf95

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #30 on: March 16, 2009, 05:55:27 PM »
Can someone help me? i'm having trouble playing this mod

sdog

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #31 on: March 19, 2009, 06:10:19 PM »
could you please be a little bit more specific about the trouble you have? is it technical, related to instalation or maybe gameplay?

Perdikas

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #32 on: April 12, 2009, 05:09:04 AM »
Will we be seeing Frederich with his new horse anytime soon ?  :) It has been somewhat quiet lately.

sergiu97

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #33 on: April 19, 2009, 06:33:58 AM »
nice mod :D

aetiro

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fragonard

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #35 on: August 21, 2009, 02:00:21 PM »
I also think it's a good mod:
The faction colors are a simple line in the config file set to 1 (near the end, it's described in the readme)
The map is a matter of taste; I don't personally think it's an improvement but it's OK IMHO.
I haven't noticed any problems with reinforcements that aren't also in Native.

Please consider giving it another try with the colors turned on.

Offline Northcott

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #36 on: August 28, 2009, 08:32:07 PM »
I don't know what the complaints are about. 1257's become my default M&B experience.  I love the troop trees, the alterations to equipment, the little tweaks to the factions and Companions... two thumbs up.

tobajas

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #37 on: September 18, 2010, 05:37:52 PM »
Heya i thought your mod sounded like a fun one so i wanted to give it a go.
But i havent gotten to try it yet because when start the game and it starts loading the ini files the game crashes.
Saying it's unable to open the file CommonRes\costumes_a.brf.
I am usein m&b warband v1.131 so it might not be compatible.

Offline theArmourer

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Re: The 1257 Edition *Update: v1.4 for M&B 1.011*
« Reply #38 on: May 21, 2011, 10:45:11 PM »
Heya i thought your mod sounded like a fun one so i wanted to give it a go.
But i havent gotten to try it yet because when start the game and it starts loading the ini files the game crashes.
Saying it's unable to open the file CommonRes\costumes_a.brf.
I am usein m&b warband v1.131 so it might not be compatible.

This is a mod for Original Mount & Blade not warband.  :green:

Could you include Messers? Like the ones in this video?http://www.youtube.com/watch?v=38sVdx7nzhQ&feature=related Wikipedia puts them late, but the design is a seax-like knife, or a knife hilted falchion style blade.

Also some information for anyone who is intrested, the sitehttp://www.myarmoury.com/home.html has a great deal of information about weapons and armour.
In the time period in this mod the main sword was the type XII. The type X and XI had mostly been fazed out, although there would still be many blades, some rehilted, around. A scattering of type XIIIa's, but with some XIII & XIIIb's around. I would guess that there would be some type XIIa's around, as a development, perhaps adding longer hilts onto the standard length blades.
http://www.myarmoury.com/feature_oakeshott2.html

Continue on in that article and it outlines the hilt designs of the periods.

EDIT: I see this is dead.
« Last Edit: May 25, 2011, 12:59:25 PM by theArmourer »