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Author Topic: XP Multiplier  (Read 1922 times)

ManOfHonor

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XP Multiplier
« on: July 01, 2008, 06:39:45 PM »
I'm sure a few of the geekie- *cough* more code oriented individuals have noticed a feature in the newer versions of M&B- the xp_multipliers in the module.ini.

I like to experiment here and there, make things interesting, or just change things, and the xp growth of my compatriots has always pained me, they just never seem to get enough killing done to keep up with the enemy. Oh, I also would like to find out what would happen if I set the enemy xp multiplier to a thousand or so (... If there was one). So, is there a way for me to introduce this feature into TLD by modifying a file? I tried copy pasting the three multiplier lines from a .950 module.ini to a .808 module.ini, but as I expected, no such luck there. I am no coder, so I'm pretty much stumped at this point, and didn't see anything about it on taleworlds or mbx..

Any help would be appreciated!

~
ManO
« Last Edit: July 01, 2008, 08:55:45 PM by ManOfHonor »

Offline Ron Losey

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Re: XP Multiplier
« Reply #1 on: July 01, 2008, 07:03:17 PM »
The command only works in .890 or later.

Have to wait for the next version of TLD to play with that one.

ManOfHonor

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Re: XP Multiplier
« Reply #2 on: July 01, 2008, 07:39:30 PM »
Alright, thanks Ron.


*waits patiently*

*checks his watch*


*daydreams*