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Author Topic: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)  (Read 44714 times)

Lucassith

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Re: [NEW] Craftmod CEP 1.8.3 for M&B .960 (29/06/2008)
« Reply #30 on: June 30, 2008, 09:55:22 AM »
Here is next bug (http://img170.imageshack.us/img170/8106/errorgz2.jpg) when i want to visit the Blacksmith, and some errors from "recent messages" (http://img300.imageshack.us/img300/8996/errorstd1.png)
« Last Edit: July 01, 2008, 08:27:29 AM by Lucassith »

kizersan

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #31 on: July 06, 2008, 05:06:46 PM »
hey just wondering did 1.84 fix the retainers bug ?

Joell

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #32 on: August 29, 2008, 01:29:55 AM »
First of all, hello to everyone.

I'm trying to create a musket in smithy using musket stock, musket barrel, matchclock and ratchet(I don't know if the last one's necesarry, but...) but the game says I don't have proper materials. Is it me or what?

If so, please give me the complete list of materials needed to craft this item.

Thank You in advance.

Danielson

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #33 on: October 02, 2008, 02:43:48 AM »
sadly it seems like the Craftmod is dead...

is there any chance it will be resurected anytime soon?!

Offline Winter

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #34 on: October 02, 2008, 08:08:43 AM »
It lies, not dead, but dreaming of a new module system.

Regards,
Ryan

Offline GetAssista

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #35 on: October 03, 2008, 08:47:41 AM »
Ahhaha, Winter, you are Teh Developer now! Why would you wait for new module system  ;)

Offline Winter

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #36 on: October 03, 2008, 10:03:45 AM »
Ahhaha, Winter, you are Teh Developer now! Why would you wait for new module system  ;)

'Cause I ain't gots the bitch any more than you do.

Regards,
Ryan

Kolba

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #37 on: April 12, 2009, 12:55:07 AM »
Winter I have a lot of time and I can port your mod to 1.011. Just give me module system source and I'll do it.

Offline Winter

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #38 on: April 12, 2009, 07:37:56 AM »
Winter I have a lot of time and I can port your mod to 1.011. Just give me module system source and I'll do it.

Porting doesn't mean fixing all the bugs.

Regards,
Winter

Hotdog215

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #39 on: July 27, 2010, 10:27:18 AM »
I get the RLG error ''Unable to open file: CommonRes/human_anim.brf'' plz help I rly wanna try this mod :(

Offline Berpol

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Re: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« Reply #40 on: January 28, 2011, 07:02:37 AM »
I get the RLG error ''Unable to open file: CommonRes/human_anim.brf'' plz help I rly wanna try this mod :(
Check if you use the right version of Mount&Blade, you need 0.960.
Schadenfreude ist die ehrlichste Form von Mitleid.