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Author Topic: [UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)  (Read 44312 times)

Offline Winter

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[UPDATE] Craftmod CEP 1.8.4 for M&B .960 (01/07/2008)
« on: June 21, 2008, 05:01:28 PM »
[NEW UPDATE]

Fresh 1.8.4 installer now up:

http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=779

Bugs fixed: CTDs with blacksmiths and guns.


[ORIGINAL POST]

The Craftmod CEP has gone through a complete redesign and is now available on M&B 0.960. You can find the download here:

http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=779

This version (1.8.3) should be bug-free. Please make a detailed report of anything you see that doesn't work or look right.

Also, remember to support the development by buying my finely-crafted and excellent novel!

Regards,
Ryan
« Last Edit: July 01, 2008, 05:33:09 PM by Winter »

Egoist XIV

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Re: NEW RELEASE: Craftmod CEP 1.8.0 for M&B .960
« Reply #1 on: June 21, 2008, 07:07:14 PM »
HOLY SHIT!!
Downloading :P

Wraithcat

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Re: NEW RELEASE: Craftmod CEP 1.8.0 for M&B .960
« Reply #2 on: June 21, 2008, 07:20:01 PM »
This is awsome!!

I was really hoping craftmod would make a return!!  :)

Offline Winter

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Re: NEW RELEASE: Craftmod CEP 1.8.0 for M&B .960
« Reply #3 on: June 22, 2008, 01:29:43 PM »
1.8.1 update is here:

http://crossedswords.co.nr/storymod/Craftmod960-Update1.zip (download and extract to your Craftmod folder after installing 1.8.0)

This fixes several commonly reported bugs. I think there's still a few left to find, so let me know.

Regards,
Ryan
« Last Edit: June 22, 2008, 01:32:43 PM by Winter »

n0t0ryczny

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Re: UPDATE: Craftmod CEP 1.8.1 for M&B .960
« Reply #4 on: June 22, 2008, 08:28:15 PM »
I'm getting RGL error every time when exiting battle and combat summary screen should be displayed. My Craftmod is already updated.

Egoist XIV

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Re: UPDATE: Craftmod CEP 1.8.1 for M&B .960
« Reply #5 on: June 23, 2008, 01:34:27 PM »
I expected a lot from the new Craftmod but I was badly disappointed. First, I've been playing for something like six hours and I still haven't found a fucking appropriate pickaxe for mining or an axe for woodcutting. Secondly, you can visit the smithies or tanneries or whatevers only once, after that you can only trade with the merchants there. Thirdly, i think there should be a lot more mines and timber groves, it takes a goddamn whole day to travel to one from a not-so-good starting position. At least the update fixed the messed mine shafts and timber groves but I'm extremely angry.

Awaiting for another update, don't disappoint me this time.
Ego

the_mango55

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Re: UPDATE: Craftmod CEP 1.8.1 for M&B .960
« Reply #6 on: June 23, 2008, 02:31:04 PM »
^ Is this guy for real?

Unless winter is on your payroll, you have no place making demands of him. Suggestions perhaps, but if you don't like the mod you're free to play another one.

Egoist XIV

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Re: UPDATE: Craftmod CEP 1.8.1 for M&B .960
« Reply #7 on: June 23, 2008, 02:50:57 PM »
I am serious. The old craftmod was way better than this and I was a huge fan of it. I'm not placing demands on this one, but telling my opinion and that the current version is actually a downgrade of the 0.808 version and I don't want it to be that. I want craftmod progress to be upwards, forward and positive so I can enjoy it even more. That being said, there are a lot of positive improvements I've found and I'm sure I haven't discovered them all yet. But the three problems I listed before make craftmod go in the wrong direction.

Btw, WHAT is the appropriate axe for woodcutting?

Offline Winter

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Re: Craftmod CEP 1.8.2 for M&B .960 (25/06/2008)
« Reply #8 on: June 25, 2008, 12:40:56 AM »
The Big Bugfix is out, enjoy it!

Regards,
Ryan
« Last Edit: June 25, 2008, 12:48:10 AM by Winter »

Hunter555

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Re: UPDATE: Craftmod CEP 1.8.1 for M&B .960
« Reply #9 on: June 26, 2008, 01:04:52 AM »
I'm getting RGL error every time when exiting battle and combat summary screen should be displayed. My Craftmod is already updated.
Same  error.I am getting a RGL error, says: get_item scab falchion failed.

Lucassith

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Re: [NEW] Craftmod CEP 1.8.2 for M&B .960 (25/06/2008)
« Reply #10 on: June 26, 2008, 05:42:07 AM »
Quote
I'm getting RGL error every time when exiting battle and combat summary screen should be displayed. My Craftmod is already updated.
Quote
Same  error.I am getting a RGL error, says: get_item scab falchion failed.
I am getting this problem too, when fighting with looters
« Last Edit: June 26, 2008, 05:43:57 AM by Lucassith »

Peter D

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Re: [NEW] Craftmod CEP 1.8.2 for M&B .960 (25/06/2008)
« Reply #11 on: June 26, 2008, 09:45:41 AM »
Quote
I'm getting RGL error every time when exiting battle and combat summary screen should be displayed. My Craftmod is already updated.
Quote
Same  error.I am getting a RGL error, says: get_item scab falchion failed.
I am getting this problem too, when fighting with looters


I get that exact same error everytime. But only when I'm facing any kind of bandits.

Egoist XIV

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Re: [NEW] Craftmod CEP 1.8.2 for M&B .960 (25/06/2008)
« Reply #12 on: June 26, 2008, 03:12:54 PM »
Now THIS is what I wanted to see. Thank you, Winter. You have brought much joy and happiness to my life. :P

your nightmare

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Re: [NEW] Craftmod CEP 1.8.2 for M&B .960 (25/06/2008)
« Reply #13 on: June 27, 2008, 04:42:26 AM »
great mod, sorry to bother but when i play game , enter battle killed the first victim and i got this error :

lost_scab

or scab_lost ( i don't remember wich one it was  ???)

thanks

Jubal

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Re: [NEW] Craftmod CEP 1.8.2 for M&B .960 (25/06/2008)
« Reply #14 on: June 27, 2008, 11:18:38 AM »
Will the source be released?