Now that the module system for v.960 has been released, I'm sure people are wondering 'When will Onin no Ran be ported?' The answer is 'after v1.0 is released. There aren't too many changed to the header_operations file, but there are enough new features I'd like to take advantage of that a port now would throw off the momentum we gained during the last bug hunt, many of which I don't understand yet. I'd like to know what these 'tableau' are, plus there are some new operations I'd like to take advantage of. However, if we go more than 2-3 months without the 1.0 release, I will consider porting, since I don't want to fall too far behnd the curve either.
EDIT: Also, most of the other modding tools (MapEditor, BRFEdit) are not ready for prime time in the v.960 world.