I didn't want to start a new thread for my findings on the new craftmod, so I'll post them here as I notice them. If I am not approved for testing, feel free to dismiss/delete this post. I have a fresh installation of 0.903 and only craftmod and the 2 patches installed to minimize any confusion. Also, my findings are not necessarily all bugs, just things that made me wonder if the results were as intended.
-Armorer in Zendar sells hardened light leather boots with differing stats: , one pair +12 foot armour, the other +18. Same price and weight.
-Character starting attributes are surprisingly high, but I guess that is down to the choices I made at character creation.
-Crashes to desktop when fighting at arenas (excluding Zendar), usually in 5-20 seconds after start of fight.
-Attempting to craft Composite bow (Khergit) results in a conversation awaiting input "Choose the material you want to craft this item out of", but no options to choose from. I was carrying Wood, Ash, Yew and Tools. Fletching skill was 62% and Bow difficulty is 55.
-If fletching and woodcutting use the same skill, should the skill name reflect that? Flecthing/Woodcutting like Mining/Smelting.
I certainly hope you have the patience to iron out the bumps in this mod, it holds great promise.