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Messages - Grocat

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16
Hero & Blade / Re: Hero & Blade 808 Z!
« on: July 30, 2007, 05:40:55 PM »
I just got back from a rather longish vacation in which computers were not available...this is the best news to arrive home to.  Thanks for this and everything along the way.

-Grocat

17
TLD.808 / Re: Mablung taken prisioner
« on: July 19, 2007, 01:17:24 PM »
Go to Minas Morgul.

-Grocat

18
TLD.808 / Re: TLD: Bug reports for 2.3.1
« on: July 19, 2007, 12:37:13 PM »
Just some things I noticed today while I was playing.

My character was a female prophet of Isengard for context.

1)  When I went to the trading screen for Julute I took his horse and exchanged it for a desert mare (same Riding Skill) and it said he could not equip it because he didn't have a high enough skill level.

dunno

2)  The Merchant at the Brigand Fort was stuck in the wall of his building.  I was still able to purchase stuff from him, but it looked wierd.  The second time I went to the merchant, however, he was nowhere to be found.  I assume he was just further into the wall.  It was shortly after sunrise, if that matters.

fixed for 2.3.2

-Grocat

19
I couldn't actually see what my troops were doing, but I didn't have Glorfy either.  It doesn't much matter to me though since I usually just have my troops stand back while I devour the souls of my enemies.  It is a pretty neat idea though, however it works.

-Grocat

20
Hero & Blade / Re: Current progress: 7/10/2007
« on: July 11, 2007, 01:17:18 PM »
Always good to hear you're working on this gem.  This and The Last Days are easily my two favorite mods.

-Grocat

21
Old Star Wars Mod / Re: RGL Error
« on: July 03, 2007, 01:32:04 PM »
No plans currently, I'm working my summer job in the evenings and sleeping in the day with a few days off, such as this one, which I tend to spend with friends.  You can easily download version .751 and play Star Wars Mod if you'd like to.  You just have to save it to a different folder than version .808.  That way you can run either version that meets you fancy.  I hope you try it out.  It's not very complete but it's got some fun elements to it.

-Grocat

22
Old Star Wars Mod / Re: Where too download?
« on: June 04, 2007, 01:35:17 PM »
It only works for .751. 

http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=225

That will take you to the repository, and you can download it from there.  You'll need WinRar to open it though.

-Grocat

23
Hero & Blade / Re: Things to come! Your ideas are needed!
« on: May 30, 2007, 08:26:23 PM »
I like the idea of picking one character type at the beginning, going through until you die, and then appearing as the next class...each with one life, and then you'd get kicked out of the dungeon.  I think it would lend a certain amount of strategy to the game, since each class has different specialities.  You might want to start off with a barbarian to clear a swath through most of the baddies, and then spawn as a Wizard to blast the heck out of a Chaos Warrior or some such.  Even cooler would be the ability to switch back and forth without killing the characters, via your item plan.

Would it be possible to set a better chance for the Thief to find treasure/avoid traps and monsters when using the tab function?  Or is that already implemented?

Thanks for this amazing Mod.

-Grocat

24
Hero & Blade / Re: Hero&Blade
« on: May 27, 2007, 04:55:58 AM »
Just wanted to remind you that you still rock the proverbial house.  I can't wait to see what's next.

-Grocat



[cartread edit: oops, thought modify was reply]

25
Minor Mods / Re: Galactic Mercenary! In need of new team members!!!
« on: May 15, 2007, 03:55:48 PM »
I haven't really even noticed this Mod till now.  And since it looks like it'll take a miracle to get the Star Wars Mod going again, feel free to borrow what you'd like from the Star Wars Mod.  We've got some nice weapons that would probably be appropriate.  Also, we have lasers that work really well.  If you have any questions about modding them in feel free to PM me.

-Grocat

26
Old Star Wars Mod / Re: Star Wars Music?
« on: May 04, 2007, 08:43:33 PM »
That's okay, I thought you might have sent it to him.

-Grocat

27
Old Star Wars Mod / Re: Star Wars Music?
« on: May 04, 2007, 01:36:49 AM »
LionNinja-  I really appreciate the effort your putting into this.  I hope you can get confirmation.

Duuvian-  Where did you send it?  I've been searching my spam box to see if it accidentally got picked up.

28
Old Star Wars Mod / Re: Star Wars Music?
« on: May 01, 2007, 06:35:25 AM »
You should feel free to PM me about this.  But, just so we're clear, this is non-copyrighted material, yes?

-Grocat

29
Old Star Wars Mod / Re: Suggestions
« on: May 01, 2007, 06:32:58 AM »
For the whole blocking blaster shots with your lightsabre thing I was thinking about this.

Just make an item that you put in your shield slot but it's invisible in battle.  Then when you need to block you just right click as usual. It's stats would be infinity (999) or something.  Of cause it wouldn't make sence to have this awesome defence if you don't have the actual lighsabre so maybe you only get the item when you buy a lightsabre.  Make a little mod that gives you this item when you obtain a lightsabre.  Of cause the blocking animation for blocking melee attacks would be skrewed up.

We did this already.  It's in as "Force Block"/"Force Shield", etc.  It requires varying levels of the skill "Shield" to operate.

-Grocat

Also, I'm in the middle of Finals really hard right now.  I'll see what I can do when my finals are over.

30
Pirates! / Re: how do get it.....
« on: April 19, 2007, 02:07:16 PM »
Woah woah woah!  Let's not give him false hopes, Pellidon.  :lol:

-Grocat

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