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Messages - Clegane

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1
The Last Days / Re: Ok that was Epic
« on: November 09, 2011, 06:43:23 am »
Black Numenorean probably.

2
The Last Days / Re: TLD 3.0 - Bug Reports
« on: November 03, 2011, 08:06:20 am »
You cant win anything at sieges, i suppose its because the front door counts as an npc and the game detects theres still a defender, so you need to leave the siege camp in order to raze the city, so the problem is you aint getting anything from fighting in it (Influence, etc).
Yup, you need to destroy the gate to fulful victory conditions now. Will be fixed in patch

3
The Last Days / Re: Help with a Saruman Quest Please
« on: November 02, 2011, 07:01:04 pm »
Its a known bug, it will be fixed in the next patch.

4
A Song of Ice & Fire / Re: Troop tree
« on: October 02, 2011, 11:19:13 am »
Well if you remember well.. that beats my vague memory of THAT battle... :) COuld be that they are not afraid to die becouse of the drowned god... damn i need to reread, it seems my memory of events is not as good as i thought...
Well i was really pointing him as an exception of ironborn using heavy mail/armor in sea battles, because i agree about the others not wearing it.

5
A Song of Ice & Fire / Re: Troop tree
« on: September 25, 2011, 09:17:43 am »
Think i remember reading Victarion using a heavy mail set and he himself pondering how fast would he go to the bottom if he fell overboard, all of this while fighing at That Place (Non-Spoilered).

6
A Song of Ice & Fire / Re: Unique Items
« on: August 04, 2011, 10:02:52 am »
U can add the skill manually, the Knight attribute are just quick link.
 for exemple
trp_knight1_1 and 1_2 have knigh attribute 5 thats mean they have str_20|agi_20|int_15|cha_25|level(41)
u can simply delete knight_attrib_5 and replace it by str_x|agi_x|int_x|cha_x|level(x) x is the value u want.

Personally i use MnBmodCompanion is light but powerfull.

Yeah thats what i do, so fine it will work then. As i said when im done ill send you the troop.py file. Btw im using Doctor Python and doing it directly on the code, but will try that mnb companion thing.  Also would be nice if i could have the entire asoiaf.brf working so i can see how the items look and assign them to lords, ifnot ill equip them with the available items and then later we can edit their equipment.

7
A Song of Ice & Fire / Re: Unique Items
« on: August 04, 2011, 08:25:03 am »
I found another problem, i think you cannot set attribs individually in the .py, the are sets and you assign one ot each lord

knight_attrib_1 = str_15|agi_14|int_8|cha_16|level(22)
knight_attrib_2 = str_16|agi_16|int_10|cha_18|level(26)
knight_attrib_3 = str_18|agi_17|int_12|cha_20|level(30)
knight_attrib_4 = str_19|agi_19|int_13|cha_22|level(35)
knight_attrib_5 = str_20|agi_20|int_15|cha_25|level(41)

as above the same applies to skills. Its a shame that editor doesnt work, i could set them individually that way.


EDIT: I might had found a workaround, its so cheap it might work  :lol:, ill send you the troops.py when its done so you can check it/compile/whatever.

8
A Song of Ice & Fire / Re: Unique Items
« on: August 04, 2011, 07:39:56 am »
Yeah, theres a problem atm, whenever  i try to edit troops.py the editor crashes, doesnt happen with the items. I installed the last version of Python 2 not Python 3.

What program/tool do you use to edit them? Im using Morgh's but as i said it gets locked up on trying to open the troops file.

9
A Song of Ice & Fire / Re: Unique Items
« on: August 04, 2011, 07:25:53 am »
Problem with Brf is now finish , it's simply a mesh that is uncompatible with the last openbrf (2 or 3 last version). I hope to send u the file later.
 Do u work with module_system files? not with the txt ( i hope....)

Woops, i use a txt editor by morgh, is that a problem? if it is how should i do it?

EDIT: The editor lets you edit the files in python in the module system too, so it should be fine i think, i might need to install python though.

10
A Song of Ice & Fire / Re: Unique Items
« on: August 04, 2011, 03:07:34 am »
Nice, ill finish the last lords stats and ladies appearances, maybe equip the ladies, wont be that much of a problem because all of them will only equip fancy dresses (the ladies  :lol:).

11
A Song of Ice & Fire / Unique Items
« on: August 03, 2011, 04:40:58 pm »
For the flavor of loot hunting i think we should be adding unique items, for example Rhaegars Armor set, Robert's Warhammer, One of those Valyrian lost swords, Weirdwood Bow, etc.. suggestions? Unless we have new models for the items we can add them with standard ones but better stats.

12
A Song of Ice & Fire / Indev Version Bugs
« on: August 03, 2011, 03:30:17 pm »
I make this topic so you guys can post here the bugs that you notice while testing the in development version:

- Jaime Lannister doesnt figure as son of Tywin or brother of Cersei.
- Typo on Crakehall Castle (As of now its typed Crackehall). FIXED

13
A Song of Ice & Fire / Re: Let's work here again.
« on: August 02, 2011, 10:46:58 am »
Im back! you are right, this subforum will be better just because im on the watch and all the spammers/bullshit will be dealt with swiftly.  :lol:

14
A Song of Ice & Fire / Re: Screenshots for Warband
« on: July 03, 2011, 10:19:23 am »
Awesome designs.

15
A Song of Ice & Fire / Re: The Heros
« on: July 03, 2011, 10:06:49 am »
Stickied.

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