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Topics - Forral

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TLD.808 / Gauntlet Fights?
« on: July 20, 2007, 11:34:43 PM »
I've got a few questions about these special Gauntlet matches in the Arena.

I wonder, how many of the foes do you have to kill to be rated as a Champion? Also, how do you guys deal with the archers? With no shield or armor these guys are the ones that eventually get me. Even with a level 30 character I only managed to get to get to just below 50 kills, because those archers keep getting me.

I suppose it would be *possible* to go with the bow and shortsword and shoot the archers down, but at least for me it cripples my fighting abilities against normal foes.

So - how do you guys do it?


Onin No Ran / World map performance
« on: July 01, 2007, 09:02:44 AM »
I've played many of the previous version of ONR and they've worked well, but I've been away from the M&B scene for a while and just recently came back, trying out the latest version of the mod.

Like before, the loading times are kind of long but acceptable. However, my performance on the world map is horrible. Units walk a few steps and then the game appears to pause a second before it continues. It's like that every few steps.

As far as I can tell there's been no significant changes to the graphical appearance of the world map since the last version I played, so I doubt that it's the map itself that's the problem.

However, I understand that one of the recent versions included a bunch of scripted functions to the map - could those have such a major impact on my performance?

Either way. Here's my system.

AMD Athlon 64 processor 3200+ (2 GHz)
Radeon X850 video card

I realize that my processor is a tad weaker than the minimum specs, and if there's no way to work around that it's too bad. But does anyone have any suggestions on how to make it run better? TLD for example runs perfectly, so I doubt I'm impossibly behind with my system - Well *hope* at least.  :P

Edit: I looked at the possibility of doing a marginal upgrade of my processor from the 2Ghz to 2.6Ghz. I know it's not very impressive, but the prices weren't very significant either and I'm running on a tight budget, so I figured a slight improvement would be enough to take better advantage of my far more decent RAM and videocard.

However, I don't quite understand sockets, and even after looking them up in Wiki and browsing around I didn't grow any wiser. I'm a bit worried I'll buy something stupid and sit there with a bunch of pins that won't fit into the motherboard socket, sort of like when I bought a damn PCI-E graphics card for my AGP slot.  :-[


Hero & Blade / Awesome mod!
« on: July 01, 2007, 08:48:42 AM »
I thought this topic was missing from the subforum. Every awesome mod needs a topic to scream of it's awesomeness.  ;)

So here goes - You rock, your mod rocks, and I'm very eager to see more. Two thumbs up!

Though it might currently have a few quirks, it's some really impressive work to change the gameplay as much from the original game as to make it seem like a whole other type of game.


Onin No Ran / Loot
« on: February 19, 2007, 06:53:59 PM »
Hey, thanks for a really fun mod.

I was wondering if there's any chance that loot could be toned down for the next or later versions though. It seems to me that money grows too easily accessible due to the massive amount of loot, and the drops of good helmets and armor makes it all but unnecessary to buy any.

For example, in my latest game I started out as a wandering warrior. My first fight was against some troublesome bandits, and a yamana patrol nearby decided to attack them with me. I won, and in the loot I found iron armor with incredible armor values and enough loot to together with the Mon given for completing the quest bring me over a thousand Mon. Although quite nice, it killed the experience somewhat and made it feel almost cheap when I next waded through foes all but completely incapable of harming me, at just level 3.

I would prefer seeing significantly less loot as a way to pave for more interesting gameplay over time, where it would take longer to get the top tier stuff, such as iron armor. It would be interesting to force you to buy items sometimes as opposed to relying solely on looting it, and even better if it took you some work to afford it.


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