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Minor Mods / Re: Peasants v.1
« on: April 14, 2008, 01:16:48 am »
There isn't anything to discus at this point. I'll pick up the pace in a few weeks.
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I assume you're using the latest RCM numbers:
http://rapidshare.com/files/74147766/RCM-native_901.zip.html
Highly advise you stay with my 0.5 on blunt damage. Otherwise, blunt weapons are going to be FAR too effective against heavy armor, entirely out of proportion to their weight. (A mop handle should not dent armor better than a sword just because it's "blunt" - it's just a question of weight.)
This is some impressive-looking work ... stuff that I'm sure some of the Major Mods will want to incorporate, as soon as it's completely debugged and confirmed to be playable. (Actually, OnR, Mesoamerica, and Holy War have all been considering this sort of thing ... I'm sure they would rather include your code than try to write it themselves.)
I got a bug while attacking another village, I appear to have defeated all of the soldiers guarding Sir Jacob's village, yet I see no options to take over, I just get the attack options. I click on one of them, and I go to the village, my troops are still, and seconds later it says I've won the battle. Annoying, to say the least.
looks pretty impressiveI think I'll try it after all my exams are done