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Messages - Llew

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1
The Last Days / Re: TLD 3.0 Suggestions
« on: November 08, 2011, 05:28:29 AM »
Could be lower, then once a week the troll eats the lowest level troop in your party..

I like that idea. :P

2
TLD.808 / Re: TLD: Help needed
« on: January 30, 2011, 10:18:14 PM »
Firstly, it's not a port. It's a complete rebuild from the ground up. Everything in TLD has been remade, and craploads more added.

Same with scripts. We had to code everything in from scratch. Items, troops and factions weren't such a big fuss, but we've long since moved into the realm of quests, advanced scripting for the war system, and other such intricacies. There are about a dozen people on the team, working intermittently as life and time allows, but of those there are perhaps 3 skilled enough to work on the war system, and perhaps 3 more who can do quests. All of whom have lives.

To answer your question; if you can build script, or even build quests, then you can be of help. If we had a really dedicated quest maker with a little time on his hands, we could blow through a number of quests in short order. That would be a huge step towards a green light.

3
TLD.808 / Re: TLD: Official Porting FAQ
« on: June 09, 2010, 05:26:29 PM »
Triglav is the person you'll want to get in contact with, I believe. He's our main scener.

4
TLD.808 / Re: TLD: Suggestions
« on: May 07, 2010, 03:31:13 PM »
The thing about dwarves is that they dont usualy go on adventuring.
If by that you mean they usually didn't travel, then I must disagree; all through the Hobbit and early Fellowship of the Ring Dwarves are mentioned as traveling though Eriador. There were Dwarves in the Prancing Pony that night, and Bilbo went off to Rivendell with several after his party, at which quite a number had helped who'd come from Erebor. They just aren't showed in the movies. And don't forget the main point of the Hobbit: it's all about Dwarves going on an adventure.

The only place where, AFAIK, dwarves weren't that common was the south; Gondor and Rohan.

5
TLD.808 / Re: TLD: Concept Art
« on: May 06, 2010, 08:13:29 PM »
Heck, I'll be changing a few details, probably.  :P

6
TLD.808 / Re: TLD: Official Porting FAQ
« on: May 06, 2010, 08:12:58 PM »
Yeah, but take it to the suggestions thread.

That'd be much more realistic than me locking this one down.  ;)

7
TLD.808 / Re: TLD: Suggestions
« on: May 05, 2010, 11:10:16 AM »

Even from the lore perspective I could never accept it. Seriously, do you see Tolkien's elves running around and frolicking in the hayloft with any human who wanders in? No.

Take Arwen and Aragorn. Being only the third of such pairings recorded in the whole lore, AFAIK. Look at what they went through.

8
TLD.808 / Re: TLD: Suggestions
« on: May 05, 2010, 07:40:12 AM »
Don't buy it.

A jaded half elf is far, far to modern cliche fantasy for Tolkien.

9
TLD.808 / Re: TLD: Suggestions
« on: May 03, 2010, 07:24:41 AM »
What about round helmets?


BTW, still waiting for some kind of feedback as to those Haradrim voices. I assume the worst of their quality.
I assume you sent them to DaBlade? Don't discount them yet; he was raving about your other voices.  ;)

He's prolly just busy.

@Trig: Buwahaha, that list is like, so accurate!  :lol:

10
TLD.808 / Re: TLD: Official Porting FAQ
« on: May 02, 2010, 02:25:14 PM »
Is it just me or Osgiliath looks bad?

 :lol:

11
TLD.808 / Re: TLD: Suggestions
« on: April 29, 2010, 02:55:12 PM »
Quote
Not at all, I've played a Phyton based game where the weapons could be broken as a shield, and you hate when your weapons break but the immersion feeling it's great... maybe the code can be used, and if you read the book the predominant weapon in any non-dwarf hand was a sword, so with this feature you would need a sword at least as a side weapon to keep fighting, which is coherent with tolkien's work... where EVERYONE has a sword in middle earth.

...What? M&B is created with the module system, not python. Python does the basic leveraging in the engine, if I understand things, but you certainly can't just import a python script into the M&B MS and expect it to work.  :P

Also, it sounds an awful lot like you just want a Warband port. You're just going to have to wait. We aren't going to spend ages trying to backwards port features that would only be half functional in M&B Native. We'll get this version running, then port forward and you can have all your drooly little features.

12
TLD.808 / Re: TLD: Suggestions
« on: April 25, 2010, 05:18:25 PM »
I'm unsure how definite the face generating parameters are. They way it works is you get two face codes, assign them to a troop, and it creates randomized faced between the two.

13
TLD.808 / Re: TLD: Suggestions
« on: April 22, 2010, 03:59:19 PM »
But I'd rather not be zoomed in all the time.

14
TLD.808 / Re: TLD: Suggestions
« on: April 20, 2010, 08:55:39 PM »
That probably won't be in. It would relatively hard to script for very little gain.

15
TLD.808 / Re: TLD: Suggestions
« on: April 20, 2010, 08:42:39 AM »
And that's why you're awesome Merl; you never mince words.  :lol:

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