MBX

Mount&Blade Expansion => Mod Graveyard => Topic started by: Leprechaun on January 12, 2007, 11:54:01 AM

Title: Forgotten Glory 0.3 - Python installation corrupted so dead until further notice
Post by: Leprechaun on January 12, 2007, 11:54:01 AM
May as well get this started.

Open Beta is OUT on the Repository. Enjoy, everyone.
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=1&lid=292

Current features (lots, LOTS more to come):


Visit the forums and help me populate the dead boards! (http://www.thelounge.v33.org/)
Chat about anything, roleplay, discuss politics, whatever!

edward.henighan@googlemail.com - New address, you can send things to there.


The contributors:
Various other modders from whom I've appropriated some lovely stuff. You know who you are, and I hope you know I'm grateful.

Winter, Janus, Yoshiboy, fisheye, Thorgrim and maw for being limitless fountains of knowledge and inspiration, and for having the patience to answer my noob questions.

The dev team for making such a great game.

Forthcoming/planned features:

For the next version:

For later versions:


Things I need doing:

Key
Blue: Needs doing.
Purple: Done to some extent, but still open for more
Red: These are being done
Green: I've got it covered myself

Title: Re: Forgotten Glory v0.3: Screenshots!
Post by: Leprechaun on January 12, 2007, 11:54:36 AM
Reserved for picture flood.

New bets!
http://i73.photobucket.com/albums/i223/Shamrock_07/Betting.jpg
Zendar Farm:
http://www.forgottenglory.toucansurf.com/farm.JPG
Champion horse:
http://img134.imageshack.us/img134/9410/championhorse5yf.jpg
Black courser:
http://www.recclan.toucansurf.com/images/black%20coursermk3.jpg
New textures (floor in this pic, but there are more):
http://img60.imageshack.us/img60/2938/groundstone33ew.jpg

There are loads more screenshots on the way, when I get round to taking them. Maybe even a video or two.
Title: Re: Forgotten Glory v0.3: Posting guidelines
Post by: Leprechaun on January 12, 2007, 11:54:47 AM
Posting guidelines:

I'd like to keep this thread more organised than the last one over at TaleWorlds. To this end, I'd appreciate it if you could edit the subject of your posts to one of the following tags, to help me keep track of the goings-on:


Community question                      - For members of the community submitting queries about what I intend to do in this mod.
Community screenshot                  - For members of the community to share screenshots of the mod.

Team question                             - For team members to ask for clarification etc of tasks.
Component submission                  - For any contributor to post work they're sending me.
Component screenshot                  - For team members to submit screenshots of contributions for me to take a look at.
Help request                                 - For the team to request help with a problem
Update v_._                                  - For me to announce updates to the mod.
Announcement                              - For me to announce progress/nonprogress with the mod
Feature(s)                                    - For me to post planned features

Obviously if the post fits none of these categories don't use a tag.

Reserved
Title: Re: Forgotten Glory v0.3 Community question
Post by: messenger on January 15, 2007, 09:42:15 AM
Will the next version allow for bigger parties?
Title: Re: Forgotten Glory v0.3: Feature(s)
Post by: Leprechaun on January 15, 2007, 11:02:49 AM
If you mean more people in enemy parties, yes, there will be higher maximum limits on the number of NPC parties.

Oh, and messenger, I added it after your post, but take a look at the post above yours - tags to use for your posting. So, would you mind, as a practice, changing the subject of your post to

Re: Forgotten Glory v0.3: Community question

to see how well the tags will work?
Title: Community question
Post by: messenger on January 15, 2007, 12:26:50 PM
Is that to your kinky royal desire?
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 15, 2007, 12:35:03 PM
Absolutely. You've got the hang of it - little things like that will make it much easier for me to keep track of the thread. Thanks.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Bakustra on January 15, 2007, 06:26:54 PM
Cool mod. Loved the Salt mines, remind me of the great wall of China. The Venician 4 ways in also rocks. I just think it needs a little more... maybe some new weapons.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 16, 2007, 03:11:43 AM
Forthcoming/planned features:

For the next version:
  • More items, including but not limited to weaponry, horses and shields - in progress

Incoming!
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Madsalty on January 16, 2007, 06:58:39 AM
Hello!! just thought i'd make a post on this forum, Lep the farm is a no-goer at the mo as for some reason wings won't skin it and i can't be bothered to re-mesh it. After exams may consider it.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 16, 2007, 07:56:21 AM
Fair dos, if it's too much to do while we're in exams it can wait as long as necessary.

If you can, though, have a go at making some tent village icons if you have any spare time.
Title: Manor House Map Icon
Post by: Madsalty on January 21, 2007, 08:11:42 AM
Finally Done the Farm House/Manor house map icon. This has taken a long time to skin as wings exported the roof faces as what can only be described as distorted polygon so i have had to manually bend the texture files the opposite way to the line of the roof to make them look even the slightest bit straight. The rest is OK but the roof just has the appearance of that of an old rustic one:

(http://www.recclan.toucansurf.com/Finished2.jpg)

The only way around this problem of the crooked roof would be to apply a solid texture such as the roofing felt and edges:

(http://www.recclan.toucansurf.com/finished3.jpg)
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 21, 2007, 11:24:02 AM
Very cool, but maybe a bit modern-looking. The first one is definitely the better, if you can get the kinks out - don't worry about that too much. It'll be too small to notice on the map, really.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Madsalty on January 21, 2007, 12:11:27 PM
Believe it or not the line of the tiles is perfectly smooth in photoshop, this is the problem i've been having with wings.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Lindhee on January 24, 2007, 05:27:38 AM
Where and how can i find the wife Natalie???
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 24, 2007, 10:46:44 AM
Ah, but the idea of the quest is that you search far and wide for her! If I told you, wouldn't it defeat the object? Honestly, she's not hard to find. You just have to explore the towns a bit.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Lindhee on January 24, 2007, 11:26:38 AM
Okey, but its so lazy to expore every town:P
BTW are there any new version on the way??
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 24, 2007, 12:40:17 PM
Eventually, yes. Check the first post for details of what will be in it.

I'll give you a hint - the place where you find Natalie is pretty empty in Native.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Lindhee on January 24, 2007, 02:00:39 PM
Oki, sound good:)
Yes, i found her right after i asked the first time;) And an other girl too:)
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 24, 2007, 02:53:38 PM
Thought you might.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: atilladahun on January 28, 2007, 07:49:11 PM
Will this mod be for ver. .808 soon?
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on January 29, 2007, 11:13:41 AM
When I find the time in my busy schedule to get on with work, I'll get it done. It's playable on 0.808, but I haven't made all the changes I want to, so I'm not releasing the 0.808 version for a while yet. Don't hold your breath. But I promise you it'll be a massive step forwards.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: atilladahun on January 29, 2007, 05:14:00 PM
Sounds cool! can't wait :green:
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Nethoras on March 26, 2007, 05:01:38 PM
I'm sorry but what is this mod about, Is it another musket/gun mod?
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on March 27, 2007, 09:59:51 AM
No, it's a [slowly proceeding] expansion of Native, adding more factions, places, items, horses etc and just generally pimping it. Guns will probably not be included at all or at elast not until much later.
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Falknar on April 29, 2007, 01:42:19 PM
I installed it a few minuts ago but when i go to load it it says something about a beard and that it couldnt "Get_Object" anyone know what to do?
Title: Re: Forgotten Glory v0.3: For M&B v0.751 - porting not complete.
Post by: Leprechaun on May 03, 2007, 12:51:39 AM
You've got the wrong version of Mount and Blade. This mod is still for 0.751, and will likely remain so for some time as I've got troubles with my instalation of Python and have exams for the next few months.