MBX

Mount&Blade Expansion => The Last Days => Topic started by: Merlkir on October 30, 2011, 02:15:11 PM

Title: TLD 3.3 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on October 30, 2011, 02:15:11 PM
Before you ask a question, read the FAQ/manual:
http://synnaskole.sweb.cz/TLDManual3.3.pdf (http://synnaskole.sweb.cz/TLDManual3.3.pdf)
http://synnaskole.sweb.cz/TLDManual3.3.html
 (http://synnaskole.sweb.cz/TLDManual3.3.html)
And the FAQ answered in this post.

Q: windy_flora error! Halp!
Q: mtarini_snow_technique error! Halp!
Q: font is garbled! Halp!
Q: soldiers cant hit each other! Halp!

A: RTFM and do manual file copying correctly, from TLD/Data folder to respective places in MB folders

Q: Is there a way to change the camera's view when playing as dwarf/orc?
A: No, there is no easy lag/bug free way. So we decided to leave camera as is

Q: I have a Steam version of MnB and don't understand how to install the mod there! Help?
A: Read the third post in this thread for a complete guide: http://mbx.streetofeyes.com/index.php/topic,2465.0.html

edited on March 18, 2010. by Llew
last edited by GA on November 6th 2011

Porting FAQ:

Q: When is the release date?
A: For the 1.011 version it was October 31, 2011. For Warband? February 15th 2014.

Q: Why don't you keep a developer's log/tell the community about progress?
A: Short answer is that it accomplishes little and takes too much time. Time that could be, and is, better spent making real progress on the mod. There's also the fact that people tend to try to construe release dates out of every update we post, which can get old very fast. However, the major factor is that we like to keep things a secret so that it will be a surprise. If we posted everything we do, a lot of the 'springing a big surprise' enjoyment is gone. We want to give you all a pleasant shock.

Q: Will you port to Warband after the 1.011 release?
A: We have.

Q: You've been porting this for over four years, why couldn't you do it faster?
A: The main project creator, Ancientwanker, was porting TLD by himself until April 2009. Even us on the Dev team at the time don't know how far he got, or how close to a release he was. In April, AW vanished without a trace. It took several months for the rest of the team to realize and come to grips with the fact that he wasn't coming back, and then decide to continue on without him. The main reason it is taking so long is because AW was the only one with the original code. We have had to rewrite all of the code one hundred percent from scratch, and over 95% of the graphics have also been completely redone. In essence, we since June we have been making TLD almost completely from scratch. That's what has been taking us so long.

Q: Why are the Devs psychopathic maniacs who hate everyone?
A: Fair question. I know it often seems that we come down hard on people, or are just plain bad tempered, but please try to bear with us. Firstly, we've been at this a long time, and the continual repetition of the same old questions would begin to tell on anyone. Secondly, we all have lives. Some of us are hard up college students, most of us have jobs, and all of us have lives outside the computer. We work on TLD in our spare time, and for enjoyment. That enjoyment can begin to pall when people start demanding things as if they have a right to our time or work. I would say this is largely why TLD development is as hush hush as it is. We're here to have fun, we aren't a corporation. Most of the time it's simply easiest not to say anything, and work at our own sustainable pace
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Merlkir on October 30, 2011, 02:15:43 PM
*reserved*
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 01, 2011, 09:12:08 AM
I got a quest to capture 2 enemy prisoners for Lothlorien elves. I tried to knock out 2 orcs but I couldn't take them prisoner when the battle was over. How do I complete this quest?

Orcs cannot be taken prisoner, only humans. I know this makes it a bit more difficult, but elves simply kill orcs on sight.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Merlkir on November 01, 2011, 11:19:41 AM
Hi there

When and how are these cutscenes supposed to be triggered because none have been triggered for me so far.

And another question: How can I tell that the war has started because I have gotten nothing so far :D

Thanks!!!! love the game so far!!!!!

The war starts when you reach a certain level. You will get a message that it's started and the cutscenes will play.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Seif on November 01, 2011, 11:26:43 AM
Ya sorry about that :P but what exactly is the level required for the war to start and are there any cutscenes before that?

It's between 5 and 15. Go figure. There are no cutscenes before the war starts, afaik.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Yarrum on November 01, 2011, 07:03:46 PM
How close are you guys to reaching the hard-coded item cap?
about 10 free slots left
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: jedigoon on November 01, 2011, 08:50:17 PM
the game crashes when its loading and i turned down the textures.....
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Deadmeat5150 on November 01, 2011, 11:11:30 PM
the game crashes when its loading and i turned down the textures.....

Did you follow the instruction and load from IronLauncher or copy the game files over?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Roflcopter on November 02, 2011, 12:46:52 AM
Is there a set point when a factions capital can be taken?

Yes. :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Skeeziks on November 02, 2011, 02:48:40 AM
Is there any way to disable the native music? Every time I hear this instead of TLD ones, I'm losing the atmosphere of Middle Earth ;P

For now you can go to MB/Music folder and replace a list of ogg files with something else, preserving the filenames.
List of vanilla music still ingame:

arena_1.ogg, armorer.ogg, bandit_fight.ogg, defeated_by_neutral_2.ogg, defeated_by_neutral_3.ogg, killed_by_swadian.ogg, encounter_hostile_nords.ogg, fight_....ogg, lords_hall_swadian.ogg, lords_hall_khergit.ogg, lords_hall_nord.ogg, lords_hall_rhodok.ogg, mounted_snow_terrain_calm.ogg, neutral_infiltration.ogg, outdoor_beautiful_land.ogg, retreat.ogg, town_nord.ogg, travel_khergit.ogg, travel_neutral.ogg, travel_nord.ogg, travel_rhodok.ogg, travel_vaegir.ogg, travel_neutral.ogg, uncertain_homestead.ogg




If anyone else doesn't like vanilla music in TLD, you could download this mod:

 http://www.mbrepository.com/file.php?id=1085

and replace ogg's mentioned above with the ones in MB/music folder. This is ambient soundtrack, so you will hear birds, wind etc instead of native music :) I did it and the feel is really better than with crappy (in my opinion) native soundtrack. Of course the TLD soundtrack will stay untouched and you will still be hearing it.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: trueten on November 02, 2011, 03:38:01 AM
So it is written that the Player cannot initiate sieges on his own. Then the question is - do I need to put points into my engineering skills, or it'll be simply useless?
If it is completely useless skill, then it'll be good if it was disabled at all.
Good point. We have some ideas for its usage later, but now engeneering is completely useless, yes.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Buzvonlurt on November 02, 2011, 04:10:55 PM
Is there any way to disable the native music? Every time I hear this instead of TLD ones, I'm losing the atmosphere of Middle Earth ;P

For now you can go to MB/Music folder and replace a list of ogg files with something else, preserving the filenames.
List of vanilla music still ingame:

arena_1.ogg, armorer.ogg, bandit_fight.ogg, defeated_by_neutral_2.ogg, defeated_by_neutral_3.ogg, killed_by_swadian.ogg, encounter_hostile_nords.ogg, fight_....ogg, lords_hall_swadian.ogg, lords_hall_khergit.ogg, lords_hall_nord.ogg, lords_hall_rhodok.ogg, mounted_snow_terrain_calm.ogg, neutral_infiltration.ogg, outdoor_beautiful_land.ogg, retreat.ogg, town_nord.ogg, travel_khergit.ogg, travel_neutral.ogg, travel_nord.ogg, travel_rhodok.ogg, travel_vaegir.ogg, travel_neutral.ogg, uncertain_homestead.ogg




If anyone else doesn't like vanilla music in TLD, you could download this mod:

 http://www.mbrepository.com/file.php?id=1085

and replace ogg's mentioned above with the ones in MB/music folder. This is ambient soundtrack, so you will hear birds, wind etc instead of native music :) I did it and the feel is really better than with crappy (in my opinion) native soundtrack. Of course the TLD soundtrack will stay untouched and you will still be hearing it.

This is very helpful :) I am downloading this and will replace the necessary ones. I have heard talk of a new soundtrack being developed by the same artist who created the TLD tracks for this release. Is this true? I really like the new music.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: pagan on November 02, 2011, 05:12:10 PM
I have heard talk of a new soundtrack being developed by the same artist who created the TLD tracks for this release. Is this true? I really like the new music.

It is True, actually i am at the Studio right this moment working on one of the Gondor tracks. I have set myself a Christmas release, but i am working to have it ready before that time. To give the coderboyz some time working stuff out.

Cheers
Pagan
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: jedigoon on November 02, 2011, 08:13:36 PM
the game crashes when its loading and i turned down the textures.....

Did you follow the instruction and load from IronLauncher or copy the game files over?


yea pretty much  but the only thing diff is that  i downloaded it from moddb.  and i also used 7-zip file manger to extract the files...
yes i did use iron launcher. and also the words are all blurry........
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ildanach on November 03, 2011, 03:36:12 AM
When released will the first patch require starting a new game?

We are aming on save-compartible patch this weekend. That is, you would be able to play your previous saves. However, all the patchings for item and troop stats, as well as faction relations and composition of existing parties, will be changed only in a new game, since this info is stored in a savegame.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 03, 2011, 07:29:35 AM
I found an item in Moria that got me lost. After that, I found a door that offers the retreat option. If I use the door and click on 'Yes',  I end up getting lost again. Two questions:

1) Did I find the right exit after getting lost? Is this a bug or is there another exit?
Yes. It is a bug, will be fixeed in weekend patch
2) Is this the only interesting thing that can be found in Moria? (yes or no, please)
No. But that neavily depends on what you deem interesting
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ildanach on November 03, 2011, 01:12:58 PM
I have been playing for quite a long time now and have only received one trait. How common is it to get traits? Can we only get them through actions in battle? It would be nice to have a few hints on how to obtain them as I feel I am missing something.

Edit - In reply to MadVader below this post, I asked for hints to point us in the right direction, not direct statements on how to obtain each individual trait.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 03, 2011, 01:34:25 PM
I have been playing for quite a long time now and have only received one trait. How common is it to get traits? Can we only get them through actions in battle? It would be nice to have a few hints on how to obtain them as I feel I am missing something.
If we told you how to get them, it wouldn't be that much fun for you, would it? They are rare and mysterious.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Wolfblood on November 03, 2011, 05:01:53 PM
Hey there, I have a bug where I can't attack all non-human models. Well it's not a bug; I know I've obviously installed the mod wrong because I've played the WARHAMMER mod. I'm just wondering if you could tell me which file I got wrong so I don't have to shuffle around through everything or just reinstall the model.

I've gotten my guy and saved file pretty far killing only Corsairs. But I'm sick of having to run from small bands of orcs or having to force my men to fight them without my leadership where they usually die due to some stupid points system.

(Swan Knights vs Orcs; none of the knights should die.)

Any who, I'm guessing it's the skeletons. But just let me know which file I need to re-install and throw in there to fix this little problem of mine. That'd be much obliged ta.
wrong install, RTFM
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 03, 2011, 05:09:37 PM
Several questions:

1) Are elves supposed to be in kind of semi-alliance with dwarves? Playing a Rivendell Elf, I can enter dwarven towns normally but when I meet their parties on the map I can only fight them. I can get a quest from a dwarven lord while he is in a town, but if he goes out I can't tell him I completed it until he goes to a town. Another thing I noticed is that dwarves end up as prisoners when I rescue them.

2) There is a similar situation between the evil factions and neutrals/bandits/outlaws/outcasts. The neutrals are hostile to the evil player but not to any of the evil factions. When there is a large battle between good and evil guys, the neutrals can take place on the evil side, but the player will be unable to join if the neutrals were one of the sides that started the battle.

3) While playing as an Uruk, the morale of my party went low and I got constant mutinies by orcs, requiring me to defeat a rather powerful orc in a duel or lose most of my party. I didn't notice this while playing as an orc even though my morale went low in with that character as well. Do mutinies happen only to Uruk player with orcs in the party? Would it help to not recruit orcs? Do goblins mutiny as well? The duel is very difficult at lower levels and I would really like to avoid it.
orcs have their ways with their kin, so lower chance of mutiny. If you are weak and attempt to command many orcs, they will more likely challenge your command
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nidion on November 03, 2011, 07:06:32 PM
I was wondering if there were any elven bows that you can use mounted. I hired Glorfindel, and I noticed he uses what I believe to be a Rivendell Bow. I know it could be a "special" bow since he is a High End elf companion and I can't view his gear to be sure. But I would like to know if there is one, I believe I'm rank 7 with Lothlorien and Rank 8 with Rivendell atm, and neither of the special items so far have any bows besides the Galad bow, which you can't use on mounts.
 a certain reward from one of the factions can help
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 04, 2011, 10:41:49 AM
In the quest to free X number of prisoners, do you need to take them into your party or just free them? Can they be any kind of allies, or must they be "nobles" who are held prisoner?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 04, 2011, 10:46:28 AM
In the quest to free X number of prisoners, do you need to take them into your party or just free them? Can they be any kind of allies, or must they be "nobles" who are held prisoner?
They need to be taken to your party. There is also a helpful counter in the quest notes for tracking your progress, I believe.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 04, 2011, 11:00:04 AM
Sod. Given restrictions of resources and party size, that proves to be a bit of a problem. Ah, well!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 04, 2011, 12:11:42 PM
Playing as a Dunedain, some questions from a beginner in this beautiful mod :

- How can you "train" your character (if it is even possible) ?

- What is the max number of companions you can recruit ? Are they moving around like in vanilla ?

- Can you give some advices for a fresh start ?

Thanks in advance
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 04, 2011, 12:16:09 PM
Playing as a Dunedain, some questions from a beginner in this beautiful mod :

- How can you "train" your character (if it is even possible) ?

- What is the max number of companions you can recruit ? Are they moving around like in vanilla ?

- Can you give some advices for a fresh start ?

Thanks in advance
- Go to a friendly capital, and talk to the barracks commander.
- 9 for a good player. No.
- Read the manual.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: cifre on November 04, 2011, 12:43:57 PM
Hey there. Congrats for the good job you did with the mod.
However I am irreversible converted to the warband fighting animations and because I dont know when you'll port it, I started to change them manually.
There's an issue I encounter and I was wondering if you have any clue on how to solve it.
The slash to right and slash to left anims in warband works the same on whatever angle you face your char, but in m&b they're affected on the facing angle (upward or downward). As an example, the full anim is triggered only when your view is parallel to the ground. So in other words, if you look down, the slash anim will just stump instead of going all the way from left to right in a wide course.
Any thoughts? Thanks for any info.
PS: when I give my example, I mean the new warband anims, implemented in your m&b mod//

Errr...you want us to help with animations YOU tried to put in from Warband? We don't know anything about that, sorry.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 04, 2011, 02:02:09 PM
Note that because of our own sanity we don't support hacks and changes to TLD. And that's also why we won't help you doing that.
People tend to try all kinds of hacks, with different degrees of fail, then they'll likely report them as our bugs, and waste our precious time that we could use to help people with genuine problems.
So, please use your judgement and assume responsibility. Or best of all, consider that you don't really have to hack TLD to enjoy it.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Merlkir on November 04, 2011, 02:16:47 PM
Anyway, someone over on TW already managed to get the Warband animations working in MnB, look for that.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Eugenioso on November 04, 2011, 02:52:26 PM
how the heck do i recruit units as the elves?

Are you kidding? The same way as everyone else, obviously.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: TheMageLord on November 04, 2011, 05:20:41 PM
Any ETA on when/if you folks are going to release the source?

I'm assuming you haven't released it yet because you want people to play an un-modified version so that all your bug reports are valid and don't lead to wild goose chases, but after you get a few patchs out there it would be fun to have access to it.

We have lots of ideas that did not make it into release yet. Until then no source, we want TLD to be completed as we see it. Means additional quests and lore stuff mostly
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: cifre on November 05, 2011, 12:36:30 AM
Anyway, someone over on TW already managed to get the Warband animations working in MnB, look for that.
Thanks for the tip.
Quote from: MadVader
Note that because of our own sanity we don't support hacks and changes to TLD. And that's also why we won't help you doing that.
People tend to try all kinds of hacks, with different degrees of fail, then they'll likely report them as our bugs, and waste our precious time that we could use to help people with genuine problems.
So, please use your judgement and assume responsibility. Or best of all, consider that you don't really have to hack TLD to enjoy it.
You don't have to be that dramatic, but thanks for your honesty anyway.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 05, 2011, 12:44:03 AM
Any ETA on when/if you folks are going to release the source?

I'm assuming you haven't released it yet because you want people to play an un-modified version so that all your bug reports are valid and don't lead to wild goose chases, but after you get a few patchs out there it would be fun to have access to it.

We have lots of ideas that did not make it into release yet. Until then no source, we want TLD to be completed as we see it. Means additional quests and lore stuff mostly
I don't believe giving out the TLD source is a good idea, so don't count on that.
It will only result in hundreds of noobs doing tweaks and posting them as mods, much to the confusion of casual players and without adding much value.
I would prefer instead if proven modders with ideas and the desire to make TLD better join the TLD team.

Quote from: MadVader
You don't have to be that dramatic, but thanks for your honesty anyway.
When you've seen what I have seen while doing mod support, you will eventually end up thinking "I don't want to live on this planet anymore" :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 05, 2011, 03:47:33 AM
I've noticed that player's baggage is sometimes present on the battlefield and sometimes not. What determines this?
mhm... I suspect this might depend on how battlescenes were constructed (random vs preconstructed). Try notice which type of scenes has it and which does not. It's easily fixable, if we know which scenes lack baggage
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 05, 2011, 07:55:29 AM
Question:

Who is the strongest character in TLD, that you are able to fight :O?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Jccalbaal on November 05, 2011, 08:07:06 AM
Question:
First off, awesome mod, congratulations

My question is: are heraldic banners still in TLD and how in middle-earth do you get them
They are in TLD. in fact you can see them on Gondor shields and armor of Rohan lords. You have one of the faction you fight for. But there are limited usages for this banner, cause those are not your own troops, but troops of your faction. And they wear their own colors
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 05, 2011, 08:12:24 AM
I've noticed that player's baggage is sometimes present on the battlefield and sometimes not. What determines this?
mhm... I suspect this might depend on how battlescenes were constructed (random vs preconstructed). Try notice which type of scenes has it and which does not. It's easily fixable, if we know which scenes lack baggage

How the hell do I know which scene is which? Do I simply describe them with words or is there a way to see exactly which scene I'm fighting in? For example, I've noticed that scenes with predominantly brown, rolling ground with very few trees that are used in Rohan lack a baggage. yes, that's a good enough description
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: TheMageLord on November 05, 2011, 09:47:21 AM
Any ETA on when/if you folks are going to release the source?

I'm assuming you haven't released it yet because you want people to play an un-modified version so that all your bug reports are valid and don't lead to wild goose chases, but after you get a few patchs out there it would be fun to have access to it.

We have lots of ideas that did not make it into release yet. Until then no source, we want TLD to be completed as we see it. Means additional quests and lore stuff mostly
I don't believe giving out the TLD source is a good idea, so don't count on that.
It will only result in hundreds of noobs doing tweaks and posting them as mods, much to the confusion of casual players and without adding much value.
I would prefer instead if proven modders with ideas and the desire to make TLD better join the TLD team.

Well, thats entirely up to the TLD team and I can respect that - it's your work.

Having options isn't necessarily a bad thing though, after the mod is in a stable state (ie, out of beta with most of the bugs fixed). Just because someone makes a mod of your mod isn't going to degrade the the base mod, and from my experience casual users don't generally trawl the boards downloading every minimod they come across - they just grab the main mod and go with it. Many casual M&B users are still playing Native.

The people you have to worry about are the ones with just enough experience with computers to know how to screw everything up, but without enough to realize it's their fault :D. Cue tech support horror stories... or all the PMs I get from doing that M&B tweaks thing way back 3 years ago when we didn't have the source code for M&B 1.0 Native and editing the text files was the only way to mod it, I still get PMs about those with people trying to do them in Warband and then coming to me saying they broke their game. I stopped doing that as soon as the module system released, and still it persists lol... But I digress.

Having the source out there would even allow people who don't have the time or inclination to join the team who make suggestions to actually include functional code to go with the suggestion, which is a lot more useful than "Wouldn't it be cool if..."

Plus I hate to say it but people could still mod it without the source and release tweaks no matter how much you try to prevent it, it'd just be dirtier. Just for personal use I've corrected some of the bugs that have already been reported and fixed in the dev build straight from the text files, added in some features I like to play around with (like import/export of npcs in case I change my mind about how to level them), as well as buffing the wimpy orc equipment to make some of the fights more challenging, just for my own enjoyment until the patches come. I'm knowledgeable enough to do extensive script modding without any of the source (even with most of your scripts named s to prevent that, heh - which makes it obvious you don't want mods done), I just wouldn't bother since I wouldn't release anything without permission out of respect for your work anyway (plus it would dilute your bug reports and such). The sad thing is a lot more people seem to take the time to edit the text files than learn the module system, which if anything are the 'noobs' you're worried about.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: CabooseFox on November 05, 2011, 10:35:30 AM
Hello. I am really exited about this mod however, I am unable to get into the main menu. I have tried reinstalling MNB and using the installer provided in the mod, however when my loading screen is finished the game becomes unresponsive. The error used to be missing wind flora or something like that. The only thing I haven't tried is using the enhanced version, however, that will take 2 hours to install on my crappy internet connection. So I am asking if the install will most likely fix the problem, or if I should just screw it and wait for patches like I am doing for the American Revolution mod? Thanks for making this amazing mod, I loved the books and the movies and I hope I can get this working!

Do manual install, as in FAQ. And read damn stickies!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 05, 2011, 11:05:09 AM
Well, thats entirely up to the TLD team and I can respect that - it's your work.

Having options isn't necessarily a bad thing though, after the mod is in a stable state (ie, out of beta with most of the bugs fixed). Just because someone makes a mod of your mod isn't going to degrade the the base mod, and from my experience casual users don't generally trawl the boards downloading every minimod they come across - they just grab the main mod and go with it. Many casual M&B users are still playing Native.

The people you have to worry about are the ones with just enough experience with computers to know how to screw everything up, but without enough to realize it's their fault :D. Cue tech support horror stories... or all the PMs I get from doing that M&B tweaks thing way back 3 years ago when we didn't have the source code for M&B 1.0 Native and editing the text files was the only way to mod it, I still get PMs about those with people trying to do them in Warband and then coming to me saying they broke their game. I stopped doing that as soon as the module system released, and still it persists lol... But I digress.

Having the source out there would even allow people who don't have the time or inclination to join the team who make suggestions to actually include functional code to go with the suggestion, which is a lot more useful than "Wouldn't it be cool if..."

Plus I hate to say it but people could still mod it without the source and release tweaks no matter how much you try to prevent it, it'd just be dirtier. Just for personal use I've corrected some of the bugs that have already been reported and fixed in the dev build straight from the text files, added in some features I like to play around with (like import/export of npcs in case I change my mind about how to level them), as well as buffing the wimpy orc equipment to make some of the fights more challenging, just for my own enjoyment until the patches come. I'm knowledgeable enough to do extensive script modding without any of the source (even with most of your scripts named s to prevent that, heh - which makes it obvious you don't want mods done), I just wouldn't bother since I wouldn't release anything without permission out of respect for your work anyway (plus it would dilute your bug reports and such). The sad thing is a lot more people seem to take the time to edit the text files than learn the module system, which if anything are the 'noobs' you're worried about.

Now I remember who you are - the original tweakfest enabler, the scourge of mod support everywhere. :)
To make a long story short - I agree with many of your points, but it's still unclear if there are real benefits to releasing TLD as open source. Until we see serious modders asking for the source with specific ideas in mind, we can't be certain.
I think the best time to release the source is when the mod is mature and complete (e.g. version 3.5), and the team starts porting to a new platform. There is still long way to go, though, as several large features were left out of the game, so a release could be possible before we are all dead.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kohlrabi on November 05, 2011, 11:52:50 AM
Now I've found 9 'good' companions, and 6 'evil' companions... should I be on the lookout for more, or are those the ones available?

2 more evil for now.
We'll certainly add more npcs in future though

Thanks, I'll look for the two missing ones then!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: maggot bread on November 05, 2011, 12:04:47 PM
I wonder when the patch is ready? In the very end of the weekend or sooner?

P.S. Your "verification" sucks badly. Like really really god awful badly. I honestly think three questions AND an unreadable captcha is not enough to get rid of the bots, which are desperaely hunting your forum every second. You should probably add something more serious.

Who would cross the Bridge of Death must answer me these questions three, ere the other side he see. (c)
Nothing we can do, really. Don't worry, it will disappear for you in a coupel days
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 05, 2011, 12:37:53 PM
9 good? I've found only 8. 2 in Rohan, none from Rivendell, 1 from each other faction. Who am I missing?

One more question. Is there anything worth finding in Amon Hen except a very nice view of Mordor?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: krelog on November 05, 2011, 12:40:11 PM
I was wondering, if my Faction kills off all the relativly close Enemy Capitals - will it establish some kind of frontier town elsewhere, to reduce travel times for the Main armies?

And I also would be intresting in knowing what's the max rank you can get - if it's not too much of a spoiler :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 05, 2011, 12:50:51 PM
I was wondering, if my Faction kills off all the relativly close Enemy Capitals - will it establish some kind of frontier town elsewhere, to reduce travel times for the Main armies?

And I also would be intresting in knowing what's the max rank you can get - if it's not too much of a spoiler :)
Factions will establish advance camps elsewhere once they eliminate all their enemies in the current theater. (Check who are they fighting by asking lords about the War..)
Ranks are unlimited :).
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: krelog on November 05, 2011, 12:57:49 PM
Unlimited? OMG - thats a good motivation to kiss my dwarven kings butt some more! <3

thanks =)

time to play more *_*

Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kohlrabi on November 05, 2011, 01:04:09 PM
9 good? I've found only 8. 2 in Rohan, none from Rivendell, 1 from each other faction. Who am I missing?

You're missing a gondor companion - look in a hidden place...
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 05, 2011, 01:39:10 PM
9 good? I've found only 8. 2 in Rohan, none from Rivendell, 1 from each other faction. Who am I missing?

You're missing a gondor companion - look in a hidden place...

Thanks ;)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: CrazyChris on November 05, 2011, 01:41:39 PM
Is there a way to make all the small parties like scouts/foragers/patrols etc command themselves?

Also, how much are the chances for a Hero/Lord to die? I have 4 different games and 1 of them has had a lord die.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kooz123 on November 05, 2011, 02:17:31 PM
I got a quest from Thranduil to eliminate a troll that is around Woodelf Camp.  However after 3 days of searching I have not run across it yet.  What do I need to do to find it?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: smithy93 on November 05, 2011, 02:49:38 PM
I have tried downloading the file numerous times and i cant even unzip it no matter which program i use (WinZip, 7-Zip, whatever)
the mod looks epic, but i cant touch it, any hints?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 05, 2011, 03:45:15 PM
I have tried downloading the file numerous times and i cant even unzip it no matter which program i use (WinZip, 7-Zip, whatever)
the mod looks epic, but i cant touch it, any hints?

Browsers can cache a corrupt download. You can try a different link, or a different browser. You can also delete your browser's cache and try again.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nidion on November 05, 2011, 06:30:26 PM
I was wondering, if my Faction kills off all the relativly close Enemy Capitals - will it establish some kind of frontier town elsewhere, to reduce travel times for the Main armies?

And I also would be intresting in knowing what's the max rank you can get - if it's not too much of a spoiler :)
Factions will establish advance camps elsewhere once they eliminate all their enemies in the current theater. (Check who are they fighting by asking lords about the War..)
Ranks are unlimited :).
Then what is the last rank that unlocks a new reward bought with Influence? 9?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 06, 2011, 12:36:58 AM
Did someone say there are unlimited ranks? I guess that means that ranks don't have titles to them, or they do up to a certain point, where it becomes: "General Level 40,605".

Noo, the rank points may be unlimited, but the named ranks themselves are like 10.


EDIT: Okeydokey. Will have to play the game after the initial patch, to find out what Rank Points do :P.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Marmalade on November 06, 2011, 03:33:58 AM
How does the "Volunteers" system work with regards to friendly lords?

Obviously the displayed number is the total available for you to hire, but do friendly lords use the same pool, or do they simply gain more troops in a conventionally mysterious way? (If that were the case then there would be a good argument for not emptying out the barracks)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Rhygar666 on November 06, 2011, 05:27:36 AM
how to get a pony as dwarf
must be possible you can ride one at iron hills, theres also a screen of one riding.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: krelog on November 06, 2011, 07:06:00 AM
the screens showing dwarfs on horses are usually because someone spawned it with cheats on them I would say.

So far the ponie you can ride in iron hill is more like a gimmick
don't think its reasonable to use a pony as a war mount

they use it only for traveling / as a work mule as far as i know
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: smap53 on November 06, 2011, 11:22:34 AM
Hey, i have been on this quest for 6 in game days called, dispatch of the raging troll, its taking place outside of linhim, or however you spell it,and i cannot find it where find the troll is it bugged or can i just not find it.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: TheMageLord on November 06, 2011, 12:28:04 PM
how to get a pony as dwarf
must be possible you can ride one at iron hills, theres also a screen of one riding.

My "dwarf horse archer" screen was a joke. I was riding the pony in the Iron Hills quarry :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: krelog on November 06, 2011, 01:40:37 PM
Hey, i have been on this quest for 6 in game days called, dispatch of the raging troll, its taking place outside of linhim, or however you spell it,and i cannot find it where find the troll is it bugged or can i just not find it.

The troll is roaming the area and it follows patrols that it sees so it might be drawn away a bit.
Try to increase your search area a bit, you will most certainly find it - be warned though: it's not an easy quest =)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kazzan on November 06, 2011, 02:06:25 PM
It was easy enough when it lay on the ground riddled with a dozen arrows.

Do resource points per week increase even though you level up your rank after rank 10?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: WerenCantRememberHisEmail on November 06, 2011, 02:33:34 PM
It was easy enough when it lay on the ground riddled with a dozen arrows.

Do resource points per week increase even though you level up your rank after rank 10?
Well I have rank 11 with Erebor atm and I'm receiving 715 rps per day. (600 per day at rank 10)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Duha on November 06, 2011, 03:01:54 PM
Q: windy_flora error! Halp!
Q: mtarini_snow_technique error! Halp!
Q: font is garbled! Halp!
Q: soldiers cant hit each other! Halp![/b]
A: RTFM and do manual file copying correctly, from TLD/Data folder to respective places in MB folders

If you make same file tree as in game folder,  you will just need one string in manual: "Copy all files and folders in /module/Data/" to main Mount and Blade folder.  Users will be more happy :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Toffey on November 06, 2011, 04:10:21 PM
What impact does a commander dying have on his faction's strength? I'm thinking of turning the option off, so would there be much of a change in gameplay or balance if I did? They seem to get killed pretty often, and it's more interesting to have them wandering about than just seeing a bunch of burial mounds.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 06, 2011, 07:51:23 PM
Is it true that some settlements don't have all the shops or don't have the local authority or am I missing something? For example, it seems to me that Mirkwood has the local authority only in Thranduil's Hall and that Beornings have a smith only in Beorn's House but don't have a supplies merchant there. Is this true or am I missing those guys?

Edit: I also can't find local authority in Beorning Village.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ildanach on November 07, 2011, 02:27:13 AM
Any plans for the Rammas Echor? I do not really see it being feasible, but I thought I should ask regardless.

Hmmm, probably not as a fortress, but not a bad idea. Might be added in some way.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 07, 2011, 03:36:02 AM
What's with the weekend patch? Got delayed or did I miss an announcement?

Well, the coders mostly have time during the weekend, but there were many bugs. Probably didn't manage to fix them all in time. I'm done with my GUI fixes. ;)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 07, 2011, 04:01:11 AM
What's with the weekend patch? Got delayed or did I miss an announcement?

Well, the coders mostly have time during the weekend, but there were many bugs. Probably didn't manage to fix them all in time. I'm done with my GUI fixes. ;)
Most code fixes were done, and GA is likely to release it in the evening (he seemed to have pulled an all-nighter last night :)).
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 07, 2011, 04:16:00 AM
Most code fixes were done, and GA is likely to release it in the evening (he seemed to have pulled an all-nighter last night :)).
Glad to hear it :)! Hope GA can catch up on some rest.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: ghanburighan on November 07, 2011, 05:14:10 AM
I'm curious, is taking lords prisoner disabled? I've never managed to capture one and have not seen others capturing lords. And on a related note, are you planning on implementing rescue missions like in 2.4? It seems the fantastic scenes you guys made are suitable for that (but I realize coding and bughunting such quests is quite a task). No pressure intended of course, but I'm just wondering.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on November 07, 2011, 05:19:36 AM
I'm curious, is taking lords prisoner disabled? I've never managed to capture one and have not seen others capturing lords. And on a related note, are you planning on implementing rescue missions like in 2.4? It seems the fantastic scenes you guys made are suitable for that (but I realize coding and bughunting such quests is quite a task). No pressure intended of course, but I'm just wondering.
Yes, you can't capture lords, except through a quest.
I think GetAssista, who did the reverse-engineering of 2.4 code and integration of some old features, plans to adapt the rescue and stealth missions too, when there is less bug-fixing to do.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kendogreg on November 07, 2011, 01:29:10 PM
Can an, Uruk of Mordor, ride the, Despoiler of Durthang, Huge Warg?
Yes, he, is, supposed, to. He, cannot?
He can it took me awhile to get the riding rank.....Now "Ugluck the Fastidious" is awesome!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: pullussanguis on November 07, 2011, 01:56:11 PM
I havent seen  anyone post anything on this yet...I noticed that the elven statues have pointed ears, will pointed ears on elves be implemented at a later date? Perhaps the ears can be removed off of the elves head models and added to their hair so they dont stick out of the helmets or conflict with the heads. I dont know much on modding, i just like pointed ears :) Maybe there is allready a post on this or it is explained elsewhere, if so can someone link the post?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Arsakes on November 07, 2011, 04:49:13 PM
Could it be possible to play as a "morally ambiguous" character?
I mean  (for example) redeemed easterling, hostile to sauron and other bad guys or a gondorian traitor?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: smithy93 on November 07, 2011, 04:58:17 PM
I have tried downloading the file numerous times and i cant even unzip it no matter which program i use (WinZip, 7-Zip, whatever)
the mod looks epic, but i cant touch it, any hints?

Browsers can cache a corrupt download. You can try a different link, or a different browser. You can also delete your browser's cache and try again.

only tried chrome as of yet, deleted cache to no avail, i just get the 'Incorrect Command Line' error message...

should i try another browser then?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ildanach on November 08, 2011, 01:36:22 AM
Am I missing something with the Mirkwood scene? Or is it just present as a pretty place to view? I ran around it and see nothing unusual.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Xatham on November 08, 2011, 03:15:06 AM
I went through Moria and got the damned book.

Is there any point to it? I guess it's worth 115 RP to sell, but it seemed like such a pain to go through and get it if no one wants the damned thing afterwards.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 08, 2011, 04:07:18 AM
I have a hard time understanding defensive siege battles...

Right now I'm helping Rohan with my small Elven party in a siege battle with Isengard, and around the middle of the battle, my ally opens his gates and sallies forth, just to be slaughtered by the next wave of Uruks.
Allies never open gates. The latter is destroyed

Anything I say seems to have no effect.
To be added later. Currently there are 3 defenders and 3 attackers teams, that battle over different chokepoints disregarding player most of the time.

We are 212 defenders and they are 300 attackers... So we can win. But this way, we never do.

Is there a way to keep them inside and not let them suicide themselves, and me at the same time...?
help them kill the enemies who destroy the gate

Now I understand, thanks.
I wish I could use boiling oil on them !
We might boil it in future :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: emunaattori on November 08, 2011, 12:17:13 PM
Hi, I'm having troubles installing the 3.01 patch. I installed original TLD 3.0 manually, copying all the files to the MnB folders and everything worked perfectly. Now I downloaded the patch and unzipped it in to the TLD folder, but there is only TLD_patch3.01 folder there and it didn't even ask about overwriting any files? I copyed all the files from the patch folder to the MnB folders, but i still think the patch didn't quite work for me since I still can still play with my old character. So could anyone please advice me more specifically trough the patch installation?

Still want to congratulate for the amazing mod, keep up the good work!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Marmalade on November 08, 2011, 12:30:17 PM
Hi, I'm having troubles installing the 3.01 patch. I installed original TLD 3.0 manually, copying all the files to the MnB folders and everything worked perfectly. Now I downloaded the patch and unzipped it in to the TLD folder, but there is only TLD_patch3.01 folder there and it didn't even ask about overwriting any files? I copyed all the files from the patch folder to the MnB folders, but i still think the patch didn't quite work for me since I still can still play with my old character. So could anyone please advice me more specifically trough the patch installation?

Still want to congratulate for the amazing mod, keep up the good work!

http://mbx.streetofeyes.com/index.php?topic=2524.0 (http://mbx.streetofeyes.com/index.php?topic=2524.0)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Sp00nlord on November 08, 2011, 04:06:35 PM
Is there any point on visiting Amon Hen other than pure exploration? Had a nosy around for a fair while and didn't manage to find anything of any interest. Getting up close and personal with the big statues is pretty fun though.
So far no reason other than sightseeing. But in one of the nearest future patches..hmm... :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: gh716 on November 08, 2011, 05:28:55 PM
I don't know if it's a bug or not, but my game would crash almost everytime I joins a battle at Ithilien area. I tired the solutions in the other threads but none of them works. The crashes only occurs in Ithilien.
I think it's caused by the massive amount of trees in the battlefield because it takes a long time to load.
Is there any way to get rid of a certain type of the battlefield?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Jcd on November 09, 2011, 10:22:38 AM
a question: a lone rider found me and told me to report back to my faction leader (Elrond).
i did so but he gives no special dialogue or quest. did i do something wrong? (haven't patched yet btw)

he reminded you about certain obligations before your faction, that you seemed to not conform to
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Xatham on November 09, 2011, 10:43:37 AM
Does a Nazgûl do that if you're evil? :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Jcd on November 09, 2011, 04:46:24 PM
a question: a lone rider found me and told me to report back to my faction leader (Elrond).
i did so but he gives no special dialogue or quest. did i do something wrong? (haven't patched yet btw)

he reminded you about certain obligations before your faction, that you seemed to not conform to

bah! what do the brass know... the war is in Rohan, not around Lorien... tsk

:)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 09, 2011, 10:28:12 PM
bah! what do the brass know... the war is in Rohan, not around Lorien... tsk

:)

Hah! No kidding! In my 3.0 game, my Dunadan couldn't score points with his own faction to save his life: Elrond & Company did nothing, and the region that's marked as theirs seems small enough that tackling enemies around there just boosted my popularity with Lothlorien. So when I was given quests to capture enemies and free allies, I rode over to Rohan -- and  in just over two weeks of game time had more influence and resources in Rohan, along with a new companion! :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 10, 2011, 10:42:07 AM
Over in the Bug Report thread, I put in a change that happened from 3.0 to 3.1, and this was the exchange:
Just installed the patch up to 3.1

1) Opening screen for the game now has a big white rectangle on the left hand side -- looks like a space justification for the text. incorrect install, put updated files from TLD/data to their respective places

So I figured I'd ask in the questions thread to see what I did wrong. I was running 3.0 with IronLauncher and having absolutely no problems in that regard.  I downloaded and installed the patch, over-writing the previously existing files, and that error started popping up.  Did I do something wrong in simply allowing the files from the patch to over-write the older files?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: pullussanguis on November 10, 2011, 10:52:58 AM
I know I already asked the question but all my other questions have been satisfactorily asked and answered by someone else except the elven pointy ears thing. I’m not trying to spam the forums with pointy ears questions I just want to know if this is something that is going to be implemented or cannot be done. I know you have more important fixes to worry about and I may be alone in this, but pointed eared elves would make a big difference for me. This mod is fantastic otherwise, beautifully done.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 10, 2011, 11:00:16 AM
Why would it make a big difference? Tolkien didn't bother to describe his elves as having particularly pointy ears, and there's been some debate as to whether or not he ever  intended such a thing. They were supposed to be unearthly in presence, even so far as having something of a 'glow' about them (and that could be taken figuratively rather than literally).
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: pullussanguis on November 10, 2011, 11:10:48 AM
I understand that there is some debate on this topic but to me it seems like he intended for them to be pointy. I dont really want to argue did they or didnt they, http://tolkien.slimy.com/essays/Ears.html covers the arguments pretty well for both sides. In the mod i have noticed the statues to have pointed ears. If anything perhaps someone could add that to the game as an option for elves at a later date.

As a note: I have read the FAQ Manual and i am not asking why it is not like the movies. I actually like the bigger ears on the statues in the mod personally. Perhaps because it is an area of debate about the books that it would be nice to have the option of pointed ears, maybe just an additional small optional mod.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: aces on November 10, 2011, 01:40:56 PM
 :)

Thanks for the Great mod and fast up date

My question is how come Revendell mount Archer can not use bow on the house?

Is it a limitation on Revendell?

or just a bug?

Lothloren do not have this problem.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Surrealbeliefs on November 10, 2011, 01:43:11 PM
My question is rather simple and may have already been asked, but I'll ask here. In my current Isengard let's play, several of my viewers want to see me use trolls. So, this leads up to my question.

1.) Where do I get them? I was told Dol Goldur and Isengard.

2.) Is there a troop tree that leads to them? Or do I need to increase my rank and then I'll be able to hire them?

One last question too.

What are some viable tactics for me to use against Elven forces? I always take extensive losses against them and I'm trying to minimize that. I'm not recruiting any archers (with the exception of some uruk archers) due to their minimal damage against the Elven armor, so it's been Uruk-Hai and wags primarily now in my army composition.
Thanks in advance.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: dRakot on November 10, 2011, 01:44:23 PM
Hey,
I play just TLD for few in game weeks and i have a question about ruined towns - will they be rebuild or are they completely lost? If the second option, do you have a plan to add an option like "restricted equipment", for people that love sandbox, to rebuild it (auto depending on faction's strength/auto in few weeks/additional quest like clearing enemies that stay in the ruins and than escorting people from capital)?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Xatham on November 10, 2011, 01:53:15 PM
My question is rather simple and may have already been asked, but I'll ask here. In my current Isengard let's play, several of my viewers want to see me use trolls. So, this leads up to my question.

1.) Where do I get them? I was told Dol Goldur and Isengard.

2.) Is there a troop tree that leads to them? Or do I need to increase my rank and then I'll be able to hire them?

One last question too.

What are some viable tactics for me to use against Elven forces? I always take extensive losses against them and I'm trying to minimize that. I'm not recruiting any archers (with the exception of some uruk archers) due to their minimal damage against the Elven armor, so it's been Uruk-Hai and wags primarily now in my army composition.
Thanks in advance.

I haven't played against the elves but... as them, I find my archers can't hit the wargs if they're moving at at angle to the archers. Perhaps zig-zagging (with having wargs follow you) would work?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 10, 2011, 02:56:55 PM
What are some viable tactics for me to use against Elven forces? I always take extensive losses against them and I'm trying to minimize that. I'm not recruiting any archers (with the exception of some uruk archers) due to their minimal damage against the Elven armor, so it's been Uruk-Hai and wags primarily now in my army composition.
Thanks in advance.

I actually just finished watching the Uruk archers inflict heavy losses on my party of Dunedain and elves. :) The wargs are brutal, too. A flood of warg riders joined in one wave of the battle, and though the goblins were taken out swiftly, the wargs took out half my men just running around.  They're so insanely mobile that they turn sharply at pretty high speeds -- the cavalry have trouble running them down, and the archers end up wasting their arrows trying to take out wargs when they should be shooting at the income horde of Uruk-Hai... who then chopped my men to pieces (making that quest to round up 7 elite Rivendell troops a serious pain  in the ass). The infantry don't have much better luck against them, either.

Even with damage settings on half, my troops get chewed up by the Uruk. Other orcs don't have nearly the same effect. The warg riders are absolutely lethal to anything that's not mounted, but aren't very effective against mounted troops. My party of mostly infantry and archers, however, get absolutely destroyed by 'em. Even with elite troops and damage on half, I need superior numbers or the warg riders will just chew 'em up, even if I take out several of the riders and wargs myself.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Surrealbeliefs on November 10, 2011, 03:55:15 PM
@Xatham, Northcott

Thanks guys for the suggestions, I'm going to attempt this next when I go fight the Elves.

I do have some more questions now.

Will I retain my wargs post-battle if the riders die? Or will I have to keep recruiting more snaga to replenish the numbers? Or if the warg lives, will there just be a new rider so I retain the unit?
Nothing clever and handy like that atm, I think you just lose them. We might try to change that.

Also what about some tactics against the Rohirrim? I usually lose 10-20 in a battle if we're nearly evenly matched, just due to their amount of riders. I have issues with those elite skirmishers the most. My poor orcs just get turned into a pin cussion by those arrows. A warg format against them doesn't do very well, so I was wondering if uruk-hai pikemen would be my only chance. I would also need uruk-hai archers to take out their skirmishers, since they can just ride around and take out my men.

Also I was informed that Mordor doesn't have trolls, so only Dol Guldur and Moria have them. Was this a balance choice? I would think that Mordor would have trolls, but maybe I'm incorrect about that.

As a side note, I am winning most of my battles. But I'm not able to do so without a lot of losses.

Have a companion with pumped Surgery? One kinda has to accept casualties as the norm when playing orcs, but this might help.

I hate being so lengthy, but I do have one final question here, haha.

Is there a mod to put up a kill counter? I know in some mods, I've seen a little tally at the upper right corner where it keeps track of how many enemies you kill during the battle. Some of my viewers want to see my casualty reports, but during the big battles it's to distracting. Not to mention it causes a little bit of lag and blocks my line of sight when in the midst of combat.

Thanks again guys, I appreciate the responses.

Edit: Thanks Merlkir!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: TheMageLord on November 10, 2011, 05:37:07 PM
A funny (albeit slightly buggy and exploitable) tactic against infantry heavy armies is to have an army of warg riders and have them dismount at the beginning of battle then remount, activating the wargs. Then have the cavalry charge. The wargs are more dangerous without the riders, and the riders will fight on foot better than they fight from the wargs.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Surrealbeliefs on November 10, 2011, 05:42:33 PM
A funny (albeit slightly buggy and exploitable) tactic against infantry heavy armies is to have an army of warg riders and have them dismount at the beginning of battle then remount, activating the wargs. Then have the cavalry charge. The wargs are more dangerous without the riders, and the riders will fight on foot better than they fight from the wargs.

I actually wanted to know about this too. I was wondering if that was possible. Now if you remount the riders on the wargs, then wouldn't they be on the wargs when they charge? Or just dismount once and you can charge? That was the only confusing part to me.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: TheMageLord on November 10, 2011, 05:54:40 PM
The dismount order spawns invisible riders. If you leave the dismount order running the invisible riders will try to dismount, which triggers the kill code as if they lost their mount. But if you give order to remount right after they all get off the invisible riders will take over.

Like I said, funny but buggy.
nice one. not sure we can do anything though... dismount is hardcoded and we can't override it in case of invisible riders. In case of first dismount to free up the wargs, it's fully intended
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Darth Trog on November 11, 2011, 01:05:37 AM
I like how players do not have a choice of when their team will conduct siege assaults,  I also like how the decision to do them would be based on the faction strengths in relation to the opponents.

But my question is this-  I have tried to observe how things progress on their own, and I see very little impact on how the ai chooses to count what I do.  The only thing I ever notice would be a direct interception of forces before they take or destroy a town/outpost.

I have tried to raise an ally's strength by recruiting forces and giving them to the ally directly.  I have given to patrols, towns, caravans, Generals.  And never seen an increase in the other side for faction strength.

So if I do not have an impact then the only option I have is to constantly follow around and wait  and babysit my side and hope they choose to attack.


Will there be some way in the future to have a more direct impact either by giving troops,  spending influence,  or even some way to know their goal this time is to wander aimless , or attack a town and burn it to the ground so I can prepare to maintain him if needed to prevent him from retreating. 
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: bruno_hoffmann1 on November 11, 2011, 06:34:44 PM
First of all, thx for the mod, the best i've played!


I have some problems with the mod: in battles the game stop and crashes and, some times, when i try to save the game it stop and crashes too... I have tryed low the graphics but it still with the same problem. I dont think my computer is the problem, he is capable enough to run this mod: AMD Phenon II X6 1100T, 8G of memory, 1T of HD and Sapphire Radeon HD6870.
read optimization sticky thread

Any solutions?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 11, 2011, 07:37:14 PM
The wargs are more dangerous without the riders...

Sweet God, are they ever! Leading a bunch of Rohirrim, the Uruk cut out their horses from under many of my riders, but I managed to trample/stab orcs until most of the riders got free. So now I've got infantry and archers on a hilltop, I've ganked the orcs, and there's just a couple goblins riding wolves to worry about. I thought I'd get through the battle without significant casualties for once. Nope! Kill a gobbo, damned armoured warg runs amok and mauls everyone not on a horse. :P
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Lindhrive on November 11, 2011, 07:42:01 PM
One thing I've been having trouble with... When a faction's down to one city and is Spent And Wavering, how exactly do you push them down to a point where your boss will swing by and beseige their last place? The Dunlendings were taken care of as soon as they were S+W, but even though I'm camped outside of Isengard and killing everything that pops out, they recover far faster than I can drag them down.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 12, 2011, 02:06:00 AM
I have a question about the 'eliminate' kind of missions.
I received orders to destory 5 'Mordor Raiders' unit.
I have done it so far, with 5 unit counts.

But my question is, I have killed way more units than that- I engaged a tons of them at once with Imrahil- who is on some kind of mission.

How does the 'count' works? Do they count the other units that join a large battle, and is 'Morgul Raiders' counted as well?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 12, 2011, 02:28:15 AM
I have a question about the 'eliminate' kind of missions.
I received orders to destory 5 'Mordor Raiders' unit.
I have done it so far, with 5 unit counts.

But my question is, I have killed way more units than that- I engaged a tons of them at once with Imrahil- who is on some kind of mission.

How does the 'count' works? Do they count the other units that join a large battle, and is 'Morgul Raiders' counted as well?

You have to engage the unit directly. If you join a battle in which the unit is already engaged, it doesn't count. I think it should, but it doesn't.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 12, 2011, 04:21:52 AM
So you have to find ways to single them out and destory them one by one...
Rather hard, isn't it?

Also, how do they 'spwan'?
Do they spwan on a specific time of a 'day' or any sequences?


BTW, the Gondorian 'Heraldic Shield'- as their name suggest, should be bearing the player's device-
But now they only have a gray-black colour.
How can you obatin a 'banner'/'coat-of-arms'?
It's a bug. Your/your companions personal heraldric shield should bear the banner of your faction/subfaction.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 12, 2011, 06:14:15 AM
Would like to ask a question. Did my orc voices get into the game?

I didn't do a lot of voicing, in the end, for the mod, I realize. Didn't want to bring it up, but the question has been nagging me for a while, since I'm in the credits for text-writing but not voice-work.

Many of the voices are yet to be put into the game. We concentrated on release-critical things, stay tuned for future patches

+ many new sounds sadly seems to be a real beatdown on performance. At least for some people without good sound cards.

EDIT: Thank you for explaining the situation. Be nice if my voices got in, but I understand if it's impossible.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 12, 2011, 06:52:32 AM
So right now the whole shield thing is bugged? no. troops are correct
Or it's just me? :(

EDIT: I can see that the troops are using the shileds correctly- they actually belongs to a faction.
The player, however, is having some problem on that...
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 12, 2011, 07:05:52 AM
Do you guys plan to add more companions in future versions? yes

Also, I guess you plan to further characterize the current companion roster, adding more story and personality to them? yes

Awesome. Do you want help from us with it? Or is it something you want to do personally?
We would always consider including high-quality work into the mod. Write a set of dialogs, ask us if them are good enough, and we'll answer


Okeydokey. After I test out the evil companions, I'll see if I can think up any good ideas for them.

Can I write any type of dialogue? Such as, the ones which activate when you go to a certain place, the ones the trigger if you have certain companions, and the oneswhich trigger when you do something they don't like?
Also, do you plan to add any new types (IE: Companions making comments when you go up a rank)?

Sorry for all the questions. I like to know everything in advance, then get to work.

YES. Amman from TW forums already made one companion for us, we're anxiously waiting for him to try more, but there are still plenty to do, if you're up for it.
If you want to write for us, PM me and I'll send you a tutorial how to.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 12, 2011, 09:18:08 AM
So you have to find ways to single them out and destory them one by one...
Rather hard, isn't it?

Yeah, especially when you get a quest to destroy 8 scout units with your 50-men party. Personally, I've never completed a quest like that even when the targets were patrols.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 12, 2011, 10:24:34 AM
So you have to find ways to single them out and destory them one by one...
Rather hard, isn't it?

Yeah, especially when you get a quest to destroy 8 scout units with your 50-men party. Personally, I've never completed a quest like that even when the targets were patrols.
It's okay to 'hunt' them- with Mablung and a 'mini-company' with Rangers and Tower Guards, they are fast travelling and epic in fight.

I was working on the 'Corsair Scouts' mission on 3.0.
Corsairs are totally pain-in-the-arse- a single settlement filled with generals.
It's like a hornet nest- the scouts only spwan slowly.
When you just catch them- a large host came out from nowhere.

And a hunt of 3:2 instantly become 3:20 >:(
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Lindhrive on November 12, 2011, 12:57:52 PM
Speaking of quests, is it actually possible to capture an enemy commander? I've offed dozens of parties led by dudes with names, but I've never, ever seen one actually captured.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Barf on November 12, 2011, 01:34:17 PM
Can uruk's ride anything?, they seem rather heavily handicapped for the player character if they can't.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: bruno_hoffmann1 on November 12, 2011, 01:43:00 PM
First of all, thx for the mod, the best i've played!


I have some problems with the mod: in battles the game stop and crashes and, some times, when i try to save the game it stop and crashes too... I have tryed low the graphics but it still with the same problem. I dont think my computer is the problem, he is capable enough to run this mod: AMD Phenon II X6 1100T, 8G of memory, 1T of HD and Sapphire Radeon HD6870.
read optimization sticky thread

Any solutions?

I read and i tryed everything that says there,  things got worse! now i can even start the iron luncher or play the game! well... thx anyway  :(
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: joshfish on November 12, 2011, 01:56:32 PM
In my current game, Luevanna got knocked unconscious in a battle, and thus serious wounded. Normally, the wounded companions will be healed within one day or two, but Luevanna remain serious wounded even more than a week has passed. I have Faniul in my party with wound treatment 5 and I always keep Luevanna from danger, but still can't heal her.

So my question is, is this normal that serious wounds require more time to heal or do I need to find a better healer or other ways to heal her? Thanks :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: joshfish on November 12, 2011, 02:09:27 PM
Speaking of quests, is it actually possible to capture an enemy commander? I've offed dozens of parties led by dudes with names, but I've never, ever seen one actually captured.

Yes, it is possible to capture enemy lords, but the chance seems very low. I only capture a jarl from Rhun once after so many battles have been fought...
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Elfy on November 12, 2011, 02:20:50 PM
IIRC devs have said that commanders can only be captured if you have the capture enemy commander-quest.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Lindhrive on November 12, 2011, 02:26:15 PM
In my current game, Luevanna got knocked unconscious in a battle, and thus serious wounded. Normally, the wounded companions will be healed within one day or two, but Luevanna remain serious wounded even more than a week has passed. I have Faniul in my party with wound treatment 5 and I always keep Luevanna from danger, but still can't heal her.

So my question is, is this normal that serious wounds require more time to heal or do I need to find a better healer or other ways to heal her? Thanks :)

I was going to come by and ask about this, since my Galmyne had a head injury for a very, very long time, but it does seem to go away... Eventually.

IIRC devs have said that commanders can only be captured if you have the capture enemy commander-quest.

Oh, righto! Thanks!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: dRakot on November 12, 2011, 03:56:13 PM
Which figures in which file should I change to change the amount (base and/or depending on lvl) of troops  in towns?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Viking_Dane on November 13, 2011, 02:26:40 AM
ok i started as an uruk of isengard and wanted to buy some armor but i cant find where you buy it in isengard
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Surrealbeliefs on November 13, 2011, 02:37:43 AM
@Viking_Dane

You can buy armor in any city or outpost. The stock changes daily, so just sleep for a day and go back to check it out.

@joshfish

She'll just need more time to heal from the more grievous wounds.

@Barf
You can get a special warg for Uruks from Saruman in Isengard. You can go to my youtube channel and see my let's play for Isengard (I play a Uruk-Hai) and there is little disadvantage even against the Rohirrim. I only encounter issues with a swarm of horse men around me, but that is understandable considering the situation. Jumping and clobbering a Rohirrim with my mallet is hilarious fun!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Barbudo Siniestro on November 13, 2011, 03:44:56 AM
ok i started as an uruk of isengard and wanted to buy some armor but i cant find where you buy it in isengard

Go to the smithy. After you find him in the city it will appear in the city menu. Or you can just unblock shops in the Camp menu - TLD Options.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Guinness19 on November 13, 2011, 02:12:24 PM
In my current game, Luevanna got knocked unconscious in a battle, and thus serious wounded. Normally, the wounded companions will be healed within one day or two, but Luevanna remain serious wounded even more than a week has passed. I have Faniul in my party with wound treatment 5 and I always keep Luevanna from danger, but still can't heal her.

So my question is, is this normal that serious wounds require more time to heal or do I need to find a better healer or other ways to heal her? Thanks :)

I was going to come by and ask about this, since my Galmyne had a head injury for a very, very long time, but it does seem to go away... Eventually.

I've had some trouble with this too.  I now have three companions with lingering head wounds.  I had a few script errors as I was trying to rest and let them recover (didn't get screenshot unfortunately...)  But It's been several months, and none of them have been wounded.  Methinks it's a bug, not just a time issue.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: helkid2 on November 13, 2011, 03:07:58 PM
Will, Mordor be added with later patches? ( And will there be trols and ents? Avaible For recruit in the future? ) And , a balrog in Moria would give me bonor i really love this, mod but few details, could make this amazing.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GraFF_Ts on November 13, 2011, 03:41:40 PM
can I get WHITE HORSE  Like KIng TEODEN had????/??

Please, stop doubleposting. *first strike*
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: gansch on November 13, 2011, 03:55:35 PM
can I get WHITE HORSE  Like KIng TEODEN had????/??
Can I Get White Horse Like KING TEODEN HAVE ??????????????????///

Spamming a question really helps.  I'm inclined to only mock you, but today is your lucky day. 
You can get one when you are high enough rank with Rohan.   It is called a Mearh Stallion and it is the best horse in the game. 
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Oyclo on November 13, 2011, 08:09:16 PM
Ok I just noticed the rather large skill hit orcs take in the sunlight.

Somehow I missed that until just now.  Does the computer take this into account for auto-resolve battles and deciding if they are strong enough to fight a player party? 

yes, iirc.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 14, 2011, 07:43:13 AM
Oathbreaker.
How does it work? I got it when I 'failed' the oath to revenge Faramir(he died somehow :( ).
Can this trait be removed in any way?

yes, just swear another oath and this time keep it. ;)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 14, 2011, 07:44:42 AM
Can you still recruit Lords with points? No.
If so: Are there any plans to make them like Companions, with Dialogue?
Yes, there are plans for lords of defeated ally factions. Write them dialogs if you want to have it quicker ;)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Toffey on November 14, 2011, 06:32:17 PM
A couple of questions about companion wounds:

1) Do skills like surgery and wound treatment affect how quickly serious wounds heal?
So far no effect AFAIR, but I certainly plan to put the dependence in.
2) Is there any way to put them somewhere and wait for their wounds to heal? It's really annoying to have to choose between doing nothing for a week or so, or risking the death of a wounded companion.
We plan to have a dialog option in future, so that you be able to tell your companions not take part in battle and hide instead
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: WindusAndar on November 15, 2011, 02:52:52 AM
Unless your game is bugged, which happened with another player, high first aid, surgery, and wound treatment skills are a requisite to keep your Middle Earth army moving.

Get the healer from Dale early in the game after kissing up to the Dwarven Lords a bit. Luvenna (or something) comes with decent wound treatment skills as well, for starters.

My companions, who got wounded several times, would heal within hours or at max, a day. I myself had head wounds, arm wounds, leg wounds, and what not. All of it healed within a few hours. My healing skills (companions, that is) are at 7, currently.
Healing wounds was quick and easy in 3.00 for testing purposes. Not so in 3.01 any more.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 15, 2011, 05:08:46 AM
My question about the 'oath' again?
Is there a time limit of the oath?
It's like one week- I would have thought of 'eternal war' with them! lol
And also to finish it, do we kill off the whole faction? Or destory something?
(My oath just says 'Harad'. derp)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 15, 2011, 05:48:09 AM
I wonder, what exactly determines the death of a unit, putting aside the surgery skill ?

I'm guessing it's the amount of damage under 0 HP, like -10 or something, since powerfull units like Elven archers seem to kill more often than others for instance.

Or is it pure chance ? I doubt it.

Does anyone know the exact trigger ?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 15, 2011, 06:09:28 AM
Yes, there are plans for lords of defeated ally factions. Write them dialogs if you want to have it quicker ;)
All right. Might try my hand at Uglug first. Is there a good way for me to consult you Devs about my ideas for his characterization and personality?

Well, Uglúk is a character in the books, right? Maybe read the chapters where he and his company run with Merry and Pippin until he's killed by Éomer.

Think I've read all his line. Could re-read them, though.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 15, 2011, 08:54:11 AM
I wonder, what exactly determines the death of a unit, putting aside the surgery skill ?

I'm guessing it's the amount of damage under 0 HP, like -10 or something, since powerfull units like Elven archers seem to kill more often than others for instance.

Or is it pure chance ? I doubt it.

Does anyone know the exact trigger ?
I guess 'blunt' (b) and sharp weapons 'cut'(c) and 'pierce'(p) have something to do with it.
'Blunt' kinds of weapon should have no ability to 'kill'- they are supposed to knock them down.
(Well, I once modded a epic mace with some 40 damages, together with powerstrike, it actually did kills)
'Cut' may have a lower chance to kill, IDK. (the other bowmen use 'cut' types of bows, for some reasons?)
Only elven archer have 'pierce' type of bows.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 15, 2011, 10:15:11 AM
I wonder, what exactly determines the death of a unit, putting aside the surgery skill ?

I'm guessing it's the amount of damage under 0 HP, like -10 or something, since powerfull units like Elven archers seem to kill more often than others for instance.

Or is it pure chance ? I doubt it.

Does anyone know the exact trigger ?
I guess 'blunt' (b) and sharp weapons 'cut'(c) and 'pierce'(p) have something to do with it.
'Blunt' kinds of weapon should have no ability to 'kill'- they are supposed to knock them down.
(Well, I once modded a epic mace with some 40 damages, together with powerstrike, it actually did kills)
'Cut' may have a lower chance to kill, IDK. (the other bowmen use 'cut' types of bows, for some reasons?)
Only elven archer have 'pierce' type of bows.

Oh, I already know that, sorry I forgot to mention that as it seemed so obvious to me. Of course I was talking of death by piercing or slashing weapons. (thank you anyway for taking the time to answer  :))
Title: MORALE HIT AFTER RECIEVING REWARD ITEM
Post by: The Yogi on November 15, 2011, 04:40:16 PM
I'm not sure if this is WAD or not, but after getting reward items from Denethor (I'm Gondorian) I suffer a horrible hit to party morale, going from Very High to Terrible instantly.

If WAD, what is the reasoning behind this?
Overflow bug. Fixed in 3.02
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: smithy93 on November 15, 2011, 05:27:31 PM
I have tried downloading the file numerous times and i cant even unzip it no matter which program i use (WinZip, 7-Zip, whatever)
the mod looks epic, but i cant touch it, any hints?

Browsers can cache a corrupt download. You can try a different link, or a different browser. You can also delete your browser's cache and try again.

only tried chrome as of yet, deleted cache to no avail, i just get the 'Incorrect Command Line' error message...

should i try another browser then?


hmm, well, i have downloaded with IE, Firefox, Chrome, and having cleared cache previous to download on every count, and somehow, it never works...
now, i'm pretty sure i'm not doing 'something wrong' as all i'm doing is clicking 'download now'...

is there *any* other way of downloading this mod, or in any other format? it looks absolutely awesome, but it is driving my frigging nut here :/
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: themaninred on November 16, 2011, 09:17:21 PM
Hey how do you heal your companians
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 17, 2011, 08:09:33 AM
I've found just resting in a camp/town for a couple days does the trick. Particularly if you've got somebody with decent healing skills in the party.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 17, 2011, 09:11:20 AM
I have tried downloading the file numerous times and i cant even unzip it no matter which program i use (WinZip, 7-Zip, whatever)
the mod looks epic, but i cant touch it, any hints?

Browsers can cache a corrupt download. You can try a different link, or a different browser. You can also delete your browser's cache and try again.

only tried chrome as of yet, deleted cache to no avail, i just get the 'Incorrect Command Line' error message...

should i try another browser then?


hmm, well, i have downloaded with IE, Firefox, Chrome, and having cleared cache previous to download on every count, and somehow, it never works...
now, i'm pretty sure i'm not doing 'something wrong' as all i'm doing is clicking 'download now'...

is there *any* other way of downloading this mod, or in any other format? it looks absolutely awesome, but it is driving my frigging nut here :/

"Incorrect command line" doesn't sound like an error that is reported when the archive is corrupt. Could you please try to unpack it with several different programs and post the errors you encounter? You could also post the file size of the file you downloaded so that we can compare it with what we have.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 17, 2011, 09:32:23 AM
I've found just resting in a camp/town for a couple days does the trick. Particularly if you've got somebody with decent healing skills in the party.

More precisely, "first aid" makes companions recover more health after a battle, and "wound treatment" heals over time, whatever you do :  you heal while travelling, you heal better when resting.

Surgery is to minimize the death count of your troops during a battle.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: azile0 on November 17, 2011, 05:51:23 PM
This is how the medical skills work:

First Aid heals you and your companions (not troops) by a % of health. For example, if you have 50 max health then you would heal [First Aid Skill # x 50 x % healed] after each fight. You can heal multiple times in one battle against large armies. This is the third most important skill.

Wound Treatment heals you on the world map while traveling. You heal faster while camping, and fastest while resting in towns. Every hour you are healed for a certain % and your troops are resuscitated faster with a higher rank. Second most important skill.

Surgery is the most important skill, and you or a companion should have a high rank in this skill. It gives a chance to save the life of one of your troops in combat, leaving them unconscious rather than dead. Normally, only BLUNT damage knocks troops unconscious. CUT and PIERCE damage ALWAYS kills. Surgery gives a certain % per rank to make an ally fall unconscious rather than dead. This is essential for long fights, because when combined with First Aid, you can keep your army alive for a long time.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: cynan on November 17, 2011, 05:59:29 PM
I downloaded the patch for 3.01 but my save games still work.. I assume this means i did something wrong and I am now still playing 3.0 which means the bugs i was thinking of reporting are probably obsolete....

or is it save game compatible for some people? Wishful thinking I'm sure.... I just can't figure out what i did wrong with the patch....
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: themaninred on November 17, 2011, 07:30:47 PM
I've found just resting in a camp/town for a couple days does the trick. Particularly if you've got somebody with decent healing skills in the party.

thnx
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ettore53 on November 18, 2011, 07:33:39 AM
I read this in talesworld form about  mod authors:
mtarini - coding wizard, voodoo master, mage, author of OpenBRF (made expressly for this mod!), all the shader magic is only possible thanks to him. Also the custom races. Attacking wargs, oliphants, orcs, uruks, trolls, windy flora and waving banners...all work properly because of him. Also: lotsa coding, map art (including map writings), animations, and a bit of rigging and modelling (like most animated map icons)...
Have you made attacking Oliphants??
 
the word "attacking" refers to wargs, not to anything after that.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 18, 2011, 08:24:03 AM
And here I thought it meant he was so badass that he attacked wargs!!!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: pagan on November 18, 2011, 08:59:57 AM
He does, the last warg that wandered TLD halls questioned his Res Pts system.... that poor poor warg.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nightrider on November 18, 2011, 09:22:26 AM
I've got a problem in my game which revolves around all the Gondorian lords not doing anything, they seem to be waiting for another lord to join them before sieging a certain place (we've already taken the 2 orc camps), and now they just keep moving around not doing anything, Harad, Umbar, Khand and Mordor are also all very weakened.

It has to be because Faramir got stuck in the Anduin, and that's causing the other lords to wait round (Faramir is trying to accompany Prince Imrahils party)

(http://i.imgur.com/AD6Hfl.jpg)

Is there any way to force that party to be defeated?  Would it be something I could edit in the troops.txt, or in another folder?
Title: I Captured the King!!!
Post by: Conners on November 19, 2011, 10:16:19 AM
I captured the King!!


Playing Isengard, and managed to get my dirty orc hands on King Theoden's neck. But.... what am I meant to do with him? I can eat him, like the other prisoners... but that seems a waste. I can't seem to give him to Saruman. Can't sell him for resources either.

Is it like Mount and Blade, where I just talk to a bunch of lords until one of them wants to take my prisoner?

You could wait until you get the "capture one of enemy commanders" quest.

That's a point. I hope it makes a difference that it is the King, rather than just a Lieutenant.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Oyclo on November 19, 2011, 11:42:14 AM
I tried to see if I could fix the 'sticky' spots with the mount and blade map editor and it always crashes loading up TLD.  Is there something special needed for it to work?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: k0d1akattack on November 19, 2011, 12:43:11 PM
Just to make sure I am not running into a bug, with sieges- whenever my side wins it keeps perpetually giving me the option to assault/send my troops even though there are zero enemy troops left.  At this point I leave the siege and the outpost is destroyed as one would expect, but I don't get anything... no rank no influence no resources.  Working as intended (I assume its a feature that hasn't been fully implemented yet) or bug?

Bug.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ettore53 on November 20, 2011, 03:13:51 AM
I have my game  ruined by scout bug a this point every save is bugged. The suggestion  to delete minor parties don't run. When i go in ctr+t mode use ctr+click I don't delete  minor parties but  my  party run where I clicked....Can  I do something other  beside to wait for 3.02?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 20, 2011, 03:37:14 AM
I have my game  ruined by scout bug a this point every save is bugged. The suggestion  to delete minor parties don't run. When i go in ctr+t mode use ctr+click I don't delete  minor parties but  my  party run where I clicked....Can  I do something other  beside to wait for 3.02?
Ctrl-Click is not 'delete'- it's 'teleport'.
You can teleport to the position and destory the enemy's parties.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kendogreg on November 20, 2011, 07:30:45 AM
Are there Mordor Trolls?  I'm trying to think of ways to Boost Mordors high end, because mid to late in the game They are romped too easily.  I can beat an army of 300 with 60 high tier Gondorians very easily.  The  armies of the West are great as they are, I like that they are stronger in general,  have better armor and are able to achieve a higher tier in general, but I also want the threat of running into some crazy strong Mordor troops. When I play Mordor I want the possibility of raising a powerful force thats not just expendables.  If you could bring up some of the Dark lords top tiers to Level 35, and give us at least one awesome unit, Like a Black Numenorean Horse lord Level 40.  That would be awesome.  Your Thoughts?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 20, 2011, 08:56:31 AM
Erm, where is the Mouth of Sauron, in the Leader's Cave? It says he is in Moranon, but I can't seem to find him...

He has a chamber of his own, with a corridor leading to it, to the right in the main cave, when you enter it.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kendogreg on November 20, 2011, 09:22:35 AM
Erm, where is the Mouth of Sauron, in the Leader's Cave? It says he is in Moranon, but I can't seem to find him...
Yes....go to the right when you first enter leaders cave.  He's at the end of an adjoining hall.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Conners on November 20, 2011, 08:06:25 PM
Been asked to capture an enemy commander for Saruman. Problem is, there aren't any enemy lords on the field, and it seems lieutenants don't count.

So, I went and attacked a enemy host of Gondor instead... but when I defeat it, there isn't even a message reading, "so-n-so managed to escape!" instead, I just get the loot and regular prisoners. Also four rank points with Umbar, for beating the 100 man host.... I get that from delivering one message, I think.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 21, 2011, 07:35:44 AM
Is it possible to have Ent Water playing with the good side ?

The only time I could have it was after a certain evil quest... Never had a chance playing with the good side.

It is, there is a quest too.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Northcott on November 21, 2011, 11:28:09 AM
There is indeed. I've made use of it. Though the first time I did, the effect didn't seem to trigger. When I updated to 3.1, I got the quest again and it worked that time.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Thrannduil on November 21, 2011, 12:36:49 PM
Why are all of the maps so small? They are too small to get your troops in order and archers barely get any time to fire at all before getting swarmed. How can I make them bigger, TweakMB doesn't work for some reason

The maps are chosen to fit both army size and performance requirements. Larger maps mean worse performance.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Erhen on November 21, 2011, 02:08:24 PM
Hello. Dumb question here. What is "fixed in svn" in bug-report thread? It`s all about this (http://en.wikipedia.org/wiki/Apache_Subversion) i guess? So I can`t get access to that fixed Alburg sticky-place until next patch released?

Yes, it's our dev team SVN. Nope, will have to wait for patch.

Also I really liked that Moria quest. Do you plan to add some enemies in the second (deep-dwelling) part of it?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Rene Korda on November 21, 2011, 02:36:28 PM
I think there was a question like this somewhere in bug reports, but it'll probably get lost there. Can the dev team give us some approximate idea as to when we can expect the next patch to arrive? Quite a few people seem to have stumbled into a bug with too many scouts - should they start new games, or will the next patch be up soon, so that it'd be better to wait and start new games with it?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: aces on November 21, 2011, 07:05:11 PM
Thanks again for the mod. love it.

What is the necessary condition to let your friendly party to attack the last city of your enemy? 
I guess I have to make their strength lower than 1000 and friendly faction's strength at good condition.
This works for Dol Guldor and Rhun, but not for Moria.

Moria and Gundabad are the only 2 city left in the north, the map is clear, and Moria's  Strength is 800,  Imladris 5400 and Lothlorien is 9995.

I camp at Moria gate and kill anything comes out to keep their strength low, as Dol Guldor is defeated, Imladirs and Lothlorien party just stay there but not go to Moria for more than 30 days.

Is there any other conditions? (In v3.01)

BTW: Once I arrest the leader of one faction while they have only one city left. After I finish the quest, that faction is gone as well. This is nice. 
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Benjammin on November 21, 2011, 09:55:23 PM
I GOT GARBLED FONT!!!!!!!!! :'(

Because you're a dumbass and can't install it properly!!!!!!1111
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 22, 2011, 04:44:54 AM
lol mods

BTW Install everything BY HAND.
PUT EVERYTHING INTO THE CORRESPONDING FOLDERS AS SAID IN THE FAQ
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Mitch on November 22, 2011, 06:40:32 AM
What happens to faction troops that you can send to their capital city? Are they subsequently available as volunteers or are they added to the garrison? Or will they simply vanish? Can you please tell us a bit about that topic?

Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Benjammin on November 22, 2011, 11:44:28 AM
I AM A MASSIVE WANKER!!!


yes, you are. Bye bye.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ettore53 on November 22, 2011, 12:16:40 PM
mmmmh I look in future, hargh too late, in past ..and I see... ops a Ban!!!!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 22, 2011, 12:23:37 PM
mmmmh I look in future..and I see... ops a Ban!!!!

You can't ban someone with a Jewish nickname... but they did make him use large yellow letters ;)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: cynan on November 23, 2011, 06:20:54 PM
ok this is something that has been chewing at me for a bit. I should have said this way back in the gondor troops preview but now that I'm playing in the south mostly against gondor i can't quite ignore it....

I've noticed in this installment of the mod there is a lot more plate style armor. The legs of all the Gondor soldiers seem to me to be articulated plate, I noticed a fair amount of fantasy plate on the upper tier rivendale elves also....

I was always under the impression that they didn't use much plate in middle earth?

Was this an oversight on my part or no? Personally I love ancient and early medieval armors, scale, lamelar, leathers, chain mail....  all appeal to me so i may be biased on this :-)

There isn't anything we'd call plate armour. At most it'd be something like transitional plate, but that'd be pushing it. No plate on elves that I can remember.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kyren on November 24, 2011, 03:55:50 AM
As I've messed up my 300 days savestate yesterday somehow, I'm wondering now if I should start a new game, till the next patch comes out - Do the devs have a idea yet, if it'll be save combatible or if we'll have to start a new game? :) Don't worry about the release date, I don't mind that here, nor do I want to ask it!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: d010060002 on November 24, 2011, 10:06:56 AM
I followed the instructions to install the 3.01 patch, but when I start my the game, I'm able to restore my old saves. To me, this means that I must installed the patch incorrectly. I extracted the files into the TLD folder, and I thought that was all I had to do. Did I miss anything?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: hephasttus on November 24, 2011, 10:17:02 AM
So I am a Lothlorien elf.
I am pretty far through the game, the great war started a couple weeks ago.
I cant seem to figure out how to recruit Lothlorien infantry, all that shows up is scouts, and they only upgrade to later archers, and mounted archers.
How do I recruit infantry Swordsmen units?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Triglav on November 24, 2011, 05:05:09 PM
Why do so many people start all their posts with "So I..."?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: hephasttus on November 24, 2011, 05:31:32 PM
Why do so many people start all their posts with "So I..."?
cauuseeee
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: cynan on November 26, 2011, 07:14:07 AM
I followed the instructions to install the 3.01 patch, but when I start my the game, I'm able to restore my old saves. To me, this means that I must installed the patch incorrectly. I extracted the files into the TLD folder, and I thought that was all I had to do. Did I miss anything?

I think you're probably having the same problem as I had. The patch ended up in a separate folder (I think it was inside the  TLD folder) I had to open the folder and copy-paste it's contents into the appropriate folders inside the old TLD folder.

For example if there is a folder under the path called X, then you should be able to find a folder in the TLD called X, copy all the contents from the X inside the patch to the X in the TLD folder.

Does that make sense?

Anyway I was a little uncertain of what I was doing but it worked fine for me.



Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: cynan on November 26, 2011, 07:17:54 AM
So I am a Lothlorien elf.
I am pretty far through the game, the great war started a couple weeks ago.
I cant seem to figure out how to recruit Lothlorien infantry, all that shows up is scouts, and they only upgrade to later archers, and mounted archers.
How do I recruit infantry Swordsmen units?

in the older version 3.0 I had no problem upgrading from Lothlorien scout to infantry and so on...
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: cynan on November 26, 2011, 07:44:33 AM
So, for the quest of the "troublesome goblins" quest where the camp cheif says they only attack lone travelers: Do you have to disband your entire party to get in a fight with them and complete this quest? What about companions? it seems like quite a price considering that you don't have anywhere to put your party aside where you can pick them up later.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 26, 2011, 07:46:41 AM
So, for the quest of the "troublesome goblins" quest where the camp cheif says they only attack lone travelers: Do you have to disband your entire party to get in a fight with them and complete this quest? What about companions? it seems like quite a price considering that you don't have anywhere to put your party aside where you can pick them up later.

No, you don't have to disband any troops. The goblins will attack you when you enter the scene at night.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: LusitanianWolf on November 26, 2011, 12:13:19 PM
First of all I want to thank you for this awesome mod, I'm having toons of fun with it! 

I'm playing as a Moria Orc and I got a Huge warg as a reward but can't use it since it allways keep bitting me. I used the search and the only reply someone also did the same question and got answered (by another player I think) that the huge warg is only for large races like uruks. Can someone confirm that? iF Yes its a bit disapointing =/

How can a player recruit trolls? I saw in a old faq that you must get them from Moria or Mordor Leaders but that option doesnt appear, I'm Terror of the Deep (13), must I be of a bigger rank?


And two small "issues":
My faction leader and other generals realy love to hang around troll cave doing nothing. Moria is Unmatchable while Lothorien is Weakned  and Imladris is Spend and Weavering and still they very rarely do any siege and cancel it pretty soon only to return to troll cave doing nothing (and after making me come all the way from Gundabad helping them from anihilation). Its a bit anoying since I cant start sieges by myself. =( Will they start being more active when their enemies are even more weakned?

Its a bit hard to get enought food to suply a large army as Moria. I cant buy food in Troll Cave (I cant find supply master here), all other towns are too far away and unlike Gundabad they have no blunt weapons so no prisioners to eat. Is this realy suposed to be this way (a lore matter?)

Thanks for the atention and again for the amasing mod! Cheers!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Erhen on November 26, 2011, 04:48:41 PM
I had one troll from Saruman, he gives a quest for it (i captured all four, but seems he dont give this quest twice, neither can`t tame 2 others if you will get them to Isengard). Not sure about huge wargs, but uruks and Uruk-hai can ride them, maybe simple orc cannot.. Are you shure he isn`t lame and you have enough riding skill?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Auvar on November 27, 2011, 01:55:11 AM
This is probably a very silly question that I will feel dumb about later.  Nevertheless -

I read people talking about playing as a "moria orc" or "gundabad orc," but for the life of me I can't find any other orc starting options than Mordor, Dol Guldur, or Isengard.  Am I missing something obvious, or do people just mean that they're playing a Dol Guldur orc and recruiting Moria/Gundabad troops?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on November 27, 2011, 02:26:09 AM
This is probably a very silly question that I will feel dumb about later.  Nevertheless -

I read people talking about playing as a "moria orc" or "gundabad orc," but for the life of me I can't find any other orc starting options than Mordor, Dol Guldur, or Isengard.  Am I missing something obvious, or do people just mean that they're playing a Dol Guldur orc and recruiting Moria/Gundabad troops?

Goblin... a small orc.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Auvar on November 27, 2011, 05:29:59 AM
Goblin... a small orc.

No, I'm aware of the terminology.  My question is whether Moria or Gundabad can be your "home faction" - so you get named ranks for them (instead of "known," "familiar," "servant," etc. as usual for allied factions) and are called to follow their faction leaders.  As far as I can tell, Moria and Gundabad are the only factions you can't have as your home faction, unless I'm missing something.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Wild Rover on November 27, 2011, 05:43:09 AM
You can. You just have to start as Saruman`s orc.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: charley43144 on November 27, 2011, 12:42:05 PM
Hey, yeah this is just a question I have. I have no gripes with the game, I am only concerned with the fighting of the armies so the quest bugs or stuff like that doesn't bother me one bit. I am just curious though... How long does optimization take? It sounds silly but I love my ragdolls and I hate having to turn them off! Lol.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Auvar on November 27, 2011, 01:32:08 PM
Quote
You can. You just have to start as Saruman`s orc.

See, I knew I'd feel stupid asking that question.  I never even tried that - for some reason I thought all those northern orcs were loyal to Mordor (insofar as they were loyal to anyone).   Thanks.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Dantw on November 28, 2011, 02:13:31 AM
I have a graphics problem when playing on directx 9(directx 7 fixes the problem but creates others)
where some armors and weapons have static(white and black moving dots) instead of their textures but I think it has something to do with lighting or reflections ect. because I usually see it on helmets and bows of men and elves but never on orc armors and weapons(the reason why I think it is reflections or something like it is because orc armor is usually dark and rusty)

Also something that is probably important to mention is that the helmets, weapons, ect show up like they are supposed to when I am at a distance, in the inventory or character menus, and for like one second when I exit the esc menu back into the battle.

Maybe a better question would be
is there some graphics feature like reflections or glints ect that is common with elves and men but not orc equipment? The Rohan Archer Helms are an example of the equipment that has the problem.

Lastly I apologize if I was not clear with my question and thanks for the great mod!(it is pretty much why I still play mount and blade)

can you post a screenshot? Also your computer specs would help. Try alt+tabing out and in game again, sometimes that fixes shader problems.

Ok I fixed the problem by updating my graphics card drivers. If you are curious about what I was talking about look at this pic (on the right) http://strategywiki.org/wiki/File:Mount%26Blade_texture_error.jpg 

Sorry about that I should have tried that before asking here but your response did help me in a way because I searched google about shader problems instead of texture problems and found my solution so thanks! (:
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kyren on November 28, 2011, 04:30:24 AM
Is there a rank above 9? I'm now Hero of Dale, but is there more to reach with Dale? :)

The numbered ranks go on, but there are no more named ranks.

Yeah, I've noticed shortly after :) Thank you!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 28, 2011, 04:46:13 PM
I have a very simple question :

I've been given a quest to train 6 Rivendell Guardians.

Problem is, I don't know how I must train them as I don't know what is a Rivendell Guardian... Infantry ? Archers ? Cavalry ?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Davos on November 28, 2011, 05:28:21 PM
I think it's between infantry and archers. I think you can get there from either infantry or archer if I remember right.

i think it's
scout
v scout
then a choice between infantry and archer?
then either a choice between v infantry and guardian or v archer and guardian?

I have to admit i could be wrong, I was playing in the north in 3.0 but not in a few weeks.... I might be thinking of wardens?
Or am I thinking of sentinels?

Maybe err on the side of infantry but try to aim in the middle if given a choice....

Or wait for someone else to post :-)

Ok, I found it. It's in the TLD module folder : TLD_trooptree.htm

You can only get Rivendell Guardians through the archery path. They are their most Elite Archers.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Gale on November 29, 2011, 08:12:19 AM
Hello, loving this mod so far, only thing that really annoys me, is battlefield size. Enemies sometimes spawn very close. Is there any way to change this?

Trig: Which battlefields? Where? Remember: the more info, the better.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: kingnick104 on November 29, 2011, 02:51:54 PM
Hello when I try and download the game I get the game in one big unkown file that i can not do anything with cant open it or anything else any idea what I can do to fix this for example do i need download something else first?

Trig: How is the file called? Usually when I don't know something about an extension, I google it and in 99.9% of the cases it will tell me what to do.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Gale on November 29, 2011, 04:03:35 PM
Is it possible to somehow replace music with own music? I know it was easy for old M&B, but i don't understand this new system.

I would love to put some music from LOTR movies to this game, that would make this game from 9/10 to 10/10 score. :)

Trig: Ya. Put the in-game music loudness to 0 and put the movie CD in the CD-player. Problem solved.

It's the same as before, the Music folder is loaded normally.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: kingnick104 on November 29, 2011, 04:52:57 PM
trig do you mean type of file or name of file? just so you know i downloading from mbrepository

it's a compressed package. Download 7zip and use that. I think it says so in the instructions anyway.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on November 30, 2011, 09:29:57 AM
I have some (not really related) questions-
about the 'battle-cry' after you won the battle.
The Elves and Dunedain seems to have interesting quotes-
Would anyone kind enough to provide a list of them? :P
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kyren on December 01, 2011, 04:40:27 PM
So, the after 300 Days Savegame Bug/Error hit me again :/ On day 316, with a Dale Character, around the Troll Cave. I've been fortunate enough to export my character shortly before, but is there any way to restore my progress in the campaign?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: MadVader on December 02, 2011, 01:32:39 AM
So, the after 300 Days Savegame Bug/Error hit me again :/ On day 316, with a Dale Character, around the Troll Cave. I've been fortunate enough to export my character shortly before, but is there any way to restore my progress in the campaign?
Probably not. Multiple save games are recommended until we (or a player) can find a workaround for this engine problem.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kyren on December 02, 2011, 03:56:38 AM
So, the after 300 Days Savegame Bug/Error hit me again :/ On day 316, with a Dale Character, around the Troll Cave. I've been fortunate enough to export my character shortly before, but is there any way to restore my progress in the campaign?
Probably not. Multiple save games are recommended until we (or a player) can find a workaround for this engine problem.

Well, it'll be easier to start fighting Rhun with Level 31 now :) So, I'll simply start copying my savegames once I'm over 300. Or did I miss a option to save to different "savestates" ingame? This question may be very dumb, but I have no experience with the normal M&B, I bought it just for TLD and play with the "realistic" save option. Thanks again and beforehand :)
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: GondorKnight on December 02, 2011, 06:49:41 AM
You can use the 'Save As' aside from the 'Save' option.
I don't know if it's available for the players who choose Realistic though.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: slyspy on December 02, 2011, 07:55:36 AM
I there. Love the mod but I have a question:

What are the respawn times for Hosts? Only I beat Admiral Tulmir in the field at dusk and by the next morning he is out and about with a brand new host. He isn't even fit, he has just 7% health!

This means that the Corsair lord, who was just defeated, has a stronger army than Prince Imrahil who was victorious!

Edit

Oh, and Chief Ul-Ulcari who was beaten in the same battle is back already as well. But not Naman, Karna, Sangahyando or Angamaite.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: azile0 on December 06, 2011, 01:35:33 PM
Another way to work around the 300 day bug is to export your character on day 299, start a new game with the same character and then import the character's stats. You'll lose your influence, equipment, troops and rank, but keep your level and money
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: foesto on December 10, 2011, 09:57:31 AM
oki guys pls help,

First this mod looks awsome 

buuuut... i cant install it, i have a legal version, did like said in the manual
and when i use ironlauncher i got the flora error,... i read some stuff
an i was oki nevermind, lets do it manual, after doing it manual i got the snowy map error?   :'(

Pls help, i reinstalled mand B in a second map (other name ofc)
with no mods in it but battlesizer... ;)

anyways congratz 

and sorry for my spelling 

Foesto
 :)

Do you have the Steam version? If so, follow the Steam instructions. Otherwise you're just doing something wrong.
Title: Battlespam
Post by: Arkerless on December 10, 2011, 03:26:33 PM
Hey, I hate to turn off deaths, but once my party gets past ultra-tiny the spam just gets so bad it is literally blinding, and makes it hard to fight. Is there a way to make the text smaller and/or make it go transparent quicker? I dont even really care if I make it transparent so quick I cant read it, since I can hit L and pause combat to read it anytime as long as it is turned on.  But when I turn it off in options, it no longer shows up in the [L]ist either.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Auvar on December 10, 2011, 06:11:19 PM
I think the death messages are more annoying because unit names are so long.  "Swadian Knight killed by Vaegir Knight" isn't very obtrusive even if spammed, but numerous messages of "Keen-eyed Goblin Archer of the North killed by Barding Bowman of Esgaroth" take up a serious amount of screen real estate.  I don't know to what extent the display of death messages can be changed, however, and I doubt that the team is going to be interested in changing unit names across the board.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Merlkir on December 10, 2011, 06:24:11 PM
Just turn off everything (especially the green name tags). ;) It even improves performance.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Arkerless on December 10, 2011, 08:48:12 PM
Just turn off everything (especially the green name tags). ;) It even improves performance.

It does but I still want to be able to see the information when I do the [L]. I am sure I read somewhere on this board about a setting in a file somewhere to change the font, I was just hoping someone could remember what I am talking about and give me a pointer.

Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Nameless One on December 11, 2011, 12:05:53 AM
Just turn off everything (especially the green name tags). ;) It even improves performance.

It does but I still want to be able to see the information when I do the [L]. I am sure I read somewhere on this board about a setting in a file somewhere to change the font, I was just hoping someone could remember what I am talking about and give me a pointer.

I saw it too. Tried it, and it didn't work.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Grell on December 11, 2011, 12:06:36 AM
Is there any way to turn off the wolf howl (when it becomes night) and the rooster crow (when it becomes day)?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: foesto on December 11, 2011, 02:43:39 AM
oki guys pls help,

First this mod looks awsome 

buuuut... i cant install it, i have a legal version, did like said in the manual
and when i use ironlauncher i got the flora error,... i read some stuff
an i was oki nevermind, lets do it manual, after doing it manual i got the snowy map error?   :'(

Pls help, i reinstalled mand B in a second map (other name ofc)
with no mods in it but battlesizer... ;)

anyways congratz 

and sorry for my spelling 

Foesto
 :)

Do you have the Steam version? If so, follow the Steam instructions. Otherwise you're just doing something wrong.


nope sorry i dont have the steam version cause steam sucks -_-

Foesto

In that case you made a mistake somewhere during installation. It's impossible to tell where from this type of description, sorry.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: thrashrat on December 11, 2011, 07:13:39 AM
Is there any way to turn off the wolf howl (when it becomes night) and the rooster crow (when it becomes day)?
If you don't like them just delete the files rooster.waw & wolf_short.waw located in /Modules/TLD/Sounds
(If you want to be extra careful you can replace the files with two silent ones with the same names and file-extension).
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: foesto on December 11, 2011, 01:47:38 PM
oki guys pls help,

First this mod looks awsome 

buuuut... i cant install it, i have a legal version, did like said in the manual
and when i use ironlauncher i got the flora error,... i read some stuff
an i was oki nevermind, lets do it manual, after doing it manual i got the snowy map error?   :'(

Pls help, i reinstalled mand B in a second map (other name ofc)
with no mods in it but battlesizer... ;)

anyways congratz 

and sorry for my spelling 

Foesto
 :)

Do you have the Steam version? If so, follow the Steam instructions. Otherwise you're just doing something wrong.


nope sorry i dont have the steam version cause steam sucks -_-

Foesto

In that case you made a mistake somewhere during installation. It's impossible to tell where from this type of description, sorry.

No problem, tnx anyways
ill try again after my exams  :)

foesto
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ulven on December 14, 2011, 01:40:45 AM
Hello everyone. First time player here who courageously or foolishly decided to go with the Goblins of Mordor. So far it hasn't gone so well, I wonder why, hehe.

Anyhow, does anyone have any tips? So far I've been trying to keep my army with Moria gobbos mostly, and I've been on several battlefields against various factions with different units of theirs and my own and in the end it pretty much always fails. It doesn't matter if I have 80 goblins versus 20 elves, as I'll lose 60 gobbos and win if I'm lucky.

I know that the goblins are supposed to be quantity over quality to the extreme, but my goblins die to every or every second swing from pretty much everyone.
I recently had a battle against a small party of Rivendell humans.(15 or 16) I fielded an swarm (closer to 50)of wargs and a few infantry who hadn't gotten their wargs yet, and I even dismounted to activate the wargs on their own. After the battle was over 5 or 6 were dead or wounded on the other side, while I had lost the battle.
This was even after I had ordered the infantry to attack from the front, along with my skirmishers (dismounted warg riders with darts) and all the wargs came with me and attacked them in the rear. The kill feed spammed my entire screen of dead gobbo names and it was all pretty grim.

This outcome pretty much repeats itself all the time, and in the start I used to be fodder aswell, but now my character can usually take a straggler or two who decides to attack him if I lose my warg.
Any tips would be most helpful, and if my Moria gobbo army is doomed to fail all the time no matter what I do, I'd like to know so perhaps I can go and rob Isengard of their Uruks.

Get the orc healer companion, pump his medical skills. Raise the training skill so that your snagas evolve quickly. Fight better? Also smarter, use hills for cover as you approch, to get minimal losses from arrows. Try to separate the elves and mob them individually.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Rene Korda on December 14, 2011, 07:18:49 AM
Ulven, have you tried RCM? It's far more deadly then the vanilla version, which gives orcs certain edge in melee against the elves - that is, you actually can overwhelm them with numbers. On the flip side, elven archers are more deadly under RCM.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Rautavuori on December 14, 2011, 07:19:06 AM

Any tips would be most helpful, and if my Moria gobbo army is doomed to fail all the time no matter what I do, I'd like to know so perhaps I can go and rob Isengard of their Uruks.

I'm sorry to say this but discard those Moria gobbos and start recruiting Numenoreans from Mordor. Once you get 20-30 horsemasters you'll never lose another battle. I've got 40-50 atm and can swipe a party of 300-400 down without losses if lucky.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ulven on December 14, 2011, 09:34:41 AM
Ulven, have you tried RCM? It's far more deadly then the vanilla version, which gives orcs certain edge in melee against the elves - that is, you actually can overwhelm them with numbers. On the flip side, elven archers are more deadly under RCM.

No I haven't tried it, but I'll definitely check it out.

I'm sorry to say this but discard those Moria gobbos and start recruiting Numenoreans from Mordor. Once you get 20-30 horsemasters you'll never lose another battle. I've got 40-50 atm and can swipe a party of 300-400 down without losses if lucky.

I went to Isengard and got some Uruks and fought some Rohirrims and they were much easier to defeat than before. I were also able to defeat elves with my veteran army up north, even though my losses were great. I'll definitely check out the Numenoreans as well. If they're only a tenth as good as you claim, they'll still be a hundred times better than my Moria goblins, hehe.

It's a shame to break my "clean" army up, but it's a lot more enjoyable to actually be able to win a fight.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Rautavuori on December 14, 2011, 10:19:29 AM

I went to Isengard and got some Uruks and fought some Rohirrims and they were much easier to defeat than before. I were also able to defeat elves with my veteran army up north, even though my losses were great. I'll definitely check out the Numenoreans as well. If they're only a tenth as good as you claim, they'll still be a hundred times better than my Moria goblins, hehe.

It's a shame to break my "clean" army up, but it's a lot more enjoyable to actually be able to win a fight.

Trust me, they're worth their weight in gold. Their  level may not be as high as the Noble of Rhun cavalry but boy can they use their swords! It feels like they never miss their target when I order them to charge the poor elves. Nothing beats the feeling of seeing the fear in those girly elf eyes and hearing the screams when Mordor steel cuts their flesh! Their armor is also the best the baddies can get so they don't fall so easily.

Also, it might be wise to avoid fighting elves at this point as they are the strongest/fastest/sturdiest of them all. Even with my 10 powerstrike and best sword I may not be able to kill them with one strike, which sucks balls. Go north and start mowing the Dale people down, they're the weakest goodies.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Vercingetorix on December 15, 2011, 08:29:03 PM
Not sure if this is the right thread, but I couldn't find one about the specific issue.

I just downloaded and tried the mod yesterday, great mod so far, can't wait for the Warband port.

However, with big battles I've had it crash basically every time. I read a bit about how we're supposed to prevent that, turning off ragdolls, lowering settings, etc. None of those things helped for me, basically any battle with the maximum number of troops onscreen crashes in the middle of the battle.

The framerate is over 100, no computer stuttering or anything, so it doesn't seem stress based. It seems to happen when I'm swinging at an enemy, not sure if that's just random coincidence or related to it.

It's unfortunate, but right now for me the mod is basically unplayable, none of the suggestions on how to avoid big battle crashes have worked for me. Any idea when the developers might be able to nail down what's causing the crashes to be so frequent in the big battles?

If you've tried absolutely everything from the Optimization guide, then no. Usually this is fixed by the long address RAM thing, for users with more than 2 GB ram.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ulven on December 16, 2011, 05:55:11 AM
Does anyone know where the Trolls Saruman wants are? He says they're somewhere around the mountains of Moria and Troll Cave but I can't find them anywhere.

I've trekked up and down from Fangorn to the Gundabad several times, even reloaded after the ten day limit to do it again after camping some time. Yet they are no where to be found. I went to The Troll in Troll Cave and he had nothing to say, even tried to kill him but darts don't effect him at all.

I'd hate to dissapoint Saruman, but I have a feeling that this quest is bugged, either that or I'm missing something.

P.S: Thanks Melkir and Rautavuori, thanks a lot for your help. Both your tips worked.. I wouldn't say great, but they've worked to a degree, hehe.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Vercingetorix on December 16, 2011, 02:50:49 PM
Thanks for the quick response, Melknir. My system has 6 GB of ram, I thought just turning the settings down would resolve any memory related issues.

Do I have to do that from the BIOS? Little bit reluctant if that's the case. I'll look into it though, thanks for letting me know.

No, nothing with bios. You modify the Mount and Blade .exe file to use more than 2GB, there's a whole thread about it. Just read the guide.


Ah ok that's a lot easier. I think one of the problems might be that the game apparently doesn't remember my preferences. So when I set it to 0 rag dolls and corpses, it forgets it the next time I boot up the exe. Did the original M and B just never remember that?

If the game crashes, it indeed doesn't remember the options you change. Just run the game, change the options and quit. It should remember them.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ettore53 on December 16, 2011, 04:15:01 PM
Use Large Address Aware ( a free program) with win 7 64 bits  you can use 4 giga....
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Vercingetorix on December 16, 2011, 04:43:13 PM
Thanks, I didn't know it was a program. How sweet would it be if that worked for Skyrim too haha

It does.

Hmm, can't find the download for it anywhere.

It's been posted several times, there is a whole thread about it.
Title: Siege
Post by: aquila33 on December 17, 2011, 09:59:27 AM
Hello,

I must say I'm a fan of your mod; I reckon it was a long, hard work to create it and for that I wish to express my compliments to the team.

Alas, it seems a tiny feature is partly preventing me to enjoy this mod to its fullest. I read the 15 pages of this FAQ, and I understand I am not the only one that considers this feature to be important, yet lacking in the mod. There were no answers to the question first raised by another forumer, so I'll ask for it again in the hopes it will be replied: I understand you are busy, yet dedicated to replying to us forumers; thus I am both aware of the fact that your time is precious, and grateful you will spend some of it replying to this interrogation.

Shortly, here is my interrogation:
Why can't we siege a ennemy's city?

I understand the vision of the mod is more than to enable us to play mount & blade with a lord of the rings approach.
Unfortunately one of the key aspects of Mount & Blade is to be able to raise an army, and although a vassal to another lord, be independant enough to wage war alone, yet for him. Otherwise, we would not be able to decide of our actions, nor our travels, we would just be soldiers, no captains, as in the battlefield/cod franchise: killing countless of enemies, with very limited possibility as to strategy and command.

The key aspect of Mount & Blade is to give us the abilites to campaign, create our own objectives, and have interactions with other friendly war parties (commanding them to follow us, and help us during a siege). To limit that is very, very disappointing as it transforms us, sending us in a backward state: we are but mere soldiers, able enough to decide of our destinations, train our troops, but unable to siege: forced to wait for countless days the enemy's departure from their city, and force to see them getting automatic reinforcements at lightning speeds.

While I understand there could be a very well thought of argument in favor of this limitation, one must also consider the AI's poor judgment which lead to a very frustrating game with no actions on our allies part, constant reinforcements of our enemies, with no other possibilites for us but to wait, wait and wait again for days, weeks, for something to happen: which clearly will not happen (80+ days without any sieges in my campaign, although two factions close to unmatched ones are below 2500 stength).

Please enable us to make our own decisions, don't deprive us of our former abilities, especially when there is no progress on the AI to balance this lack of siegeing ability. I do fear otherwise the game quickly becomes too frustrating to play, althougth a great one.

Will you hear my plea and give us the right to make our own decisions again, please? No. If we allow the player to siege cities freely, the war will be over in a few days. Ways of making this better are in the works, but it won't be total freedom.
Is there a tweak that we could implement, at our discretion, with ease?

That would be much appreciated.
Thank you for the time you'll devote to answering this question,

Cordially,
Arnaud.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ulven on December 17, 2011, 04:33:33 PM
Hasn't anyone done the Troll quest for Saruman where you're supposed to capture a Troll? I haven't played since I asked my question since I don't want to fail the quest and I really really want to play.  :P

As I've said, I've trekked up and down from Fangorn to Gundabad several times, but I can't find any trolls. Is the quest bugged, am I just unlucky or is Saruman wrong and I'm supposed to look somewhere else for them?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Arkerless on December 18, 2011, 01:10:01 AM
Hasn't anyone done the Troll quest for Saruman where you're supposed to capture a Troll? I haven't played since I asked my question since I don't want to fail the quest and I really really want to play.  :P

As I've said, I've trekked up and down from Fangorn to Gundabad several times, but I can't find any trolls. Is the quest bugged, am I just unlucky or is Saruman wrong and I'm supposed to look somewhere else for them?

I usually find them around that area, whether I am doing the quest or not. The parties are a blue colour that distinguishes them (though it is almost Rivendell's shade IIRC) and there is usually only 1 in the company, sometimes 2, I think I might have even seen 3 once but they are very small parties and noticeable just for that.

Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Ulven on December 18, 2011, 04:18:35 AM
I usually find them around that area, whether I am doing the quest or not. The parties are a blue colour that distinguishes them (though it is almost Rivendell's shade IIRC) and there is usually only 1 in the company, sometimes 2, I think I might have even seen 3 once but they are very small parties and noticeable just for that.

Loaded my game now and looked some more, it took me a long time, but I actually found one just at the edge of Lothlorien, quite far inland too. Strange that they would walk so far from Troll Cave. Anyhow, thank you for your help, it helped.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Merlkir on December 18, 2011, 10:30:52 AM
See? I'll do it for you:

If im reading the manaul to install tld i do not know in what folder i need to put all files in maybe in modules>native?? , or just in the main folder , i think i correctly installed it but some body's are not shown and if i try to buy a mount or weapon it gives a error and armor and weapons aren't shown

The answer is the same - follow the steps in the manual, if that's not clear enough for you, try searching the forum for people who struggled with a similar issue, maybe their wording somehow explains it better.
To answer your immediate confused question, you don't put files in the Native folder, but in the main folder, or the Data folder in the main folder. If you have issues, you have not installed it properly.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: dendudes123 on December 18, 2011, 10:38:04 AM
the manaul is kinda freaky i do not know where to put some items put it in the normal stuff or at modules>native?????

I just told you. Are you pulling my leg? What items? Can you be any more vague?

As the Manual says, most people do not need to copy any files from any folders. You simply un7zip the mod folder into the Modules folder and run the Iron Launcher.

IF the IL doesn't work for you, try running it as Administrator. If even that doesn't work (and ALL of this has been answered a zillion times), there is the manual installation process, which is also described in STEPS:

Unzip mod to Modules/TLD. Go there, find the folder named Data. It contains all the files that
are needed to overwrite core M&B files for TLD to run.
2.1 Take all *.brf files and copy them to M&B/CommonRes/ folder. Overwrite when asked.
2.2 Take all *.txt and *.xml files and copy them to M&B/Data/ folder. Overwrite when asked.
2.3 Take all the remaining files and copy them to M&B/ folder. Overwrite when asked.
2.4 Now you have all critical files in place to run TLD. Be warned that M&B in this setup will
work only with TLD. Native and other mods will not run.
2.5 …
3. Profit! Launch M&B, choose TLD from module menu and enjoy.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: dendudes123 on December 18, 2011, 11:01:56 AM
im hopeless... i putted now all items in the map modules>native now i get the error  get_shader failed for:windy_flora

Why do you put files into the Native folder? I specifically told you not to do that. Look, I'm sorry, but I don't know what else to tell you, I just gave you a step by step process to follow and you're not capable of doing that. Can you have someone else more computer-wise to help you?
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: dendudes123 on December 18, 2011, 11:06:03 AM
or merklir you got teamviewer to help me?:)

No, I don't. I also don't have the time. Sorry.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Vercingetorix on December 18, 2011, 04:20:45 PM
im hopeless... i putted now all items in the map modules>native now i get the error  get_shader failed for:windy_flora

Why do you put files into the Native folder? I specifically told you not to do that. Look, I'm sorry, but I don't know what else to tell you, I just gave you a step by step process to follow and you're not capable of doing that. Can you have someone else more computer-wise to help you?


You get that error when you don't have the files in the right location. The PDF manual explains exactly where to move all the TLD files to in the normal Mount and Blade directory.

I went over the manual and I can't phrase it simpler than that. If you need a link to the manual let me know and I'll post it.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: mike on December 19, 2011, 11:29:00 AM
Hi guys i would really love to change the music for this mod, please tell me how
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: pagan on December 21, 2011, 11:14:32 AM
we understand your frustration with the native music. there will likely be a patch in a week or two with whole new soundtrack. No more native stuff. I should really do one of those podcast thingies discussing the music process and its creation, reasoning and whatnot but im flat out finishing it. May make a quick preview for the weekend hows that sound?

So you know what to expect.

DO A PODCAST NAO! (I won't be able for a few weeks)
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: et109 on December 27, 2011, 12:02:15 AM
Hiya- first, thanks for the updated mod. Gives me a reason to play M&B again, and I'd been looking forward to it since .808!

Now the problem. I chose to be of Imladris, but quickly found there was nothing to be done up North. Anytime I asked what the Elven forces were doing, they were always "reconsidering our next objective". So I went down South where Rohan and Gondor are getting demolished. Lo and behold, I occasionally get a campaign call from Elrond. I get my troops and meet him, camp by his forces, and the quest gets cancelled after a day of me waiting to do something. He is now "reconsidering" again. Rinse and repeat. I started ignoring him, but some annoying geezer in white rode up and yelled at me (weird, because I can actually do something in Rohan).

Is this a native problem, a bug, or a purposeful mechanic to stop the elves from helping? Should I have picked a different faction if I wanted to actually go on sieges and the offensive?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pladio on December 27, 2011, 11:17:16 AM
Hello,

I'm wondering two things. But to be honest I didn't go through all 16 pages of this thread.

1. Is there a way to change the view for the Dwarf ? I can barely see the top of his head.

2. I only have two Dale units, which should total an upkeep of 18 + 6 = 24, but according to my party screen I have a weekly wage for Dale of 158.

Here's a screenshot :
http://imageshack.us/photo/my-images/685/mb1pq.png/
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Elfy on December 27, 2011, 01:11:31 PM
1. Nope, it is hardcoded, devs are aware of the issue (it's there for orcs too)

2. The screen shows total upkeep costs. They'll still take the right amount of resource points on payday, though.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pladio on December 27, 2011, 01:17:41 PM
Ok. Thank you for your help.

Also, devs thanks for the mod. It's changed a lot since 808 and the scenes are amazing. I like the Elves' tree camps the best for now.

One quick MBX forum question. Will I have to type in the verification questions forever ?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Elfy on December 27, 2011, 01:21:20 PM
Nope, after 3 (or 5?) posts you don't have to type it anymore.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: adiSal on December 31, 2011, 06:24:17 AM
Is it possible to change the unit groups in Mount & Blade 1.011 and with TLD  3.01 mod installed: like add more groups ( e.g. Horse Archers) ?  Or at least to change which unit belongs to what group.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on December 31, 2011, 07:30:04 AM
Is it possible to change the unit groups in Mount & Blade 1.011 and with TLD  3.01 mod installed: like add more groups ( e.g. Horse Archers) ?  Or at least to change which unit belongs to what group.
No, that's a Warband feature.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Blankdoor on December 31, 2011, 10:52:37 AM
I'm trying to capture a troll (playing as an Uruk-hai for Isengard) and the only option I get is to disengage am I doing something wrong?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Harding Grim on December 31, 2011, 02:47:06 PM
I was wondering if there are any tips for making siege assaults more likely to occur?

I followed Prince Imrahil to the Orc Patrol Camp. He almost didn't make it there because he kept following scout parties. I actually managed to clean up all of them within Imrahil's range, to give him no excuse to not undertake the siege. So we reached te camp, he initiated the siege, but didn't order an attack. Two days into the siege, a monster army of Mordor, Khand (or Rhun?), Umbar, and Harad troops come in and own Imrahil. I turned tail and ran, and am now waiting for someone else to start a campaign.

Would Imrahil have eventually attacked the camp? If so, how many days would it have taken?

Also, I'd also love to take part in some defensive sieges, generally how often do those occur? I did read that Cair Andros sees some action, are there others that get attacked usually?

Also, are special item rewards given by factions repeatable? Can you get something like the Silmarillion from Denethor twice?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Arkerless on January 01, 2012, 02:12:52 PM
Also, I'd also love to take part in some defensive sieges, generally how often do those occur? I did read that Cair Andros sees some action, are there others that get attacked usually?

I always see Rohan lose a settlement or two in the north. But it's much easier to get defensive sieges playing evil in the north >:)

Quote
Also, are special item rewards given by factions repeatable? Can you get something like the Silmarillion from Denethor twice?

Once you get that item you cannot get it a second time, from anyone, it seems. If they are similar items but have different names, then you can.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on January 01, 2012, 08:51:56 PM
I've been playing a lot of TLD recently, and many times I've had the "Lend [Companion] to [Lord]" quest, and I was wondering what happens if said lord dies while you have this quest. Do they (Companions) go back to their original town?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Mitch on January 02, 2012, 03:39:49 AM
Is there a way to maximize the probabiility of killing an enemy lord? I knocked so many of them unconscious... but in about 550 days of plaing (2 different chars) I didn't kill a single enemy lord. Can anyone provide some advice?

Or a question for the devs: Can I modify the probability in some file?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mahrudin on January 03, 2012, 08:49:31 AM
hey guys,
I'm currently playing with Mordor (day 143, LVL 20). Mordor has captured Cair Andros early in the game and since then (despite really massive armies gathering near Osgiliath) hasn't conquered a single town. Also, whenever a Mordor general gathers an army, he disbands it in a day or two, achieveing nothing. Is there anything I can do to speed up the conquest?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Temair on January 05, 2012, 11:12:34 AM
When I started up the game and clicked on Restore Save Game, the game freezes and a Microsoft Visual c++ Runtime Library error shows up, I was wondering if anyone knows how to fix this issue.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: max on January 06, 2012, 01:31:26 AM
best option-- give players ability to siege cities themselves.

can modders do this? i dont think its hard
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Vercingetorix on January 06, 2012, 10:54:50 PM
Morale has become a real issue for me now that I have 147 troops in my party.

Despite having max variety of food, cooking pot, and winning every battle I fight, morale deteriorates to 0 extermely rapidly if I travel anywhere.

Right now I'm stuck with 0 morale, every enemy army runs away, and since I can't fight to regain morale, 10 of my elite top tier troops desert all the time.

It's extremely annoying, why are troops so bloodthirsty? If you aren't killing hundreds of enemies every 5 minutes they just desert  and there's nothing I can do to stop it. At this point it's not even fun because I lose troops that took forever to train every turn and can't prevent it.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Arkerless on January 07, 2012, 03:58:16 PM
Morale has become a real issue for me now that I have 147 troops in my party.

Despite having max variety of food, cooking pot, and winning every battle I fight, morale deteriorates to 0 extermely rapidly if I travel anywhere.

Right now I'm stuck with 0 morale, every enemy army runs away, and since I can't fight to regain morale, 10 of my elite top tier troops desert all the time.

It's extremely annoying, why are troops so bloodthirsty? If you aren't killing hundreds of enemies every 5 minutes they just desert  and there's nothing I can do to stop it. At this point it's not even fun because I lose troops that took forever to train every turn and can't prevent it.

You need to keep fewer troops. The larger the party the bigger the morale penalty. You can probably send 10-20 troops home and fix the morale problem immediately.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Vercingetorix on January 07, 2012, 05:13:38 PM
Thanks for the advice, I figured out a solution to it by stationing a bunch of my guys at Minas Tirith. The morale system is still just nonsensical though.

Have a bigger problem though, which is that my most recent saves are now freezing when I try to load them. After that happened to one save, I went to an earlier save and went a few days on that. But now THAT save is freezing too....seems like any progress i make leads to it freezing for some reason. I'm not doing anything differently in game, no idea what's causing it.

Is there a -show err thing I  can use to tell what's causing the problem, maybe?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Arkerless on January 07, 2012, 05:56:36 PM
That sounds like the well-known save corruption bug, it seems to take effect at some point between 2 and 300 days if I remember right, and the speculation was that it was caused by having too many parties on the map or something. Hopefully the next patch will fix it.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Vercingetorix on January 08, 2012, 01:48:55 AM
First time it happened to me at day 202, second time at day 194.

So nothing can be done about it then?
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on January 08, 2012, 06:43:08 AM
Try cleaning up small enemy parties from the map using cheats, do it every 30-40 days. Keep several savegames and rotate between them. This seems to work.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pladio on January 08, 2012, 02:08:54 PM
I was wondering if there was a button to move the camera after being knocked unconscious in battle ?

iirc it used to be possible with ASDW, but not sure.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: deef on January 08, 2012, 05:18:22 PM
When going to Moria, there is an option to find the secret entrance. I did this and after a lot of searching I eventually found a book (I hope I didn't miss anything on the way). But now I'm "lost" (this is scripted) and I need to find my way out. After a lot of searching I found a door that says retreat from battlefield, but when I do this I end up in the same position I was before! Can someone tell me if I'm doing something wrong or if this is a bug because I'm really sick of all this running around in corridors
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Vercingetorix on January 08, 2012, 05:37:49 PM
That happened to me with Moria too. I had to reload an earlier save because it was just an infinite feedback loop.

And you can use ASDW to look around battlefields after you were dead. If you died in first person, just hit R to go to third person after being knocked out and it'll work.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Mitch on January 09, 2012, 01:58:44 AM
I was wondering if there was a button to move the camera after being knocked unconscious in battle ?

iirc it used to be possible with ASDW, but not sure.


Yes it is possible via ASDW, but you have to wait a few seconds.
If you use F1 to command your troops while unconscious, they will not go where you currently are in camera-mode though.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: BeanyUndead on January 09, 2012, 09:58:04 PM
Try as a might to enjoy this mod, I am having trouble. Fantastic looking, fantastic feel but unfortunately nothing ever happens; very few sieges, very few epic battles. Playing this game is like looking at a sports car that is both beautiful and amazing, but unfortunately does not move as someone thought it would be a good idea to take out the engine. To explain this metaphor, the engine is the player's capacity to initiate sieges. Without it, nothing happens. I've been trying my best to figure out why anyone would do this, and the early dev explanation of 'it would interfere with the feel of the game' does not hold water considering that you cannot progress in the game without it. As has been stated here many times and acknowledged by the dev team themselves, the AI is too passive so the TLD 'car' does not go anywhere. I want to experience 'your' battle of helms deep! And I cannot.

So here is my question: can you make an interim patch that brings back seiges so I can play the game? If you don't have the time, that's cool. I feel confident I could do it myself but not without your permission.

It is really bad form to criticise an unpaid developer who is doing this for fun. That is not what I am trying to do. In your own time guys! But I am frustrated by the fact that you have done all this amazing work and it is being spoiled by the absence of an element the game came with in the first place. Returning it would be a very small patch; at least it was when we experimented with the same thing on another mod, although that was Warband. Anyway, food for thought. Thanks for all your efforts. 


T: Actually agree with you. We thought the AI would function differently and with a sense of urgency for the player, but due to not having enough time to playtest properly, this siege passivity surprised us as well. The patch, whenever it's done, should bring some fixes to this. 

Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Mitch on January 10, 2012, 05:01:40 AM
Quote
T: Actually agree with you. We thought the AI would function differently and with a sense of urgency for the player, but due to not having enough time to playtest properly, this siege passivity surprised us as well. The patch, whenever it's done, should bring some fixes to this. 

Can you give a rough estimation when the next patch will be finished? I know you are not really fond of answering release date questions but I'm severely addicted to this mod and so I'm curious.  :green:

Why do you keep asking if you know we're not going to give you a date? Because yeah, we're not. WE JUST DON'T KNOW! WE CAN'T GUESS, WE CAN'T ESTIMATE. Is it so hard to understand?
It will most likely be released in 2012. Happy?

Is it so hard to stay friendly? I am reading nearly every thread here and no one has asked that in the last week afaik.  And a "rough estimation" is no a date.
Generally this is a chilly forum as long as you don't commit yourself to be in a bad mood just because someone poses a question that doesn't suit your plans. Sometimes I think you have to attend anger management.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: pagan on January 10, 2012, 08:07:11 AM
The patch is being delayed by me, if you must know, they are waiting on the soundtrack, i am finishing the 1st phase of it, the map and town stuff is done, i am finishing battle music, and since anything based on a m&b engine will have a great deal of time in combat, i have to do it right. Various things popped up, the main being a nasty stomach virus that chewed me up and spat me back up after about 4 days of torment, plus 3 recovering. Right now, a main part of my studio (the strings) just got a much awaited, but rather unexpected surprise upgrade by the devaloper, which i am downloading and have been for 3 days. (shit australian internet + very big download = hair pulling wait)

Why did i not just do the music and then upgrade. simple, there is a feature that with a click of a button should have my strings sounding very close to howard shores from the films. (it is called 'fellowship ring' button after all) thus if my calculations are correct, i should be able to simply re compile all tracks with the new sound. this would be to TLD's and everyone playing its benefit. Fingers crossed it is as good as hope for.

I know you want the updte but be patient, we are working as hard as life allows.

Cheers
Pagan
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on January 10, 2012, 08:20:48 AM
Yes, yes, don't blame yourself, man.

I just spent four days mainly in bed not able to swallow or breathe. No idea what the coders are doing, but I'm sure they fix bugs whenever they can.
Real life caught up with us big time, that's all.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Mitch on January 10, 2012, 09:36:56 AM
...

Thanks for the information! :-)
Looking forward to hear more from that awesome music that is already in TLD.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Delta_02_Cat on January 10, 2012, 10:23:52 AM
Yeah take your time pagan! Your soundtrack so far is really impressive!
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alexboy97 on January 11, 2012, 02:51:01 PM
Hy guys ,first time I wanna sorry for my bad english ,it isn't my natal language . Second time I wanna ask you how to fix a problem with the mod . Ok ,let's start with the beginning ,I just downloaded Mount&Blade from the original site ,I installed it and then I downloaded the mod ,extracted the mod in my "Modules" folder of Mount&Blade ,then I copied the stuff from the patch 3.1 into the TLD folder . I started the game from IronLauncher ,played about 10 minutes and then the game crashes with errors like the "windy_flora" one ,I can say it is always a different error ,and when it doesn't ,the game just stops working on loading screens ,battles and all the stuff ,you know ,that error with "Mount&Blade has stopped working" . After these crashes and errors ,I tried to install the mod manually ,copying the TLD folder to "Modules" and replacing the Data from it like it said in the "Instructions" ,after this ,I could start the game from the normal Launcher ,but again ,played about 10 minutes and the game crashed with the same errors or stopped working . I would like to say that I activated the game with a serial key that I found on youtube ,it worked ,it isn't anymore the trial version ,but the serial is probably just a cracked one or I don't know ,I used cheats while playing cause I want to have fun ,can one of these be the cause that the game crashes ? At the end I want to mention that it is the first time playing this game on my laptop ,I didn't tried to run the game without the mod or to play M&B Warband . I played M&B Warband before on my pc and it worked perfectly with no problems . My laptop is a Gateway NV75S05h and the specs look like this :
-AMD Quad-Core Processor A6-3400M
-AMD Radeon HD 6540G2
-8 GB DDR3 Memory Ram
I hope you will can help me ,thank you xD !


We're happy you're excited about the mod, but we do not endorse piracy in any way. No, using a serial key off of Youtube is not legal. Sorry to do this, but BAM. *banhammer sound*
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mahrudin on January 19, 2012, 06:40:49 AM
is it possible for a mordor character to visit barad dur?

Nope.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hidole555 on January 22, 2012, 01:54:32 AM
The installation guide is too confusing!

When I install in the Mount&Blade enhanced version, is it supposed to replace the mount&blade already in my steam folder? When I installed to the directory it asked, it put a Mount&Blade inside my mount&blade folder. (Yo dog, I heard you like Mount&blade so I...) So now the directory is ...steamapps/mount and blade/Mount&Blade. So then I tried extracting it to the steamapps folder hoping it would just replace it, but it's named different. so now there's a steamapps/mount and blade (original) and a steamapps/Mount&Blade (enhanced).

The guide seems to imply that I'm supposed to replace my old mount&Blade but afterwards I have to overwrite so many files (from copy/pasting from TLD/Data) that I'm worried it might affect the stability of other mods I have installed.


It's all Steam's fault. Seriously, I bloody hate Steam and I didn't count on the Steam version of MnB causing so many problems. (since nobody on the team has MnB on Steam, we kinda forgot about this. We do have an install guide for Steam too, but that came later.)
So, no. Installing over the Steam version is not recommended and we'll add it to the Manual.

As the Manual says, it's preferable to install TLD onto a clean install of MnB - preferably installed somewhere else than the Steam bloody folder.
Sorry about that. Steam sucks.


Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Talinn on January 22, 2012, 07:02:52 AM
I normally play MnB on Steam, actually I have a fair amount of Steam games and don't have an issue with it, but as the devs recommend a clean and completely separate install of MnB before installing the mod, that's the route I took.

It was pretty straight forward and works well, and for a mod this good, the extra drive space is well worth it in my opinion.
It's not at all difficult, just use the same serial key you already own, whether it's from Steam or not.
Both versions of MnB work with the same key.

I only stopped playing TLD and got back playing other games when I hit the 200+ day bug again.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hidole555 on January 22, 2012, 04:43:22 PM
How often do you run into Metal Scraps? This one guild master is asking me to bring 7 in 20 days and I feel like he's asking for a miracle

UPDATE: With 8 days left of the quest I managed to take out two Rhun scout parties at once, which netted me 4 scraps, bringing me up to 7. My reward for turning them in? 3500 RESOURCES. HOLY CRAP!
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Trendar on January 23, 2012, 03:12:19 AM
When you start to hunt bigger parties 7 metal scraps is nothing but a joke, but there is no real use for resource points after some point anyways. I think it would be quite nice if you would be able to donate resource points to factions to increase their faction strength.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on January 30, 2012, 07:09:07 AM
Is it possible to install version 3.1 above version 3.01? Or do you have to re-install version 3.0 first?

I do not know, but MV said it should be done on 3.0, so I recommend a clean install.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on January 30, 2012, 07:24:49 AM
Is it possible to install version 3.1 above version 3.01? Or do you have to re-install version 3.0 first?

I do not know, but MV said it should be done on 3.0, so I recommend a clean install.

Yes, you can install over 3.0 or 3.01, it doesn't matter.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khamukkamu on January 31, 2012, 12:11:27 AM
Were there any changes done to ani_attacks.brf from 3.0 to 3.1? I have been using the submod that changes attack anims, and would like to continue using it. Thanks in advance!

No, I guess you can still use it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hidole555 on February 03, 2012, 06:18:09 PM
Why don't Dwarves have crossbows?

Why should they have crossbows?


Why don't you have a crossbow?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on February 06, 2012, 05:46:15 AM
I've been trying to find the change log.  Hast it been posted? 

Please note that I checked the downloads section, FAQ, etc. to find this information.  The link would be very much appreciated.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khamukkamu on February 06, 2012, 09:18:49 AM
Here is a changelog the devs posted on the TW forums:


TLD 3.1 changes

Major updates:
- Massive music update
- Strategy:
-- More aggresive AI in campaigns and sieges; riskier attacks against very weak factions
-- Highly-ranked players can suggest siege targets to marshalls
-- Last-stand guardian parties spawn when a faction is almost crushed (allowing to defeat it by defeating the guardian party)
- All new Lorien armours

Minor updates:
- New battle scenes and landmarks
- Hit-boxes revamp
- Evil companion dialogs (Bolzog by Amman, the rest by Taal - thanks guys!)
- Companions cost influence
- Rhun and Gundabad parties made tougher, less camps are immediately siegable
- Factions stop regenerating strength when brought down under 500
- Marshalls will engage in defensive patrols against enemy patrols, not just lords
- New sounds: quest events, lord deaths, rank promotion
- Captured dwarves in chains
- Gondor Lords hire more of their native (fiefdom-specific) troops
- Meshes optimizations (redundant vertices), especially LODs

Fixes:
- Party members exchange problems fixed?
- Lost companions can be always rehired
- Corrupt save problem delayed by spawning less parties less frequently
- Several sticky map places fixed (including Aldburg)
- Parties getting stuck in rivers get unstuck every few days (doesn't solve all map problems)
- Empty parties get removed every few days
- Empty volunteer parties removed from destroyed towns
- Plenty of other stuff

http://forums.taleworlds.com/index.php/topic,199243.2760.html
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on February 06, 2012, 09:24:18 AM
I wonder if the Gondor shield 'coat-of-arms' has been implemented?
It still seems the shield are plain dark with the place-holder terxture whatever 'starting setting' I chose.

Must be a bug. Will look into it.
tableau shields are supposed to bear the banner of your faction/subfaction when you are high enough rank
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: thecalaquendi on February 06, 2012, 09:01:56 PM
Is there a way to fast travel on the world map?

In Warband "ctrl + space" makes this possible.  Is there an equivalent function in basic Mount&Blade?

Merci!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: KidStein on February 07, 2012, 01:40:56 AM
Is there a way to fast travel on the world map?

In Warband "ctrl + space" makes this possible.  Is there an equivalent function in basic Mount&Blade?

Merci!

Ctrl + Space does the same thing in TLD. Silly question. Just play the game and try it yourself. :P
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: burgzaza on February 07, 2012, 11:20:22 AM
Hi, I really would like to play your MOD "The Last Days" ... but it crash, less than 10 seconds after start. I start on the main map, and then all freeze.

( i have followed step by step the install tutoriel )
Then i finally set all graphics options to minimum, but it still crash after few seconds in game ( i precise that some times i had the time to enter in a city, and the game didn't crash, same thing into a "quick battle", it only crash on the MAP.


( sorry for my bad english ! And thanks by advance ! )
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on February 08, 2012, 08:15:38 AM
I have a question about the 'general killing ' part.
It seems there is a low chance of those generals dying, and they respwan their army very fast.
So I wonder what can the player do to increase the chance of slaying them?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on February 08, 2012, 08:31:55 AM
Hi, I really would like to play your MOD "The Last Days" ... but it crash, less than 10 seconds after start. I start on the main map, and then all freeze.

( i have followed step by step the install tutoriel )
Then i finally set all graphics options to minimum, but it still crash after few seconds in game ( i precise that some times i had the time to enter in a city, and the game didn't crash, same thing into a "quick battle", it only crash on the MAP.


( sorry for my bad english ! And thanks by advance ! )
Patch TLD 3.1 with the hotfix - see the stickied thread here (it says "hotfix").
I have a question about the 'general killing ' part.
It seems there is a low chance of those generals dying, and they respwan their army very fast.
So I wonder what can the player do to increase the chance of slaying them?
Nothing really except defeating him plenty of times and hoping the gods of random will help you.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on February 08, 2012, 09:25:26 AM
So it's defeating that have a chance in killing the general?
Foe-hammer time!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: burgzaza on February 08, 2012, 10:14:09 AM
Patch TLD 3.1 with the hotfix - see the stickied thread here (it says "hotfix").

Thanks, it works very good, now ! Let's kill some orcs !!!

very good mod i love it !!!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: ScreechLax60 on February 08, 2012, 10:26:17 PM
On 2 characters, every time I walk, the game crashes. I'm scared to go on my main Gondorian. A fix for this?
:(

try backup your saves, then go into camp and save inside camp scene.
3.1 has more RAM usage due to new music etc and this led to crashy saves on some PCs

How do I do that?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: thecalaquendi on February 08, 2012, 10:48:58 PM
Is there a way to fast travel on the world map?

In Warband "ctrl + space" makes this possible.  Is there an equivalent function in basic Mount&Blade?

Merci!

Ctrl + Space does the same thing in TLD. Silly question. Just play the game and try it yourself. :P

I have played the game and noticed that ctrl+space DID NOT work, for which reason I asked the above question.  Maybe there's something wrong with my game though.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sp00nlord on February 09, 2012, 07:03:13 AM
Is there a way to fast travel on the world map?

In Warband "ctrl + space" makes this possible.  Is there an equivalent function in basic Mount&Blade?

Merci!

Ctrl + Space does the same thing in TLD. Silly question. Just play the game and try it yourself. :P

I have played the game and noticed that ctrl+space DID NOT work, for which reason I asked the above question.  Maybe there's something wrong with my game though.

I think it's just a feature that was put in for Warband.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on February 09, 2012, 09:04:12 AM
The 'fast travel' I don't know if it exists, but you can always use the 'teleport' Ctrl+Mouse-click.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: philsf31 on February 09, 2012, 11:05:30 AM
Playing an elf character, I was recently offered a couple of quests that are rather difficult if not impossible to complete due to the fact that elves and orcs can't be captured--the capture prisoners quest (from Gundabad) and rescue prisoners (I was playing Mirkwood at the time).  Is there a way to limit these quests popping up for elf/orc characters, or is it just up to the player to refuse these quests and wait until they have another job for us?

Only man soldiers are eligible, so look for those. Rhun/Dale war should produce lots
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on February 10, 2012, 03:33:47 AM
Nope ;)
You can always catch other enemies as prisoners, and rescue other friendlies.
So you can catch Rohirrm/Gondorian and rescue Khand/Harad/Corsair as an orc,
and rescue Gondorian/Rohirrm and catch Khand/Harad/Corsair as an elf.
It may be a hard, but not impossible. :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Elgalas on February 12, 2012, 11:25:41 AM
Are there any trolls in bad side armies? I didn't see any of them, but in hints there is a reference of olog Hai which suggests mordor have them.
Also, it would be cool to have the possibility to hire one for an amount of influence, like companions.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Talinn on February 12, 2012, 12:20:48 PM
You can get one as an award from Saruman, but it's upkeep is extremely costly!
You can also get it armored, and it costs influence and upkeep is even greater.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: kaionosaur on February 12, 2012, 07:50:16 PM
1) Influence gain seems ridiculously slow. 13 rank points and one influence for killing 200 orcs? And that only if I use another patrol as bait to initiate combat first? Was this an intentional change, or a bug in the code?

2) Has the rate of receiving quests from lords been lowered? My character has gone three weeks without getting a quest from any lord. Anywhere. For the past week in game, I've been teleporting all over the map, trying to find a lord that says something other than 'No I don't have anything for you'.

Is there anything I can do from my end to solve these issues, by editing the text files or something, or am I stuck waiting for a patch?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sp00nlord on February 12, 2012, 08:48:52 PM
Quests could do with some changing. As for as I know I think there's based on time. Each quest has an individual timer before you can do it again so speaking to multiple Lords is pointless. This ranges from 0 for a message quest, you can take anther as soon as the first is finished, to quests which would apparently seem to need weeks before they 'reset'. When you start a new game you can easily pick up 4/5 quests of varying types, but once completed you're often left with only messages to deliver before they reset. It is pretty irritating when trying to bump up your rank early game.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: thecalaquendi on February 13, 2012, 02:22:38 AM
Quests could do with some changing. As for as I know I think there's based on time. Each quest has an individual timer before you can do it again so speaking to multiple Lords is pointless. This ranges from 0 for a message quest, you can take anther as soon as the first is finished, to quests which would apparently seem to need weeks before they 'reset'. When you start a new game you can easily pick up 4/5 quests of varying types, but once completed you're often left with only messages to deliver before they reset. It is pretty irritating when trying to bump up your rank early game.

What files do I need to modify to reduce the timer on quests?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on February 13, 2012, 06:24:40 AM
1) Influence gain seems ridiculously slow. 13 rank points and one influence for killing 200 orcs? And that only if I use another patrol as bait to initiate combat first? Was this an intentional change, or a bug in the code?
Why not fight them on your own, without allies? You are bound to receive rank point and influence from the nearest friendly faction if you win. (afaik)
Quote
2) Has the rate of receiving quests from lords been lowered? My character has gone three weeks without getting a quest from any lord. Anywhere. For the past week in game, I've been teleporting all over the map, trying to find a lord that says something other than 'No I don't have anything for you'.

Is there anything I can do from my end to solve these issues, by editing the text files or something, or am I stuck waiting for a patch?
Stuck waiting for a patch because you can't wait for quests to reset?? Most quests have 15-30 day timers, so you can't spam them and there is a feeling of variety. I'm sure you can find other interesting things to do, like.. well.. fighting enemies?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lord Snow on February 13, 2012, 01:08:11 PM
When is there likely to be a patch to stop these ingame crashes due to saving?

Im curious =)

It was released yesterday.
Just kidding. Never.

depends on us being able to find causes for crashes.
I found and fixed one already - month Vitesse caused quest window to become corrupted and crash eventually
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: kaionosaur on February 13, 2012, 01:41:34 PM
1) The only thing I seem to get when fighting groups on my own is resource points. Even if I fight those groups right under the eye of a friendly lord.

2) But three weeks for any quest type? I'm not even getting 'Deliver Message' quests. I'm perfectly fine with receiving quests like 'Kill a troll' every few weeks, that makes sense. But surely the lords could think of something specific for the player to do faster than that.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: thecalaquendi on February 13, 2012, 02:14:36 PM
1) The only thing I seem to get when fighting groups on my own is resource points. Even if I fight those groups right under the eye of a friendly lord.

Same here!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dwarf on February 13, 2012, 08:10:41 PM
1) The only thing I seem to get when fighting groups on my own is resource points. Even if I fight those groups right under the eye of a friendly lord.

Same here!
You gets 0-3 rank points but usually 0. :/
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: thecalaquendi on February 13, 2012, 11:26:55 PM
In the citadel of Minas Tirith there is a door that leads to "the most sacred place in Middle Earth."  What is this place?

Did you walk in? :) It's pretty clear what the place is when you do.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sling on February 15, 2012, 01:01:27 PM
Hello. I just started playing as Dunedain and i noticed that he cannot wear heavier armor (like a Arnor Armor) and i want to ask you: Dunedains can wear only light armor and is there any more limits for them?
 
There is no such restriction.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Grothag on February 18, 2012, 02:38:24 PM
Made a search but find nothing, so i'll ask - does the spotting skill help locate the hidden ranger parties, as one of the local suppliers said? I have a party member with 5(during night, so 3 in the day), but haven't noticed any change from skill 0 - they still take me by supprise every time.
Spotting can help you see their tracks farther IIRC and react accordingly. Unfortunately we could not remove the tracks of rangers, it's hardcoded :(
BTW the hidden parties are a great feature!

Quote
Spotting can help you see their tracks farther IIRC and react accordingly. Unfortunately we could not remove the tracks of rangers, it's hardcoded :(

So for effective ranger hunting you need high tracking(which i haven't developed at all) and spotting. Thanks for the answer.
BTW it's realistic that you can see their tracks - they can hide perfectly, but experienced tracker will always find some "tracks" - step here, little broken branch there etc. The rangers are a group after all, not a single man, which tracks can be covered with ease.
An idea  - can you change the information tracking gives, so you need at least 2x more tracking to see the same info? So instead of tracking 1 to give you arrows, to make it 2 or 3 etc. Nope, its hardcoded
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: salzi on February 20, 2012, 03:59:11 PM
Hi, i read that is a Quest involving Ents. I tried walking around in Fangorn, i just loose troops and the advice about listening to Rumors didn't help, i looked in all the good settlements around Fangorn and never heard about Ents.
Can someone send me a PM with another hint?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on February 20, 2012, 04:11:46 PM
Just camp inside Fangorn. Save and reload if you lost troops. Choose burn trees and you will see ents.
Don't bring low tier troops: they will die without doing nothing. Be sure to have a good weapon and good power strike: every time you strike an Ent you will stop for a little time, but if you do too little damage they will ignore it and they will hit you.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: salzi on February 20, 2012, 04:42:44 PM
Um, maybe i should have said so before, but i'm playing the good guys. If i camp in Fangorn i just loose troops again and again...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: ałtsajder on February 20, 2012, 05:08:17 PM
Hi all!
I have one question:
How I can return to the native's font?
Your font is pretty good, but  its not supported for my language(Polish).
I almost finish the translation, but I didn't check, how it works...
I know, strange ;p

Do you have some advice for me?


Greetings from Poland!


EDIT!
Ok, Its done!
After a lot of hours of tests, a found answer...
I just copied  font.dds file from /textures/ folder and overwrote in TLD/teksture, and returned to native's file from /Data/ folder.

Now, I must change a size of fonts in some palaces, and everything will good!

Bye!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: glacios on February 23, 2012, 12:40:00 PM
Does anybody know where i get a "reward warg" from? I'm playing an Uruk and need this mount for my race.

As all the rewards - from faction leaders. In this case it's from Saruman.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ettore53 on February 25, 2012, 09:55:10 AM
 Will next hotfix  be compatible with gamesaves and RCM mod?

Most likely not, as many core values get changed which would mess up your savegame.
Title: REALY NEED HELP
Post by: perc88 on February 25, 2012, 12:14:22 PM
hi i got a guestion i did every thing end when i try to go into the game when it loads the red bar to the end it stops and after some time it does a DING sound and it gets stuck. it is an error but i cant see what it seas on the error box becous all i can do is manualy shut the game down and with it the message also closes plisss help.
You can also send the answer to my mail (it woud be recomended if you can) :)

You installed it wrong. Read the manual, follow the guide.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on February 29, 2012, 06:48:38 AM
Quick question to the TLD folks:

Does anyone know if this 1.011 update could cause any stability issues with TLD?  http://forums.taleworlds.com/index.php/topic,158030.0.html (http://forums.taleworlds.com/index.php/topic,158030.0.html).

I ask because I'm in the process of reinstalling the game and prefer to get it right before going through the whole mess multiple times.

Thanks,

FS

Isn't this the same thing Enhanced MnB 1.011 does? I think it is.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: salzi on March 01, 2012, 02:49:31 AM
Hey, I'm sorry for the repost, but I'm still looking for some kind of help regarding how to find the ents as a good faction member. I couldn't find any rumors running around in game. I was hoping the Beorning companion would help (he commented on the mallorns in Lothlorien) but nothing happened when i went into fangorn with him except i started losing a lot of troops after some time. Any advice?

Keep it up with the rumors. It's partially random and it'll give your a message that you've unlocked a special place in Fangorn.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dwarf on March 01, 2012, 03:58:13 AM
Got the location from rumors from the Beornings, the % appears to be very low.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on March 03, 2012, 08:50:36 AM
I got the Entmoot, the Dead Marshes, Mirkwood, Argonath, all from Gondor people. lol
It seems that the Gondor people, noble or soldier, lady or levy, are all very knowledgeable.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Napoli76 on March 03, 2012, 09:41:55 AM
Greetings!

I play this excellent game since its 0.808 version. I truly think that M&B withouth TLD would be almost pointless :-) .

My subject: limiting the siege option for the player is ok, I believe. Sieging a city is an important step in winning and requires lots of resources and risky decisions, so only the faction leader should authorise it. It's ok. The point is: why am I playing Mirkwood and (seems random to me) one day Thranduil wakes up and razes 3 posts in a row (!!!) and then feels that it's ok, and does nothing more for many many days even if Gundabad (for instance) is weak? Ok, could be the elves are not that involved... but then why does Thranduil call me for a campaign, and one second after he cancels everything? It happened thrice and I believe this is a pity for such a nice/realistic game.

As for sieges in general, as a DungeonMaster :-), I could also say: never block players for doing something... just make it a hell of difficulties for them! So ok you want to siege a city? Go ahead. But you shall fail a lot unless you get help from the big guys. So I suggest: make sieges very hard to start by yourself, instead of blocking them. Or block them, but make them more frequent and difficult.

And a question (back to my game): is there a proven bug that makes everything stop in the war? I mean... in the start, it was ok, many factions were trying several sieges.. cities got razed etc... but now, it seems that nothing more happens, save for some lord that gets defeated. Or is it because it's wintertime and wars are reduced?

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Napoli76 on March 03, 2012, 09:50:01 AM
Greetings again from sunny and hot Brazil :-) !

Well, I read there is 3.13 ... but, it updates item_kinds1.txt ... the same file RCM modified...
So, does installing 3.13 remove the benefits of RCM?

If it modifies the same files as RCM, then yes.


OK... so can I safely replace all files except item_kinds1.txt, when installing the 3.13?

Except there's no guarantee that's gonna work at all.

Ok thanks :-)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on March 03, 2012, 10:03:07 PM
The current release (By GetAssista, one of the devs, then further modified by Rene Korda to suit the new version) works perfectly with 3.13.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jastin on March 04, 2012, 12:51:20 AM
Hello,

I am in love with this amazing game. However I ran into a big problem and I cannot continue playing without some assistance. I tried following the tip of saving my game inside a camp scene after my 1st save file got corrupted. But, even with that tip my 2nd save file was corrupted as well at day 25ish. The first save file corrupted after I accepted a kill troll quest on day 27ish. With my 2nd save file I did not accept the troll quest however it crashed still and it appears in the log for some reason: Warning...cant find material troll. My game crashes literally on the first anything i click on after loading.

I read somewhere to try and do something with my MB save folder, however, I cant find the save folder for the life of me. Please, any1 know where to find the folder?

and for curiosity here's my rgl_log:

Starting new log file.
 Module_name =  Days
 Setting Map Min X =  -80.000000
 Setting Map Max X =  60.000000
 Setting Map Min Y =  -260.000000
 Setting Map Max Y =  85.000000
 Num Hints =  12
 Setting Time Multiplier =  0.250000
 Setting Seeing Range Multiplier =  6.500000
 Setting Track Spotting Multiplier =  0.800000
 Setting Blood Multiplier =  2.000000
 Setting player_wounded_treshold =  5.000000
 Setting hero_wounded_treshold =  15.000000
 Setting Skill Prisoner Management Bonus =  5
 Setting Skill Leadership Bonus =  3
 Setting Base Companion Limit =  20
 Setting player_xp_multiplier =  2.000000
 Setting hero_xp_multiplier =  2.000000
 Setting regulars_xp_multiplier =  3.000000
 Setting damage_interrupt_attack_treshold =  3.000000
 Setting armor_soak_factor_against_cut =  0.650000
 Setting armor_soak_factor_against_pierce =  0.350000
 Setting armor_soak_factor_against_blunt =  0.300000
 Setting armor_reduction_factor_against_cut =  1.000000
 Setting armor_reduction_factor_against_pierce =  0.650000
 Setting armor_reduction_factor_against_blunt =  0.650000
 Setting horse_charge_damage_multiplier =  1.000000
 Setting couched_lance_damage_multiplier =  0.600000
 Setting missile_damage_speed_power =  2.000000
 Setting melee_damage_speed_power =  2.000000
 Scan Module Textures =  1
 Scan Module Sounds =  1
 Loading Resource  textures_face_gen
 Loading Module Resource  textures
 Loading Module Resource  materials
 Loading Resource  materials_face_gen
 Loading Resource  uimeshes
 Loading Module Resource  meshes_face_gen
 Loading Resource  helpers
 Loading Module Resource  map_tree_meshes
 Loading Module Resource  map_icon_meshes
 Loading Resource  particle_meshes
 Loading Module Resource  tld_skeletons
 Loading Module Resource  PL_flora_meshes
 Loading Module Resource  PW_grass_meshes
 Loading Module Resource  PW_bush_meshes
 Loading Module Resource  Pw_tree_meshes
 Loading Module Resource  Pw_object_meshes
 Loading Resource  tree_meshes
 Loading Resource  xtree_meshes
 Loading Resource  xtree_meshes_b
 Loading Resource  tree_e_meshes
 Loading Resource  xtree_meshes_c
 Loading Resource  body_meshes
 Loading Resource  object_meshes
 Loading Resource  object_bodies
 Loading Module Resource  tld_item_meshes1
 Loading Resource  food
 Loading Module Resource  beards
 Loading Resource  village_houses
 Loading Resource  village_houses_a
 Loading Module Resource  hair
 Loading Resource  arena
 Loading Resource  castle_a
 Loading Resource  dungeon
 Loading Resource  snowy_houses
 Loading Resource  map_icons_c
 Loading Module Resource  user_interface_b
 Loading Resource  scene_encounter_spot
 Loading Resource  wall_meshes1
 Loading Resource  doors
 Loading Resource  town_houses_b
 Loading Resource  castle_c
 Loading Resource  castle_d
 Loading Resource  castle_f
 Loading Resource  castle_h
 Loading Resource  town_houses_c
 Loading Module Resource  tld_banners1
 Loading Module Resource  map_flags_tld_expanded
 Loading Resource  particles_2
 WARNING: Unable to find material  prt_shd_straw_1
 Loading Module Resource  terrain_borders
 Loading Resource  skyboxes
 Loading Resource  object_b
 Loading Resource  destroy
 Loading Module Resource  vanilla_town_houses
 Loading Module Resource  horses_b
 Loading Resource  ani_horse_mounted
 Loading Resource  horse_skeleton
 Loading Resource  spear
 Loading Resource  custom_banner
 Loading Resource  ani_man_walk
 Loading Resource  ani_death
 Loading Resource  ani_stand_guardsman
 Loading Resource  ani_human_mounted
 Loading Resource  ani_lady_stand
 Loading Resource  ani_poses
 Loading Resource  ani_stand_shopkeeper
 Loading Resource  ani_man_cheer
 Loading Resource  ani_stand_onhorse
 Loading Resource  ani_throw_stone
 Loading Resource  ani_strikes
 Loading Resource  ani_equip_arms
 Loading Resource  ani_run_p
 Loading Resource  uni_strikes3
 Loading Resource  ani_walk_sideways
 Loading Resource  ani_run_sideways
 Loading Resource  uni_jump
 Loading Resource  uni_stances
 Loading Resource  uni_equip
 Loading Resource  uni_strike
 Loading Resource  uni_throws
 Loading Resource  uni_fistswing
 Loading Resource  uni_lord_stand
 Loading Resource  uni_defence
 Loading Resource  uni_sideways
 Loading Module Resource  arnor
 Loading Module Resource  harad
 Loading Module Resource  wargs
 Loading Module Resource  orc_meshes
 Loading Module Resource  uruk_meshes
 Loading Module Resource  uruk_footwear
 Loading Module Resource  orc_shields
 Loading Module Resource  orc_footwear
 Loading Module Resource  orc_helmets
 Loading Module Resource  orc_face_gen_trig
 Loading Module Resource  orc_weapons
 Loading Module Resource  elf_bridge
 Loading Module Resource  gon_tableau_shields
 Loading Module Resource  gondor_ruined_buildings
 Loading Module Resource  khand
 WARNING: Unable to find material  orc_leather
 WARNING: Unable to find material  armours_dunland_b
 WARNING: Unable to find material  rhun_armor_noble1a_texture
 WARNING: Unable to find material  orc_large_rough
 Loading Module Resource  lorien
 Loading Module Resource  mirkwood
 Loading Module Resource  mordor_meshes
 Loading Module Resource  reward_swords
 Loading Module Resource  rhun
 Loading Module Resource  Sibylla_Hairs
 Loading Module Resource  rivendell
 Loading Module Resource  trig_gondor_costumes
 Loading Module Resource  umbar
 Loading Module Resource  gondor
 Loading Module Resource  gondor_helmets
 Loading Module Resource  gon_shields
 Loading Module Resource  boots
 Loading Module Resource  dwarf_meshes
 Loading Module Resource  dwarves
 Loading Module Resource  dale
 Loading Module Resource  map_names
 Loading Module Resource  tld_particles
 Loading Module Resource  tld_horses
 Loading Module Resource  trig_rohan_helms
 Loading Module Resource  tld_face_materials
 Loading Module Resource  tld_animations
 Loading Module Resource  trig_rohan_costumes
 Loading Module Resource  tld_missiles_a
 Loading Module Resource  tld_bows
 Loading Module Resource  rock_props1
 Loading Module Resource  orc_buildings
 Loading Module Resource  moria
 Loading Module Resource  tld_exteriors_isengard
 WARNING: Unable to find material  morannongate
 Loading Module Resource  woodmen
 Loading Module Resource  TLD_map_icons
 Loading Module Resource  TLD_map_icons_places
 Loading Module Resource  tld_exteriors_minas_tirith
 Loading Module Resource  gondor_buildings
 Loading Module Resource  osgiliath_ruins
 Loading Module Resource  gondor_walls_llew
 Loading Module Resource  tld_props_a
 WARNING: Unable to find material  gon_roughstone
 Loading Module Resource  troll
 Loading Module Resource  troll-ent
 Loading Module Resource  gondor_buildings_llew
 Loading Module Resource  gondor_buildings_llew_evil
 Loading Module Resource  rohan_weapons
 Loading Module Resource  dunland
 Loading Module Resource  Harad_Tableau_Shields
 Loading Module Resource  terrain_borders_TLD
 Loading Module Resource  tld_interior_gondor_throne
 Loading Module Resource  pelargir
 Loading Module Resource  gondor_buildings_oct
 Loading Module Resource  tld_objects
 Loading Module Resource  civillian_clothes_trig
 Loading Module Resource  TLD_ui_meshes
 Loading Module Resource  tld_LMhall
 Loading Module Resource  TLD_interiors
 Loading Module Resource  TLD_tents
 Loading Module Resource  town_backgrounds
 Loading Module Resource  rohan_walls
 Loading Module Resource  rohan_edoras
 Loading Module Resource  helms_deep
 Loading Module Resource  tld_creature_oliphant
 Loading Module Resource  esgaroth
 Loading Module Resource  umbar_props
 Loading Module Resource  TLD_thandruil
 Loading Module Resource  argonaths
 Loading Module Resource  tunnels
 Loading Module Resource  galadriel
 Loading Module Resource  lorien_misc
 Loading Module Resource  tld_banners
 Loading Module Resource  khamul
 Loading Module Resource  hobbits
 Loading Module Resource  ballista
 Loading Module Resource  vanilla_meshes
 Loading Music...
 WARNING: Unable to find material  troll.LOD
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_speed_multiplier
 Loading Module...
 Loading item kinds...
 Loading dialogs...
 Loading mission templates...
 Loading party templates...
 Loading Textures...
 Finished Loading Textures...
 Finished All...
 Loading tracks
 load_map_data complete.
 Init_map complete.
 init_meta_mission complete.
 map mesh built.
 get_ideal_sun_color.
 get_ideal_fog_color.
 parties added.
 launch complete.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dwarf on March 04, 2012, 02:11:14 AM
And a question (back to my game): is there a proven bug that makes everything stop in the war? I mean... in the start, it was ok, many factions were trying several sieges.. cities got razed etc... but now, it seems that nothing more happens, save for some lord that gets defeated. Or is it because it's wintertime and wars are reduced?
Look for my post here http://mbx.streetofeyes.com/index.php/topic,2490.540.html (http://mbx.streetofeyes.com/index.php/topic,2490.540.html)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: salzi on March 04, 2012, 07:00:41 AM
Try starting a new game and NEVER saving while moving. always stop, THEN save. fixed my problems and its running around day 320 without problems.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jastin on March 04, 2012, 11:32:06 AM
i did save while i was stopped.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: salzi on March 04, 2012, 05:01:58 PM
Well, in that case I don't know. I should add that i had a crash today, too. But it wasn't the crash i had before, i guess it was a problem with my computer, not the game. But a lot of people had these crashes and for quite a few it seemed to help not to move while saving. I'm not saving that saving while moving instantly kills your game, from what i understood from the posts in this forum is that it can mess up something in the savegame. Crashes might occur almost instantly or some time later.
If that doesn't change anything, try the different hotfixes, 3.12 might have helped with my crash problem, too
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on March 04, 2012, 05:34:06 PM
Hotfixes might help some people, or donkeys. Not saving while moving might help as well, who knows? Stationary people might know? Then again, what do they know about movement?

Not much.

I'm a bit hammered. This is the thread where YOU ask the the questions and WE answer! DO EEEEET! Do it.

Yes.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dwarf on March 04, 2012, 10:18:42 PM
is is the thread where YOU ask the the questions and WE answer! DO EEEEET! Do it.
salzi was helping Jastin, not complaining nor talking to the devs...
I move around all the time when saving, never have the savegame problem, using XP, you guys using Win7?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jastin on March 04, 2012, 10:43:38 PM
i am using windows 7. I have the hotfix 3.13 and it still crashes. I played another game with gondor and this time the save file corrputed at day 20 taking some supplies from Lossanarch to Celembel. Crashed first click outta lossanarch and now that saved game wont even load anymore. Yes i have switched compatibilty to Win7 and yes i have done admin rights.

Is this mod going to have another patch ever? yes

Am i missing out on a hotfix past 3.13?

edit:

and I'm using 32-bit
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dwarf on March 05, 2012, 12:23:53 AM
Not missing out on any patch.
Anyone with the savegame problem using XP? Or is it confined to those 64-bit users?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Triglav on March 05, 2012, 08:31:02 AM
Hotfixes might help some people, or donkeys. Not saving while moving might help as well, who knows? Stationary people might know? Then again, what do they know about movement?

Not much.

I'm a bit hammered. This is the thread where YOU ask the the questions and WE answer! DO EEEEET! Do it.

Yes.

lol

Someone get Merlkir a poster "Don't post on the internets when hammered!" to hang above his computer.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on March 05, 2012, 08:47:04 AM
How amusing, I don't remember posting that. :)

Getting a hammering for not fulfilling noble's request for toy forges, arent we? :lol:
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on March 06, 2012, 12:48:37 PM
I've got a couple questions that I didn't find with search.

1.  Loot.  I'm noticing when I aid allies I get a lot of lot of scraps.  Like 1000-2000 resource points worth at Bargaining 2.  When I fight at the same odds with just my troops I get nothing or next to nothing.  And I'm talking the first few days in battles with under 20 per side.

2.  Dwarf mattocks.  One handed polearms?  Oversight or work around for the screwy way AI troops are armed?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Grothag on March 07, 2012, 01:51:06 PM
Quote
2.  Dwarf mattocks.  One handed polearms?  Oversight or work around for the screwy way AI troops are armed?

Probably a mistake in the weapon flags.

I have a question for the coders as well - is there any other file, except item_modifiers, which modifies the prices of the diff kinds of the equipment conditions? I've searched all the files, but couldn't find anything except this 1, but the changes made in it are not working.....Tried to start a new game after I restart M&B, so it can load all files a new, but to no avail.
Also have you changed the modifiers there, or used "vanilla"M&B ones, as I find it strange to see for ex. Cracked 0.8?

EDIT: Found the problem. It seems the game is reading the file in M&B/Data dir, and not the one in the M&B/Modules/TLD/Data dir.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on March 07, 2012, 05:57:50 PM
I have a question about "oaths of vengeance quests". I completed one and now it says to talk to my own character, how do i do this or is this just a bugged end to the quest? Thanks

a bug, will be fixed in 3.2
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on March 08, 2012, 05:07:27 PM
Thanks :) and the "capture the lord" quest is bugged as well?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on March 08, 2012, 07:46:08 PM
EDIT: Found the problem. It seems the game is reading the file in M&B/Data dir, and not the one in the M&B/Modules/TLD/Data dir.

Thanks.  I'll do a manual install and ditch the Iron Launcher.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on March 08, 2012, 07:53:31 PM
EDIT: Found the problem. It seems the game is reading the file in M&B/Data dir, and not the one in the M&B/Modules/TLD/Data dir.

Thanks.  I'll do a manual install and ditch the Iron Launcher.

This is incorrect, the Iron Launcher copies the item_modifiers.txt as well.
As we have changed the modifiers, it has to work, otherwise the modifiers wouldn't show ingame. Which they do.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: hisuphola on March 08, 2012, 08:20:12 PM
3 questions (and also sorry for posting a new thread a few days ago)

1: Is it possible and ok to edit troops gear or are they hard coded to only use what they are ment to (I know it does not really fit lore, and the obvious meshes that are different would / does not work dwarf armor - on a man etc...)

2: Another troop edit question, is it possible to make some Human and or Elf into females or are they again hard coded or something?

3: Is there a thread or anything that has all the easter Eggs, saw the one thta listed a couple and hinted at a couple, but that is all.


Do not plan to do any of this until next playthrough, but do wish to if posible because it just what I do to all MnB mods I play (I already have the simple troop edit tool, and have used it in other mods) to make the next playthroughs more interesting, and knowing all easter eggs, is just because I kind of hate looking for them in MnB mods, and just want to make sure I get to enjoy everything that was so fantasticly put in the game.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Grothag on March 08, 2012, 10:42:31 PM
EDIT: Found the problem. It seems the game is reading the file in M&B/Data dir, and not the one in the M&B/Modules/TLD/Data dir.

Thanks.  I'll do a manual install and ditch the Iron Launcher.

This is incorrect, the Iron Launcher copies the item_modifiers.txt as well.
As we have changed the modifiers, it has to work, otherwise the modifiers wouldn't show ingame. Which they do.

Orig M&B file(in M&B/Data):
imod_plain Plain_%s 1.0 1.0
imod_cracked Cracked_%s 0.8 1.0
imod_rusty Rusty_%s 0.85 1.0
imod_bent Bent_%s 0.9 0.9
imod_chipped Chipped_%s 0.9 1.0
imod_battered Battered_%s 0.9 1.0
imod_poor Poor_%s 0.8 1
imod_crude Crude_%s 0.95 1
imod_old Old_%s 0.86 1
imod_cheap Cheap_%s 0.9 1
imod_fine Fine_%s 1.5 0.3
imod_well_made Well_Made_%s 2.5 0.5
imod_sharp Sharp_%s 1.6 0.6
imod_balanced Balanced_%s 5 0.2
imod_tempered Tempered_%s 5 0.2
imod_deadly Deadly_%s 8.5 0.3
imod_exquisite Exquisite_%s 14.5 0.3
imod_masterwork Masterwork_%s 10 0.1
imod_heavy Heavy_%s 2 0.3
imod_strong Strong_%s 3 0.2
imod_powerful Powerful_%s 3.2 0.4
imod_tattered Tattered_%s 0.9 1.0
imod_ragged Ragged_%s 0.95 1.0
imod_rough Rough_%s 0.95 1.0
imod_sturdy Sturdy_%s 1.5 0.2
imod_thick Robust_%s 3 0.1
imod_hardened Hardened_%s 4 0.1
imod_reinforced Tough_%s 5 0.07
imod_superb Trophy_%s 2.5 0.05
imod_lordly Lordly_%s 10 0.05
imod_lame Lame_%s 0.8 1.0
imod_swaybacked Swaybacked_%s 0.8 1.0
imod_stubborn Stubborn_%s 0.9 0.5
imod_timid Timid_%s 2 0.1
imod_meek Blood-covered_%s 1.0 0.2
imod_spirited Spirited_%s 6 0.1
imod_champion Champion_%s 10 0.05
imod_fresh Fresh_%s 1.0 1.0
imod_day_old Day-old_%s 1.0 1.0
imod_two_day_old Two_Days-old_%s 0.9 1.0
imod_smelling Smelling_%s 1.0 0.2
imod_rotten Rotten_%s 0.05 1.0
imod_large_bag Large_Bag_of_%s 1.9 0.3

Orig TLD file(in M&B/Modules/TLD/Data)
imod_plain Plain_%s 1.0 1.0
imod_cracked Cracked_%s 0.8 1.0
imod_rusty Rusty_%s 0.85 1.0
imod_bent Bent_%s 0.9 0.9
imod_chipped Chipped_%s 0.9 1.0
imod_battered Battered_%s 0.9 1.0
imod_poor Poor_%s 0.8 1
imod_crude Crude_%s 0.95 1
imod_old Old_%s 0.86 1
imod_cheap Cheap_%s 0.9 1
imod_fine Fine_%s 1.5 0.3
imod_well_made Well_Made_%s 2.5 0.5
imod_sharp Sharp_%s 1.6 0.6
imod_balanced Balanced_%s 5 0.2
imod_tempered Tempered_%s 5 0.2
imod_deadly Deadly_%s 8.5 0.3
imod_exquisite Exquisite_%s 14.5 0.3
imod_masterwork Masterwork_%s 10 0.1
imod_heavy Heavy_%s 2 0.3
imod_strong Strong_%s 3 0.2
imod_powerful Powerful_%s 3.2 0.4
imod_tattered Tattered_%s 0.9 1.0
imod_ragged Ragged_%s 0.95 1.0
imod_rough Rough_%s 0.95 1.0
imod_sturdy Sturdy_%s 1.5 0.2
imod_thick Robust_%s 3 0.1
imod_hardened Hardened_%s 4 0.1
imod_reinforced Tough_%s 5 0.07
imod_superb Trophy_%s 2.5 0.05
imod_lordly Lordly_%s 10 0.05
imod_lame Lame_%s 0.8 1.0
imod_swaybacked Swaybacked_%s 0.8 1.0
imod_stubborn Stubborn_%s 0.9 0.5
imod_timid Timid_%s 2 0.1
imod_meek Blood-covered_%s 1.0 0.2
imod_spirited Spirited_%s 6 0.1
imod_champion Champion_%s 10 0.05
imod_fresh Fresh_%s 1.0 1.0
imod_day_old Day-old_%s 1.0 1.0
imod_two_day_old Two_Days-old_%s 0.9 1.0
imod_smelling Smelling_%s 1.0 0.2
imod_rotten Rotten_%s 0.05 1.0
imod_large_bag Large_Bag_of_%s 1.9 0.3

Using IL too.
There is a file in M&B/Data - item_modifiers.txt_Iron_Launcher_Backup:

imod_plain Plain_%s 1.000000 1.000000
imod_cracked Cracked_%s 0.500000 1.000000
imod_rusty Rusty_%s 0.550000 1.000000
imod_bent Bent_%s 0.650000 1.000000
imod_chipped Chipped_%s 0.720000 1.000000
imod_battered Battered_%s 0.750000 1.000000
imod_poor Poor_%s 0.800000 1.000000
imod_crude Crude_%s 0.830000 1.000000
imod_old Old_%s 0.860000 1.000000
imod_cheap Cheap_%s 0.900000 1.000000
imod_fine Fine_%s 1.900000 0.600000
imod_well_made Well_Made_%s 2.500000 0.500000
imod_sharp Sharp_%s 1.600000 0.600000
imod_balanced Balanced_%s 3.500000 0.500000
imod_tempered Tempered_%s 6.700000 0.400000
imod_deadly Deadly_%s 8.500000 0.300000
imod_exquisite Exquisite_%s 14.500000 0.300000
imod_masterwork Masterwork_%s 17.500000 0.300000
imod_heavy Heavy_%s 1.900000 0.700000
imod_strong Strong_%s 4.900000 0.400000
imod_powerful Powerful_%s 3.200000 0.400000
imod_tattered Tattered_%s 0.500000 1.000000
imod_ragged Ragged_%s 0.700000 1.000000
imod_rough Rough_%s 0.600000 1.000000
imod_sturdy Sturdy_%s 1.700000 0.500000
imod_thick Thick_%s 2.600000 0.350000
imod_hardened Hardened_%s 3.900000 0.300000
imod_reinforced Reinforced_%s 6.500000 0.250000
imod_superb Superb_%s 2.500000 0.250000
imod_lordly Lordly_%s 11.500000 0.250000
imod_lame Lame_%s 0.400000 1.000000
imod_swaybacked Swaybacked_%s 0.600000 1.000000
imod_stubborn Stubborn_%s 0.900000 1.000000
imod_timid Timid_%s 1.800000 1.000000
imod_meek Meek_%s 1.800000 1.000000
imod_spirited Spirited_%s 6.500000 0.600000
imod_champion Champion_%s 14.500000 0.200000
imod_fresh Fresh_%s 1.000000 1.000000
imod_day_old Day-old_%s 1.000000 1.000000
imod_two_day_old Two_Days-old_%s 0.900000 1.000000
imod_smelling Smelling_%s 0.400000 1.000000
imod_rotten Rotten_%s 0.050000 1.000000
imod_large_bag Large_Bag_of_%s 1.900000 0.300000

, but the prices in all my games were always regulated with the above 2(identical)ones. After I changed the 1 in TLD/Data nothing happened - copied the same numbers in the M&B/Data one and everything is OK now.
Probably the stats are only working for those who manualy copied the files and don't use IL.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on March 09, 2012, 04:04:44 AM
Curious. GA will know.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on March 09, 2012, 09:38:59 AM
There are a lot of these like 'Deadly' 'Poor' 'Well Made' which I have seen in item editor, but never in-game, vanilla or TLD.
The engine seems to be hiding something? lol

Where are the 'buff/debuff' of these item modifiers, may I ask also?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: hisuphola on March 09, 2012, 03:19:51 PM
forgot to ask 1 other question,
Isengard (and all the evils) do have supply "wagons" right?? --> got a mission to take down 3 isengard ones, but after a very short while of looking (Isengard is dominating Rohan and has superior numbers which makes sense and is cool, but makes raiding them nearly impossible lol) any who I did the Ctrl T to see everything waited a few days and never saw anything with the word supply or that particulary looked like one..

I assume they do as even they need them, and have read posts that said something about them, but unrelated and barely said anything.
Title: faction strengths?
Post by: the_scotsman on March 09, 2012, 08:00:51 PM
First of all, let me say I think this mod is fantastic, and I can't imagine playing M&B without it. I did have one question that I was hesitant to ask about at first, but after taking a few steps to verify I think I may be doing something wrong.

The mod runs fine for me, without hardly any crashes except during huge battles, but mechanics-wise something seems off about faction strengths. I never seem to be able to coax the strength of a faction down below ~2500, despite aggressively camping and destroying every party and general who pops up. For instance, I camped around Beornings for about sixty days, they started around 2500 and they ended there, despite whacking both generals repeatedly and beating every woodsmen scout party to leave their cities. I decided to test this issue with cheats in a new game, and used truesight to find and defeat every party in gondor and rohan for a while, and again they hovered around 2500. The AI besieged Cair Andros and the three minor Rohan villages but they wouldn't attack anything else, and I've read on here that they're only attacked when the strength goes below 2000.

My question is, am I doing something wrong? Does it just take patience? Waiting seems to make the faction strength rise, it seems to regenerate over time, and the only thing I've read on here about how to drop it is grinding parties away, which I'm doing.

I realize this is probably an issue you guys are working on, and I don't want to seem demanding or anything, but it sounds like people have managed to drop factions down close to zero from what I've read. Do I have to use some kind of console command to do that in this version?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dwarf on March 09, 2012, 08:09:15 PM
^ You might be playing the older version which has faster strength regen. How much do they regen per day if there is no combat?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: the_scotsman on March 09, 2012, 11:12:53 PM
I'm not sure exactly how much, but I am playing the game on version 3.1. I have not installed the most recent hotfix but I'm going to do that now, though I don't think it does anything regarding faction strength.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Grothag on March 11, 2012, 03:28:51 AM
Are the Olog-hai trolls included in the game?
They're in the troops file, but not in the parties or anywhere else and I haven't seen 1 at all.....
Title: oath of vengeance
Post by: Vooodooo on March 11, 2012, 11:22:36 AM
How to fully finish the quest? I have completed the quest and the system also reminded me so. But on the quest list the mission is still there, it says I have to talk to myself to get the reward...
BTW, what is the reward? Just the trait "oath keeper"?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Inarius on March 12, 2012, 10:38:09 AM
Same problem as Vooodooo, everyday i have the "quest finished" message, but I can't finish it as I can't speak to myself
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on March 13, 2012, 02:02:39 PM
I'm getting the same problem as the_scottsman with enemy nation levels staying up high consistently despitre repeatedly thrashing a faction. I have the latest hotfix/patches and I'm a bit of a loss as what to do. There aren't any supply trains to raid and only 3 or 4 armies left. What can i do?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on March 13, 2012, 09:45:09 PM
Hi forum!

I'm getting crashes while defending a siege at Cair Andros as Gondor. So I did a quick search and found that I should either turn off ragdolls or lower my battle size. Currently my battle size is already capped at 100, that's half of the default size right?

Anyway I'm gonna try some more options and so some more research. But if anyone can help I'd really appreciate it. Thanks!

P.S. I'm playing 3.13, manually installed all files, using Steam, and the "improved animations" submod. I don't think any of these caused the crash, but the info is here just in case.

EDIT: Okay I turned off ragdolls and the battle progressed. For a while anyway until I got a new error. This time Runtime C++ library or something said the program was asked to terminate in an unusual way. So I did more research lol and found this: http://mbx.streetofeyes.com/index.php?topic=2535.0

Which says the solution is this: "(warning: This option is only for skilled computer users!!) - If you have Win7 and enhanced version (M&B.exe 2.0Mb in size) try set it as "Large Address Aware". E.g. by using CFF explorer to edit exe under 'File Header>Characteristics>click here> and check "app can handle >2gb address space", (hat tip Barf)"

I have Win7 and Nvidia, so this seems like it'll work for me. Now I'm no computer pro but the thread seems to suggest this is the fix. So can someone tell me how to do this? Thanks again.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Grothag on March 13, 2012, 11:54:32 PM
http://mbx.streetofeyes.com/index.php/topic,2520.0.html (http://mbx.streetofeyes.com/index.php/topic,2520.0.html)

Look in this thread and download 1 of the suggesed programs, I'm using Large Address Aware, then install it and add M&B.exe and Iron Launcher.exe( if you're using it) in the program.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on March 14, 2012, 12:06:37 AM
Make sure you have more than 2 GB RAM, otherwise it's pointless.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Induriel on March 14, 2012, 09:29:02 AM
http://mbx.streetofeyes.com/index.php/topic,2520.0.html (http://mbx.streetofeyes.com/index.php/topic,2520.0.html)

Look in this thread and download 1 of the suggesed programs, I'm using Large Address Aware, then install it and add M&B.exe and Iron Launcher.exe( if you're using it) in the program.
Select an Executable = Mount and Blade.exe
-> Enable more than 2 GB Ram.

Right?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on March 14, 2012, 11:54:32 AM
Does anyone know how to place troops in edit mode? I think vota_dc spoke something about testing elf vs. dwarf, how did he do it?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: kaplar on March 15, 2012, 11:25:21 AM
Hey everyone, just thought I'd say fantastic mod. Been waiting on it forever, and now I'm enjoying it immensely.
I've been having a small problem though, my game constantly crashes when my battle sizer is set to over 400. Every time I'd set it under 200 it would work fine. Usually I would think it is a problem with my rig yet in warband I can play with over 500+ units with no issues, with that in mind I am attempting to find out the source of the problem.

I wanted to ask whether or not patch 3.13 would help with this issue, due to the overload in memory with the music? If so, is it possible for someone to upload it onto a different mirror other than gamefront. For some reason the gamefront link refuses to download, I'm guessing it might be my area or something. In any case I would consider it a huge favor if someone could do this.

Also, sorry if this has been already asked and answered.
Thanks.

Regards,
Kap

Be glad for this battle size. Quite frankly, what your rig can do in Warband doesn't matter. While TLD is super optimized, the MnB engine simply isn't built for battle sizes like that. So, no, 3.13 won't help with that. It might help with performance overall, or prevent some random music induced crashes, yes. You can download it from our ModDB site.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Wowwars on March 16, 2012, 04:17:00 PM
Where are the Saves located in TLD? got a corrupt thinking of trying to do one of your tips.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on March 17, 2012, 10:06:43 AM
Could someone shed a little light on healing serious wounds for the player and companions?  Do they heal over time or are they permanent?  Any skills help?  IIRC in the .808 version had healers in the capitals, are they gone?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on March 17, 2012, 11:05:57 PM
@Wowwars
The save records are inside your system 'Documents' folder.
There's the 'Mount&Blade Savegames'.
All the saves are inside the different Modules folder respectively- 'TLD' for 'TLD' obviously. lol

@LCJr
It seems it's rather random; putting your people back to 100% seems to have some effect(at least for me?)
Maybe the Healing skill would help?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: hisuphola on March 18, 2012, 12:30:36 PM
Could someone shed a little light on healing serious wounds for the player and companions?  Do they heal over time or are they permanent?  Any skills help?  IIRC in the .808 version had healers in the capitals, are they gone?

They heal over time, and forget what it called but ya 1 of them does make them heal faster. I am sure by now if you kept playing though you noticed that though as it can easily only take a day for a wound to heal.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on March 18, 2012, 05:12:00 PM
How can I minimize the battle feedback text?

I mean things like:

Large Orc of Mordor was killed by Archer of the Tower Guard...
repeat
repeat
repeat
...

I still want the text so I can know how the battle is going, but I don't want it taking up half my screen. There are some LONG names out there! So is there a way I can shrink these texts?

Thanks.

Not as far as I know. Just turn it off ;)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on March 19, 2012, 02:19:14 AM
I still want the text so I can know how the battle is going, but I don't want it taking up half my screen.

Use the Backspace menu, it provides more then enough info.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on March 19, 2012, 05:46:07 AM
What's the highest tier for Citadel Guard Armor? I think it's the Citadel Knight reward for Gondor, costs 25 influence. I'm level 32, but it still only shows up as "Tough." If I keep leveling will that eventually become "Lordly?"

Also higher tier items are so rare, am I still considered too low level for them? If so, what level do I need to be to start seeing "Lordly" gear? Gosh leveling is a grind, but it's fun because the rewards are worth it!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on March 20, 2012, 06:36:36 AM
I think the Armour will be given to you once only.
And is the modifier related to your level?

I got Lordly chainmail 'gloves' (can't remember the name lol) and a (Lighter) Dol Amroth Warhorse.
The others are Robust or just mundane.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bearlyfunctional on March 20, 2012, 03:59:22 PM
Lordly is the highest tier for all of them and as far as I can tell they just appear randomly ALTHOUGH some are given as gifts, e.g. the Lordly Rohan Armor that you can receive once you reach the 8th rank for Rohan. Masterwork is the equivalent for weapons like Bows, Arrows, Swords, etc.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on March 20, 2012, 04:48:19 PM
Ahh I see, so there rewards are fixed then. Well I might as well spend my 90 influence! I was saving up hoping if I leveled high enough I'd get the Lordly version. I blame my min-maxing tendencies... unless there are better armor out there, I'll just have to find out :)

P.S. how difficult/dishonorable would it be for me to edit the reward myself to make it lordly. Even if it's no stat improvement, just the modifier will make me feel braver, more competent, and thus I'll be more fearless in battle!
Title: Death of Lords
Post by: ChavKilla on March 20, 2012, 04:52:26 PM
What are players experiences with regard to the enemy lords permanently dying?

Im playing as Rohan and have beaten back Isengard to the point where their capital is the only remaining town, and have beaten each Lord numerous times. I am yet to see one of them die. I have heard of 3 'friendly' lords dying but no evil.

Also whenever I defeat a Dunland lord I get a red script error, it doesn't crash the game, but seems to be a bug nonetheless. Im playing on 3.1.

Really interested in peoples experiences with enemy lords dying though.
Title: Re: Death of Lords
Post by: Talinn on March 20, 2012, 05:13:30 PM
I've seen up to four lords of each side killed at times while playing either side, so it's pretty random.
It's nice to have one of your own side bumped off to get the 'Oathkeeper' trait.

I haven't gotten any other traits as yet either due to despoiling (as an evil character of course) graves or had an opportunity to pray at a pyre.
Neither have I killed a lord myself, though I've beaten several up to 10-12 times each.

Again, it's pretty random.
Title: Re: Death of Lords
Post by: ghanburighan on March 20, 2012, 05:19:23 PM
In my game playing as Gondor (day 368), 4 good lords have died (alas!) and 2 evil lords.
It is actually a good thing at this point that the lords rarely die, because without them respawning it would be impossible to get a faction's strength low enough to crush it.

I used to get script errors too, but not since I am using the latest version.

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bearlyfunctional on March 20, 2012, 08:01:20 PM
I could be wrong, but I believe the Rivendell Decorated Armor is the best in this game and you get it by being Rank 9 with Imladris. See the Faction rewards thread.
Title: Re: Death of Lords
Post by: bearlyfunctional on March 20, 2012, 08:05:29 PM
In my current game 2 gondor, one rohan, one Moria, and one Dol Guldur have died. I believe it's generally biased so that good generals in the south die more because they lose so many battles. I don't think it's intentional, just a by product of them getting hit hard in the first part of the game.
Title: Re: Death of Lords
Post by: Dwarf on March 20, 2012, 08:58:38 PM
More lords = easier to reduce faction.
Less lords attacking = harder to siege.
Title: Re: Death of Lords
Post by: ChavKilla on March 21, 2012, 04:16:40 AM
Good points all, think I'm just after the satisfaction of killing an enemy lord.

I'm now going to be a noob and ask how to get to the latest version? Do you mean the hotfix? I did install it but it crashed my savegame so I had to revert back to 3.1.
Title: Re: Death of Lords
Post by: ghanburighan on March 21, 2012, 09:28:46 AM
Yeah I don't think the hotfixes are savegame-compatible. Anyway, the script errors are not game-breaking
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Wolf4141 on March 21, 2012, 11:38:58 PM
Hello.  I know this is probably in some kind of documentation but I couldn't find it in the readme or this faq thread.  How exactly do I build up an army?  Do I just go to each city's barracks and ask if theres anyone available for a dangerous mission?  I'm not sure because they seem more temporary that way.  I know its a noob question, but thats because I just started :)

And small offtopic question.  How long does the verification limit last?  I really suck at reading those :p
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ettore53 on March 22, 2012, 04:34:07 AM
Can you tell us  if oathkeeper quest is ok with 3.13   or repair is in next patch?

I think it's fixed in SVN. Not in 3.13 iirc.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on March 22, 2012, 09:33:12 AM
Hello.  I know this is probably in some kind of documentation but I couldn't find it in the readme or this faq thread.  How exactly do I build up an army?  Do I just go to each city's barracks and ask if theres anyone available for a dangerous mission?  I'm not sure because they seem more temporary that way.  I know its a noob question, but thats because I just started :)

Yes, the city barracks is the equivalent of recruiting from villages in Native.

Main difference from Native is that you have resource points with each faction and troop upkeep comes out of their respective faction's RP.  So if you're playing Gondor don't go and recruit a bunch of Rohan soldiers if you haven't built up your Rohan bank account.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Wolf4141 on March 22, 2012, 12:09:26 PM
Hello.  I know this is probably in some kind of documentation but I couldn't find it in the readme or this faq thread.  How exactly do I build up an army?  Do I just go to each city's barracks and ask if theres anyone available for a dangerous mission?  I'm not sure because they seem more temporary that way.  I know its a noob question, but thats because I just started :)

Yes, the city barracks is the equivalent of recruiting from villages in Native.

Main difference from Native is that you have resource points with each faction and troop upkeep comes out of their respective faction's RP.  So if you're playing Gondor don't go and recruit a bunch of Rohan soldiers if you haven't built up your Rohan bank account.
Yea, I saw that in the readme and I'm getting the hand of the mod.  Thanks :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on March 22, 2012, 03:42:40 PM
I've got a couple questions on faction strength and strategy.

Probably a spoiler but how is faction strength calculated?  Is it just raw manpower(and I assume holdings) or does troop level figure into it?  For example if I get a bunch of recruits, train them up and then hand them off to a garrison am I increasing my factions strength or just wasting my time?

Currently I'm playing around with Gondor and had the bright idea of doing not much else besides reinforcing Cair Andros.  I've currently got the garrison above 500 but now I'm wondering if I'm doing any good or just making things worse.  I assume no matter what I do Cair Andros will eventually fall so am I making things worse by packing all those troops in there?

 
Title: Chasing down straggler horsemen/wargs
Post by: essendoubleop on March 22, 2012, 05:26:54 PM
I'm getting frustrated with having to chase down the final horseman or lone Warg all over the map to end the battle, which ends up taking twice as long as the actual battle.  Is there a fix for this?  Maybe letting the CPU automatically finish the battle for me so I won't have to spend most of my time chasing the last guy down.
Title: Re: Death of Lords
Post by: Wowwars on March 22, 2012, 05:32:48 PM
I had like 19 evil lords die and 18 good lords die all around gondor front.... such a dangerous front for many good and evil.
Title: Re: Chasing down straggler horsemen/wargs
Post by: ghanburighan on March 22, 2012, 05:52:16 PM
To kill a final horseman, you can use the cheat ctrl-f4 (ctrl-alt-f4 for multiple riders). Wargs are not killable in this way, as their riders are invulnerable. However, if there are only wargs remaining, you can retreat from battle, then fight the remaining 0 enemies and be victorious.
Title: Re: Chasing down straggler horsemen/wargs
Post by: Wowwars on March 22, 2012, 08:09:03 PM
nice tip now i can do this alot faster.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: ghanburighan on March 23, 2012, 02:38:32 AM
I've got a couple questions on faction strength and strategy.

Probably a spoiler but how is faction strength calculated?  Is it just raw manpower(and I assume holdings) or does troop level figure into it?  For example if I get a bunch of recruits, train them up and then hand them off to a garrison am I increasing my factions strength or just wasting my time?

Currently I'm playing around with Gondor and had the bright idea of doing not much else besides reinforcing Cair Andros.  I've currently got the garrison above 500 but now I'm wondering if I'm doing any good or just making things worse.  I assume no matter what I do Cair Andros will eventually fall so am I making things worse by packing all those troops in there?

I don't think the number and quality of troops has anything to do with faction strength. Rather, it is faction strength that determines the chance of parties spawning. For example, after a battle, the losing faction loses strength points, the victor gains some points. This is of course despite the fact that a battle will never increase the number of soldiers a faction has.
Apart from winning/losing battles, there is a (I think) constant recovery rate, that increases faction strength by 5 every day or so. A large garrison at Cair Andros will help it withstand the enemy, and this gives you an opportunity to hurt the enemy. Ultimately you have to focus on defeating enemy parties, preferably by helping allies. Don't trust that your faction will do the work for you, the war system is currently somewhat flawed. In my game both Gondor and Mordor are unmatched (9000+) and this is not changing.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on March 23, 2012, 11:33:37 PM
Can someone teach me how to edit quest rewards?

I know this is really really specific, but I really want to change my "Tough Gondor Tower Knight Armor" to "Lordly."

I'm such a fan of Gondor, and this is their best armor reward. I've played 144 days and leveled to 35, so I doubt it's going to change if I play more a delay the reward. Mainly I just wanna change the word Tough to Lordly haha... maybe I'll up the value to 50/20.

Can someone help?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Grothag on March 24, 2012, 10:18:18 AM
You can't make items with certain modifiers, it's random. You can only make them, that there is a chance to find 1. Ex. you have an item Gondor Tower Knight Armor and it has a chance to be Tough, Sturdy or Lordly. You can't make it to be Lordly, all you can do is, to remove the Tough and Sturdy ones and leave only Lordly. Also you can increase the chance to appear as such.
For this you need to modify 2 files - item_kinds1.txt where you need to find the armour and leave only the Lordly factor(easiest to do with some editor - just google it) and item_modifiers where you can set how often Lordly will appear in game, but this will affect all items.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on March 24, 2012, 12:15:40 PM


I don't think the number and quality of troops has anything to do with faction strength. Rather, it is faction strength that determines the chance of parties spawning. For example, after a battle, the losing faction loses strength points, the victor gains some points. This is of course despite the fact that a battle will never increase the number of soldiers a faction has.
Apart from winning/losing battles, there is a (I think) constant recovery rate, that increases faction strength by 5 every day or so. A large garrison at Cair Andros will help it withstand the enemy, and this gives you an opportunity to hurt the enemy. Ultimately you have to focus on defeating enemy parties, preferably by helping allies. Don't trust that your faction will do the work for you, the war system is currently somewhat flawed. In my game both Gondor and Mordor are unmatched (9000+) and this is not changing.

My strategy may have actually worked but I wouldn't say for sure based on one example.  Cair Andros has withstood 5 or 6 sieges two of which ended in assaults.  The assaults looked like they put a dent in Mordor's strength and I noticed by the third seige several Mordor hosts were below 100 soldiers.  Mordor never reached Unmatched and now on day 101 Gondor is at 6000+ and climbing and Mordor is at 4100 and falling.  Prince Imahrail(sp?) and three other lords are patrolling force around West Osigallith and we've just finished a second round of trashing the Mordor hosts.  Umbar is weakened but there's still Khand and Harad to deal with.

edit> There may be a population cap on strongholds.  At one point I had Cair Andros at over 720 men and when I returned a few days later it was down to 680.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on March 24, 2012, 01:56:10 PM
You can't make items with certain modifiers, it's random. You can only make them, that there is a chance to find 1. Ex. you have an item Gondor Tower Knight Armor and it has a chance to be Tough, Sturdy or Lordly. You can't make it to be Lordly, all you can do is, to remove the Tough and Sturdy ones and leave only Lordly. Also you can increase the chance to appear as such.
For this you need to modify 2 files - item_kinds1.txt where you need to find the armour and leave only the Lordly factor(easiest to do with some editor - just google it) and item_modifiers where you can set how often Lordly will appear in game, but this will affect all items.

Sorry if I didn't specify, but this is a faction reward. Requires you be a Citadel Knight in rank, and costs 25 influence points from Gondor. When I looked in item_kinds1.txt I did find the entry itm_gon_tower_knight; but in this line there was no entry dealing with the modifier. Here's the full line:

"itm_gon_tower_knight Gondor_Tower_Knight_Armor Gondor_Tower_Knight_Armor 1  gon_tower_knight 0  16777229 0 5000 704643072 25.000000 100 0 45 15 0 0 0 0 0 0 0 0
0"

I'm assuming the 45 15 are the actual armor values, and the quest reward, which offers the "Tough" version, has stats 49 19. But the quest reward offers only the tough version, so where can I change that?

Thanks again!

Title: Moria's Book?
Post by: Fallingar on March 25, 2012, 01:17:39 PM
So I've went through all the relevant topics I could find, and din't find anything at all on this. Is there a use for the "Book of Marzambul" inventory item?
Title: Re: Moria's Book?
Post by: Pingpong on March 25, 2012, 01:23:29 PM
Just giving to factions, at least that's my experience.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: infractor10 on March 27, 2012, 08:16:45 PM
Hello, i want to know how can i recover a reward item cuz i ask for it to king theoden but i had my invetory full so it didnt appear.
any ideas¿?

PD: sry for my english >.<
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: montyjj on March 28, 2012, 04:56:41 AM
hello. im sorry if my question is stupid, but i couldnt find the answer anywhere. its just that i noticed all of a sudden that my weapon proficiencies all went down like, twenty points. is there some explanation to this? or is it a bug?
thanks for the answer..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dwarf on March 28, 2012, 05:53:57 AM
^ Humans get skill penalty at night, orcs get the opposite.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: aguds on March 28, 2012, 09:46:17 AM
Will there be a patch addressing the corrupted savegame issues? I can't really play if it becomes corrupted at random times, as I really enjoy it and want to indulge myself for many hours on many different chars. Can't really do that now.

Twice so far it has taken so many hours of trading-routes and battles from me.
Renaming a savegame to fix it? You must be having a laugh.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on March 28, 2012, 06:48:53 PM
Hi so i am having trouble with the game crasshing whenever i view quests, i had a quest to kill some trolls but i had buffed all the patrols and scouting partys and as soon as i took it they must have killed the trolls, and i got "Quest cancelled" but it continues to stay there and whenever i click on a different quest the game crashs   :-[
the quest was from elfhelm and i have since taken other quests from him and completed them but the kill troll quest remains
is there a way to delete quests from saved game files? otherwise it is really difficult to take new quests if i cant see what im doing, ive resorted to writing them on paper haha
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: montyjj on March 29, 2012, 12:21:41 AM
hello. another stupid question :] i havent found a weapon list anywhere, and i dont even actually want to know all the weapons in the mod. just wanted to ask if there is some good, long, two-handed only weapon for rohirrim. so far i found just weapons that can be even one-handed (which gives them no reason to be wielded without a shield), or two-handed which are unusable while mounted.
is there some good two-handed choice for a rider, or did i spent my points in vein? :]
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on March 29, 2012, 04:41:37 AM
@Montyjj
Even the big two-handed weapons in vanilla works like that.
They can 'used' singlehanded, which is an animation problem(it would be very awkward when you are on a horse and swing the weapon with both of your hand, wouldn't it?).

And the half-and-a-half weapons work as two-handed when you leave out the shield.
They're much more powerful without a shield, which you can easily compare.

And I'm not so sure if there is some 'two-handed only' weapons (big axes maybe?) as the team said the mod is solely based on Tolkien's view and work.

And the point may come useful when you suddenly find yourself surrounded with a dead horse. :)
---
Ehhh....
I may be a bit off topic.
But well, just take those 'one-handed/two-handed' ones and don't use the shield.
It will work exactly like a two-handed one, while being less powerful and shorter, however faster and lighter.
It also use your two-handed skills, and work better two-handed actually.
(Using a shield with such long weapon is actually a liability.)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on March 31, 2012, 11:28:35 PM
A few random questions about troops, items, groups, and lords:

1) For Gondor, what does Ithilien Rangers do that Citadel Archers can't do better? Like should I ever get Rangers? They seem outclassed at every skill, at least where archery is concerned.

2) I also noticed after researching the troop tree that the above archers are only using 3 items slots: one sword, one bow, and one pack of arrows. Since they are professional archers after all, I was wondering if someone can tell me how to edit their last empty item slot to put in another pack of arrows.

3) Is there anyway to reassign or assign new groups like in warband? I have two dedicated groups of cavalry: one heavy lancer corps for shock, and another horse archer corps for skirmishing. Unfortunately I can't maneuver them effectively on the battlefield since they are always grouped together, so it really diminishes my tactical effectiveness.

4) I know I can spend influence to get lords to do stuff. But I'm very low on influence, and I'm saving up for nice rewards. I've almost razed every enemy encampment in the southern theater. All that still stands are the Haradrim Camp, Morannon, and Barad Dur. Imrahil is not doing his job, despite both Mordor and Harad being weakened, and gondor at max 9950. There are always like 5 full stack Gondor lords patrolling around Dol Amroth and no one ever thinks to take the fight to the enemy. Rohan is falling to Isengard and I have to leave to help them soon or they'll be dead... Will these lazy bum gondor lords ever be proactive or will I have to spend my hard earned 50 influence to get them to attack one settlement...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on April 01, 2012, 06:20:53 AM
A few random questions about troops, items, groups, and lords:

1) For Gondor, what does Ithilien Rangers do that Citadel Archers can't do better? Like should I ever get Rangers? They seem outclassed at every skill, at least where archery is concerned.

2) I also noticed after researching the troop tree that the above archers are only using 3 items slots: one sword, one bow, and one pack of arrows. Since they are professional archers after all, I was wondering if someone can tell me how to edit their last empty item slot to put in another pack of arrows.

3) Is there anyway to reassign or assign new groups like in warband? I have two dedicated groups of cavalry: one heavy lancer corps for shock, and another horse archer corps for skirmishing. Unfortunately I can't maneuver them effectively on the battlefield since they are always grouped together, so it really diminishes my tactical effectiveness.

4) I know I can spend influence to get lords to do stuff. But I'm very low on influence, and I'm saving up for nice rewards. I've almost razed every enemy encampment in the southern theater. All that still stands are the Haradrim Camp, Morannon, and Barad Dur. Imrahil is not doing his job, despite both Mordor and Harad being weakened, and gondor at max 9950. There are always like 5 full stack Gondor lords patrolling around Dol Amroth and no one ever thinks to take the fight to the enemy. Rohan is falling to Isengard and I have to leave to help them soon or they'll be dead... Will these lazy bum gondor lords ever be proactive or will I have to spend my hard earned 50 influence to get them to attack one settlement...
1) Rule of Cool. Maybe they do nothing at all. But they are awesome.  :D
2) Impossible due to the troop system.
3) Maybe possible, but I don't know any way. Maybe some modders can sort this out?
4) Spending influence don't make a lot of differences...... The thing you can do is probably wait.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Carthean on April 01, 2012, 06:56:06 PM
I once managed to grind Isengard down to weakened, but Rohan didn't do anything. I happened to have 50 influence and rank 9 by that point, so I moseyed on over to Theoden and clicked the War Council option. He was receptive, and then my character says, "Nevermind, I trust your judgment".  :-\
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on April 02, 2012, 04:08:05 AM
1) For Gondor, what does Ithilien Rangers do that Citadel Archers can't do better? Like should I ever get Rangers? They seem outclassed at every skill, at least where archery is concerned.

They are faster and have a weaker armor. All Gondor fiefdom troops are weaker, even famous Dol Amroth knights. In the next patch there will be a rule where fiefdom troops are cheaper with the exception of Swan Knight and Ranger line that are improved.

Ranger of Ithilien (tier 4) athletics raised from 5 to 6, archery raised from 170 to 200
Veteran Ranger of Ithilien (tier 5) athletics raised from 5 to 7, wp raised from 200 to 250
Master Ranger of Ithilien (tier 6) athletics raised from 6 to 8, power draw from 4 to 5, wp melee from 300 to 320, archery from 300 to 380
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: GondorKnight on April 02, 2012, 04:24:20 AM
So actually currently the Citadel Knights are better than the Swan Knights?
The troops aren't really consistent..... are they?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on April 02, 2012, 07:01:24 AM
So actually currently the Citadel Knights are better than the Swan Knights?
The troops aren't really consistent..... are they?

Currently they're very close.  Skills and level are the same. Swan Knight has 4 Ironflesh, 7 Power Strike and the Citadel Knight has 6 in both.   Gondor has better armored warhorses but Dol Amroth  warhorses have a better charge.  Dol Amroth also gets warhorses a tier before Gondor at Knight.  And obviously Dol Amroth recruits are a lot easier to come by than Gondor Noblemen.

Speaking of troops:)  Why does King Theoden have an axe?  I was expecting spear, sword and golden shield.  Also is it intentional Brego Guards don't have a shield?

     
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Temair on April 02, 2012, 11:51:39 AM
Is there going to be another new patch coming out after 3.13?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rakshash on April 03, 2012, 09:02:25 AM
i can`t figure out some things:
- most of the time i can`t eat prisoners as an orc, just sometimes there`s the dialog, what does this depend on?
- same thing with giving troops to a general. is there some limit? time or amount of troops?
couldn`t detect a scheme.
i would be glad get some info on that, thx
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on April 03, 2012, 01:47:24 PM
- same thing with giving troops to a general. is there some limit? time or amount of troops?

I believe there's a limit to the number of troops they can have.  Leaders ~240-250, generals ~130-140.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on April 03, 2012, 02:06:56 PM
Not at all trying to be annoying but is there any news on the next big patch? I'm just curious not trying to be impatient as I'll wait years if need be haha just really excited for it and wondered what the devs have been up to.
Title: I can't do anything!
Post by: nerdylittlemidgetkid on April 05, 2012, 03:34:16 AM
I downloaded TLD 3.1 and it said something about it being unable to verify. Anway, it reluctantly let me click 'run anyway.' I tried to run it but it said it could not load some texture, so I looked in the manual and tried iron launcher. Same Problem. So I copied and pasted the files instead, but after about half an hour of looking I couldn't find any file with .exe or a second .xml. So, (don't kill me for this) I did what I could and then used Iron Launcher and lo! (as Tolikeen would write) it worked! However, I played a game for a bit, and then all of a sudden the game stopped working. No big deal. I went back into the game, tried to click somewhere and the game crashed again. Eventually I just started a new game. Now it's happened again! I can't do anything without the game crashing. Is this because I didn't copy those files and if so did those files even download? Or is there another reason? Please Help!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 05, 2012, 08:06:02 AM
Quick question:

Does anyone know if the recruitment mod works with 3.13 (i.e. the new update)?  I would like to recruit compagnions for a much better price than the current system.

If the recruitment change does not work, does anyone know of the coding change I could make?

Thanks,

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 05, 2012, 08:50:17 AM
Should work fine.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 05, 2012, 09:23:07 AM
Should work fine.

Rene,

Would you suggest to copy and paste the 2 files (per suggestion of the link) even if the mod was made for 3.12 (i.e. did you do it)?

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 05, 2012, 10:34:19 AM
Well, I certainly am using it:) Why don't you test it - copy-paste the files, then start a new game in, say, Isengard, cheat yourself a thousand RPs in the inventory screen (Ctrl+X) and use them to hire Durgash. If it works fine, go on using the submod. Also, check the issue GA wrote about here - http://mbx.streetofeyes.com/index.php/topic,2465.msg62323.html#msg62323
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on April 05, 2012, 12:57:06 PM
A quick question, I've whittled isengard down to 900-1000 points of strength. Rohan is massive and refuses to attack isengard or anything else. Also when i tried to talk to the king with 50 influence points, it wouldn't let me do anything other then click "yes whatever you say".
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 05, 2012, 01:39:50 PM
Try grinding their strength down and talk to Theoden from time to time, to see if he can be persuaded to siege. You don't have much choice anyway, frankly.

The devs said they'll look into alleviating the grind issue in the next patch. Also, you might want to try out this submod - http://mbx.streetofeyes.com/index.php/topic,2740.0.html - when, and if, it's released.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on April 05, 2012, 01:53:10 PM
Ok, I'll keep grinding them down to 900 (at which point the parties quit leaving isengard). And I'll keep talking to theoden. Thanks
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: nerdylittlemidgetkid on April 05, 2012, 05:06:29 PM
I've been playing for about 80 days, and now every time I try to go somewhere or click something the game crashes. btw Ironlauncher didn't work at first, so I copied and pasted the files. However, I couldn't find any files with .exe at the end of it. So I did what I could and then Ironlauncher and it worked. Is my problem because of this, or is it some known bug?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Vëon on April 05, 2012, 06:04:35 PM
I have a quick question, is it possible to get one of those Elf Lord Tiaras?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 06, 2012, 12:11:58 PM
Dear all,

What does the message "unable to restore vertex buffer" mean and consequently a CTD happens (i.e. do I need to tone down my graphics or does that indicate something else?).

FS

P.S. Running 3.13+ recruitment mod.

It doesn't mean anything specific. Could be a lot of things actually. Lack of RAM, lack of GPU's memory, could be sounds overloading the CPU without a proper sound card, could be something else. If you've tried everything from the Optimization thread, we can't really give any more advice.
Title: Companions won't join me
Post by: Freemanz on April 06, 2012, 02:43:16 PM
Hello, I'm looking for hiring Galmyne but I can't seem to figure how.
At first she would say to me that my rank was too low, and that I needed to have a rank of 4 with Rohan.
When I've reached this rank I've tried again, and this time the dialog went well until the end, where she told me some story about her needed to mend the wounded.
I'm now rank 7 with Rohan and she still refusing to join me, maybe I've missed something, could you help me please ?
(Same problem with the beorning's companion who has his uncle to help)

P.S : Sorry for the English, it's not my native language.
Title: Re: Companions won't join me
Post by: Ettore53 on April 07, 2012, 12:50:53 AM
When someone asks something  that is already asked  dozens of times  often   usual reply is:  read  old messages or manual .....
However .....
This version.    of TLD  asks lot of unfluence points to join companions and this is not balanced also because  there are bugs in  IP acquisituion engine. So alone solution, until ]next version, is submod that let you  to join companions throught Resorce Points. [ seek under "Important threads collection ( including submods)]"
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on April 07, 2012, 02:09:41 PM
What's the max rank I can achieve with a faction ie lvl 50?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on April 08, 2012, 03:13:43 AM
Where are my saves? I'm trying to edit my companions so their skills aren't distributed so widely. I guess a better question is where are the files associated with my current save that store my companions' level, attribute, skills, and weapon proficiencies?

I figure this is okay since I'm just doing it to improve my own game experience  :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Noob4boob on April 08, 2012, 03:36:37 AM
Where are my saves? I'm trying to edit my companions so their skills aren't distributed so widely. I guess a better question is where are the files associated with my current save that store my companions' level, attribute, skills, and weapon proficiencies?

I figure this is okay since I'm just doing it to improve my own game experience  :)

In the troop file, by using troop editor you can change the companion's level and stuff, so you can make them stronger so they don't die in one hit. You can find them in the troop.txt file, then use troop editor to edit their stats
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 08, 2012, 03:39:32 AM
That won't affect the save, unfortunately. M&B has this frustrating mechanic - at the the start of each new game it randomizes all the troop stats a little bit, then fixes them for the duration of that game. That way it not only screws the balance somewhat, it also stops any kind of changes to troops file from affecting the ongoing games.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on April 08, 2012, 05:38:53 AM
That won't affect the save, unfortunately. M&B has this frustrating mechanic - at the the start of each new game it randomizes all the troop stats a little bit, then fixes them for the duration of that game. That way it not only screws the balance somewhat, it also stops any kind of changes to troops file from affecting the ongoing games.

So my companions are stuck with their awful stats unless I start a new game?  :'(

Well I suppose I could just edit myself... heck leveling is so hard after 40. Btw is there a hard level cap? Or is there like a soft cap due to the increasingly large xp required for next level? I tried to be too many things and now I'm just adept at all trades instead of being master of a few.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: essendoubleop on April 08, 2012, 03:06:02 PM
A few questions:

1) I have tools in my inventory.  How do I use them?  I think I picked them up by intercepting an orc supply party.

2) Is there a way to initiate a siege of a camp?  The Umbar camp hovers around 1000 strength, but they rarely come out anymore.  Can't I just bring the fight to them?

3) I got an oathbreaker trait because I couldn't kill all the Dunlendings after swearing an oath to Eomer's burial mound.  Every night it says quest failed and that I need to talk to my own character.  What can I do to rectify this?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: essendoubleop on April 08, 2012, 03:19:20 PM
4)  If I have a bunch of soldiers who are maxed out (20 Swan Knights of Dol Amroth) and 15 Squires, will the experience I gain from battles be balanced among all 35 soldiers, even though some are already maxed out, or will the experience only be shared among the Squires?
Title: Running into an issue.. As well as other questions.
Post by: serit on April 08, 2012, 05:11:43 PM
Just recently started playing, have about 15 hours in or so.
I started off as an Erebor dwarf, I've had no issues fighting Khun, Gundabar, and their commanders usually run away. Whenever I fight Isengard, or Mordur, after I fight them it doesn't mention anything about them being defeated in battle. After the battle there's a large list of code saying there's an error with the party ID.

Am I supposed to be ignoring the south until I deal with the north?

Also, what determines damage on bows? Do bows that require power draw do more damage?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Mr-Ensmith on April 09, 2012, 02:47:40 PM
I am having a problem where my cutscenes won't play. the first initial cutscene at the start of the war played and when more try to start a red text rolls down the screen saying " error code something or other , invalid party ID. Please Halp!!!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: essendoubleop on April 12, 2012, 06:51:34 PM
Are there any mounts Uruks can ride?  I keep buying Wargs but they just bite me.

Yes, the reward huge warg.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Tryggvi on April 13, 2012, 01:53:40 AM
Hi
I'm from Russia and I'm translating your great mod into Russian.
I've got a linguistic question. How should I transcribe phrases of the Variags and the Haradrim? As for the Variags, their language looks like Sanskrit (am I right?). As for the Haradrim, I have no idea.
Using the International Phonetic Alphabet would be the best, but I would be thankful for any kind of explanation. I know phonetics of English, German, Arabic, Old English, Old Norse, and Russian, of course :) So I will understand examples based on these languages.

Thank you for your mod.

I honestly don't remember much about how I wrote any Variag sentences (are there any? Greetings? Maybe in the rumours?). Most likely suspect is a mix of Sanskrit (good call ;)), Hittite/Summerian and distorted Quenya/Adunaic.
The Haradrim are almost entirely based on slightly changed and simplified Old Persian.

Not sure if that helps at all. :D
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Tryggvi on April 13, 2012, 09:57:13 AM
Merlkir, thanks, this information is also useful for me.

"are there any? Greetings? Maybe in the rumours?"
Well, I've checked that. It seems to me, there are only three phrases of Khand, Umbar, Harad in game_strings (greetings and rumours). Well, and the names of course... So it's an unimportant issue. I just wanted to satisfy my curiosity (I'm interested in linguistics). Thank you for the answer.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 13, 2012, 11:24:16 AM
I already posted this, in the bug topic, but I'm hoping some dev can answer here. Can the player kill lords permanently, or do they die randomly in battles which the player does not participate in?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tyg3r on April 13, 2012, 01:38:00 PM
This has probably been asked over and over again but I'm really curious is there a set point from which lords initiate sieges on more important targets such as Isengard, Moria, Troll Cave or Mt Gundbad itself ?? I've razed all the Uruk-hai camps with Rohan but now Theoden won't siege Dunlending Camp or Isengard which are weakened and respectively fair all the while Gondor is fading away even after I rushed in and defeated Mordor war parties and lords several times. Further north I've managed after taking down a number of Gundbad raiders to have Thranduil siege the north and south gundbad camps yet things are still fragile here as well.
Also Imladris seems very passive in all my games, even the one in which i play as a dunedain which is quite annoying. Same goes for Celebron's elves. All they seem to do is patrol around their settlements without taking any offensive actions. 
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bearlyfunctional on April 13, 2012, 01:57:39 PM
The factions behaviors are a lot different. I believe Isengard gets sieged at spent and wavering, same with dunlending camp, and yes they are a pain, the devs know, and we think they are working on it. Possibly. Same with the other concerns, they are a pain, devs know, hopefully a work in progress. My advice: don't worry about beating the game, just enjoy it for what it is!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 13, 2012, 03:02:58 PM
The lords start sieging minor settlements like outposts etc ( if you're on the good side that is, baddies siege minor cities at that level ) at strenght level below 2000, and finally they siege the capital at a strenght level lower than 1000, this is for all factions. So basically you have to constantly defeat lords, then camp infront of their bases waiting for them to come out to kill them again. I have a Rivendell elf who defeated Moria and Gundabad this way, and is currently doing the same for Rhun, though it's a LOT harder than Gundabad or Moria. The faction leader spawns with like 300 men, all of them cavalary pretty much.

And yes, the elves of lorien and rivendell are very passive and only patrol. The only time the Rivendell hosts saw any real action was when I was weakening moria and leading war parties to them to fight, and they also sieged the Gates of Moria. Though in my game Lorien and Dol Guldur fight a bit on their own, I'll have to lead lords to them again, that's for sure. I'm hoping things change after I finally move on to help Rohan and Gondor, where the factions constantly send out war parties, supply caravans , etc. So I'll have an easier time destroying their faction strenght.
Title: Re: Running into an issue.. As well as other questions.
Post by: cynan on April 13, 2012, 05:40:27 PM
Just recently started playing, have about 15 hours in or so.
I started off as an Erebor dwarf, I've had no issues fighting Khun, Gundabar, and their commanders usually run away. Whenever I fight Isengard, or Mordur, after I fight them it doesn't mention anything about them being defeated in battle. After the battle there's a large list of code saying there's an error with the party ID.

Am I supposed to be ignoring the south until I deal with the north?


I have not run into any problem as a barding fighting in the south against Isengard or mordor (and have done a fair amount of that)


Also, what determines damage on bows? Do bows that require power draw do more damage?


despite what the damage is rated at for bows, actual damage from bows tends to be higher for bows with power draw requirements for 2 main reasons: 1 the elven bows requiring power draw deal  piercing damage rather than cutting damage. This means armor is a lot less effective against them (so they do more damage against the heavily armored foes - which is often where it counts most), 2  a character with very high power draw gets a bigger bonus to damage with a bow that has a power draw requirement. It doesn't have any effect until past power draw 4 i believe, however you only get the power draw bonus to damage as high as the power draw of the bow + 4 (i think) so a character with power draw 7 would get the full power draw bonus using a bow with a power draw requirement of 3, however he would only get the power draw bonus of 4 using a bow without a requirement. 
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Warexpert on April 15, 2012, 02:27:45 PM
I found book in Moria, what to do with it?
I got 50 influence and 9th rank in Rohan but when i wanna to council about war with Theoden, nothing happen...?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Cup on April 15, 2012, 06:08:18 PM
Is there any way to resurrect lords or something like a console command to destroy faction because right now Moria only has master whatshisface and it's nigh impossible to reduce them to below 9500 due to the rate at which he comes out, is defeated and replenishes his army.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on April 15, 2012, 06:28:20 PM
Yup I love defeating a lord with 271 guys and then he walzs out with another 271 6 hours later :p
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 16, 2012, 01:55:07 AM
Is there any way to resurrect lords or something like a console command to destroy faction because right now Moria only has master whatshisface and it's nigh impossible to reduce them to below 9500 due to the rate at which he comes out, is defeated and replenishes his army.

Do you camp infront of his city? He should always spawn with a full 270 or so army so reducing faction strenght shouldn't be so hard. Even after he's defeated he should spawn almost immediately.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 16, 2012, 06:35:35 AM
Is there any way to resurrect lords or something like a console command to destroy faction because right now Moria only has master whatshisface and it's nigh impossible to reduce them to below 9500 due to the rate at which he comes out, is defeated and replenishes his army.

I would suggest you attempt the siege fix.  You should, however, do this once a faction is about at 1000 (I'm assuming you meant 950) or its not worth attacking them through the siege fix.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tyg3r on April 16, 2012, 02:24:30 PM
Ty for the explanations, knew there was a point in the older version of the game just didn't know if it still existed here. So spent and wavering it is :)

Anyways I got another question: Is faction strength tied in any way to the number or quality of troops factions can produce ? I mean I managed to get Gondor up to strong and reduced Mordor to fair but as soon as I left Imrahil and the lot started loosing quite constantly and negate the advantage that I left them with.

Also what is the deal with the lords that have parties instead of hosts ? Do they ever grow into hosts or just stay at party level ? Is that too unrelated to faction strength ? Cause Faramir's still a 20 men party and its almost 90 days in since i started, same for a number of other Rohan and Gondor lords. 
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 17, 2012, 04:24:00 AM
Ty for the explanations, knew there was a point in the older version of the game just didn't know if it still existed here. So spent and wavering it is :)

Anyways I got another question: Is faction strength tied in any way to the number or quality of troops factions can produce ? I mean I managed to get Gondor up to strong and reduced Mordor to fair but as soon as I left Imrahil and the lot started loosing quite constantly and negate the advantage that I left them with.

Also what is the deal with the lords that have parties instead of hosts ? Do they ever grow into hosts or just stay at party level ? Is that too unrelated to faction strength ? Cause Faramir's still a 20 men party and its almost 90 days in since i started, same for a number of other Rohan and Gondor lords.

Good question in regards to the faction strength - quality issue.  My experience has been that this is random, however, even if the enemy faction is around 700 (or less) then they still produce elite units.

Also, unless the lords rescue prisoners, I don't think they would ever exceed their usual numbers.  Having said that Faramir for me never broke above the 150 (and yes, it took him and Imrahil quite some time in my game to recover).

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Warexpert on April 17, 2012, 10:59:29 AM
I found book in Moria, what to do with it?
I got 50 influence and 9th rank in Rohan but when i wanna to council about war with Theoden, nothing happen...?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on April 17, 2012, 11:32:38 AM
The book is just to give away for RP now, the "council of war option" is bugged and doesn't work.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Darion on April 17, 2012, 01:00:56 PM
Is there a way to fast travel on the world map?

In Warband "ctrl + space" makes this possible.  Is there an equivalent function in basic Mount&Blade?

Merci!

Ctrl + Space does the same thing in TLD. Silly question. Just play the game and try it yourself. :P

This doesnt work in TLD, I have steam version and had to update manually. Everything else in TLD works ok just not the Speed up travel button "CTRL + Space". I am pushing the buttons correctly after I click on the map to move somewhere. It works in Warband and Fire and Sword so I know how this workds but its not working in this mod TLD..... Is it supposed to work with TLD? if it is how do I fix this or is there another key combo I can use?

Thanks
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LSD on April 17, 2012, 04:13:26 PM
Is there a way to fast travel on the world map?

In Warband "ctrl + space" makes this possible.  Is there an equivalent function in basic Mount&Blade?

Merci!

Ctrl + Space does the same thing in TLD. Silly question. Just play the game and try it yourself. :P

This doesnt work in TLD, I have steam version and had to update manually. Everything else in TLD works ok just not the Speed up travel button "CTRL + Space". I am pushing the buttons correctly after I click on the map to move somewhere. It works in Warband and Fire and Sword so I know how this workds but its not working in this mod TLD..... Is it supposed to work with TLD? if it is how do I fix this or is there another key combo I can use?

Thanks

It's the same for me. It's not a gigantic issue, but it would save a massive amount of time for me on the campaign map.

Ctrl+Space just makes my character wait at super-fast speed, whereas in FaS and Warband (and also in the original M+B) it would make me move across the map at super-fast speed.

Anyone know of any workarounds?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 17, 2012, 11:43:15 PM
Step 1: Enable cheats.
Step 2: Enter game.
Step 3: Hold CTRL and click anywhere on the map.
Step 4: MAGIC  :P
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: essendoubleop on April 18, 2012, 11:17:37 PM
My co-captains are supposed to be besieging the Orc Sentry camps and other small places, but they just end up waiting around it and don't attack.  How can I get them to initiate the siege battle, rather than just wait outside the place doing nothing?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 18, 2012, 11:44:32 PM
If they are waiting outside the camp, and it says it's under siege, then they will attack it soon. For Dol Guldur, I waited about 6 days for the mirkwood elves to finally assault it after besieging it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 19, 2012, 02:23:38 AM
My co-captains are supposed to be besieging the Orc Sentry camps and other small places, but they just end up waiting around it and don't attack.  How can I get them to initiate the siege battle, rather than just wait outside the place doing nothing?

Stay in the area and help eliminate any incoming parties that could divert their attention from the siege.  This is quite prevalent, so its in your interest to be in that area.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tyg3r on April 21, 2012, 02:14:50 AM
Has anyone managed to hire Galmyne or whatever her name is ? Is her req 150 influence from the start or does it grow over time, cause at first if i remember correctly it was 50. (might be wrong since its been a while since I started the game)

Managed to siege and take Dunlending camp and got Isengard to spent and wavering though Theoden doesn't budge,all he does is scout for enemies around Edoras although there are none to be found no more,all the while in the west Gondor is going down and Mordor is back to strong or above that.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on April 21, 2012, 09:11:07 AM
Exact same issue i ran into, i ran mordor to 1k corsairs and hadrim out of the game and theoden does nothing but issue quests and cancel them :p
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 21, 2012, 09:25:39 AM
I've tried to download TLD Many times and when I come to moving the folder to Modules it says almost everything is corrupted. Im using WinRAR Instead of 7zip which is what the download is I don't know if that makes a difference.

We recommend to use a well working downloader which can check the integrity of downloaded files. We also recommend using 7zip for unpacking the mod.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bigbang133 on April 21, 2012, 10:31:13 AM
pls is this have virus or something like that every time  download this and play 1-2 day later t been  bluescreen  or window can't starup, Freeze at startup, i'm love Lord and ring and very like this mod but i  can't play it normally, and i don't want to reinstall windows help me pls
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Danthepianist on April 21, 2012, 07:14:08 PM
Have to start by saying how floored I am so far by this mod. When I saw this, like most people, I needed a change of pants, but the quality and depth that was achieved here is just astounding. <3 No hiccups with the install but I got chastised for not educating myself about the save bug and making backups.

Question... I've gathered that I seem to need influence to wrest companions from their commanding officers, but in the case of Moglum Morgung the guy in the cave, I've yet to be given a dialogue option to spend influence to get him, my guy instead accepting it apathetically every time. Am I simply being impatient and I need a huge amount of points for the option to show up? Does my personal standing with the (badass) c/o in question have any effect?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 22, 2012, 03:33:25 AM
Ughhh this just isn't working, Iv'e installed the Enhanced version of 1.011 and installed TLD using the auto installer
when I click on IronLauncher everything works out fine up until it says Processing Ini file then it crashes.

Read the manual, follow what it says.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 22, 2012, 04:02:37 AM
Ughhh this just isn't working, Iv'e installed the Enhanced version of 1.011 and installed TLD using the auto installer
when I click on IronLauncher everything works out fine up until it says Processing Ini file then it crashes.

Read the manual, follow what it says.


I've read the manual a thousand times it doesn't help, Iv'e reinstalled M&B so many damn times downloaded TLD From every source (only the auto installer works for me) didn everything the manual said, unless I can download M&B With TLD already installed then I don't think anything is gonna work.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: RRCM on April 22, 2012, 04:51:55 AM
I want to play the 1866 mod as well as The Last Days. I have a Steam copy of Mount and Blade with TLD already installed to the lastest version I believe. Is it possible for me to install a second copy of Mount and Blade elsewhere on my computer for playing 1866?

If not, any other advice?

It is.

*Facepalm* I didn't word that question very well. I haven't yet found any info on installing a second copy of Mount & Blade from Steam (I would have to download a second copy) in a different folder in either my Steam directory or elsewhere on the computer. I'm a bit hesitant to use one of the two options below, though I would think the second would work fine and not cause any problems:

-Create a Steam backup of Mount and Blade. I think that should literally make a copy my current Mount and Blade files to some other location. Then I can try deleting the old copy and re-downloading a clean Mount and Blade from Steam.

-The second idea is basically the same thing, just copy the Mount and Blade files myself to another place in my hard drive and download Mount and Blade from Steam again.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 22, 2012, 11:01:48 AM
I'm so god damn close! If possible can you take a few screenshots of the files in your TLD Folder so I can see if there's anything I'm missing which is possibly messing this up.

Did you try running Iron Launcher as Admin? Did you try the manual installation?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 22, 2012, 11:38:39 AM
I'm so god damn close! If possible can you take a few screenshots of the files in your TLD Folder so I can see if there's anything I'm missing which is possibly messing this up.

Did you try running Iron Launcher as Admin? Did you try the manual installation?


I ran it as admin that didn't work, I can't do the manual installation because everything becomes corrupted when I move the files to the module folder and I'm not downloading it again Iv'e done it too many times. The auto-installer  works fine from what Iv'e seen all the files install correctly.

By manual install I mean the option 2) in the Manual, which is the only other possible solution if the Iron Launcher doesn't work.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: RRCM on April 22, 2012, 04:30:58 PM
I want to play the 1866 mod as well as The Last Days. I have a Steam copy of Mount and Blade with TLD already installed to the lastest version I believe. Is it possible for me to install a second copy of Mount and Blade elsewhere on my computer for playing 1866?

If not, any other advice?

It is.

*Facepalm* I didn't word that question very well. I haven't yet found any info on installing a second copy of Mount & Blade from Steam (I would have to download a second copy) in a different folder in either my Steam directory or elsewhere on the computer. I'm a bit hesitant to use one of the two options below, though I would think the second would work fine and not cause any problems:

-Create a Steam backup of Mount and Blade. I think that should literally make a copy my current Mount and Blade files to some other location. Then I can try deleting the old copy and re-downloading a clean Mount and Blade from Steam.

-The second idea is basically the same thing, just copy the Mount and Blade files myself to another place in my hard drive and download Mount and Blade from Steam again.

I tried the "second idea" and launched mount and blade exe to find that it still looks like launching TLD (and crashes) even though the entire mount and blade directory is a fresh download from steam!!! I currently have two mount and blade folders in my "common" steam directory, one that has TLD installed and works for TLD fine. The other is a fresh download of mount and blade from steam that I have renamed to "mount and blade (clean)" that doesn't work.

I could try uninstalling/deleting everything and starting over but I have made a lot of progress in TLD that I don't want to lose (despite King Theoden sitting on his ass and not attacking Isengard).

It's simple. Download the Enhanced version, install somewhere else (not into the Steam folder). Voila.


Thanks for the patience and reply Merlkir. Yeah I was thinking it was harder haha. I should be fine now :-)

For whatever reason I glossed over the enhanced version download  :-/   And I also forgot that my save game files resided elsewhere in the computer outside the Mount and Blade Steam directory :-S

I'm going to restart TLD as a dwarf or elf anyways since from other posts I've read it seems you can't win as Rohan.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 23, 2012, 10:05:08 AM
I ran it as admin that didn't work, I can't do the manual installation because everything becomes corrupted when I move the files to the module folder and I'm not downloading it again Iv'e done it too many times. The auto-installer  works fine from what Iv'e seen all the files install correctly.

By manual install I mean the option 2) in the Manual, which is the only other possible solution if the Iron Launcher doesn't work.


Oh that no doesn't work either it comes up saying Bink video player help.

Edit* I can't believe I didn't to look at this when it crashed.
Error is Mount&blade.exe But I don't know how to fix it. I Downloaded the Enhanced version of M&B So I don't know why its saying Version: 0.7.3.0 unless that's something else.

Problem signature:
Problem Event Name:   APPCRASH
  Application Name:   mount&blade.exe
  Application Version:   0.7.3.0
  Application Timestamp:   4b2babd7
  Fault Module Name:   mount&blade.exe
  Fault Module Version:   0.7.3.0
  Fault Module Timestamp:   4b2babd7
  Exception Code:   c0000005
  Exception Offset:   0002c0c9
  OS Version:   6.1.7601.2.1.0.768.3
  Locale ID:   2057
  Additional Information 1:   276c
  Additional Information 2:   276cdb3edd7c98664bbe15239ceb4d08
  Additional Information 3:   053d
  Additional Information 4:   053d79a7eb72698ac9effdfcf79b6aff

You're doing something wrong, that's the only thing I can say with certainty. The easiest way to do it right - get rid of everything you have preinstalled. Just download the enhanced version, install it somewhere else and follow what the manual says. The manual installation works for EVERYONE , no matter what computer or operating system. If you do it right.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 23, 2012, 10:31:14 AM
Oh that no doesn't work either it comes up saying Bink video player help.

Edit* I can't believe I didn't to look at this when it crashed.
Error is Mount&blade.exe But I don't know how to fix it. I Downloaded the Enhanced version of M&B So I don't know why its saying Version: 0.7.3.0 unless that's something else.


You're doing something wrong, that's the only thing I can say with certainty. The easiest way to do it right - get rid of everything you have preinstalled. Just download the enhanced version, install it somewhere else and follow what the manual says. The manual installation works for EVERYONE , no matter what computer or operating system. If you do it right.


I installed the enhanced version put TLD in that used IronLauncher and the 2nd way and it's still coming up with what I had before. T_T

What more can I say? You didn't do at least one steps of the process as the Manual describes. Really, there's no magic, there's no catch, no hidden step. It's all in the Manual.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Deadend197 on April 23, 2012, 11:32:07 AM
This fuckin' mod, it's brought me more trouble than my whole life, I'm almost certain it's not working because of the version of the mount&blade.exe since I've looked at the manual more times than my parents faces, unless you know any way of actually updating the version of M&B preferably without having to download any more shit. then thank you for your time sorry I had to bother you soo many times. xD

IIRC we link to the Enhanced version in the Manual. If not, then we link to it in a thread on here. The Enhanced Version should say 1.011.

I used enhanced version first didn't work, But I've got one last idea (Oh great I hear you say) If you can could you please upload your mount&blade.exe to mediafire or something so I can download just that. It's the last chance I've got hopefully it works.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: The Yogi on April 24, 2012, 04:30:12 PM
In the first release of TLD 1.0, equipment was quite strictly regionalised between the different Gondor fiefs, but in subsequent versions there seem to be quite less so, with fief equipment appearing in other fiefs (ie, Lamedon stuff in Pelargir etc). I quite liked the way it was in originally. Is it possible to edit this in the text files and if so, could one get some hints about how to?

Again, thanks a lot for TLD. Even this is as good as it gets, it's hands down the best mod for M&B/Warband and (together with TLD for 808) among the best gaming experiences of my life - and I've been playing computer games since the late 80s. Kudos to you!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 24, 2012, 05:13:06 PM
Just use this troop editor - http://www.mbrepository.com/file.php?id=709
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Danthepianist on April 25, 2012, 01:05:42 AM
Just use this troop editor - http://www.mbrepository.com/file.php?id=709

Could I use that thar editor to sturdy up my Rangers? I'm sick of Dunedain/Lothlorian Master Badasses getting killed every time I turn around.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: possumboy on April 25, 2012, 01:09:25 AM
I am trying to get the 3.1v of the game working. I did, in fact, read the manual and I used the file overwrite. However the in game font is still messed up.. did I do something wrong when I moved the files? The game it self is running fine and looks great.  Do you have any suggestion on what I might double check?   

yep, the font file is not where it's supposed to be. ;)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 25, 2012, 02:01:11 AM
Okay... I'm gonna make an elaborate post about how to correctly install this mod, just for kicks. There's so many people who cannot do it properly.

1. Install Mount and Blade.
2. Install the Enhanced Mount and Blade patch: http://www.mbrepository.com/file.php?id=2595
3. Download the TLD Mod, install it, it finds the directory it needs to be placed automatically. If it somehow doesn't it needs to be in Mount and Blade/Modules folder.
4. Download the TLD Hotfix: http://www.moddb.com/mods/the-last-days/downloads/the-last-days-313-hotfix
5. Launch the game using the Iron Launcher, if you have problems with the iron launcher, refer to the manual, but you really shouldn't have problems with it.

I don't think I can make it more detailed, since it's so simple  ::).

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 25, 2012, 02:12:57 AM
Could I use that thar editor to sturdy up my Rangers? I'm sick of Dunedain/Lothlorian Master Badasses getting killed every time I turn around.

You can use it to change any troop you like in any way. Be advised though, that if you're using RCM, you'll most likely distort the balance that is present there. The current version of native hasn't been balanced yet, but it (hopefully) will be in the patch the devs' are planning to release, so you'll probably unbalance it too with haphazard changes.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: dom380 on April 25, 2012, 07:12:08 AM
I've no idea if this has been asked before but,
Is there a way/mod that allows you to increase the battle size past 100?

I know it becomes a lot more unstable the larger the battle, so is it even worth increasing past 100?

Thanks,
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Nends on April 25, 2012, 08:00:15 AM
I got the quest to capture a troll from Saruman and I found the troll parties but when I engage them the only option I get is to disengage, why is this happening and how can I fix it?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 25, 2012, 08:42:43 AM
@ dom380

http://forums.taleworlds.com/index.php?topic=8058.0
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Danthepianist on April 25, 2012, 02:03:35 PM
You can use it to change any troop you like in any way. Be advised though, that if you're using RCM, you'll most likely distort the balance that is present there. The current version of native hasn't been balanced yet, but it (hopefully) will be in the patch the devs' are planning to release, so you'll probably unbalance it too with haphazard changes.

Pretty neat little tool. I am using RCM, however I just threw my master rangers some extra Ironflesh and used the item editor to make Ranger gear a bit less papery. They still don't hold a candle to high-ranking elves (or dwarves, for that matter) but at least they don't die quite as easily. I've seen a lot of terms applied to the Rangers of the North, "fragile" has never been one of them.  :D

Oh, and @dom380, I've used that battle sizer and 300 has yet to cause a ctd. I just have to turn off casualty reports in the bigger battles or I get a bit of stutter. Your results may vary, obviously, I'm just saying that it's doable.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 25, 2012, 02:14:21 PM
Arguably, from the RCM perspective, they should go down rather easily, since they're lightly armored troops.

BTW, be sure to use the latest version of RCM, you can download it here, if you haven't yet - http://www.mediafire.com/?sosrorbtljg3eib . It has re-balanced troops and item prices.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 25, 2012, 02:35:37 PM
Out of interest, has anyone had this dreaded save bug while playing on windows xp with music turned off? I've played 1000+ days in game term and have never had it. And the bug reports are mostly from win 7 users.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Danthepianist on April 25, 2012, 03:04:00 PM
I'm on win7, I've had it once, my first game that I was keeping on a single save D: Ever since, I rotate through a bunch every dozen quicksaves or so. Yet to get it again.

I guess you weren't really asking me  :-[
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: The Yogi on April 25, 2012, 03:43:21 PM
I had the bug frequently, but since I changed to low quality soundtrack I haven't had it once. Of course, I also changed my saving ways (I used to quicksave a lot on the battle map) but even so, I had the bug from time to time before changing the soundtrack and after, as mentioned, not once.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: The Yogi on April 25, 2012, 04:15:08 PM
Just use this troop editor - http://www.mbrepository.com/file.php?id=709

OK, maybe I'm missing something obvious here, but how can a troop editor help me restrict the equipment available to vendors in different fiefs?
Any hints on how to go about it?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 25, 2012, 04:56:51 PM
Try this - http://www.mbrepository.com/file.php?id=1751 . If not, you'll need the module files.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Riordain on April 26, 2012, 01:21:48 AM
Hello. I downloaded this awesome game, GJ guys! But i'm having a few problems. Game was constantly crashing in battles, but after turning off rag dolls, and bodies it stoped. It was working smofl untill War. I play on Rohan side, we've already destroyed 1 uruk camp, and here starts my poroblem. In next battle (5-6 heroes) Game was crashing a few secounds after battle (after i looted etc). I menaged to save after battle, but i can't really leave battlefield, after a few meters, it always crash (on the world map). I feel, that it might be due to plenty of armies running around. I have no idea about programing, so i'm not capable of optimizing my game. All i did was some changes in menu, with graphic, which worked out. I also would like to ask, if there is any safe way to make battles bigger? I found mod that can make battles bigger (it's for all m&b), but i can't find it again. Would it work? I'm playing on very good laptop. Intel core i7 720QM, 12GB RAM DDR3, GeForceGTX 460M. i'm sure my pc is good enought to handle this mod. I was searching forum for other bugs lie that, but i couldn't find them, so i post my own question. Btw, good job guys :)
Best Reagrds
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 26, 2012, 02:12:53 AM
Well you weren't searching good enough, there's a LOT of reports like this already. It's called save game corruption, you get it by saving on the world map, aka clicking escape and then save. To bypass this gamebreaking bug you must save in ''scenes''. I recommend that you click Action/Walk Around and then save while you are on the world map. There must be NO exceptions you must ALWAYS save in scenes, or your game will get corrupted and you'll have to start over, like with this character you're playing.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 26, 2012, 07:04:10 AM
I'm usually quicksaving about every minute on the world map and I've never had save corruption. Really guys, this probably has something to do with your system or the soundtrack, not the saving tricks.

It's not that simple, it's quite possible it's related to all of the stuff we brought up. Just some people have fewer problems because they have a specific computer configuration, or something they do and don't realize alleviates the other problems.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Auvar on April 26, 2012, 04:05:26 PM
Hey, is there a modification I can make to give a dwarf character a pony outside of the Iron Hills Quarry?  I'd like to mess around with one in battle scenes, but I don't know if that would work or how I'd go about doing it.  Maybe there's an easy way to add items to a character's starting equipment?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Danthepianist on April 26, 2012, 04:33:46 PM
I got the save game corruption on my current game today, which would have been pretty annoying. However, I saw someone post a fix (maybe earlier in this thread)  that involves renaming the last_savegame_backup.sav to whatever save was broken. Worked beautifully, and upon making a new save the problem didn't repeat itself, was able to continue that game, only losing a couple minutes. Not saying this is a fix for everyone but it's worked for at least two people. I've been saving on the map, which seems to be something I shouldn't have been doing.

I want to add that all this hassle just to play a mod is... totally worth it. What's a few bugs when you can have elves shooting at trolls over the heads of the axedwarves in front of them? Almost makes me forget how disappointing pretty much every licensed LOTR game ever made has been.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 27, 2012, 12:25:33 AM


What's a few bugs when you can have elves shooting at trolls over the heads of the axedwarves in front of them? Almost makes me forget how disappointing pretty much every licensed LOTR game ever made has been.

Well I haven't found any usefulness in the dwarves so far :P, they die so fast, even top tier and aren't as useful as elven infantry which seems to be top dog in middle earth, along with their archers. That's how it should be anyway heh.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on April 27, 2012, 05:21:54 AM
Well I haven't found any usefulness in the dwarves so far :P, they die so fast, even top tier and aren't as useful as elven infantry which seems to be top dog in middle earth, along with their archers. That's how it should be anyway heh.

Are you playing native or RCM?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 27, 2012, 05:40:36 AM
Native, but I have tried RCM too, I did not like it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on April 27, 2012, 02:39:38 PM
Dwarves kick ass in RCM :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on April 27, 2012, 09:41:43 PM
How to access the save files? ive seen it mentioned alot but cant find where to access them
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on April 28, 2012, 09:31:17 AM
Most likely in your my documents folder in the mount and blade saves folder
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on April 28, 2012, 03:55:22 PM


What's a few bugs when you can have elves shooting at trolls over the heads of the axedwarves in front of them? Almost makes me forget how disappointing pretty much every licensed LOTR game ever made has been.

Well I haven't found any usefulness in the dwarves so far :P, they die so fast, even top tier and aren't as useful as elven infantry which seems to be top dog in middle earth, along with their archers. That's how it should be anyway heh.

Dwarves have been improved in lower tier, but I don't know if the improvements are in the current download or in the future.
About high tier in Native before I begun my work of balancing, they were already stronger than elves but a little silly: they share the same weapons. Now halberdier have a polearm and 10 power strike, but we need a dwarven halberd: it is no just a code tweak, we need a new model....else a spear with longer values would mean a shitty gameplay since playes doesn't like to be hit by invisible weapons. If I remember well dwarven tier 5 was equal to elven tier 5 but cheaper and dwarven tier 6 was superior. Top tier dwarves weakness is lack of shield, but since orcs bows sucks you have only to worry about rhun cavalry archers. What archer troop is dangerous for top dwarves? Lack of cavalry and real pikes seems more dangerous to me.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on April 29, 2012, 11:01:15 AM
Not trying to be rude but are the modellers gone too?

There's several OSP packs with polearms.  The OSP pack has a lot of RR_Raptor65's polearms, Shredorz's 15th Century Weapons and Counterpoint391 did a few.  James did a Viking winged/boar spear that looks very similar to your dwarf spear.  For that matter you can take your existing dwarf spear and resize it in OpenBRF and see how it looks.

OSP halberd maybe not so easy to find one that has the right look.  There's quite a few polehammers/bec de corbin/whatevers in the OSP and Shredorz packs that might work though.


Minor/outlaw factions are pretty weird.  Is this intentional?  Deserters are only hostile to the player.  Orc stragglers, Corsair renegades, Dunlend outcasts, etc...  are hostile to the good factions but also to the player.  Makes for some strange situations like not being able to join a battle initiated by one of groups even though faction(if you're evil) can join in.  Or causing them to flee from a battle as you approach or fighting a battle then fighting the bad guys you just helped.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on April 29, 2012, 01:13:49 PM
And I've noticed quite often that as a good guy your allies don't even attack the renegade parties and neither do they attack the good faction parties. Sometimes yes but sometimes I'll notice them walk literally on top of each other without engaging or fleeing or anything. They just don't care about each other.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 29, 2012, 02:37:26 PM
Dunno, but if you have problems with minor parties's agression, get the troop editor. You can edit their aggression and ''courage'' there by setting it to soldier instead of ''other'' by default. Which, by the way says 0 on both agro and crg, which makes no sense for war parties and such. Sadly, you will have to start a new game to see the effects. Most notably caravans participate in fights willingly, and chase other parties lol. It makes much more sense since they have 50 soldiers anyway.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: fuman144 on April 29, 2012, 10:17:16 PM
Hi tld i have got lots of questions, if i change the  face of commanders will there be a problem, how do i make inside of  a mountain in make your own scene
if i use cheats will there be a problem, i changed some places in the game with editor mod will there be a problem?,how can i fight siges with lots of men and without runtime error?, please reply   
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on April 29, 2012, 11:58:23 PM
Hi tld i have got lots of questions, if i change the  face of commanders will there be a problem, how do i make inside of  a mountain in make your own scene
if i use cheats will there be a problem, i changed some places in the game with editor mod will there be a problem?,how can i fight siges with lots of men and without runtime error?, please reply   

I can help you with only one of your questions. Turn off raggdolls, and corpses if you don't mind and you should not get any runtime errors, also if your pc can handle it get MnB battle sizer and change the how big battles are there.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Riordain on April 30, 2012, 06:18:07 AM
I started new game as Lothlórien elf.I have problem with my fraction. All heroes chill in forest. They don't leave it at all. Mirkwood has already destroyed 2 goblin camps, and my Lothlórien just don't take part in war at all. Is it abug? Is there any way i can make them move their asses? :) They're at war with everything, but only scouts 7-40 go outside forest. 
Title: Nothing interesting happens!
Post by: aerond on April 30, 2012, 09:25:20 AM
So, I started playing TLD yesterday and I've been playing on my Gondor soldier for pretty long, I'm on around day 60 and war has been raging for a while now. The mod seems great and catches the LOTR atmosphere very well, but there's one problem: Nothing's happening on my faction! Lords just keep defeating each other over middle earth, but only formidable vents have been Mordor taking Cair Andros instantly as the war started and Isengard razing West Emnet. Prince Imrahil calls me to join a campaign occasionally, but the quest will either cancel before I reach Dol Amroth(even though there is still time left) or if I reach the castle, Imrahil just tells me to follow him until he gives me a task but he will still stay inside the city until the quest cancels in a few days  >:(

What must I do that something would actually happen in Middle Earth?
Title: Re: Nothing interesting happens!
Post by: Merlkir on April 30, 2012, 09:41:53 AM
Please, try reading the forum and searching before posting new threads. Questions especially have their own thread.

In general - if you want something done, do it yourself. Kill the faction you want to go down, bring their strength down. When the strength reaches certain levels, the lords of your faction will become more active towards the enemy.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Riordain on April 30, 2012, 12:02:15 PM
I was playing M&B and warband for a quite some time, but here. I'm called to join my master in his new campaign, which is still chilling in the forest :) I'm helping Mirkwood and Rohan, because they're doing something. So it's not a bug? When i played on rohan side, i didn't have this problem.
Title: Re: Nothing interesting happens!
Post by: Rene Korda on April 30, 2012, 01:21:10 PM
In general - if you want something done, do it yourself. Kill the faction you want to go down, bring their strength down. When the strength reaches certain levels, the lords of your faction will become more active towards the enemy.

All that takes a lot of dull repetitive grinding and, most importantly, doesn't feel much like war in general, or War of the Rings in particular. Sorry for repeating this all the time, but it really needs stressing: the only thing that critically requires major changes (apart from save bug, but that's much harder to solve and you don't have people for that now anyway) in TLD is its strategic part. People whine about this and they will continue to do so, because it breaks an otherwise brilliant game.

BTW, there's more then enough people here willing to work on solving this issue. You don't have to look for modders, you don't even have to ask, for that matter.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: d010060002 on April 30, 2012, 09:08:18 PM
I got the oathkeeper trait, but I can't finish the mission, because it says I have to talk to the person who gave me the mission, who is... me. Also, it doesn't seem like I'm getting a bonus in influence?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on April 30, 2012, 10:20:21 PM
The Oathkeeper quest is broken atm. No idea on the other problem.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 01, 2012, 02:58:29 AM
I have a question, what is this about Nazguls in the loading screen ''tips''? Something of the like that you need high intelligence to stay calm, but I've never encountered nazgul aside from the lone rider on an evil character that asks for Frodo.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 01, 2012, 03:33:03 AM
I have a question, what is this about Nazguls in the loading screen ''tips''? Something of the like that you need high intelligence to stay calm, but I've never encountered nazgul aside from the lone rider on an evil character that asks for Frodo.

Where did you find that guy?  I haven't seen him at all.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on May 01, 2012, 04:04:52 AM
There are nazgul coded in to appear in large battles with Mordor hosts randomly. They cause morale drops and troops that fail the check duck and cover their ears in fear.

The only problem with this - I think it's not activated in the actual release. It used to be in the dev beta though.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 01, 2012, 04:14:40 AM
I have a question, what is this about Nazguls in the loading screen ''tips''? Something of the like that you need high intelligence to stay calm, but I've never encountered nazgul aside from the lone rider on an evil character that asks for Frodo.

Where did you find that guy?  I haven't seen him at all.

FS

Actually, he found me, randomly  :green:.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 01, 2012, 10:14:11 AM
I've only encountered the black rider when playing for an evil faction.

Yes, obviously. He's the equivalent of Gandalf meeting the good players.


You mean that literally?  I've never encountered Gandalf.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on May 01, 2012, 05:37:10 PM
I met Gandalf once, he told me to help theoden who continued his "do nothing" specialty after 3 real life days ....
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on May 02, 2012, 02:01:32 AM
Is there a way to kill/delete friendly troops? there is literally hundreds of rohan scouts running arounf=d and i think it might have something to do with my save corrupts and
Script error onopcode 541: Invalid party id:101
at script:s104.
at script:s104.
at script:s104.
this pops up every time i enter a city/camp/battle
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MariusThePaladin on May 02, 2012, 12:52:04 PM
Hi. This is the first time that I played the new version of this mod and first time playing as a Rohirrim. Great job. This mod is one of the most complete Mount and Blade mod I've ever play. It is also nearly as graphical as some mods for warband. 

I've noticed that Rohan doesn't have spearmen units. It is my dream (literally..... After finishing reading the return of the king and watch the two towers for 3rd times...) to be a spearman captain for Rohan and I've noticed that some Rohan spears exist.

Well, I've managed to roleplay as one afterall, but it is kind of.... eccentric.. :lol:  to be the only one who use long spear while the other Rohirrim infantries use axe and sword.

So, the question is, are you planing to add any spearmen/pikemen unit to Rohan ? (Would be nice if you do)

Thanks for the answer.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on May 02, 2012, 02:28:55 PM
Some of that has to do with the weirdness of MB and how it assigns weapons to units. Like my "swordsmen" showing up with spears or "pikemen" that show up with axes/swords. :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: aerond on May 03, 2012, 08:03:33 AM
Found the right thread this time, sorry for the earlier fail ;)

Anyways, is there a way to decrease the amount of influence points required for getting lords do what I want by modifying the game files? Took me quite a while to get rank 9 with Gondor but now Imrahil requires 50 influence to hear my advice about the war, and that's way too much..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on May 03, 2012, 09:09:06 AM
That part of the game mechanic is broken (at least for everyone I've seen posting). You're better off not worrying about it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on May 03, 2012, 09:25:23 AM
You mean you can't get enough influence to get both the reward items and tell lords what to do. Or by "broken" you mean something else?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 03, 2012, 02:39:18 PM
He means that the Council of war is bugged, as in nothing happens even if you spend the influence points, which I think is true, I can't quite recall if it was so in my older game, but from most reports that would be accurate.
Title: Rank and influence rewards
Post by: Ivdiness on May 04, 2012, 03:15:48 PM
I know the problem with rank and influence rewards is a known bug. (the fact that it just gives 13 rank and 1 influence for saving a lord from 1000 troops) The question I wanted to ask is if someone can think of a possible solution for this, because it is getting extremely annoying to get just that, and very difficult to level up my ranks.

I thought it would have been fixed in 3.13 fix, but no! And well, I don't know what to do about it.
Can the conversations file be edited to fix this? Can something be edited to fix this? Pleease, I want to solve this, because I can't play with this fucking problem. :D

Thank you very much.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 04, 2012, 06:21:38 PM
The one time I tried the war strategy/council it worked perfectly.  I used it on Imrahil right after we razed the Orc Sentry Camp to go after the Corsair Camp.  All I can suggest is try it when your leader already has gathered an army and when you ask what they're doing they give you the "we're reconsidering our next objective".

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on May 04, 2012, 10:33:45 PM
People like to say "bugged" a lot, lol.
The cap for helping allies in battles was 13 rp and 1 inf, and will be changed to 25 rp and 3 inf. IT'S NOT A BUG. Sigh. :)

Also, I would like to see War Council "bugs". If you don't have any options but "whatever you say is good", it's not a bug either - it means there are no suitable towns to siege in the theater (either because they are already under siege or the siege requirements are not met). It will be a bug if you said "Moria" and the guys then went off to do something else.
Title: FPS DROPS....
Post by: winrehs on May 05, 2012, 05:57:56 PM
The FPS drops everytime ( on the world map ) I face the snowy mountains. I know my PC isn't that great, but I have no trouble with WARBAND so far, though I love this mod so much that I kept on coming back for more TLD experience. So would anybody help me find a solution with this problem?

Thanks in advance guys.
Title: Re: FPS DROPS....
Post by: winrehs on May 05, 2012, 11:26:55 PM
Anyone, please??
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: aerond on May 06, 2012, 12:25:50 PM
Is ctrl+space supposed to work as a fast travel? If I press those down it speeds up time but I'm unable to move... Would really speed the game up if I hadn't to wait so long to get from point A to point B....
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 06, 2012, 12:38:34 PM
You can teleport by pressing ctrl+ mouse button 1 on the map.
Title: game does not responed after the loading screen
Post by: EverLast on May 06, 2012, 06:24:40 PM
yeah my game doesnt open after the its done loading can someone help me

1.) I have no idea what's actually happening. Screenshot, more info.
2.) We have threads for bugs or questions, USE THOSE! Instead of starting new threads.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on May 07, 2012, 12:47:20 AM
Is ctrl+space supposed to work as a fast travel? If I press those down it speeds up time but I'm unable to move... Would really speed the game up if I hadn't to wait so long to get from point A to point B....
CTRL+space to speed up travel only works in Warband.

You can teleport by pressing ctrl+ mouse button 1 on the map.
You need cheatmode on for that.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 07, 2012, 01:14:33 AM
He just asked how to teleport, so I told him, I'm sure he would know that you can't just teleport anywhere you want without cheats.  :D

EDIT: Btw, do you ever get your own flag, and standard bearers?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 08, 2012, 10:41:37 AM
Camp chiefs are usually found where you find the lords.  Or take the easy way out and change the TLD options so all NPC's are available through the menu.  Although I seriously recommend strolling through all the scenes at least once as they're very well done.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on May 08, 2012, 12:10:11 PM
I assume the capture the lord quests are impossible?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 08, 2012, 12:44:35 PM
Why do you assume that?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on May 08, 2012, 07:17:52 PM
In my experience they work but i try not to do them (the capture lords quests) as taking away a lord that you could defeat repeatedly lowering faction strengths.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on May 08, 2012, 08:06:19 PM
I've never had the ability to capture an enemy lord when I'm not doing that quest, but if I am doing that quest it seems to always give you the option of capture.

Also the captured lord reappears on the battlefield eventually, don't they? I haven't really paid attention, but I assumed they did considering they do in Native.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on May 08, 2012, 08:15:16 PM
I've done it with no problem in native, in over a month of TLD i've never had the option, just curious is all.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on May 08, 2012, 09:28:05 PM
I don't think it's possible without the quest and yes they do reappear.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: SirPumpkin on May 08, 2012, 10:19:56 PM
Ok, since it's on topic...

I have a life  :'( , isn't there any .txt tweak to decrease the chance of lords escaping after defeat, them slippery bastids?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 09, 2012, 09:50:47 AM
This thought popped in my mind, are the easterlings in the movie with the golden/red armor that march out mordor when sam and frodo see them, suppose to be men of Rhun? Why are they so different in the movie, since I am sure you took your inspiration from the book?

They're supposed to be some kind of Easterlings. Never specified which tribe. The easterlings aren't all that well described in the books, really, so different interpretations are nothing strange.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on May 09, 2012, 09:46:55 PM
Hi is there a way to change the size of the Text for alerts/troop upkeep and especially when in battles you get spammed with a wall of text that is hard to see because so many people die. I know i can turn it off but can i make it smaller?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on May 10, 2012, 12:55:45 AM
Also does engineering do anything in this game?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 10, 2012, 01:07:29 AM
You can't make it smaller, and yes currently engineering doesn't do anything.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khamukkamu on May 10, 2012, 08:14:25 AM
Hi is there a way to change the size of the Text for alerts/troop upkeep and especially when in battles you get spammed with a wall of text that is hard to see because so many people die. I know i can turn it off but can i make it smaller?

Actually, there is (basing on my memory, as im not on my personal computer):

1. Go to your Mount and Blade\Data folder
2. Use notepad to open font_data.xml
3. Locate "font_size = "
4. Replace the number there by a higher or lower value

Higher values = smaller fonts
Lower values  = larger fonts
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on May 10, 2012, 05:28:42 PM
Is there a semi easy way of editing the factions starting main enemies and if so could someone tell me how? I want to experiment with this and it's effects.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: aerond on May 11, 2012, 03:18:51 PM
Have I installed some file wrong, or are most sieges just infantry bashing each other in the doorway? I.E. sieging Dol Guldur, there were no archers on the walls.

And is it normal that mine and my allies elven troops beat the goblin defenders on sieges with about 1:20 troop loss rate with normal difficulty? :-\
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on May 11, 2012, 08:42:52 PM
And is it normal that mine and my allies elven troops beat the goblin defenders on sieges with about 1:20 troop loss rate with normal difficulty? :-\

Yeah this happens to me as well. Goblins seem to be a pushover in sieges, and only slightly more difficult on the battlefield with their wargs. I was thinking this might be intentional though as lore-wise, Moria/Gundabad aren't going to be as organised as the other factions.

On the other hand when I was sieging one of the Rhun camps with Thranduil's host, we had a pretty difficult time and despite winning, I think we had more casualties than they did. Rhun's massive swords are brutal.

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Carthean on May 12, 2012, 02:50:11 AM
I love the goblin sieges. Something is just so satisfying about slaughtering snagas and unarmored goblins.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on May 12, 2012, 07:29:17 AM
And is it normal that mine and my allies elven troops beat the goblin defenders on sieges with about 1:20 troop loss rate with normal difficulty? :-\

Yeah this happens to me as well. Goblins seem to be a pushover in sieges, and only slightly more difficult on the battlefield with their wargs. I was thinking this might be intentional though as lore-wise, Moria/Gundabad aren't going to be as organised as the other factions.

On the other hand when I was sieging one of the Rhun camps with Thranduil's host, we had a pretty difficult time and despite winning, I think we had more casualties than they did. Rhun's massive swords are brutal.

Goblins are a lot weaker because on siege they haven't wargs. This is to encourage the use of infantry: goblin infantry is better armored, has the shield, may have a better weapon (sucky sabre but also the axe that deal more damage). If you count the population bonus tier 4 moria goblins aren't so much inferior to beorning top tier. You need a huge ration if your opponents are dwarves, elves or gondor.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on May 13, 2012, 04:06:40 PM
How are faction starting enemies edited?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MariusThePaladin on May 13, 2012, 09:13:05 PM
I've got a question about capturing bad guys' lord.

For some reason I've never been able to capture any lords at all, and I've never been successfully kill them either, despite the fact that I've crushed the army of goblins/orcs/and easterings for numerous times. However, I've noticed that the lords are killable, and there is a quest that the players have to capture the enemies' lord.

How come can't I capture any of them ? Do I have to accept the quest first, then capture ? (I've already tried to adjust my prisoner management to 10, but still can't capture any)

Also, does the patch 3.13 replace music.txt ? I've just spent five days to replacing all the music there with LOTR and The Hobbit soundtrack.   :'(
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on May 13, 2012, 11:03:29 PM
You can only capture lords when you have the quest, from experience 1 in 4 times you defeat a lords party you might capture them, i usually try not to do these quests as it ends up being harder to lower faction strengths when there is a lord missing
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Carthean on May 14, 2012, 12:03:46 AM
Also, does the patch 3.13 replace music.txt ? I've just spent five days to replacing all the music there with LOTR and The Hobbit soundtrack.   :'(

How did you do that?  :o
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 14, 2012, 06:32:52 AM
Also, does the patch 3.13 replace music.txt ? I've just spent five days to replacing all the music there with LOTR and The Hobbit soundtrack.   :'(

How did you do that?  :o

I would suppose that the easiest way to do that would be to replace the soundtrack names with new songs.  I.e. you would copy and paste a new song into the folder and rename those songs to that old song.  Just make sure they're the same type (e.g. mp3, etc.).

On the other hand, the music already included is really good.  If you don't like it, you could simply turn it off and play other music in the background.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MariusThePaladin on May 14, 2012, 08:35:47 AM
Also, does the patch 3.13 replace music.txt ? I've just spent five days to replacing all the music there with LOTR and The Hobbit soundtrack.   :'(

How did you do that?  :o

I would suppose that the easiest way to do that would be to replace the soundtrack names with new songs.  I.e. you would copy and paste a new song into the folder and rename those songs to that old song.  Just make sure they're the same type (e.g. mp3, etc.).

On the other hand, the music already included is really good.  If you don't like it, you could simply turn it off and play other music in the background.

FS

However, if you do it this way, all your effort will be trashed when something went wrong with music.txt ...

Another and the safer way to do this is to rename your song to be the same as the original soundtrack of the mod, the replace the files. Which I didn't do it this way.... damn.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Triglav on May 14, 2012, 01:36:54 PM
The easiest way is...

A. Insert LOTR Soundtrack CD in the player. Press play. Start game. Play & listen.

...or, if you bought mp3's or stole them like your mother taught you you should...

B. Load LOTR soundtrack mp3's into the player. Press play. Start game. Play & listen.

S'what I do with Elvis, when playing TLD. Cause there's only one King and he will return!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 14, 2012, 02:33:30 PM
Also, does the patch 3.13 replace music.txt ? I've just spent five days to replacing all the music there with LOTR and The Hobbit soundtrack.   :'(

How did you do that?  :o

I would suppose that the easiest way to do that would be to replace the soundtrack names with new songs.  I.e. you would copy and paste a new song into the folder and rename those songs to that old song.  Just make sure they're the same type (e.g. mp3, etc.).

On the other hand, the music already included is really good.  If you don't like it, you could simply turn it off and play other music in the background.

FS

However, if you do it this way, all your effort will be trashed when something went wrong with music.txt ...

Another and the safer way to do this is to rename your song to be the same as the original soundtrack of the mod, the replace the files. Which I didn't do it this way.... damn.

You just said the exact same thing I did.   

The easiest way is...

A. Insert LOTR Soundtrack CD in the player. Press play. Start game. Play & listen.

...or, if you bought mp3's or stole them like your mother taught you you should...

B. Load LOTR soundtrack mp3's into the player. Press play. Start game. Play & listen.

S'what I do with Elvis, when playing TLD. Cause there's only one King and he will return!

Elvis was an orc.  If you don't believe me, then go check him out.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Prince of Judah on May 14, 2012, 07:46:40 PM
I am playing as a Dwarf and I am finding this great mod very boring. There is almost never anyone to fight. All of the armies consist of less than 10 guys. There isn't anything to do other than serve as the paper boy for faction leaders and on rare occasion hunt down criminals. I really want to split the skulls of orcs and barbarians alongside a host my Dwarven brethren.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MariusThePaladin on May 14, 2012, 08:03:51 PM
You just said the exact same thing I did.   


Ah! sorry, I didn't read carefully.

There's another way, the way that I did.

 It is just rename the files so that they could be readable by the game engine.(not too long name and it have to contain no special character like " 's "). Place it in the music folder, then change the name of the song in music.txt (change the name of the song in music.txt like TLD_day_map_A.mp3 to ConcerningHobbit.mp3 or whatever song it is.)


I know that just open the song myself is easier, but the way that music coded to change everytime I moved from region to region, fighting one faction to another faction, is just too amazing. In other word, it is too bothersome to alt+tab to do it every time like how the mod automatically change the song, as I have to choose the song accordingly to what the situation I'm facing. (Must not be nice if you arrived in Manas Tirith but the Minas Morgul theme is playing...)


I am playing as a Dwarf and I am finding this great mod very boring. There is almost never anyone to fight. All of the armies consist of less than 10 guys. There isn't anything to do other than serve as the paper boy for faction leaders and on rare occasion hunt down criminals. I really want to split the skulls of orcs and barbarians alongside a host my Dwarven brethren.

not sure if serious (http://www.thefastlaneforum.com/attachments/fastlane-millionaire-stories/2526d1312612520-if-you-lost-everything-how-would-you-rebuild-8de09-notsureifserious.jpg).jpg

Your game must still be in peaceful stage. True, there is nothing much for the dwarf to do in time of peace beside the "paper boy" kind of quest. But once the war start, you'll regret that you didn't do as much "paper boy" quest as much as you should.
You see, this mod have influence and rank system that play the pretty much important part, and the easiest and quickest  way to aqquire it is to do "paper boy" quest, especially for dwarf, whose city is really near to the allies town (Men of Dale's, Beorn's, Mirkwood Elves'). When the war start, freakin sniperz orc of Dol Guldur, weak-as-hell horse men of Rhun, lame goblin from Gundabad, some trolling goblin and trolling troll from Moria will never let you have enough time to do quest grinding anymore. Their army will regenerate FAST. And if you don't want any nearby friendly faction to be weakened or falls, you have to spent most time on battlefield(while you're patroling from Erebor to Dol Gudur and from Dol Gudur to Erebor) . Beside, you can't do anything about Gondorian or Rohirrim, beause they live too far. You have no time to save them, no matter how much do you want to.

I never get bored when I play as dwarf.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on May 15, 2012, 06:40:49 AM
If you play as a magical teleporting dwarf with the eyes of manwe you can easily go save Rohan and finder as well as have all the action you could ever desire ;P
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Prince of Judah on May 15, 2012, 03:26:16 PM
Oh i was not aware it begins in "peace mode."

I just got my PC back so it looks like I can set it on high graphics.

By the way, this captcha is VERY cumbersome. Is it going to stop popping up at a later date?

Yea man, you only got 2 posts so far...
Title: Trolls! How to get them?
Post by: Lithuania on May 16, 2012, 07:02:08 AM
I am Uuruki, I have completed Saruman's Troll quest, but I have no idea how to get one. Help? By that I mean, a soldier-troop balamajinga troll.
Title: Re: Trolls! How to get them?
Post by: FleshyStarfish on May 16, 2012, 07:50:32 AM
I am Uuruki, I have completed Saruman's Troll quest, but I have no idea how to get one. Help? By that I mean, a soldier-troop balamajinga troll.

Offer them free beer.  I hear this works every time.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 16, 2012, 09:53:07 AM
Do Olog hai exist in game, or are they like the nazgul, I mean were in the game but are not any longer.. They are in the troop editor though. Yet I have checked every mordor party with cheats to see their troops, and no trolls at all. Actually currently only moria war parties contain ANY trolls at all. I've already said this, but please put in moar trolls D: ..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Triglav on May 16, 2012, 09:54:30 AM
They deffo should be in there somewhere, if not, they must have bugged out...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 16, 2012, 12:36:50 PM
Well they are not in towns, and not in parties. using CTRL+T you can see every soldier in every city and party. I've checked all of the evil faction's cities and parties, no trolls :(.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 16, 2012, 12:43:34 PM
They deffo should be in there somewhere, if not, they must have bugged out...

I've never seen any ingame and they're not in any of the party or reinforcement templates you can view with the Unofficial Troop Editor.

Next question, Black Numenoreans.  They're present in Umbar hosts but can't be recruited at the Corsair Camp.  They can be recruited in Morannon(Cair Andros and West Osgillith if captured) but aren't present in any of the Mordor parties.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on May 16, 2012, 09:57:54 PM
Can anyone tell me what ITS is?

I ran out of Dorf-bucks and was about to free some prisoners anyway, so I told my dwarf axemen they could go ahead and leave. This was our conversation:

"Captain, it has been an honor, but as you know, we have been reassigned by ITS for home defense."
"Understood. Return home and await further instructions from ITS."

I haven't read the books, and I've never heard of Mr. T using acronyms before, so I'm really puzzled by this one. What exactly is ITS?

Looks like a string bug.

http://en.wikipedia.org/wiki/Indian_Telecommunication_Service
They got a phonecall and are meant to wait for one.
Hah, you guys crack me up. Of course every dwarf invention has to have an Indian call center do the tech support ...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Argeus the Paladin on May 17, 2012, 12:33:51 PM
Is the vengeance quest even solvable? And if yes, how many parties do you need to beat up within one week in order to not fail?

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tripecac on May 17, 2012, 01:36:42 PM
I've been getting vertex buffer crashes.  One of the suggestions is to use CFF Explorer to set an executable to be large-address-aware.  My question is: Do we do this for IronLauncher.exe, mount&blade.exe, or both?

Also, is the enhanced executable installed in a different location from the steam version?  Or does it overwrite it? 

1. Install the whole enhanced version outside of Steam. The exe alone won't work.
2. The LAA fix should be done to mount&blade.exe, if I remember correctly.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alexology on May 18, 2012, 05:22:18 AM
This is a message of both congratulations and a request for help. I have read 20 pages of the FAQ and was only able to find one message regarding this issue and there did not seem to be a reply. But I digress...

Firstly a simply fantastic mod; sublime! I often look into mods once my interest in the boxed game runs its course and few of them actually mange to completely relight the fire of interest in me for very long however this is one of those few. As a consumer with so many games on offer at any one time and with an increasing number of those being free MMO games, or classic freeware games it is no mean feat to be able to hold my interest for an extended period of time, so please accept my personal thanks for your achievements in this project.

That being said I hope you will indulge me a small question, I have been playing as Rohan and after eventually figuering out that once cannot initiate a siege but rather must wear down the enemy before joining a party to finish them off, I set to carry that out against the Dunlanders. Once there were righteously wiped off the face of the map I waited patiently for the generals of Isengard to do the same. Yet it seems that they are somewhat more cautious. Who can blame them after seeing their 'proxy war' allies being so utterly crushed? However as the generals emerge and I finish them off there is a significant delay waiting for the next party to do the same, meanwhile Gondor is being essentially decimated.

So here is the question, is this a bug or as intended? Currently I am sitting in Westfold for periods of weeks at a time before the enemy will oblige me. Without cheating to see the enemy parties and to teleport around the map I am not sure what I am to do at this stage other then to sit and wait for long periods of time.

Any thoughts?

PS, apologies for the length of this post, I was feeling wordy today....
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on May 18, 2012, 06:36:40 AM
Well. If Isengard is being managed and there are reports of Gondor being hard under siege...ehm. Why wouldn't you go help Gondor?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on May 18, 2012, 07:22:35 AM
You can also try luring the Isengard  generals out by being in the vicinity of Isengard itself. That'll speed things up.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alexology on May 18, 2012, 08:37:32 AM
To the two posters above, I have been going down to try to help Gondor but then the only reason I have been able to do that is by teleporting around the map with God view turned on so that I can be back for any generals who sally forth from Isengard. So assuming that most people are not using this cheat how would one complete this aspect of the game?

As to sitting outside the walls I have also tried that but did not notice any change in the speed of their appearance.

Of course the main reason that I am even trying to do this is because I want Rohan to be able to send it's expeditionary force to help Gondor once Isengard is dealt with.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 18, 2012, 10:22:07 AM
I suppose you are using the latest 3.15 patch? Since you are having trouble defeating them, because they regenerate their strenght, am I right? Just turn it off in strategy tweaks..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on May 18, 2012, 10:42:39 AM
Or turn siege requirements off and they'll be marching against you.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 18, 2012, 02:20:46 PM
Wanted ask about the Horse Meat you get for loot as Uruk-Hai.  Is it meant to be a trade good only?  If it's supposed to be a food item it's not working and it's value as a trade item is about nil.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alexology on May 18, 2012, 04:09:35 PM
I suppose you are using the latest 3.15 patch? Since you are having trouble defeating them, because they regenerate their strenght, am I right? Just turn it off in strategy tweaks..

Or turn siege requirements off and they'll be marching against you.

Excellent I'll give these suggestions a bash and report back at a later date. Thanks for the input. One final questions, does allowing NPC character deaths have a much larger affect on faction strength then having deaths turned off? It just occurred to me last night as another option.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 18, 2012, 04:49:18 PM
Lords and companions die very, very rarely...so not really.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on May 18, 2012, 06:31:18 PM
One final questions, does allowing NPC character deaths have a much larger affect on faction strength then having deaths turned off? It just occurred to me last night as another option.

This is something I'd like to know too, because having one less lord available to send out would make it more difficult to reduce their faction strength, as there'd be one less army to fight. I think this is why Moria seems to have been able to cling on in my current game - they lost one of their lords pretty early, making it much harder to fight them because they only have three lords to begin with. They very rarely send out their other two parties, and even though they are siegeable right now Elrond and co. just seem to be sitting around playing cards, so we've reached a stalemate where neither faction does anything.

If a lord's death gave a big hit to the faction's strength then that'd counter this problem, but I don't know if it does because I didn't see what the strength was before he was killed.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on May 18, 2012, 08:51:26 PM
Does anyone know what the book I found in Moria is good for?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on May 19, 2012, 03:07:31 AM
@ MrPixel

The lord's death is a big hit to the faction, because it significantly lowers that faction's capability to field armies, thereby hindering it's ability to defeat enemy armies and siege enemy fortresses.

If you think that's unimportant, try playing with any evil Northern faction or any good Southern faction - you'll pray for those enemy lords to go down. The reason you don't care now is that you're playing the elves, who aren't hard-pressed at all.
Title: Re: Trolls! How to get them?
Post by: Lithuania on May 19, 2012, 03:59:40 AM
Is this a joke? Seriously, I want them, and the TLD_Team in ModDB said that there are ways. ANd there isn't even beer in this mod, or I haven't seen it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on May 19, 2012, 06:44:05 AM
@ MrPixel

The lord's death is a big hit to the faction, because it significantly lowers that faction's capability to field armies, thereby hindering it's ability to defeat enemy armies and siege enemy fortresses.

If you think that's unimportant, try playing with any evil Northern faction or any good Southern faction - you'll pray for those enemy lords to go down. The reason you don't care now is that you're playing the elves, who aren't hard-pressed at all.

Yeah, you're right. But if you are on the attacking side and you kill one of their lords, then it counter-intuitively makes the faction more difficult to take down.

Things finally picked up in my game, and everything very quickly went into motion. Thranduil and the rest of the Mirkwood troop seiged Dol Guldur, and after some reasonably heavy losses due to the chokepoint of the castle, we emerged victorious. Then, about 3 (ingame) days later, Elrond and friends sieged Moria and we steamrolled them with ease.

Everyone then joined Rohan and Gondor down south - they were having an awful time and Gondor had lost all of its cities apart from Minas Tirith, and the three west-most towns (Erech and Edhellond were being sieged). The sudden appearance of 6 allied factions on their doorstep turned the tide drastically - Mordor went from unmatched to weakened in about 15 days after multiple very large battles took place around Osgiliath. The Khand camp and the Corsair camp were sieged at the same time and both went down, ending those factions. Celeborn, Haldir and Orophin then sieged the Morannon, and after a long time waiting outside I joined the battle. The defending host only numbered about 1200 vs. our 600 or so elves, so we destroyed them with little effort.

Now all that remains is Harad! There are 7 factions each with armies numbering atleast 600 marching towards them, so it shouldn't be too much of a problem - Gondor is the only one not participating, instead choosing to have all of their lords sit around up in Erech last I saw, as far away from everything as possible, with about 11 troops each...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on May 19, 2012, 08:23:47 AM
submod- Deserter army.
You can attack everyone, dont care about sieging cities or anything, recruit via finding deserters/prisoners and just attack everyone else.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 19, 2012, 08:32:38 AM
Don't want to be mean, but I don't think anyone would want to bother making that :P.
Title: Re: Trolls! How to get them?
Post by: Annuinir Thanguridhren on May 19, 2012, 10:18:19 AM
Yes he's joking but please repost this in the correct faq thread. I'm surprised the mods didn't already remove this post.

Mods are busy having a life now that they don't have to mod full time ;)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on May 19, 2012, 12:10:04 PM
How do you store men at the capital I've seen people mention it but Ive never figured out how
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 19, 2012, 12:15:47 PM
How do you store men at the capital I've seen people mention it but Ive never figured out how

Go to the barracks and select the "Review my troops stationed here" option.  Works like the post battle prisoner screen.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Annuinir Thanguridhren on May 19, 2012, 04:44:46 PM
Oh okay thanks :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on May 19, 2012, 06:35:33 PM
The closer the Ring gets to Mount Doom, the more unstable the All Seeing Eye becomes. Once the Ring is destroyed the vertex buffers will be corrupted forever!

Okay so today's game is something of a race against time. Things are getting progressively worse in terms of program stability, but I'm so so close to beating Sauron and his evil minions.

The Northern Armies decided to go for 3 head-shots in a row: Dol Guldur, Mt. Gundabad, and Main Rhun Camp, just bam bam bam 3 in a row and the war's almost over.

Moria just got ground down over time, and the elves just happened to make their siege right when I showed up, but that wasn't so much a "headshot" as simple attrition.

But the crashes ... they're getting worse and worse. I just tried to save and when I hit "Walk Around" it crashed. Arrugh!

Re: "Review My Troops": It's a good idea to stash low-value prisoners here so when you get a "bring me 10 prisoners" quest you don't have to sacrifice the high-value prisoners. If you're still hungry for resource units, anyway ...
Title: Patching from 3.1 to 3.15
Post by: Fluttershy on May 20, 2012, 07:42:02 AM
Hello fellowed TLD'ers!
I have a simple question about patching. It has been awhile since I patched this game and I forgot how to. :(
I've used the search feature but no cigar. For me, I have to manually install the files.
Help is much appreciated!!
Thanks,
Fluttershy
P.S. I'm not computer handicapped, I just have to manually install the files since IronLauncher doesn't work.
Title: Re: Patching from 3.1 to 3.15
Post by: Samuellucas1993 on May 20, 2012, 08:11:42 AM
extract to modules
program files>mount & blade>modules>TLD
straight in there and when prompted, yes replace all files
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: ScreechLax60 on May 20, 2012, 08:39:44 PM
I have a crashing problem. I already read the Optimization guide but no cigar. I have a man of Rohan and everytime I try to play him, I can't load him in to the world and I get the error:
Runtime error!
Program C:\Program Files\Mount&Blade\Mount&Blade.exe
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more info"
I can enter the world with other characters, such as my Beorning. This happens just for my man of Rohan.
P.S. I am running 3.15 and I manually installed the files. I was able to play earlier today, this just happened suddenly : /
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: A_Goat on May 21, 2012, 12:24:53 AM
Hey there,

I've followed all of the instructions for installation (for Steam) including going through the Iron Launcher. However, every time I try to load the game, when it's loading the textures, I crash and get an RGL error telling me that it's "Unable to open texture file Textures\costumes_lorien_infantry_01.dds." I can't imagine the issue being that I don't have enough memory because this is a half-decent computer.

I extracted all of TLD_3.1_FULL, but I did notice that there isn't a texture file of that name, so out of curiosity, I renamed costumes_lorien01.dds to costumes_lorien_infantry_01.dds and was then told that it couldn't open a different texture (another lorien-related one). Obviously, I renamed the texture back to what it was.

Any ideas?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Xomy on May 21, 2012, 01:29:19 AM
If you installed the "feminine armors", desinstall it. It's not up-to-date.
Otherwise, I don't know.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 21, 2012, 02:33:13 AM

Re: "Review My Troops": It's a good idea to stash low-value prisoners here so when you get a "bring me 10 prisoners" quest you don't have to sacrifice the high-value prisoners. If you're still hungry for resource units, anyway ...

This is what I do.  I store my prisoners with my troops at my home capital.  What I did notice, however, was that if I placed my prisoners without placing any troops at the capital then they would be lost.  So, moral of the story is always put at least 2 troops at the capital and then fill it up with prisoners.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on May 21, 2012, 05:47:07 AM
So I have been playing this mod for a while and after finishing my second go through. I then tried a couple other mods and this mod is absolutely amazing to look at in comparison as well as also being incredibly more polished (tasks, chat box's). Is there any other mods people play that look as good and feel as polished? i Played the mount and blade: warband blood in the west, another lotr mod. Not trying to put shit on those modders but they have probably taken to big of a task, It just feels to chunky and erratic.

so Tld community what are some of your other favourite mods?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Triglav on May 21, 2012, 02:28:01 PM
so Tld community what are some of your other favourite mods?

DayZ, New Horizons, Blue Sun Mod.

Edit:
Also Eastern Front mod.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: A_Goat on May 21, 2012, 04:39:57 PM
If you installed the "feminine armors", desinstall it. It's not up-to-date.
Otherwise, I don't know.

I never installed it, so sadly this didn't work. Thanks for the try, though. It's odd that I get the same error, though, since I saw the thread for the female armors and saw at the end that someone got the same exact error.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on May 21, 2012, 05:31:20 PM
Re: Polished:
Absolutely; it's professional-quality work. There are some parts that feel "unfinished" but very few parts that feel "unpolished". Invisible barriers in tactical combat are about the only thing.

@FS:
Hah hah, yeah, you're responsible for guarding your own prisoners.
"Okay, I have your word you won't try to escape if I just leave you here in the dungeon, right?"

Hah hah. If that's a bug they need to just call it a "feature" and leave it in. I got a really good laugh out of seeing all my unguarded prisoners decide to take off ... and they're all one step up from peasants, too, so I picture the conversation going something like this:
"Umm, guys? Hey, I think they forgot about us. What if we just, y'know, walked out?"
"Are you sure it's ok?"
"Well if they thought we were important wouldn't they have put some guards out or something?"
"Umm ... I don't know ... we might get in trouble."
"Dude, we're already in trouble!"
"So we just ... walk out?"
"I'm going. You guys can hang out here in the dungeon waiting for the bread-and-soup dude to come back, but I'm walking right out that door."
"Dude! Don't leave me in here alone!"
"So ... we going back to the army or what?"
"Forget that, dude. Nobody even knows we're alive. Let's just try to blend in with the locals."
"Great idea ... umm ... everybody knows how to ride a horse, right? We're not gonna be the only six dudes in Edoras who don't know how to ride a horse?"
"We'll pretend if anyone asks. Let's get out of here!"
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 22, 2012, 01:28:41 AM
So I have been playing this mod for a while and after finishing my second go through. I then tried a couple other mods and this mod is absolutely amazing to look at in comparison as well as also being incredibly more polished (tasks, chat box's). Is there any other mods people play that look as good and feel as polished? i Played the mount and blade: warband blood in the west, another lotr mod. Not trying to put shit on those modders but they have probably taken to big of a task, It just feels to chunky and erratic.

so Tld community what are some of your other favourite mods?

Try Sword of Damocles.  Its REALLY good.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 22, 2012, 02:04:37 AM
I once tried it out... the map is just TOO big imo, the game is unbeatable unless you spend 2 months on it :D.
Title: What I Learned about LOTR from TLD
Post by: Foshizzle on May 22, 2012, 03:03:59 AM
I stumbled upon this very great mod and just had to comment on it, mainly because I've been so enlightened by its gameplay. I thought I knew LOTR at one point but clearly I didn't. Here are some points that TLD made me realize.  :shock:




So yeah, my ragecomplaints. Why is building up so slow? I understand the War's not started yet, but damn, it's impossible to have anything over a small band of men. Archery is horrendous. The AI fires their bows off either like sniping machine guns or like muskets that hit nothing. How do they miss men in an open field but can make every shot on a moving horse target? Why is everything so expensive? Gloves for 1,000 RP? Really? I heard a lot of good things about this mod and honestly I do like it, but it's nothing like I expected or heard it would be. It's like I have the wrong mod or something.  :-\ Can the logic behind all these cripplingly slow features be explained? It feels more like a pointless grind than actual LOTR combat.
Title: Re: What I Learned about LOTR from TLD
Post by: Kohlrabi on May 22, 2012, 03:07:23 AM
I guess you want your money back then?
Title: Re: What I Learned about LOTR from TLD
Post by: Foshizzle on May 22, 2012, 03:09:44 AM
I guess you want your money back then?

In proportion to the time I spent downloading and installing this mod, certainly.
Title: Re: What I Learned about LOTR from TLD
Post by: Merlkir on May 22, 2012, 03:20:46 AM
I'm locking this. Not because you're rude and annoying, but because the thread has no point other than to vent your frustration. This is not criticism. This is a child complaining about something it completely misunderstood.

Come back after you've read the Manual, possibly after the war starts, or don't come back at all. We'll be alright with whatever you choose.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Foshizzle on May 22, 2012, 07:49:17 AM
So after my admittedly stupid complaint I was told to read the manual but in all honesty, I'm still stumped. With RP prices so high for the Imladris Elves and with quests coming rarely and awarding little, I'm not sure how to go from here. I received a quest from Rivendell's Supply Master to fetch some scrap metal, which I presume I get from killing Orc-folk or Goblins, but I've so far killed several groups of Uruk-Hai and wild Orcs/Goblins yet I've found nothing. And again, these quests only earn me 100 or so RP. Selling scrap metal, which apparently is meant to quickly raise your RP, doesn't raise it at all. Common scrap metal sells for a dozen or two RS, rarer ones only above 100. Again, with prices like 1,000 for arrows or gloves, this doesn't seem possible. I'm able to upkeep and recruit many well-trained soldiers for less than half the cost of a pair of gloves. Am I missing something here? Did I install the mod wrong? I'm using 3.1 with the 3.5 beta patch.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 22, 2012, 08:26:08 AM
So after my admittedly stupid complaint I was told to read the manual but in all honesty, I'm still stumped. With RP prices so high for the Imladris Elves and with quests coming rarely and awarding little, I'm not sure how to go from here. I received a quest from Rivendell's Supply Master to fetch some scrap metal, which I presume I get from killing Orc-folk or Goblins, but I've so far killed several groups of Uruk-Hai and wild Orcs/Goblins yet I've found nothing. And again, these quests only earn me 100 or so RP. Selling scrap metal, which apparently is meant to quickly raise your RP, doesn't raise it at all. Common scrap metal sells for a dozen or two RS, rarer ones only above 100. Again, with prices like 1,000 for arrows or gloves, this doesn't seem possible. I'm able to upkeep and recruit many well-trained soldiers for less than half the cost of a pair of gloves. Am I missing something here? Did I install the mod wrong? I'm using 3.1 with the 3.5 beta patch.

Great name btw.

Ok, so it sounds like from your prior rant and this point you're making here that you haven't really started the war as of yet.  Basically, TLD is setup to have you fight through lvl 7 so that you gain experience in dealing with the game mechanics, enemies, etc.  The war starts when you hit lvl 8.  That's when all hell breaks loose and all of what you're saying means nothing.  Also, the quests get changed from "go to that lord and kiss his cheek" to "slay this many enemy war parties," etc.

Its fun, you should try it some time.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on May 22, 2012, 08:39:18 AM
So after my admittedly stupid complaint I was told to read the manual but in all honesty, I'm still stumped. With RP prices so high for the Imladris Elves and with quests coming rarely and awarding little, I'm not sure how to go from here. I received a quest from Rivendell's Supply Master to fetch some scrap metal, which I presume I get from killing Orc-folk or Goblins, but I've so far killed several groups of Uruk-Hai and wild Orcs/Goblins yet I've found nothing. And again, these quests only earn me 100 or so RP. Selling scrap metal, which apparently is meant to quickly raise your RP, doesn't raise it at all. Common scrap metal sells for a dozen or two RS, rarer ones only above 100. Again, with prices like 1,000 for arrows or gloves, this doesn't seem possible. I'm able to upkeep and recruit many well-trained soldiers for less than half the cost of a pair of gloves. Am I missing something here? Did I install the mod wrong? I'm using 3.1 with the 3.5 beta patch.

Now you've done something actually right, which is asking in the questions thread. *good*
Rivendell is a difficult faction to play, probably one of the toughest, if not THE toughest. Their lack of settlements and lords is the cause, mainly. Yes, this would've been handled, if we had more time and coders on our hands for longer. Sadly, we didn't.

And yes, it picks up after the war starts, which is what I was hinting at with the Manual point. (I'm quite sure this is described in the Manual somewhere)

edit: yes, it is. Chapter 2.2
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Foshizzle on May 22, 2012, 08:42:45 AM
.
Now you've done something actually right, which is asking in the questions thread. *good*
Rivendell is a difficult faction to play, probably one of the toughest, if not THE toughest. Their lack of settlements and lords is the cause, mainly. Yes, this would've been handled, if we had more time and coders on our hands for longer. Sadly, we didn't.

Yeah, I hadn't played TLD before and had assumed the High Elves would have their Western territories as I wasn't thinking the map would be restricted. Not saying this is a bad thing, just a mistake on my part. I really do enjoy the scenes, combat, and attention to detail of the mod. I suppose I'll play as Gondor or Rohan before I step up to Elves.

(see edit of my post)

The mod is packed as much as it could be. In the last year or so of development the engine really started to show its age, it's not possible to add in more stuff unless we wanted to break it completely. This already causes performance problems and the engine can't handle saves properly with this much content, that's why players are getting the save corruption bug.
Yeah, we would've liked to add more, but it couldn't be done, not in MnB. And no, porting to Warband is not an option right now. (very likely ever)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on May 22, 2012, 01:01:18 PM
Do levels scale linearly in autocalc? E.g. would a 50 level unit have the same effect on autocalc results as two 25 level units?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: brianvd2 on May 22, 2012, 03:31:32 PM
hello forum!

i know this question has already been asked already.
but, is it possible to get your own flag and banners?

I am now rank 13 from Imlaris but it seems the max reward was the decorated armour.
(which is beatifull great job on that!).
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on May 23, 2012, 05:11:12 PM
Do levels scale linearly in autocalc? E.g. would a 50 level unit have the same effect on autocalc results as two 25 level units?
The troop strength is ((level+11)^2-27)/100 for autocalc.
These are the calculated strengths:
      # Humans (tiers 1-7): 2,4,6, 9,16,25,31 (Uruks use these too)
      # Elves (T1-6):       2,5,7,10,19,29
      # Dwarves (T1-6):     2,4,7, 9,18,28
      # Orcs (T1-6):        1,3,5, 8,14,22

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Jambat on May 24, 2012, 01:55:53 AM
Am I missing something here? Did I install the mod wrong? I'm using 3.1 with the 3.5 beta patch.

Once the war breaks out and you start fighting better equipped/larger armies you will be swimming in scrap metals. I haven't played a huge amount (Level 18ish as Rivendell) but it's been very common for me to have a few items of food, and then a full inventory of 100+ rep scrap items. Turning in troops - especially nice when you rescue a bunch off an enemy party (I just made 2K Rohan Rep saving a ton of Riders from Uruks), and I'm not too worried about the 'money'.

Edit for my former question: Actually, I don't need to read up on bows. I had a wild thought so had to load up the game and see if I screwed up, and noticed the Elven bow is P damage, while the Rohan bow is C. So, the answer is 'I'm an idiot,'. Heh.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on May 24, 2012, 03:27:13 AM
An artwork/lore question about Imrahil. Because of his elven blood, I always envisioned him as more fair-looking, while in TLD he is just a bearded elderly human. Why such interpretation?

Don't take this for criticism, it's not meant to be. I'm just curious.

He was most likely not a young man. Elven blood doesn't make you elf looking, Legolas himself caught subtle hints that he probably had some elven ancestors. So I tried to make his face a bit more like I did elven faces. Obviously the face texture is Gondorian.


It's probably just the way I used to visualize the guy while reading LotR as a child. Kind of thought of him as middle-aged (about forty years-looking in our terms - obviously, the Dunedain age differently), fair-skinned and lacking facial hair.

That sounds quite similar to my Imrahil. although Anke Eissman convinced me Imrahil should have a delicate goatee. ;)


Yeah, must be the beard and grey hair distracting me.

Oh, and Eissmann's artwork is really cool.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lithuania on May 24, 2012, 06:45:21 AM
Hi, it's me again. Whenever reinforcements in battle arrive, M&B crashes without any bug report or anything. Just CTD. When new enemies arrive, however, it all works fine. I am playing on a cheated character (I first test the game out, now I'm testing for the good guys. I was in the bad side of the arena). Any help? NOTE: I installed it by the instructions.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 24, 2012, 10:01:43 AM
Do levels scale linearly in autocalc? E.g. would a 50 level unit have the same effect on autocalc results as two 25 level units?
The troop strength is ((level+11)^2-27)/100 for autocalc.
These are the calculated strengths:
      # Humans (tiers 1-7): 2,4,6, 9,16,25,31 (Uruks use these too)
      # Elves (T1-6):       2,5,7,10,19,29
      # Dwarves (T1-6):     2,4,7, 9,18,28
      # Orcs (T1-6):        1,3,5, 8,14,22

So how much work would it be to adjust the strengths to give results that are closer to battles involving the player?  i.e Mordor troop strength ((level+11)^2-27)/200 or something along those lines.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Foshizzle on May 24, 2012, 10:24:04 AM
I'm asked frequently to take enemy prisoners or commanders, namely by Denethor. However, even if I knock them unconscious I can never capture Orcs or Orc commanders. In one battle, with both Mordor Orcs and Dunlandings, I was able to capture several Dunlandings I knocked out, but the equal number of Orcs I knocked out didn't show up. Is this intended to show the Orcs were just executed, or is this a bug?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 24, 2012, 11:08:21 AM
You can't capture elves, orcs or uruks.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on May 24, 2012, 12:08:08 PM
Do levels scale linearly in autocalc? E.g. would a 50 level unit have the same effect on autocalc results as two 25 level units?
The troop strength is ((level+11)^2-27)/100 for autocalc.
These are the calculated strengths:
      # Humans (tiers 1-7): 2,4,6, 9,16,25,31 (Uruks use these too)
      # Elves (T1-6):       2,5,7,10,19,29
      # Dwarves (T1-6):     2,4,7, 9,18,28
      # Orcs (T1-6):        1,3,5, 8,14,22

Mounted troops doesn't give a bonus? And what about Black Numenorean? Despite their efficiency they are just level 30, so there is no difference between an elite corsair and a numenorean champion?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: lordofthespliff on May 24, 2012, 06:47:46 PM
i play as dunlandian...i dont see any dunnlandians companions..
i guess thers none..whats the chances you guys gona add some?...like..
some companion for eatch faction.that could be great..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 25, 2012, 02:42:23 AM
Quick question.

Yesterday I was wandering on the map and saw a "lone traveler" on the map.  He randomly went into Aldburg.  Anyway, right before he got into Aldburg I spoke with him and he told me that I was making a "wizard late."

Is there possibly something missing (e.g. I need to speak with him) or is this a feature to where I see him strolling around every now and then?

FS

He's a wizard, up to his wizard business. :) Not really a hidden quest in it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MadVader on May 25, 2012, 03:15:43 AM
You know who that is, don't you?
It's there to mystify and amuse.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 25, 2012, 04:43:31 AM
You know who that is, don't you?
It's there to mystify and amuse.

Yes, I know who it is...however, I enjoy the mysticism around it.

I like the fact that he's going around to random areas.  Just gives an immersion feeling.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jingolobam on May 25, 2012, 09:01:35 AM
Can you please give me instructions how to disable reinforcments during battle. I play on 250 battle size and it does not go well with it. TweakMB i have tried with no luck.
Title: Lore question: Glorfindel.
Post by: Ivdiness on May 25, 2012, 11:33:32 AM
I don't completely understand the character. He was supposed to be killed in the escape from Gondolin, but now he is alive again? Or is it another Glorfindel with golden hair?

Je, It just bothered me.
Title: Re: Lore question: Glorfindel.
Post by: Jambat on May 25, 2012, 11:59:10 AM
It was mentioned in a book Tolkien's son published about his father's notes that JRR believed that every elf name should be unique, so he sort of ret-conned Glorfindel into being the same Elf instead of two Elves with the same names, and that Elves could return to their dead bodies after a brief stay Valinor.

I'm not the absolute best with the lore though, so I'm sure someone else will have a more in-depth response.
Title: Re: Lore question: Glorfindel.
Post by: Rene Korda on May 25, 2012, 12:06:05 PM
http://en.wikipedia.org/wiki/Glorfindel
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ivdiness on May 25, 2012, 01:09:48 PM
According to wikipedia, elves are supposed to come back from death after a short while... Then Feanor is alive? All his children? I don't think that would make much sense... They would be in middle earth, looking for the silmarils.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 25, 2012, 01:41:41 PM
No.. the Valar brough him back to life because he single handedly slew a balrog, just like Gandalf. Though they sent him as their emissary to help in the war of the ring.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on May 25, 2012, 04:26:19 PM
You can find all the answers you seek in a fine book called "The Silmarillion". The fate of the elves after death is described more or less explicitly there.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 25, 2012, 09:03:00 PM
Toying around with Beornings and have some questions.

1.  I assume the low selling price for metal scraps is intentional?  I'm curious to see how that affects army size and composition once things start rolling.

2.  Smithy has mix of Dale swords and Elven bows.  Also intentional?

Being nitpicky "Nasal helm with Leather"(maybe a Dale helm?) 30 armor, weight 2.0 doesn't have a nasal:)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: usn1996 on May 27, 2012, 05:26:58 PM
First off, let me congratulate you all for a kickas* mod, Minas Tirith is breathtaking, and Osgiliath made me cry. Your dedication to the book and hard work is greatly GREATLY appreciated.

Now, My problem is it was working beautifully, some crashes here and there near Caras Galadhon training field. But that's not my main problem.

Its nothing gameplay wise, its Video. My Characters face looks as if a black hole was formed on the bridge of his nose, and is sucking his face in. But, it's ONLY his face. In addition. Most of the characters are a human head, with a sword sticking through it, and a sword that pokes mostly vertically and forward. No body, no limbs nothing. I've seen it happen to Denethor, and the orcs, but not to my own men.

A quick response would be nice, but reply when/if you can.

Thanks!

EDIT: It only happened to one of my characters, (the 2nd it is fine,). He's on Day 66 currently, about one or two days have passed since I noticed it (which was immediately) I have screenshots, if you need them.

Please do post screenshots. This sounds like nothing we've ever heard in all the months from release.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: brianvd2 on May 28, 2012, 07:47:06 AM
If you don't like the way your character looks you can go to the charater menu and click on your character to change his/her looks
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Xomy on May 28, 2012, 12:23:55 PM
What's the difference between the Galadhrim Royal Archers and Marksmen ?
According to these troop trees http://andrey-cjkjvfnby.narod.ru/tree.htm#faction_Lothlorien  (http://andrey-cjkjvfnby.narod.ru/tree.htm#faction_Lothlorien) it seems that the Marksmen are better in melee (Better armor and kite shield) but not worse in ranged, so the Archers are useless compared to the Marksmen...

Which bow does the Noldorin mounted archer use ? It looks like the Rivendell bow, which can't be used from horseback, but the troop trees says "Glorfindeil Bow", which I have never seen.

About Gondor now... the secondary troop trees (Lamedon, Pinnath Gelin, Pelargir, etc) seems useless too compared to the normal troop tree... They can't go over level 30 while the normal troops can go to level 40.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: usn1996 on May 28, 2012, 01:00:59 PM
how do I post the screenshots here? theres the insert image icon, but img /img shows up, and I cant post, or upload them...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on May 28, 2012, 02:01:10 PM
The Noldor use a unique custom bow that can used on horseback. It's not avaible to the player for unkown reasons.. maybe they feared an elven archer on horse back would be too much of an op character ;P?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on May 28, 2012, 04:17:31 PM
About Gondor now... the secondary troop trees (Lamedon, Pinnath Gelin, Pelargir, etc) seems useless too compared to the normal troop tree... They can't go over level 30 while the normal troops can go to level 40.

Dol Amroth line isn't too bad:)

In 3.13 most start at level 10 and jump to level 20 so they're fairly easy to train up.   So if you need troops or cash quick they can be useful.  They're useful for reinforcing garrisons so you don't 'waste' the Gondor recruits.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on May 29, 2012, 02:06:19 AM
The Noldor use a unique custom bow that can used on horseback. It's not avaible to the player for unkown reasons.. maybe they feared an elven archer on horse back would be too much of an op character ;P?

You can, however, steal one from a dead Noldorin Mounted Archer and use it for the rest of the battle. I did that once, but it was at the very end of the battle so I didn't have a chance to actually test it out.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: winrehs on May 29, 2012, 05:46:55 AM
Any tips for starting the game? I mean I'm at day one and I'm having troubles getting recruits. I couldn't fight all those orcs all by myself ( flatfooted). Any tips or advice would help.

Thanks in advance.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Jambat on May 29, 2012, 05:53:28 AM
Any tips for starting the game? I mean I'm at day one and I'm having troubles getting recruits. I couldn't fight all those orcs all by myself ( flatfooted). Any tips or advice would help.

Thanks in advance.

The troops start to fill on the second day, so for the first day either take non-combat quests, or just camp for a full day. After that you should be able to purchase some guys - snag 8-12 guys at first so you can handle most of the patrols without being too big that you'll scare them away, or too slow you can't catch them.

The war starts at level 8, so be ready. Before then try to grab any of the level 1 companions you want (check the forum thread on companions and rewards), and just work on making a little rep, money, and training up your guys so you are ready to fight. I try to have 20-30 very good guys ready for when the war breaks out so I can take out the smaller groups of enemies/supply trains.

Remember to play to faction strengths. Elves are supposed to be archer heavy (Hell, some like Rivendell you don't even want to make the infantry. The archers fight better in melee), Rohan is going to be huge blocks of lancers and mounted archers, etc..I think there's a tactics thread so that might help as well.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Xomy on May 29, 2012, 12:13:28 PM

Dol Amroth line isn't too bad:)


You can see I haven't talked about them  :D Dol Amroth are very interesting beacause they get their warhorse far sooner and so they are much more durable.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Triglav on May 29, 2012, 06:47:22 PM

Dol Amroth line isn't too bad:)


You can see I haven't talked about them  :D Dol Amroth are very interesting beacause they get their warhorse far sooner and so they are much more durable.

Hell all these things coming up now, that we weren't even aware of when we were equipping guys. At the time, the look and feel of factions was the most important issue and since I was mainly in charge of Gondor dudes, I was just working like mad at some sort of regional uniformity and coherence in weapons and armour and horses to match. The side effects are quite unexpected for me to read. :D
Title: is there something wrong with the Evil faction?
Post by: Elzack on May 30, 2012, 03:09:39 AM
Ok.... I've been playing TLD for a while now and i am past day 500

I play a male Khand Easterling and i have achieved the 11th rank of Legendary Conqueror

getting to the problem,

I talk to the chief of the easterlings and ask him to have a war council and i have more than 50 Influence but then my character says "Never Mind, I trust your judgement"

This sucks because none of the evil factions are staging an attack, a few of Rohan's towns have been burnt down by Isengard but it just stopped after that and Cair Andros has been taken by Mordor

Do i need to do something else to have the Khand Leader have the War Council with me?
Title: Re: is there something wrong with the Evil faction?
Post by: Rene Korda on May 30, 2012, 03:24:43 AM
You need to go to the Actions menu from the strategic map (in the open field, not in town), there go to TLD options and there to Strategy tweaks. These tweaks let you change the siege requirements (or drop them altogether), faction rating regeneration speed etc. If you drop the siege requirements (not much point in having them on day 500+).

That is if you're playing version 3.15. If not, you'll have to grind the rating of your enemies down below the current siege requirements (2000 for most towns, 1000 for capitals) before their cities become siegeable. To skip that, you may update your version of TLD to 3.15. After that, load your save and wait for a couple of game days. New options should kick in and you should be able to follow the algorithm described in the first paragraph.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on May 31, 2012, 01:53:24 AM
Does anyone the probabilities that party_templates.txt assigns to units with 0 minimal guaranteed presence? I've added the Olog-hai (minimum presence - 0, maximum presence - 1) to Mordor and Dol Guldur reinforcements_c and I've only seen them appear once in many armies. Trolls of Moria with minimum guaranteed presence of 1, on the other hand, are always present in Moria armies, sometimes in numbers of 5-6.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jingolobam on May 31, 2012, 06:18:45 AM
So anybody knows how to disable reinforcements during battles. It should be done by editing some numbers in mission_templates.txt but i can´t figure it out.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on May 31, 2012, 04:21:21 PM
About Gondor now... the secondary troop trees (Lamedon, Pinnath Gelin, Pelargir, etc) seems useless too compared to the normal troop tree... They can't go over level 30 while the normal troops can go to level 40.

Lamedon--->knights that cost like gondor heavy infantry (because they are low level)
Pinnath Gelin---> very cheap and effective spearmen...too bad is mixed with less skilled infantry with sword
Dol Amroth----> superior to gondorian knights
Lossarnarch----> superior and cheaper to gondorian infantry IMHO....until tower guards make their appearance
Pelargir and Blackroot----> cheaper, easy to train
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ar-Adunakhor on June 01, 2012, 05:32:23 AM
Dear Monsieurs/Mesdames,
I am truly enraged. I was enjoying your work like any other gentleman, however hostile commanders are infuriating. Whenever I attempt to enslave one of them (for a mission or for myself), they are still escaping. I have tried for months (of real time, not ingame calendar). I have applied many methods (like numerous re-restoring saves and combatting them, hoping for a stroke of luck; continuous battling that one particular lord or fighting each one I had found). After trying since January, I am hopeless. What is the capture rate of enemy commanders, and what is their death rate? On what do they depend? How (and where) can I change them?
Hope that my message was not insulting to anybody, pardon my anger.

Which version are you playing?
It works fine in 3.15, I captured a lord the FIRST try after getting that quest when I last tried.

Well, where I can check it aside of loading screen? In module select window it only says TLD 3.1, well, I didn't change version since I begun playing that (I was introduced to TLD by my friend, so I've got it from him).
Oh, and my friend somehow managed capturing lords after few tries.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ar-Adunakhor on June 01, 2012, 07:32:58 AM
Well, somehow I managed to capture a lord, but only with quest. What about capturing and killing them just for myself? What influence their capture and death rates?

You CAN'T capture lords without the quest. They can be killed.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on June 02, 2012, 12:00:32 AM
Any tips for starting the game?
The "Deliver Message" quest has the highest ratio of influence to xp of any quest you can reliably get before the war begins. This is important because your first goal should be (if you're on the good guys' side) to recruit Faniul from Dale as your medic and Luevana from Mirkwood as your tracker (I also use her as my tactician.)

There are other level 1 companions, but your medic and tracker need to earn as much xp as possible as early as possible, and once the war starts doing Dale quests to get Faniul just isn't possible if you don't want Rohan to burn in your absence.

Anyway, the more influence you can earn before the war the better. You should as a secondary goal recruit Cirdil from Gondor, again before the war starts. I've never used the simple-minded Beorning guy, but I don't remember why. If he looks good to you why not?

Your early army has to pick its battles, and that means you have to be about speed. An all-cavalry force will draw you naturally to Rohan, and as luck would have it Rohan badly needs you in the beginning. If Gondor loses Cair Andros no big deal; they can win it back. Rohan loses a city it gets burned forever.

You have a "hidden power" that makes you the Napoleon of Middle Earth (is that a mixed metaphor?) You are able to take strategic engagements that would be completely one-sided and separate the battles so as to achieve local numerical superiority.

If you start the battle yourself it won't work. You have to accompany a Lord, and when a bunch of armies are about to clash jump in just as the first two armies engage. Your numbers will be added to the battle and, in theory at least, turn the tide. Then back on the strategic map the chase resumes -- with the enemy one army weaker -- and you do it all over again. A battle will start, you jump in before the bad guys can all pile on, and that battle resolves in your favor as well.

Just like Napoleon was famous for doing you can defeat an enemy in detail even though en masse it is superior to your side's forces. With Rohan it is particularly advantageous to outnumber an enemy, as cavalry tends to spread damage across more units. With numbers in your favor you will suffer very few casualties, sometimes even none. With a ground force, even when you outnumber the enemy you'll usually take some losses. (Archery can give you some great zero-casualty moments as well ...)

Tactically the enemies and terrain you'll face will be very diverse; different tactics will work best at different times. Most enemies are weak against cavalry, but Isengard and Dunland's weakness is against missiles. A mixed archer / horse archer force is the only way to set up a crossfire to hit shielded troops from behind. Infantry, even anti-cavalry, are very vulnerable to cavalry once they engage with infantry -- you can hit upwards of a dozen enemies in a single charge if they're all lined up just right and distracted by your foot soldiers. If you're an all-cavalry force don't be afraid to pull back and regroup, especially if you're outnumbered and the enemy is spread out or even if you just ran out of arrows and need to hit the ammo crate. Your speed will let you concentrate your force before the enemy has time to regroup.

For your personal development I recommend horse archery. When you're poor and your army inexperienced you can train on a lot of things that can't shoot back and can't outrun a horse. In the early game it is incredibly useful. (Before you put points in it you'll need to slow the horse down or stop to fire accurately.) Later on it's useful for shooting up riderless wargs.
Capturing prisoners is also a very lucrative source of early-game resources. Nothing beats a lance for mounted melee combat, particularly against common orcs whose short stature make them hard to hit with short-reach weapons, but for capturing prisoners it pays to also keep a mace handy.

Never underestimate the power of numbers. With a high Charisma and Leadership you can not only fight with more troops but train more troops and give more troops away to the defenders of key places like Cair Andros and Westfold.
Speaking of reinforcing Cair Andros hiring Rangers from Henneth Annun and selling them back to Cair Andros is a great way to bolster the garrison.

Phew, that's a lot of advice. That should be enough to get you going.
Title: Action near the start?
Post by: Gladiator12 on June 04, 2012, 07:10:35 AM
I'm just wondering, after coming back to this mod after a few months, which faction has the most action near the start? I'm currently a Mirkwood Elf, and things seem awfully quite right now.
Title: Re: Action near the start?
Post by: FleshyStarfish on June 04, 2012, 07:30:04 AM
I'm just wondering, after coming back to this mod after a few months, which faction has the most action near the start? I'm currently a Mirkwood Elf, and things seem awfully quite right now.

I don't care much for playing the "evil" side, so I really enjoy playing Rohan at the beginning.  In fact, just a couple of days ago I started a new game.  From the very first day of the war a siege was opened on West Emnet.  Gotta love it!

The only detriment would be that you have to store all your excess troops and prisoners at Edoras.  Minas Tirith is so much better for that!  Anyway, I found the Gondorians to be too easy, but maybe you'll find it differently than me?

FS
Title: Re: Action near the start?
Post by: Gladiator12 on June 04, 2012, 07:51:46 AM
I'm just wondering, after coming back to this mod after a few months, which faction has the most action near the start? I'm currently a Mirkwood Elf, and things seem awfully quite right now.

I don't care much for playing the "evil" side, so I really enjoy playing Rohan at the beginning.  In fact, just a couple of days ago I started a new game.  From the very first day of the war a siege was opened on West Emnet.  Gotta love it!

The only detriment would be that you have to store all your excess troops and prisoners at Edoras.  Minas Tirith is so much better for that!  Anyway, I found the Gondorians to be too easy, but maybe you'll find it differently than me?

FS

I feel the same way about playing evil, I hate them! But I went with thr Rohirrim once and could not bring myself to keep playing after a few battles with Isengards Warg "Tanks"
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: alegro on June 04, 2012, 04:28:59 PM
there is no "exe" file to move i am using the 3.1 version and it crashes when i open cretin things in the game. what do i do?
Title: Re: Action near the start?
Post by: Jambat on June 04, 2012, 05:44:10 PM
I'm just wondering, after coming back to this mod after a few months, which faction has the most action near the start? I'm currently a Mirkwood Elf, and things seem awfully quite right now.

Without a doubt Gondor.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on June 05, 2012, 07:11:05 AM
there is no "exe" file to move i am using the 3.1 version and it crashes when i open cretin things in the game. what do i do?

Speak to Gandalf.  He has wisdom.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on June 05, 2012, 01:12:21 PM
Gondor is dangerous enough I can pretty well guarantee it isn't safe to travel alone in most of their territory, and on Day 1 you can't recruit anybody so guess who'll be traveling alone?

Hardest part of the game ...

Rohan is an easy start. Their scouts are fast and they keep the riffraff in check. You can even help them for fun and profit.

A Northern start is easy if, metaphorically speaking, you like smoking pipes and admiring the scenery. If you want some early action good luck with that. However, a Northern start is a very good opening move if you want to recruit Fani before the war starts. Just deliver messages and run errands until you can recruit her, and pick up Luvvy from Mirkwood while you're at it. (Luevana, finally got her a nickname!)

Then go South to find some action. And Cirdil, who hangs out in Minas Tirith.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on June 06, 2012, 01:57:33 AM
i play as dunlandian...i dont see any dunnlandians companions..
i guess thers none..whats the chances you guys gona add some?...like..
some companion for eatch faction.that could be great..

This should be in suggestion thread IMHO

Factions without companions are

GOOD
Imladris

EVIL
Dunlendings
Khand
Dol Guldur
Gundabad

We still need to complete Durgash dialogue, also evil companion never quarrel between themselves and only one comment about enemy land.

If you give some ideas it would be easier to put dialogue strings, but of course most important thing is the role of the character.

For Imladris we have already two elf hero, but we have 0 Dunedain hero. He should be a Dunedain hero but with which role? We have already a ranger, we have already two human knights.

Dunlendings well we have already one foot based evil human that is specialized in throwing, trading and looting. We haven't an evil foot archer but Dunlendings isn't the appropriate race. A pike specialist? A hero with 0 archery (never used a bow in his life) but 140 polearms would be quite original. Maybe we can give him high athletics because he hunt chasing deers at foot lol.

Khand. Human mounted skirmisher? Gladiator (expert in shield, melee and throwing) model seems similar to Umbar hero.

Dol Guldur. This faction has already few reward items, a hero would be a nice idea for using influence. A paranoid orc that sees arrows everywhere and is specialized in shield?

Gundabad. We haven't any foot archer evil hero. Maybe an old weak orc with a great sight. Something like 5 strenght but very high archery proficiency.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ji Indur on June 06, 2012, 06:18:45 AM
there is no "exe" file to move i am using the 3.1 version and it crashes when i open cretin things in the game. what do i do?

Are you talking about the B method to launch the mod ? Perhaps a member of my french forum had the same problem and we found a solution.

Maybe I can help you if it's that. :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: ScreechLax60 on June 06, 2012, 07:13:15 PM
I was wondering, what language did you write this mod in? I am going to learn a computer language at school and I got some friends who play this interested in possibly fixing some bugs in our games.
Thanks!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Aquramir on June 07, 2012, 08:32:11 AM
So, I am playing Rohan now, I am Haleth (11) and have 50 IP and I went to King Theoden for a council, but the problem is he replies with "Never mind, I trust your judgement".

By the way, here are the current faction strengths of the enemies:

Mordor 690
Isengard 500
Khand 475
-------------------

And Rohan is 6930 (in case if it is important)


My question is if that is a bug or do I have to do something so K.T. will listen to me?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cowsaresomething on June 07, 2012, 10:47:58 AM
@Aquramir

Does Isengard only have, well, Isengard left?  Isengard, the city, is not seigeable due to lore reasons.  Also, are you "at war" with Khand and Mordor?  While good is at war with evil, factions are only concerned with factions in their theater.  Ask KT how the war goes with Khand/Mordor, and if he says "We're worried with enemies closer to home," Rohan will not siege them yet.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Aquramir on June 07, 2012, 11:45:03 AM
@ cowsaresomething

Yes, there is only Isengard left and no, Rohan is only concerned about Isengard.


Oh and by the way, Gondor is doing no sieges at all, except for Imrahil who tries to get back Pelargir with his 17-man army, but most of the time he cancels the siege and runs after Mordor parties or bandits.

And I have changed to "Siege req.: None" already.


EDIT: Gondor is also on "Spent and wavering"....guess I have no chance to win this, right?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CarbonThiefofAbbeyCourt on June 08, 2012, 12:47:40 AM
Would like to start by saying how much I love everything about this. Once I walked through Osgiliath, through Minas Tirith, Edoras, and the Hornburg... AH!
I've never seen such detail and quality in a mod quite like this before. Seriously, this is always treat to look forward to after work. This is something I could
never do with all the time in the world. Thanks. :)
I've read the manual and read through the forums, optimized my game, added the hotfixes, and I HAVE been able to solve and answer most if not all of my problems.
Besides the occasional crash due to the Vertex Buffer thing, which through research I know that's just a problem with the M&B engine being "ancient" and not being
able to track all the things going on through the heat of a battle.
So, I don't have any complaints, at all, I'm just curious if this has happened to anyone else, or if there's something that I've missed reading through the forums.

I have two working profiles right now:
- Rohan (My brother's profile currently on day 66)
- Gondor (Mine, currently on day 32)
Now, I have tried to do a Dunedain class three different times, but every time I make one the game becomes corrupt.
After a battle (win or lose) the game crashes, when I try to restore the game it crashes to desktop. This only happens after battles,
when I play as the Dunedain. I haven't encountered this with Gondor and neither has my brother. Anyways, that's really the only
problem I haven't been able to answer for myself. I'm gonna keep looking, though.

Again, this really is an amazing thing you guys have created.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: dsada on June 08, 2012, 03:11:46 AM
Hi, I liked a lot your mod, but I wanted to play it with huge battles, like 500+ once.I tried only with 100 so far (the limit of the game without mods) and I got an error before the battle started.I saw in the topic of screenshots that I need to remove the special AI of the mod, where I do it?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on June 08, 2012, 05:53:51 AM
EDIT: Gondor is also on "Spent and wavering"....guess I have no chance to win this, right?

If all of the evil factions are <1000 and you're at 6930, then I think something would have to go very wrong for you to lose - especially if you've still got the northern factions to help you out. Gondor might fall, but you can still win the war.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gladiator12 on June 08, 2012, 09:53:38 AM
I'm trying to use the vertex buffer fix, and I have MnB 1.011, but whenever I do what is said to do in CFF Explorer, following it to the letter, I can't even run MnB. When I open it it says "Application load error 3:0000065432"

How can I fix this? And yes, I do have more than 2 GB Ram. (I have 8 GB)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on June 08, 2012, 10:11:33 AM
Does anyone know what happens if you have ranks/companions/troops from a faction that gets destroyed?

Does the income from ranks stop?  What about RP you've already accumulated?  Does it vanish?  What happens to your companions/troops when the RP runs out?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cowsaresomething on June 08, 2012, 10:30:42 AM
I have two questions.  Firstly, why aren't players allowed to command troops in sieges?  If it is a lore reason, that is fine (I guess), but I dislike my poor, precious archers being sliced open when they should be turning the enemy into a pin cushion.  As well, why do some spears only have the head whack and thrust attacks and others have all four attacks?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 08, 2012, 12:02:36 PM
You can't command troops in sieges, it's a MB thing not a TLD thing. Longer spears have less attacks for balance afaik.

Correction - it's a TLD thing. The AI of troops during sieges is controlled so that the attackers attack properly. True, the defenders somehow charge out the gate when you wouldn't want them to, but it's better than the alternative - vanilla MnB AI.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on June 08, 2012, 12:44:00 PM
I've wondered about the spears myself.  Mirkwood Great Spear and Dale Spear is thrust only.  Dale and Orc Spears can't block.  Some can't be used on horseback and several flagged as not usable on horseback(like the Harajsala) can be since they still have the mounted animations enabled. 

Limiting them to thrust and overhead strike is a good idea since the AI isn't programmed to know when it has room to swing and when it doesn't.   
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Aquramir on June 08, 2012, 03:34:27 PM
EDIT: Gondor is also on "Spent and wavering"....guess I have no chance to win this, right?

If all of the evil factions are <1000 and you're at 6930, then I think something would have to go very wrong for you to lose - especially if you've still got the northern factions to help you out. Gondor might fall, but you can still win the war.

Well, the problem is that Gondor can't do much in its current situation. So it is pretty much stalemate. :/
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Frozenenvy on June 08, 2012, 05:16:28 PM
I dont know if this question have been asked, but how come u can't recruit elite units such king guard, stewart guard, or black uruk of barad dur?

Some are meant to be reward units, some only as elites for some lords parties...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Frozenenvy on June 08, 2012, 09:32:36 PM
Then how can I get the reward unit?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrPixel on June 08, 2012, 11:50:45 PM
Well, the problem is that Gondor can't do much in its current situation. So it is pretty much stalemate. :/

If Gondor does fall, then Mordor and co will start attacking you in Rohan, which you should be able to beat off reasonably easily. In the meantime I'd suggest trying to get rid of Isengard - unfortunately as you can't siege it, it will involve waiting outside the tower and killing off the small parties they send out intermittently until you bring their strength down to 0. If you can do this fast enough then you might be able to save Gondor.

I managed to pull it off when Gondor had about 800 strength, only one surviving town and Minas Tirith in mid siege - everyone quickly marched down and pretty much swept away the enemy.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: SrOvelha on June 09, 2012, 07:32:53 AM
Could you guys help me please? When I enter the settlement, I don't have the options to go to the smith, or the warehouse for an example, and I've seen in some videos people with this options enabled, even if it is the first time they enter the settlement...
And I don't know if it is a bug, but I get strange messages when I ask for rumors or some missions...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on June 09, 2012, 09:52:30 AM
SrOvelha, two ways.  Walk around the town, enjoy the scenery and look for them.  Most are usually standing next to boxes, barrels, etc... or will stand out in some other way.  You'll get a text message "You've found the local smith" or whoever.  After that you'll have the menu option.

Lazy way, move away from the town and click on the Actions tab at the bottom.  Go to 'Change TLD Options' and turn on 'Town NPC's always accessible from menus'.

I recommend the first as there's some really nice scenes.  Take some time and talk to locals.  Who knows you might learn something interesting:)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: SrOvelha on June 09, 2012, 10:16:13 AM
Wow, thanks LCJr.

I still don't know why I there are strange texts like "srt gondor1 barracks" and stuff, of when I ask for rumors, when I got something like that too.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 09, 2012, 11:28:31 AM
You don't have the hotfix, plus get the latest beta 3.15.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Jambat on June 09, 2012, 06:21:09 PM
Would like to start by saying how much I love everything about this. Once I walked through Osgiliath, through Minas Tirith, Edoras, and the Hornburg... AH!
I've never seen such detail and quality in a mod quite like this before. Seriously, this is always treat to look forward to after work. This is something I could
never do with all the time in the world. Thanks. :)

I don't think I've said this here yet, but I fully agree with Carbon here. I was in the Dead Marshes before and decided, hey, I'm going to walk around. I think I 'wasted' twenty minutes of game time just exploring the scene. Just fantastic work. You guys should be really proud of what you have done, if it would have been an option I would have shelled out cold hard cash for this.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tdk on June 10, 2012, 10:15:50 AM
Hi, I have a problem, I am not sure what I am supposed to do right now. I'm not even sure if this is the right place to ask. I made an account to ask about my issue. I used the alternate way to install the mod, without the ironlauncher. As of now, I am at day 9/10. I suspect the game crashes as soon as I save for some reason. Even though I was able to save and continue without any problem an hour or two ago. Another instance is where I saved before receiving a hunt a troll quest that was near the city of minas tirith. As soon as I approached the troll, as in I could see it on the global map, the game crashed. I then loaded a previous save file, and never activated the quest. Now further along, I see that some people need aid in a fight. I save before the fight. No problem. As soon as the battle is won, I saved the game. The game then crashed. I had to do that rename the lastbackup save file to the sg01 to be able to load the game again, as trying to load the game would make the game crash, and give one of them generic windows boxes saying the game has stopped working. I made a new save file, and was able to save as much as I wanted. If it helps, I was a person from rohan, dressed in some gondor armour. I was also escorting a caravan type thing to a city nearby. The topic crashes said save in a town, that did not seem to work either.

 Is there anything to be done? I deleted the file out of frustration... Is this a common issue? Hopefully this would not occur again. I recently bought mount and blade to play this mod too...

Another question, if I was to update to the 3.15 version, since I installed the mod the way to not using the ironlauncher, will I have to add the files to the commonres and data folder found in the mount and blade directory too?

Sorry, one last question, why was I still getting the windy flora message even though I was running the game from the iron launcher? I ran ironlauncher, then the box opens up to play mount and blade, but then as it was loading, the text was funny and then the game would crash and give me that windy flora message. Any help regarding this? I would gladly reinstall the game and the mod if anyone could assist me with my issues.

Thanks for reading.

You didn't install it right. I don't use the IronLauncher either, and it works fine for me. Read this thread, it should help you install the mod: http://mbx.streetofeyes.com/index.php/topic,2465.msg58207.html#msg58207 -CppCoder
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 10, 2012, 11:20:05 AM
Hey, your problem is very common, new players always report it. To avoid this crippling bug, you must not save on the global map. Only in scenes, for example action/walkaround. And just to be clear NEVER save on the global map, or it will get corrupted, even if you saved 100 times in sceens, just one in the global map is enough.

No offense meant, but try to read the other threads, or some of their older pages :P.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ar-Adunakhor on June 12, 2012, 04:45:15 PM
Hello, it's me again - to annoy you again with that "capture an enemy commander" quest.
Is it possible to capture a ruler of hostile faction (like Jarl or Kings), or is it only possible to kill/capture them after all others are captured/killed?
And by the way - what are the commander death rates (so I can crush all those dirty elves and have my Numenorean vengeance)?
And are all these capture/kill rates somehow influenced by my hero's skills/party size?
Thanks in advance.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tdk on June 12, 2012, 06:40:10 PM
Thank you for the previous reply. I have another question. Is it common for my weapon proficiencies to decrease? For example, I had my archer proficiency at around 270. I would save the game, close the game, but when I load the game, it has dropped around 70 to 200. Im not sure what is happening.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: thez on June 12, 2012, 09:26:05 PM
Hi, I have tried extracting from 7zip and winrar but every time I do I either get a broken link notice from 7zip or a crc/cdc broken file notice from winrar. I have the steam version, and it is version 1.0110 or the enhanced version. Please help?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 13, 2012, 12:00:36 AM
Thank you for the previous reply. I have another question. Is it common for my weapon proficiencies to decrease? For example, I had my archer proficiency at around 270. I would save the game, close the game, but when I load the game, it has dropped around 70 to 200. Im not sure what is happening.

This is not a bug, archery decreases at night. Not sure if it happened for all the races, but yes it does happen to elves aswell.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on June 13, 2012, 11:34:55 AM
The sound that orcs make when you swing the weapon (if you keep the attack) doesn't remind you Donald Duck?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sauron on June 13, 2012, 12:10:45 PM
I was wondering, how can I go inside Mordor itself? As in, to Barad Dur. I'm a Numenorean on Mordor's side so I don't see why I wouldn't be able to go there, is there something I have to do first?

If you were really Sauron, you'd be there already. If you can't get in is because the real Sauron hates impostors ;)
But seriously...there's nothing to do inside Mordor, so we made it inaccessible. Of the good guys only two hobbits made it in...and the bad guys, well their job is to conquer everything outside anyway and they're not meantz to go have a chat with Sauron, it's what Mouth of Sauron is for.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lethos on June 15, 2012, 02:51:43 AM
Are there any injuries u cant recover from? because about day 50 i had this injury that decreases my meel proficiencies and now is day 130 and i still havent recovered yet. (had a head injury i recovered in couple of weeks or so.

And about leaders and companions deaths.. how likely is that to happen? Im playing now with permanent death OFF.

If its not too much of a spoiler how likely are u to get Berserker trait? Im fighting completely naked except for 2 handed axe for 50 days, had a lo of bttles but dont seem to get any traits. (red somewhere that u need ironflesh? my ironflesh is 6) (by the way, im a dwarf if i has anything to do with that)

Sry for poor english.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Xomy on June 15, 2012, 04:59:28 AM
If its not too much of a spoiler how likely are u to get Berserker trait? Im fighting completely naked except for 2 handed axe for 50 days, had a lo of bttles but dont seem to get any traits. (red somewhere that u need ironflesh? my ironflesh is 6) (by the way, im a dwarf if i has anything to do with that)

I get the Berserker trait with my dwarf in about 30 days.
You can have boots, gauntlets, helmet and shield, they aren't forbidden.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on June 15, 2012, 07:55:54 PM
I've received Berserker twice in a row after going 1 week without armor and walking around the river crossing where the Orc River Camp is near Fangorn forest.

Don't know if it's coincidence or whether that particular spot actually triggers a check for the other trait requirements, but I consider that stretch of river my "lucky Berserker fishing spot."

It's probably just coincidence though.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: crazyEldar on June 16, 2012, 11:53:27 AM
Hi, could anyone tell me where is the file of the exported Characters after the Exportation, please? I've searched in CharExport but i didn't find nothing...

Sorry for my bad english :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lethos on June 17, 2012, 05:36:04 AM
my documents. should be a special folder, forgot how its named.


(day 200 still no berserker.....)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 17, 2012, 09:47:11 AM
Haha I've been up to 400+ days with an elf character that led the infantry with his two hander and slaughtered 30/40+ orcs/uruks each time and he didn't get a berserker trait, only traits he had were Foe Hammer, which I received one time while I was resting.. and elf friend.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on June 18, 2012, 01:38:21 AM
Haha I've been up to 400+ days with an elf character that led the infantry with his two hander and slaughtered 30/40+ orcs/uruks each time and he didn't get a berserker trait, only traits he had were Foe Hammer, which I received one time while I was resting.. and elf friend.

Nothing beats a good dwarf two-hander axe.  Its simply beautiful to slaughter orcs whether they are on foot or horse.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Maur on June 18, 2012, 03:23:31 PM
Hi,

First, great mod. Really catches the Middle Earth spirit. Well, apart from the latest Elf nerfs and the general elven numerical overabundance, but i guess that's engine limitations.

But, to the point. I like it so much that i'd like to roam the world without the pesky war interfering with my sightseeing endavours. Therefore, here's come my question: where can i change the 8th level trigger for the war to start? I'd like to delay it a lot. Also, is that changeable in ongoing game (as in: can i trigger the war by lowering it later)?

Otherwise i'd have to continue importing low level characters. Or change xp character factor in module.ini to 0, perhaps.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Asterix2010 on June 18, 2012, 07:04:18 PM
How do you recruit trolls, i am playing as moria but the trolls never seem to come up in the panels, is there something i'm missing?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: benpenguin on June 18, 2012, 09:48:53 PM
I have an error message when trying to run TLD:
get_skeleton_anim failed for: tied_stand_walk

Then crashed to desktop.  Any solutions?

Thanks in advance

Try reinstalling Mount&Blade and TLD, that should fix it..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on June 19, 2012, 03:25:08 AM
I got an error a lot like that when I first installed TLD. I fixed it by elevating IronLauncher to Administrator privilege.

I don't remember if I also elevated M&B or not. Don't think so.

IL should be enough, it needs to copy files into the MnB folder temporarily and Windows usually don't allow for that.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alestorm on June 19, 2012, 04:17:20 AM
I'm playing as the Mirkwood Elves and I keep having difficulties to gain a new rank. Fighting in the gauntlet doesn't give me any rankpoint, but that was maybe something of the older versions of the game. The good factions make sure there aren't many gundabad or rhun parties to fight with. And in about 100 day's gundabad and rhun will be defeated and there wont be any evil patrols around mirkwood towns anymore.

Do you have any tips to keep on ranking?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Minas_Ithil on June 19, 2012, 05:33:01 AM
Do you have any tips to keep on ranking?
Sure, get some missions from lords and king. Town missions are another option but they are boring a bit...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alestorm on June 19, 2012, 05:44:50 AM
Do you have any tips to keep on ranking?
Sure, get some missions from lords and king. Town missions are another option but they are boring a bit...

Thanks. Though I have to say almost all missions only reward 2 or 3 rp. But I'll try to accept more missions. :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on June 20, 2012, 01:39:07 AM
Do you have any tips to keep on ranking?
Sure, get some missions from lords and king. Town missions are another option but they are boring a bit...

I'm having an interesting time with this idea.  All of the northern factions and Rohan have set up shop in Gondor to help them defeat the evil meanies.  None of the factions other than Rohan are willing to give me missions.  Everyone says they don't have time for me, including Gondor which lost a bunch of cities in my absence.

I thought you would always be able to get missions...is there a trigger for this?

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on June 20, 2012, 07:34:43 AM
How to port saves? i installed tld on a laptop but i cant move my desktop saves over? why?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jingolobam on June 20, 2012, 08:21:11 AM
Please guys i am desperate. Anybody knows how to disable reinforcements waves in battles?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alestorm on June 20, 2012, 08:24:21 AM
Do you have any tips to keep on ranking?
Sure, get some missions from lords and king. Town missions are another option but they are boring a bit...

I'm having an interesting time with this idea.  All of the northern factions and Rohan have set up shop in Gondor to help them defeat the evil meanies.  None of the factions other than Rohan are willing to give me missions.  Everyone says they don't have time for me, including Gondor which lost a bunch of cities in my absence.

I thought you would always be able to get missions...is there a trigger for this?

FS

I have to say I'm also very qurious what triggers certain missions. Troll quest very rare, though I'd really like to fight more trolls
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 20, 2012, 09:28:04 AM
Put em in the game using troop editor, they are so rare because of a bug, it's not intentional.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alestorm on June 20, 2012, 09:30:37 AM
Put em in the game using troop editor, they are so rare because of a bug, it's not intentional.

Wont my troop editor screw up the rest of my game?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 20, 2012, 11:41:24 AM
You will have to start a new game for it to have any effect.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alestorm on June 20, 2012, 12:11:52 PM
Thanks for the advice Anterias.
Just have one more question, maybe the dumbest of all....

Where to find the editor?

(Never mind. Found it.)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Firat Can on June 21, 2012, 04:45:07 PM
Hey,
Is there a way to reset the quest timers for taking them again? I think their waiting time for re-taking the quests is very long...

I tried some editing tools to reset the timers but can not do it :P
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on June 24, 2012, 04:06:48 PM
Does anybody know how tableau meshes work in TLD? While heraldic shields work normally, the rohan heraldic armor seems to work only for lords. Is it be possible for me to change that?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Wild Rover on June 25, 2012, 01:31:24 PM
I don`t know where to put this ... Elrond in sieging Dol Guldur with 43 elves. DG is at strenght 1320 and doesnt seem to regenerate, plus there are no generals in DG. King Thranduil is eager to end war in the north but Elrond just wont move away. Is there any way to break this stalemate or does it mean my game is in a state of being unplayable?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bobthehero on June 25, 2012, 02:51:37 PM
How often do named characters die?

I know its not bugged since I saw it happen 2-3 times, but I whacked the same guy 3-4 times with my sword and he keeps escaping.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anahath on June 25, 2012, 08:15:30 PM
I've been trying to play as rohan but at some point the game just closes with a message like "mount and blade stopped working". abd when i try to load it again it loads but after like 5 seconds, the same message.

I have another game with gondor and i've benn playing for more than 100 days and nothing bad happened its just with rohan and once with isengard.

What could be the problem?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 26, 2012, 03:53:25 AM
How often do named characters die?

I know its not bugged since I saw it happen 2-3 times, but I whacked the same guy 3-4 times with my sword and he keeps escaping.

Sadly you can't kill Lords yourself, it is immersion breaking imo.
Title: Questions...questions that need answers
Post by: NejkoPejko2 on June 26, 2012, 09:51:19 AM
Well hello there!  :)
I got a few Questions:

1. Why is Lady Galadriel so weak? I snapped her head clean off with 1 hit.  Isnt she supposed to be powerfull since Sauron was afraid of her?
2. Why does lothlorien die when you burn down Caras Galathon, while the other 2 cities were still intact.
3. When you siege Caras Galadhon there is no city, i was just fighting in woods like normal melee no city or anything...?
4. Are there any restrictions for siegeing Isengard. Curently they are spent and wavering ith only their capital left, and for 40 days all the north lords havent even got close to it?
PS: I dont remember Glavendthor and Miriel in LOTR and Hobbit lore yet they are mirkwood lords.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 26, 2012, 02:08:33 PM
1. I've never played evil so much as to fight galadriel so I can't answer your question.. But to be honest what did you expect? They can't implement magic in MnB and that's all Galadriel had. She wasn't good with a sword or bow or anything.
2. It dies because you destroy it's capital, destroy Minas Tirith and all of gondor will fall even if it had it's towns.
3. That must be a bug...there should be a bridge/wall/ big mallorn trees.
4. Yes you can't siege isengard, it's suppose to be a lore restriction because it was destroyed by the ents, and you can see them if you visit isengard if you have defeated it, so I've heard. So you have to grind them down to 0 faction strenght..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on June 26, 2012, 03:47:11 PM
About Galadriel maybe she is like Yuria in Hokuto no Ken: she doesn't fight but she is powerful because she inspire others.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: NejkoPejko2 on June 27, 2012, 12:29:49 AM
I am pretty sure she alone shattere the walls of Dol Guldur with her tornado. So to defeat isengard i hae to ge it to 0 points? Or must i talk to ents to kill it. I alrdy met ents and did their quest.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 27, 2012, 12:51:22 AM
Get it to 0 points.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: NejkoPejko2 on June 27, 2012, 03:11:18 AM
Glorfindel is totaly not worth the sweat to get him. As a Gondor lord i busted my ass to get him but in the end he is useless... :(
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on June 27, 2012, 05:28:33 AM
I am pretty sure she alone shattere the walls of Dol Guldur with her tornado.

What?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Anterias on June 27, 2012, 07:05:49 AM
In BFME2, Galadriel is summonable when you get the one ring, she has a tornado as her power. And in the campaign after you siege Dol Guldur she destroys it with a cleansing tornado. I don't know if this is correct by the book, but I recall Dol Guldur being cleansed by the elves or something like that..
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lethos on June 27, 2012, 07:46:13 AM
I already met ents and did their quest.

Met ents? How and where? Because it's one of the things i tried to do and miserably failed as i could'nt get to fangorn. Everytime i enter Fangorn (not deep, just for couple of seconds) i get message about some disturbance and i get to choose to lay down my weapons or go ahead and not be afraid. It all ends up the same. I get my soldiers killed a few after each time the message pops.. (im playing as a Dwarf if it has anything to do with it)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on June 27, 2012, 08:46:24 AM
In BFME2, Galadriel is summonable when you get the one ring, she has a tornado as her power. And in the campaign after you siege Dol Guldur she destroys it with a cleansing tornado. I don't know if this is correct by the book, but I recall Dol Guldur being cleansed by the elves or something like that..

In BFME2 even Arwen is a good fighter. Still Galadriel have the ring but seems the ring has a defensive power (maybe protect Lorien trees from being burned?) else she would used the ring to attack at the beginning of the Ring War instead of waiting the destruction of the One Ring that weakened the three elven rings.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Aquramir on June 27, 2012, 09:08:01 AM
I am pretty sure she alone shattere the walls of Dol Guldur with her tornado. So to defeat isengard i hae to ge it to 0 points? Or must i talk to ents to kill it. I alrdy met ents and did their quest.

How can you meet ents? When I travel Fangorn I obly get the options to tell my soldiers to put the weapons away or to move on, because I'm not afraid of any myths. o_O
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gaxleep on June 27, 2012, 09:57:15 AM
You must talk to the inhabitants of the city.
I spoked with a woman of Erech, she was talking about Fangorn Forest, in this way has revealed a new location on the map.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: NejkoPejko2 on June 27, 2012, 10:21:55 AM
To meet ents as a good guy you have to ask ppl about rumors. In BFME 2 Galadriel was a fucking powerhouse you needed ring and 10 000 RSP. She also summoned tornado in book, and Sauron was afraid to launch an invasion against lothlorien becuse of her being there.

Citation needed.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Horseboysmustdie on June 28, 2012, 11:05:12 AM
To meet ents as a good guy you have to ask ppl about rumors. In BFME 2 Galadriel was a fucking powerhouse you needed ring and 10 000 RSP. She also summoned tornado in book, and Sauron was afraid to launch an invasion against lothlorien becuse of her being there.

Citation needed.

It's not a book that I've ever read then...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: NejkoPejko2 on June 29, 2012, 12:17:11 AM
It is said that the power of her ring could not be overcome unless Sauron himself would come to do battle. After the fall of Sauron, she, alongside Thranduil of Mirkwood and their elven allies, crossed the Anduin into Dol Guldur wherein she tore down its walls and laid bare its pits.

From LOTR WIKIA: http://lotr.wikia.com/wiki/Galadriel

1) LOTR WIKIA is horrible and should be avoided as source of reliable information.
2) I am aware of her role in the White Council, it still doesn't mention a tornado.


I guess it is true...

PS: on a unrelated note The Led Zeppelin song Stairway to Heaven contains many references to Galadriel.
LeD-ZEppELiN  best band in the world!

No mention of a tornado in Stairway either...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lethos on June 29, 2012, 11:31:00 AM
Ent rumor is sooooooooooo random... i just visited 15 cities and asked every single one inhabitant about the latest rumors and heard nothing about ents. the closest call was "Keep away from Fangorn".
(ive started game over and never been to fangorn with this character, can this be the reason?..)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Firat Can on June 29, 2012, 05:32:48 PM
Hey,
Is there a way to reset the quest timers for taking them again? I think their waiting time for re-taking the quests is very long...

I tried some editing tools to reset the timers but can not do it :P

AFAIK, there is no way to edit the timers.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Wild Rover on July 04, 2012, 10:00:19 AM
Currently in my game, Elrond is sieging Dol Guldur with 43 elves. DG is at strenght 1320 and doesnt seem to regenerate, plus there are no generals in DG. King Thranduil is eager to end war in the north but Elrond just wont move away. Is there any way to break this stalemate?

I was thinking of adding him some troops so he will be able to break the siege himself, but since he will only accept rivendel troops, I can only bring 6 recruits per day. Is there any quicker way of doing this? Or any other ideas, perhaps?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Horseboysmustdie on July 05, 2012, 04:16:25 AM
First of all, the rumour that reveals the Entmoot is 'it is said that the trees gather to speak in the forest of Fangorn' or something like that. I got it off the very first Lorien elf I spoke to, but I guess it must be random since I saw mentions of Erech in one of the earlier posts. Pity there's only one quest, and that you can't get the ents to start attacking Isengard: Rohan fails in every single game I played so far. Now, a few questions of my own:

1) Do Book of Mazarbul and strange water bowl actually do anything, game-wise?

2) If I use the strange bowl of water (ent water) does anything really happen to my character? I did it with bad and good guys, but aside from the fluff -nothing.
It does stuff. Check your stats carefully.

3) When I pick up the Book of Mazarbul (note, this may be because I was playing as an elf at the time) I am sent deeper into the mines looking for Mithril. Is this just fluff again or can I really find some Mithril in the second set of catacombs?

unfinished quest, iirc.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Fror on July 05, 2012, 03:28:52 PM
Hi! I'm very new,just joined today,so forgive me if I'm posting incorrectly, but I've downloaded this mod,and I've read the manually over and over...but when i open iron launcher its flickers,then turns off...i made sure i have mount and blade v.1.011,and I've manually copied the files when iron launcher didn't work,but that didn't bring any success either(I've re-downloaded this mod and mount and blade several times,the mod looks very good).So i throw my case to you, the members of the MBX jury,please help me!!!!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tdk on July 05, 2012, 05:17:47 PM
I seem to have lost my horse. For example, I go through the cities without a horse now, but in battle, I still have my horse. The horse is still in equipped too.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Czopekbobek on July 06, 2012, 02:14:29 PM
Hi
I've got a problem. When I was playing MB TLD the game crashed during travelling through global map. From now on every time I try to restore saved game it crashes with error "This application has requested the Runtime to terminate it in an unusual way". I've tried to change "last_savegame_backup" but this savegame is over 100 game-days back :/ Is there anything I can do to restore the last savegame?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: SonOfNiall on July 06, 2012, 04:16:48 PM
Hi
I've got a problem. When I was playing MB TLD the game crashed during travelling through global map. From now on every time I try to restore saved game it crashes with error "This application has requested the Runtime to terminate it in an unusual way". I've tried to change "last_savegame_backup" but this savegame is over 100 game-days back :/ Is there anything I can do to restore the last savegame?

Nope. Sorry but you're doomed. Save in cities and do it often. Crying right with you, been there.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tdk on July 06, 2012, 07:29:24 PM
I tried to prevent the save crashing from happening by making 9 save slots.

A big problem happened. I helped out the elves take out the mt gulubund area. After a while, a message comes up saying they are now eliminated, as with the usual messages like the other pop ups when other factions have been killed off. After this message appears,  I can still play normally. But when I load the game after saving in a city, the game crashes. What could I have done wrong? This message appeared on an earlier save file since I was not fighting and just roaming the plainlands. It crashed when after I tried to go into a city. I loaded a previous save file, went about fighting more than 1 party of enemies, then the message saying they have been eliminated appeared. I thought this was probably the cause of the crash, so I saved as you would to prevent the crashing, then tried to load the save file. And now the game crashed. Is there a particular issue with this message? I just recently updated to the 3.15 patch if that helps.
I have spent quite a long time on this save file, only mordor and the guys attacking dale are left. :(
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Fror on July 08, 2012, 05:40:38 PM
Hi! I'm very new,just joined today,so forgive me if I'm posting incorrectly, but I've downloaded this mod,and I've read the manually over and over...but when i open iron launcher its flickers,then turns off...i made sure i have mount and blade v.1.011,and I've manually copied the files when iron launcher didn't work,but that didn't bring any success either(I've re-downloaded this mod and mount and blade several times,the mod looks very good).So i throw my case to you, the members of the MBX jury,please help me!!!!

Forgot to mention i have run ironlauncher as administrator,still nothing :'( .
So yeah,I've been downloading from mod DB.

P.S:
Do I need to copy files then run ironlauncher?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on July 10, 2012, 10:40:45 PM
I seem to have lost my horse. For example, I go through the cities without a horse now, but in battle, I still have my horse. The horse is still in equipped too.
I can actually help with this one: different cities treat your horse differently.
If you look around you'll often find your horse tied up nearby. You can hop on and ride around town to your heart's content.
Also, some cities, especially Rohan, have spare horses just hanging around the corral. Those are "courtesy horses" you're allowed to ride at no cost or penalty. You can't take them out of town, but hopping a free ride beats trying to find a taxi.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Argeus the Paladin on July 11, 2012, 06:12:43 AM
Eh, another one: How exactly am I supposed to complete the Vengeance quest, as in erasing it from the quest log, stop the chain of "Quest Succeeded" spam and get the bonus my trait list claims that I have (as in, bonus weekly influence)?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on July 11, 2012, 09:29:13 AM
Eh, another one: How exactly am I supposed to complete the Vengeance quest, as in erasing it from the quest log, stop the chain of "Quest Succeeded" spam and get the bonus my trait list claims that I have (as in, bonus weekly influence)?

The vengeance quest is still bugged. 

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tyg3r on July 12, 2012, 03:30:17 AM
So which patch lowers the companion req's ? Cause i'm quite tired of grinding through to get that healer and tracker up north just so I get to level 8 and the war gets started with me on the other end of Middle Earth (Playing as either Rohan or Gondor) or Galmyne from Edoras.
 :-[
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Saviik on July 14, 2012, 02:30:10 AM
Im sorry if this has already been asked. After i installed TLD i tried to move it to my modules folder and winzip comes back with this error

" Extracting to "C:\Program Files (x86)\Mount&Blade\Modules\"
Use Path: yes   Overlay Files: no
Extracting TLD3.1\TLD image.zip
Error: Unable to create folder "C:\Program Files (x86)\Mount&Blade\Modules\TLD3.1\TLD image.zip"
Irrecoverable Error:  Extract operation failed."

I tried to just make a folder for TLD but it did not work. I again apologize if this is a stupid question or a extremely easy fix im not aware of. thank you so much for your help

It could be one of a few things.

1. A corrupt download. Try downloading again.
2. WinZip cannot extract the archive. Try another program like:
http://www.win-rar.com/download.html or http://www.7-zip.org/
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Fror on July 14, 2012, 03:27:19 PM
Hi!Again!
Can anyone please tell me what to do when you run ironlauncher (I've run it as administrator) and it just flashes?
P.S.-I have manually copied files and it doesn't work.
read the manual over and over!  :'( :'( :'( :'(
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lithuania on July 15, 2012, 12:48:42 PM
Really nice to have fast wars (DOl Guldur was destroyed about 2 weeks in the game time), and trolls back! Anyway, are trolls a reward for being a certain rank or are they impossible for the player to get in his/her army?
Title: does anyone have Mini-Mod: Companion recruitment?
Post by: Sir Valiant on July 16, 2012, 11:15:44 PM
There was a very good mini-mod that let you use resource points instead of influence points to recruit companions, just wondering if anyone have it...  :green:
Been ages since someone posted something in this topic here: http://mbx.streetofeyes.com/index.php/topic,2675.msg61725.html#msg61725
and the link file no longer exist!

So if any of you have it, and could post here would be of great help!

thanks for reading
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: erithrius on July 17, 2012, 12:04:22 PM
I have a quick question - How do I recruit prisoners to my party?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Argeus the Paladin on July 18, 2012, 09:10:35 AM
Is there any other mirrors where I can get the latest RCM other than wupload? That site doesn't seem to allow downloading by anyone but the uploader from the look of it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Agent on July 20, 2012, 01:54:44 PM
Hi! I'm very new,just joined today,so forgive me if I'm posting incorrectly, but I've downloaded this mod,and I've read the manually over and over...but when i open iron launcher its flickers,then turns off...i made sure i have mount and blade v.1.011,and I've manually copied the files when iron launcher didn't work,but that didn't bring any success either(I've re-downloaded this mod and mount and blade several times,the mod looks very good).So i throw my case to you, the members of the MBX jury,please help me!!!!

Forgot to mention i have run ironlauncher as administrator,still nothing :'( .
So yeah,I've been downloading from mod DB.

P.S:
Do I need to copy files then run ironlauncher?

I'm having this exact same problem, and I was getting antsy that no one was responding.

I'm really excited to play this mod and dismayed that I can't...

Sorry, I wish I could help you guys. I don't use the IronLauncher, so the details of how it works aren't known to me.

If the IL doesn't work even as Admin, do what the manual says next.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Bieseger on July 22, 2012, 03:32:08 AM
Hi, i posted similiar post at bug reports so sorry for "asking again", i tryied to search whole forum about this but what i found are people bitching about this and recommendation to save in scenes. Please is there ANY ANY (possible) way how to prevent save game corruption? I cant get over 100days... last time i ended on 175days with mirkwood elf... and i just cant finish game in one sitting, i just cant. I've started so many games, lost so many characters, tryied so many times reinstal MB, mod, patches and i still got save game corrupted neither iam in scene on world map. That fix with renaming last backup game NEVER works. Im using 3.1 + 3.15 and lower music quality, launching trough iron launcher on enchanced 1.011, with large adress aware turned on. I just love this mod so much but i just dont have strenght to start new game almost everytime i want to play it.

This is possibly dependent on each specific computer, some people get it bad, some don't at all. Save multiple saves, you have the option. Save in towns. -Merlkir


I only had a save game crash on me once while playing as a lothlorien elf at ~300 days. In the next patch I might add an option for player's to choose the maximum number of parties. -CppCoder
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Bieseger on July 23, 2012, 06:35:35 AM
Quote
This is possibly dependent on each specific computer, some people get it bad, some don't at all. Save multiple saves, you have the option. Save in towns. -Merlkir

What you mean by "Save mutliple saves" ? You mean to play without auto-save? Honestly i got actualy only 2 crashes (from the time i found LAA fix which improved my performance and crashes by 100000%) which wasnt related to save game but i dont wanna take a risk that i would play without auto-save got some silly crash and be at (almost) same point like when i cant load my saved game.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: PeteJono on July 23, 2012, 01:17:35 PM

Q: windy_flora error! Halp!
Q: mtarini_snow_technique error! Halp!
Q: font is garbled! Halp!
Q: soldiers cant hit each other! Halp![/b]
A: RTFM and do manual file copying correctly, from TLD/Data folder to respective places in MB folders


[/quote]


what do you mean by " RTFM" and where are these respective places?

Read The Fucking Manual. Which is the same Manual that specifies the exact places to copy all the files.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Fror on July 23, 2012, 05:04:53 PM
Hi! I'm very new,just joined today,so forgive me if I'm posting incorrectly, but I've downloaded this mod,and I've read the manually over and over...but when i open iron launcher its flickers,then turns off...i made sure i have mount and blade v.1.011,and I've manually copied the files when iron launcher didn't work,but that didn't bring any success either(I've re-downloaded this mod and mount and blade several times,the mod looks very good).So i throw my case to you, the members of the MBX jury,please help me!!!!

Forgot to mention i have run ironlauncher as administrator,still nothing :'( .
So yeah,I've been downloading from mod DB.

P.S:
Do I need to copy files then run ironlauncher?

I'm having this exact same problem, and I was getting antsy that no one was responding.

I'm really excited to play this mod and dismayed that I can't...

Sorry, I wish I could help you guys. I don't use the IronLauncher, so the details of how it works aren't known to me.

If the IL doesn't work even as Admin, do what the manual says next.


Hi Agent, I've figured out my problem! It was quite easy to fix! when you go through auto installer(from mod DB)
then through the install wizard, open the programx86 folder, then the Mount 'n' Blade folder- then the module folder in the mount 'n' blade folder,then the TLD folder,cut and paste the TLD3.1 folder from the TLD folder to the mount and blade modules folder, then delete the empty TLD folder, not the 3.1 one. Then open TLD3.1 and run ironlauncher,that's what worked for me!
Great mod i hope this works!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: PeteJono on July 24, 2012, 02:37:22 AM
ok, I did everything in the manual, copied all of the files it said, and i still get the garbled font -.- HELP!!

You didn't copy it correctly. I can't help you, the text says exactly what to copy where, if you do it exactly as the text says, it'll work.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gallant on July 24, 2012, 05:30:45 AM
Im wondering if there is a way to have the influence costs from 3.0 for 3.1

50 influence seems like alot for suggesting to attack a keep, when you only get 1-2 at the most for doing quests for people

if you could tell me what folder to replace/over-wright to put it back the way it was id appreciate it. thanks
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Naujar on July 26, 2012, 08:35:31 AM
Hi! I've got a simply question: is there any chest that can be used to store things? If any, is there any requirement to use it?

Once you become level 10, your faction leader will give you access to a chest at your faction's capital.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LOTR855 on July 26, 2012, 10:42:52 AM
Hey guys, Im looking for help. I (for some reason) now have a corrupt save file and whenever I click anywhere on the map my game crashes, I would really like some help and to add insult to inury, this is on my favorite/best character and I really don't want to have to restart. Please Help!

This is a problem that has plagued TLD for a long time. The first thing you should try to do is going to your M&B saves (usually under "My Documents\Mount&Blade Saves" and renaming the backup file to sg0x.sav, where x is any number from 0-8. If that doesn't work your going to have to export your character to keep him.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on July 28, 2012, 04:02:12 AM
Once you become level 10, your faction leader will give you access to a chest at your faction's capital.

What??? I have played through completely twice and have had plenty of games upto and over 200 days. I never new this :(
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Martini on July 29, 2012, 09:09:40 AM
Hi. I wanna make a movie with TLD, showing battles of 1000's of soldiers.
Is there any way to add a lot (500 or so) troops to the players army? It takes forever to recruit them from the barracks.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on July 29, 2012, 11:29:51 AM
Hi. I wanna make a movie with TLD, showing battles of 1000's of soldiers.
Is there any way to add a lot (500 or so) troops to the players army? It takes forever to recruit them from the barracks.

I'm assuming you're talking about the battles?  Just get battlesizer.  Then you can enjoy huge battles.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Martini on July 29, 2012, 12:07:28 PM
Hi. I wanna make a movie with TLD, showing battles of 1000's of soldiers.
Is there any way to add a lot (500 or so) troops to the players army? It takes forever to recruit them from the barracks.

I'm assuming you're talking about the battles?  Just get battlesizer.  Then you can enjoy huge battles.

Nope. Not the battles.. Just the army. It takes forever recruiting and upgrading  500 men from cities.. Is there any way to increase how many you can hire each place?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on July 29, 2012, 01:48:59 PM
Yup. Get yourself the troop editor and edit the reinforcement party templates. It's pretty easy and self-explaining when you see it. Will also likely increase the size of other parties.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Martini on July 29, 2012, 01:52:39 PM
k. Thanks :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Omnislip on July 29, 2012, 03:19:13 PM
Hello!

I have been playing the mod for ages now, it's such great work!

However, I have run into a problem which hopefully isn't as irritatingly repeated as other questions.

Rohan is somehow spectacularly powerful and easily crushed the Isengard outposts - from here the lords wandered 'round, then reported together in Edoras and called me to them, as they do, to follow them. They then began to patrol around Westfold - fine, right? I departed from hem for a while, and got the little message to return, which I did. However, two weeks later, and having cancelled the 'follow' quest, they are still at it.

Is this a glitch, or normal for when they have to confront the final cities?

EDIT: I meant 'scouting for the enemy', which is actually a different mission iirc.

Dunlendings are spent, and there have been three battles between lords during this time, mostly orchestrated by me.

Thanks!

EDIT2: After another bunch of days, they gave it up. Oh well!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gallant on August 01, 2012, 06:41:01 AM
Ive come across a problem im not sure how to fix.

so when i started playing i had the standard 100battle size, then i moved up to 300battle size game ran all well and good on high graphics, so i decided to test my limits which got the battle size to 500 with afew crashes, so i set the graphics to low and it ran all well and good again but after i noticed people falling of the walls in seiges due to overpopulation on the walls.

I put it back to 300 with good graphics again which is fine i like the reinforcements in battles (has a flow to it)  but it crashed afew time (which it didnt before) so i put it on low graphics and it ran fine for afew days, now it keeps crashing

i was thinking all my saved games might have something to do with it, ive played many factions of the last week and have about eight saved games on around day 80-100
(non of them crashed intill i started playing dale)

i was wondering if i put i saved files aside reinstall the mod and put them back would it fix the problem?

id appreciate a non reduce battlesize reply ive tested it, its not the problem.
sorry for the bad typing its late.

Sounds unlikely to be caused by battlesize. Anyway, be aware that sieges basically double the amount of agents in battle, they override the battle size limit.
Could be the save corruption bug.


my computer actually just needed a break/ be turned off, not my fault you got me hooked :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Randomdude122 on August 02, 2012, 09:37:19 AM
I have not read every post in this thread, but I have come across a few problems. The first of which, is script. When I talk to possible companions, all the dialog is is "npc backstory1" and this is what all the other are similar to, and the same for all companions. Help on this would be appreciated.
The other problem is crashes. The game crashes every 20-30 minutes, in both small scale battles, large scale, and even on the campaign map. When it crashes in-battle the error message usually states "Unable to restore vertex buffer". This doesn't happen in any other of my mods, or on native.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on August 02, 2012, 11:01:13 AM
I have not read every post in this thread, but I have come across a few problems. The first of which, is script. When I talk to possible companions, all the dialog is is "npc backstory1" and this is what all the other are similar to, and the same for all companions. Help on this would be appreciated.
The other problem is crashes. The game crashes every 20-30 minutes, in both small scale battles, large scale, and even on the campaign map. When it crashes in-battle the error message usually states "Unable to restore vertex buffer". This doesn't happen in any other of my mods, or on native.

I would suggest you randomly check out the optimization thread.  The crashes have been discussed many times there.  Also, your npc issue is probably due to a bad install.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: dom380 on August 03, 2012, 05:45:57 AM
Is there anything in Fangorn Forest for good characters?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gaxleep on August 03, 2012, 11:00:31 AM
Is there anything in Fangorn Forest for good characters?

Yes.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: RRCM on August 05, 2012, 09:08:40 PM
Does the Last Days team accept donations via PayPal?
Since TLD is based on LoTR which is a copyrighted material, we cannot accept money for it.

And is there any ETA on the next patch release? Will this patch release include a fix for King Theoden not sieging Isengard despite having eliminated all other Isengard and Dundland outposts?
The next patch should be out soon, currently there is a beta for testers. Theoden doesn't and never will  besiege Isengard because in the books it was destroyed by the ents, IIRC.

Thanks.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: belkak021 on August 08, 2012, 10:19:16 AM
Hi guys, my save file got corrupted(or that what im think) and i want to export my character, i exported but i can´t find it. I look in Charexport and in look it in serch but no.

CharExport folder should be in the same folder as mount&blade.exe and it should have a .txt file with your characters name. If it doesn't, I guess that's another M&B problem, and there's nothing we can do about it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Offie Goes on August 10, 2012, 07:26:28 AM
Hi TLD Team,

I have checked through the manual as well as bugs and questions posts but haven't found any mention of an answer to my problem, namely that I have absolutely no sound in-game.  There is full sound for the intro, but no sound/music at all once the game loads to the title screen.

I saw only one reference to someone experiencing sound problems and I have tried their fixes (unchecking Allow Sound Variation in config. menu on startup and just restarting the game a few times) to no avail. 

I have managed to install TLD 3.1 with various flavours of 3.13 hotfix, 3.15 patch and RCM on my laptop, which runs it fine with everything working.  I am encountering the lack of sound on my desktop PC, having installed TLD 3.1, 3.13 hotfix and 3.15 patch (no RCM).  Is it an installation or corrupt download problem?  I'd just like to get an idea of whether it is worth re-downloading/installing everything again or whether there is a simpler, less time-consuming solution.

Many thanks.

Sounds more like hardware incompatibility with the MnB engine, or bad version of sound card drivers.

Ah poo.  Ok thanks very much, I'll play around with sound card a bit then.

-Fixed
Hey thanks for that, turned out my Digital Output device needed to be told to support WMA formats. 
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LeFiter on August 11, 2012, 02:20:01 AM
So, i discovered the rumor of mirkwood forest but when i went there nothing special happened it was just a forest.
Do i need to do something? ???
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jingolobam on August 11, 2012, 02:23:44 AM
Can you please give me instructions how to disable reinforcement waves during battle via editing text files?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Welcome1Home on August 13, 2012, 07:23:09 PM
Before you ask a question, read the FAQ/manual:
http://pospabr.sweb.cz/TLD-3.1-ManualFAQ.html (http://pospabr.sweb.cz/TLD-3.1-ManualFAQ.html)
http://pospabr.sweb.cz/TLD-3.1-ManualFAQ.pdf (http://pospabr.sweb.cz/TLD-3.1-ManualFAQ.pdf)

And the FAQ answered in this post.

Q: windy_flora error! Halp!
Q: mtarini_snow_technique error! Halp!
Q: font is garbled! Halp!
Q: soldiers cant hit each other! Halp!

A: RTFM and do manual file copying correctly, from TLD/Data folder to respective places in MB folders

Q: Is there a way to change the camera's view when playing as dwarf/orc?
A: No, there is no easy lag/bug free way. So we decided to leave camera as is

Q: I have a Steam version of MnB and don't understand how to install the mod there! Help?
A: Read the third post in this thread for a complete guide: http://mbx.streetofeyes.com/index.php/topic,2465.0.html

Sorry if this has been asked before, but I have copied the data from the mod over the data file for the Native version. This has fixed the blurry text on the first loading screen, however it still has the problem with windy flora.

Goodness, I have no idea what you're doing. Just do what the manual says, ok?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Revenant on August 15, 2012, 11:00:44 AM
Hello,

I am playing TLD version 3.2 with the last dev patch.

Two things has happened to me, which seems weird:

1) I forgot to switch off companion injuries at the beginning. Ulfas, my companion, got leg injury that reduced his skills. It 40+ days so far and the injury has not healed. Should it heal, or is it permanent? I switched the companion injuries off after realising this. Maybe thats the reason it do not go away?
That's probably it, sometimes injuries take a long time to heal anyway though.

2) War goes well for Rohan so far. But at the beginning, they were badly mauled. Two of our lords, namely Eomer and Theoden lost a battle and their retinue was reduced to very small number of men. And it seems their retinue does not replenish. Eomer has 15 men and Theoden now 7. This number does not raise even if they are resting in towns. Theoden even goes outside and laid siege alone with his 15 men (then). He was mauled again btw. Maybe something is wrong or should I replenish their soldiers somehow?
He went and besieged a outpost with only 15 men? I've been trying to fix that bug for sometime now.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Revenant on August 15, 2012, 08:41:44 PM
Hello,

I am playing TLD version 3.2 with the last dev patch.

Two things has happened to me, which seems weird:

1) I forgot to switch off companion injuries at the beginning. Ulfas, my companion, got leg injury that reduced his skills. It 40+ days so far and the injury has not healed. Should it heal, or is it permanent? I switched the companion injuries off after realising this. Maybe thats the reason it do not go away?
That's probably it, sometimes injuries take a long time to heal anyway though.

2) War goes well for Rohan so far. But at the beginning, they were badly mauled. Two of our lords, namely Eomer and Theoden lost a battle and their retinue was reduced to very small number of men. And it seems their retinue does not replenish. Eomer has 15 men and Theoden now 7. This number does not raise even if they are resting in towns. Theoden even goes outside and laid siege alone with his 15 men (then). He was mauled again btw. Maybe something is wrong or should I replenish their soldiers somehow?
He went and besieged a outpost with only 15 men? I've been trying to fix that bug for sometime now.

1) Well, injury is healed now, so no prob with it:)

2) Theoden finally went on steroids and recruited 250 soldiers (at least I think), gathered all leaders except Eomer, who still sits with 15 guys in Hornburg and then razed with my help Dunlending camp and two remaning Isengard outposts in fast succesion:)  So Isengard is reduced to Orthanc and Spent and wavering.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: arsonist2015 on August 16, 2012, 04:13:17 AM
Are you guys still working on this mod? Or have you guys moved on?

From the date on latest posts it's quite obvious we're still working on it.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: arsonist2015 on August 16, 2012, 04:46:32 AM
Are you guys still working on this mod? Or have you guys moved on?

From the date on latest posts it's quite obvious we're still working on it.


Thanks for answering I read somewhere that it was not being worked on anymore so that's why I asked Also fantastic mod i love it wish i could send you all my moneys. :/ but we don't want people getting in trouble.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: EasyEight on August 16, 2012, 08:08:06 AM
Quote
Oath quests -- can you complete them?
« Reply #24 on: August 13, 2012, 06:31:52 PM »

After Eomer was slain by Dunlendings I went to his Burial Mound and swore the Oath of Vengeance. I then went on a combat spree and proceeded to wipe out ALL the Dunlending forces in Rohan. And I mean ALL. So I run out of Dunlendings to kill and do some Escort Caravan quests and get a message saying I failed to keep my Oath. Eh?!? How can I keep the oath when I killed all the Dunlendings...no more to kill, so why am I now an "Oathbreaker"!??! CAN you complete this quest?!?!

You can complete the quest, yes. You need to kill lots and lots of enemies of the specific faction. Also, ask questions in the questions thread.

Can you ever recover from failing this quest? In this instance, I had killed ALL the Dunlendings possible, except for a around 100 and their Chief who wouldn't leave the Dunlending Camp. None left to slay, yet the quest wouldn't complete. So after hunting for more (none left except the camp!), I went off to do more quests, and then got a message that the character is now an Oathbreaker.

Is there a way to get that removed, or any way to change it?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Abelard on August 16, 2012, 08:45:00 AM
Save before you take the oath.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on August 16, 2012, 10:33:29 AM
Quote
Oath quests -- can you complete them?
« Reply #24 on: August 13, 2012, 06:31:52 PM »

After Eomer was slain by Dunlendings I went to his Burial Mound and swore the Oath of Vengeance. I then went on a combat spree and proceeded to wipe out ALL the Dunlending forces in Rohan. And I mean ALL. So I run out of Dunlendings to kill and do some Escort Caravan quests and get a message saying I failed to keep my Oath. Eh?!? How can I keep the oath when I killed all the Dunlendings...no more to kill, so why am I now an "Oathbreaker"!??! CAN you complete this quest?!?!

You can complete the quest, yes. You need to kill lots and lots of enemies of the specific faction. Also, ask questions in the questions thread.

Can you ever recover from failing this quest? In this instance, I had killed ALL the Dunlendings possible, except for a around 100 and their Chief who wouldn't leave the Dunlending Camp. None left to slay, yet the quest wouldn't complete. So after hunting for more (none left except the camp!), I went off to do more quests, and then got a message that the character is now an Oathbreaker.

Is there a way to get that removed, or any way to change it?

Yes, if another allied lord dies, you can take the quest again, and try to complete it one more time. Also, in the dev version if the faction you vowed to destroy (in this case dunlendings) is defeated, you will complete the quest automatically...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: winrehs on August 16, 2012, 06:24:39 PM
Is the "300 Days" true? If it is, hasn't it been fixed yet?

Thanks in advance.

Do you mean the ~300 days save corruption? If so, the 3.2 patch allows players to choose the amount of parties. Gallant (http://mbx.streetofeyes.com/index.php/topic,2837.msg65216.html#msg65216) finished the game in 500 days, with max parties at 800.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: winrehs on August 17, 2012, 12:00:48 AM
Is the "300 Days" true? If it is, hasn't it been fixed yet?

Thanks in advance.

Do you mean the ~300 days save corruption? If so, the 3.2 patch allows players to choose the amount of parties. Gallant (http://mbx.streetofeyes.com/index.php/topic,2837.msg65216.html#msg65216) finished the game in 500 days, with max parties at 800.

Regarding the M&B engine....
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Tiszht on August 17, 2012, 04:05:27 AM
Is there any chance of getting the patch in a .rar format or similiar. jDownloader etc don't work very well.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Revenant on August 17, 2012, 07:57:18 AM
What is Persuasion skill good for in TLD?

I did not notice any quests which can use this. And for friendly commanders to obey you, you just need status and spend influence.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on August 18, 2012, 04:35:17 PM
How do I keep my troops (Swan knights) from routing at the start of a battle? It's incredibly annoying to have my best troops simply panic and run off.

What are the odds against you? The higher tier troops shouldn't rout that easy unless you are greatly outnumbered. Press V and you can rally your troops, giving them a 20% less chance to flee.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on August 19, 2012, 09:23:44 AM
Anything below a -2 seems to cause at some troops to flee, I have been using V as well :) In fact the only thing more annoying are the armored tanks..er trolls and those pesky nazgul ;)

Tactics always help. :) I usually get either the scout or healer companion and make them a tactician as well.

Edit: Ok I will try upgrading one of my companions to a higher tactics level and seeing how that goes.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Tdef on August 20, 2012, 11:29:26 AM
I keep getting runtime errors that force me to shut down my game, is there anyway to fix this or am i just unlucky?

Read the optimization thread and apply what it advises.

It only happens when i leave a town or battle, none of those adress that
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on August 20, 2012, 08:31:12 PM
What should I do to wipe out Isengard? I've helped conquer the rest of the map but Isen, remains unsiegable. Also it's messing up when the northern "good" factions head south. They just stand around north of the rohan area and then do nothing for the remainder of the game. This is after the isen. orc outposts have been conquered. All factions attack the outposts fine but won't attack Isengard itself. Thanks :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: arsonist2015 on August 23, 2012, 01:38:36 PM
Ya I have a problem we have taken down Gundabad, Dol Guldur, Ruhn but Moria is a problem the lothlorien elves are sieging it and they have been doing that for a very long time. Only one person is sieging it and he only has 13 troops no one goes to help him and he just stands outside it all the time. He never attacks or does anything else also all of Morias generals have disappeared they didn't die either. So the guy with only 13 soldiers is never gonna get defeated because there is no one around to kill him so his siege will never end since he will never attack or end the siege on Moria what do I do?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pingpong on August 23, 2012, 02:37:07 PM
Ya I have a problem we have taken down Gundabad, Dol Guldur, Ruhn but Moria is a problem the lothlorien elves are sieging it and they have been doing that for a very long time. Only one person is sieging it and he only has 13 troops no one goes to help him and he just stands outside it all the time. He never attacks or does anything else also all of Morias generals have disappeared they didn't die either. So the guy with only 13 soldiers is never gonna get defeated because there is no one around to kill him so his siege will never end since he will never attack or end the siege on Moria what do I do?

Wondeful question. I look forward to the answer for my own game.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on August 23, 2012, 03:50:18 PM
What should I do to wipe out Isengard? I've helped conquer the rest of the map but Isen, remains unsiegable. Also it's messing up when the northern "good" factions head south. They just stand around north of the rohan area and then do nothing for the remainder of the game. This is after the isen. orc outposts have been conquered. All factions attack the outposts fine but won't attack Isengard itself. Thanks :)

Isengard must reach lower than 500 strength, then a guardian party will/should spawn, kill it and Isengard will die.

Ya I have a problem we have taken down Gundabad, Dol Guldur, Ruhn but Moria is a problem the lothlorien elves are sieging it and they have been doing that for a very long time. Only one person is sieging it and he only has 13 troops no one goes to help him and he just stands outside it all the time. He never attacks or does anything else also all of Morias generals have disappeared they didn't die either. So the guy with only 13 soldiers is never gonna get defeated because there is no one around to kill him so his siege will never end since he will never attack or end the siege on Moria what do I do?

Looking into this right now...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on August 24, 2012, 04:35:17 AM
What should I do to wipe out Isengard? I've helped conquer the rest of the map but Isen, remains unsiegable. Also it's messing up when the northern "good" factions head south. They just stand around north of the rohan area and then do nothing for the remainder of the game. This is after the isen. orc outposts have been conquered. All factions attack the outposts fine but won't attack Isengard itself. Thanks :)

We've spoken about this often.  Just plant your guys right by the tower of Isengard.  When the little groups of 10 to 15 troops run out (with their generals), just kill them.  It takes a while, but this always does the trick.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on August 24, 2012, 04:36:23 AM
Ya I have a problem we have taken down Gundabad, Dol Guldur, Ruhn but Moria is a problem the lothlorien elves are sieging it and they have been doing that for a very long time. Only one person is sieging it and he only has 13 troops no one goes to help him and he just stands outside it all the time. He never attacks or does anything else also all of Morias generals have disappeared they didn't die either. So the guy with only 13 soldiers is never gonna get defeated because there is no one around to kill him so his siege will never end since he will never attack or end the siege on Moria what do I do?

Just run after an enemy party and direct them towards the elves.  They will automatically engage the elves and this problem will be fixed.  I've done this many times.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Stannis-halfelven on August 28, 2012, 02:51:31 AM
Don't know if this has been asked yet but what is the Siege Strength Relaxation Rate supposed to do. 
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: LCJr on August 29, 2012, 01:43:59 PM
Don't know if this has been asked yet but what is the Siege Strength Relaxation Rate supposed to do.

By default the AI generally won't start launching sieges until an enemy faction strength is below 2000.  The siege relaxation rate is added to the base value for each level your character has above 10.  i.e. A level 12 character and relaxation of 100 means the AI will siege when an enemy faction drops below 2200(base of 2000 + 100 for each level over 10).  Did that make sense?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Stannis-halfelven on August 29, 2012, 10:22:24 PM
Don't know if this has been asked yet but what is the Siege Strength Relaxation Rate supposed to do.

By default the AI generally won't start launching sieges until an enemy faction strength is below 2000.  The siege relaxation rate is added to the base value for each level your character has above 10.  i.e. A level 12 character and relaxation of 100 means the AI will siege when an enemy faction drops below 2200(base of 2000 + 100 for each level over 10).  Did that make sense?
Ya, if I get it correctly then if it's 200 and I have a level 40 character it's pretty much a blitz.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: marcellhadnagy on September 01, 2012, 01:00:31 PM
I don't know if this was asked before, I tried to read all the questions, but i failed, sorry :(. I would like to know more about the ,,special items".  Can anyone name all of them, and write about what they are, what they do etc? I spent many influents point on them, and most of the times i just get a jewellery which increased my strength with 1 point instead of getting a cool sword or anything. So it would be much easier to choose if i knew more about them.  :)
Another question: I have an option  ,,use an object", and after clicking on it, i can do nothing. What objects can i use here?
By the way, thanks for creating this mod, it is the coolest mod I've ever played with.  :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Revenant on September 02, 2012, 04:45:50 AM
I don't know if this was asked before, I tried to read all the questions, but i failed, sorry :(. I would like to know more about the ,,special items".  Can anyone name all of them, and write about what they are, what they do etc? I spent many influents point on them, and most of the times i just get a jewellery which increased my strength with 1 point instead of getting a cool sword or anything. So it would be much easier to choose if i knew more about them.  :)
Another question: I have an option  ,,use an object", and after clicking on it, i can do nothing. What objects can i use here?
By the way, thanks for creating this mod, it is the coolest mod I've ever played with.  :)

try

http://mbx.streetofeyes.com/index.php/topic,2546.0.html
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: marcellhadnagy on September 02, 2012, 11:00:21 AM
thank you :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: lordofthespliff on September 14, 2012, 03:06:14 AM
im playing as orc..sens the mod came out..i got the feeling as i play the mod is anti dark forces kinda feeling..i understand the orcs meant to be cannon fodder but..i think its too much...its almost emposible to survive anything when facing elfs or other good side races..is it only me that feel like this..or i misst the part where it metion this mod is "anti dark side and pro elfs all the way"
i see allso patches coming out and evry time i hear theres gona be blanace..but..evry time..i dont see it..

sorry for the bad english

Balance doesn't mean orcs will be as powerful as elves, they simply aren't. We're not anti-anything, I like orcs.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrGrendel on September 15, 2012, 03:01:00 PM
Quote
is it only me that feel like this..or i misst the part where it metion this mod is "anti dark side and pro elfs all the way"

I understand that feeling. ;) It's been a matter of ongoing discussion in the past, browse the forum and you'll find plenty on the topic, both in regards to lore and balance. The dev team just does not seem to have the same spread of opinions as others here, judging from their past responses, so I think it would be fair to infer from this that there is effectively a bias.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Triglav on September 15, 2012, 05:02:17 PM
No bias.
Just difficult to fit book descriptions effectively into a game engine.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on September 16, 2012, 12:33:33 AM
Quote
is it only me that feel like this..or i misst the part where it metion this mod is "anti dark side and pro elfs all the way"

I understand that feeling. ;) It's been a matter of ongoing discussion in the past, browse the forum and you'll find plenty on the topic, both in regards to lore and balance. The dev team just does not seem to have the same spread of opinions as others here, judging from their past responses, so I think it would be fair to infer from this that there is effectively a bias.

"They don't agree with my interpretation of the books, therefore they're biased."

Yeah, right.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrGrendel on September 16, 2012, 04:04:05 AM
People, to varying degrees, derive self-esteem from agreement with group members. In any group where participation is voluntary, some degree of bias should always be assumed. The only question is which way it will go. Those disagreeing with you are also likely to be biased, but that makes them no less valuable as pointers. Lack of dissent within a group is a warning sign that decision making will suffer.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mlkjhgfds on September 16, 2012, 06:28:30 AM
Well forgive me for not agreeing with your interpretation of the books, but when I see a sub-elite Rivendell cavalry unit, surrounded by 13 large orcs and stuck against a tree - unable to move, barely flinching from the continuous blows, slowly chopping them down one by one, and eventually winning and riding away after *more than 30 tedious seconds*... I also feel the balance, and whoever designed it, can very much be called biased.  :P

Popular culture recently moved away from getting dreamy-eyed whenever pointy ears are mentioned, but original Tolkien fans are still infatuated with elves. That's just the way it is.


(edit: that orc massacre anecdote - that was on easy setting.
that is, easy in favour of the orcs... !)

Look, I argued about this once and I won't do it again. We are not biased towards elves. I don't play elves, I've never played them. (I rather enjoy killing them though)
I don't particularly favor them over any other race. In fact, beside a Gondorian dude, most of my playtesting saves have been uruks of Mordor.
The game is imperfect in many ways and balancing is not a matter of juggling a couple of stats. Elves in Tolkien's work are very specific beings and we tried to make them as they should be. No dreamy eyes. Elves are super human, very strong and their armour is the best in all of Middle Earth, except for the Dwarves. That's what we put in the mod.
Yes, the engine may make certain situations very silly, but there's very little we can do about that. Also RCM changes a lot, if you're playing with that. (and that's not our fault)

The evil players have very significant advantages from the beginning, playing an orc or uruk still needs to be a challenge. We are still working on the balance, so things will change, but not a lot. No amount of snarky remarks will influence that, all it does is annoy us.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on September 16, 2012, 07:45:46 AM
Before anyone posts that obligatory "OMG U SO LAME! U can't take criticism! We only do it to make the game better, if you didn't want opinions, you shouldn't have asked!" argument, I'd like you to read this post by MV:

During my support work as a mod dev, I thought of the mod suggestion thread as a way for the fans to let off steam ("circlejerk" if you are really cynical). There's so much crap in such threads that you are eventually going to regret developing a game for people who post that, if you spend too much time reading and responding there.
However, devs take notice if there is a recurring theme to some types of suggestions and take them more seriously. But they mostly do what they wanted to do in the first place.

We do listen and we've changed stuff and balance because of fan feedback. That's that.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on September 16, 2012, 09:40:31 AM
Guys, I really think this kind of bickering is counter-productive. Yes, certain interpretation of Tolkien is built into the mod and the game engine can sometimes make it look grotesque. Neither can be feasibly changed by the mod team now.

On the plus side the mod is really good, has high re-playability and contains some awesome artwork. Perhaps most importantly (at least, for the dreamy-eyed people like me:) ), it captures the spirit, as well as look and feel, of Middle-Earth. This is enough for me to be grateful to the dev-team for their work. The devs are actively improving it too - the morale system alone enhances the game very strongly.

If you don't like vanilla tactical balance you can always try RCM, and vice versa. And you can always present concrete opinions on how to improve them (think "give two-handed axes to tier 2 orcs to make them better against elves" rather than "OMG that elf killed my 12 orcs this sucks") or even do your own submodding based on either.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on September 16, 2012, 09:43:42 AM
MrGrendel did actually suggest a few things which I did write down and which I'm thinking about. So that's good.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on September 16, 2012, 10:09:17 AM
Oh, I'm not trying rebuke anyone personally. Just want this thread to stay constructive.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: vota dc on September 16, 2012, 12:58:19 PM
Well forgive me for not agreeing with your interpretation of the books, but when I see a sub-elite Rivendell cavalry unit, surrounded by 13 large orcs and stuck against a tree - unable to move, barely flinching from the continuous blows, slowly chopping them down one by one, and eventually winning and riding away after *more than 30 tedious seconds*... I also feel the balance, and whoever designed it, can very much be called biased.  :P

Mmmm...this a mechanic game thing caused by heavy armor. I suspect that a Amroth knight would did the same. Main elven advantage is the better weapon proficiency and a very good starting armor, but at high levels the armor are at the same level of main good humans (better than Beorning and Dale but not better than Rohan and Gondor).

im playing as orc..sens the mod came out..i got the feeling as i play the mod is anti dark forces kinda feeling..i understand the orcs meant to be cannon fodder but..i think its too much...its almost emposible to survive anything when facing elfs or other good side races..is it only me that feel like this..or i misst the part where it metion this mod is "anti dark side and pro elfs all the way"
i see allso patches coming out and evry time i hear theres gona be blanace..but..evry time..i dont see it..

sorry for the bad english

Balance doesn't mean orcs will be as powerful as elves, they simply aren't. We're not anti-anything, I like orcs.

For me an army made of orcs only seems more efficient than one of Beorning only because at least you have cavalry.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cowsaresomething on September 16, 2012, 03:46:30 PM
Does the +20 morale bonus for the reward Cooking Pot stack if you have pots from different factions?

No, only one +x morale item can effect total morale, IIRC.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mlkjhgfds on September 17, 2012, 06:27:43 PM
Don't get me wrong, as a non-purist I actually LIKE the elves the way they are - I enjoy a bit of metagaming and if they weren't so ridiculously overpowered, killing them would've gotten old long ago. It would technically be better for the mod if it felt like using ingame strategy to fight against tough foes, rather than out-of-character tricks to fight against the design, but the hordes of shiny powerhouses having already pulled you out of immersion, cheap-fighting them is satisfactory in its own way.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on September 18, 2012, 04:25:40 AM
What kind of out-of-character tricks are you talking about.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrGrendel on September 18, 2012, 02:11:01 PM
Out-of-character (OOC, as opposed to IC) refers to things the character you play in a roleplay type game would not be aware of. For instance, Borogorn of Rondor would not be aware that the AI will behave such-and-such a way, but as the player of Borogorn beyond the fourth wall, you can exploit the AI at the cost of immersion in the game.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: baz44331 on September 24, 2012, 01:47:25 PM
small question once a settlement has being raised to the ground is there a way to rebuild?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Khergit Kabob on September 25, 2012, 01:06:10 AM
Re: What is OOC?

TLD is half M&B and half LoTR. Experienced M&B players know things that aren't part of the LoTR canon or experience which bring victory in TLD's realization because TLD is built on M&B.

There's also the matter of Rohan pure horse archer armies, which are way way way off-base but ridiculously effective against 2H infantry. (The strength of Isengard, those big orcs with even bigger weapons marching close-in in a box formation like a Greek phalanx, those guys are about as tough as it gets, but that slow-moving, tight formation is also a huge weakness when you bring horse archers to bear. The poor naifs are defenseless. Even if your horse archers run out of arrows and you really feel like you need to retreat and reload you can easily put enough distance between your troops and the phalanx you can retreat without injuries. That seems to be a built-in game mechanic, where if everyone is well away from the action when you retreat nobody gets hurt.)

Anyway Mount and Blade is a great game and TLD captures the "feel" of LoTR, even if the players get ... creative ... about where they fit in the canon. To me, particularly in a single-player setting, that's kind of a feature rather than a drawback.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrGrendel on September 25, 2012, 01:51:19 AM
The artwork captures Tolkien just fine, but exploiting game mechanics in order to be able to put up with 'balance' does not give you that middle earth feeling. As far as Rohan horse archers, I'd prefer to get rid of that altogether.

What, get rid of Rohan horse archers? O_o why?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Barbudo Siniestro on September 25, 2012, 04:15:11 AM
I agree with Khergit Kabob. Horse archers are a M&B problem, not TLD. About getting rid of them, I don't see how without changing completely the Rohan army's nature. Horse archers are explicitly mentioned in the book. On the other hand, in the book Rohan's army is not so a pure-cavalry army as in the film, though.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrGrendel on September 25, 2012, 08:41:38 AM
Horse archers are explicitly mentioned in the book.

As are explosives. So where are my Isengard grenadier troops?

We'd have to code the grenadiers, while horse archery was already functional in the MnB engine. Also - we know Saruman was able to make one bomb, we can't be sure that substance was usable for hand grenades.


Tolkien wrote of one small group, that "some" of them had bows. Then we have the massive battle of Pelennor Fields, involving the entire Rohan army proper, with plenty of swords, axes and cavalry charge being mentioned, but not once horse archery. Nor are any of their military leaders described as carrying bows.

Seems clear to me from this that horse archery would have been atypical for the armies of Rohan. I would probably not consider it enough to justify an entire horse archer troop tree with guaranteed ranged weaponry and full quivers, unless I'm missing something. I guess it does have a place, though. Not a huge deal either, or what mlkjhgfds was talking about a few posts back to begin with, I think, but they are a nuisance sometimes.

Oh, I was kidding about the grenadiers. ;)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Barbudo Siniestro on September 25, 2012, 10:43:04 AM
 :green: Isengard grenadier troops are not mentioned AFAIK. Another question is if those horse archers were common or just some kind of elite troops, and that is just a matter of personal interpretation. But what it is mentioned is infantry tactics (like shieldwalls) and all-infantry armies in Rohan (Erkhebrand's reinforcements in Hornburg).

I'm using mounted archers in my Rhun army and they are quite effective against goblins and Isengard's armies. Not so much against anything else, however, as their bows aren't very strong and good guys armors are very hard. Even dwarf armies seem to have the advantage in a shooting contest. I also tested a force of Rivendell knights (they also use bows), about 20 of them, and they were killing machines - but as those are top-tier elven troops that wasn't a surprise.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: RodriguesSting on September 26, 2012, 12:07:30 PM
Hello, gentlemen. First of all, must congratulate all of you involved on the creating of this MOD. I already played since the last release (version 2.whatever) and already loved it. But now it's even better! I am playing for just some days until now and must say that i have seen some improvement in the gameplay matter (also, loved that i can put man made armours on my dwarfs. Give them something like a unique look, even if it's weaker than their armor. However, they still cant use elven made armor, and both humans and elven cant use their armour. If I remember, Túrin wore a piece of armour made by dwarfs... or was his mask? Sword? Long time since I read his story).
However, i am having some issues that I didn't had before. My PC is terrible, i don't even have a graphic card, but the only major graphical problem I had before was with the horizon of Minas Tirith.
Now, i've got this:

(http://3.bp.blogspot.com/-jfDGhvr_fl8/UGM_td7OQWI/AAAAAAAAAUw/fnEXMrbqHLw/s1600/mount&blade+c%C3%B3pia+2012-9-26-11-33-33-531.jpg)

(http://2.bp.blogspot.com/-2pPxn2Bih30/UGNAJdWWqmI/AAAAAAAAAVY/AC7JseTYi3Q/s1600/mount&blade+c%C3%B3pia+2012-9-26-11-34-20-905.jpg)

(http://3.bp.blogspot.com/-A6VI1ynF1-8/UGNAixSehMI/AAAAAAAAAV4/xDLsJBq8q0k/s1600/mount&blade+c%C3%B3pia+2012-9-26-11-38-48-290.jpg)

(http://4.bp.blogspot.com/-8PNLrXSIYOo/UGNAVni97kI/AAAAAAAAAVg/IXStY-oIvq4/s1600/mount%2526blade+c%25C3%25B3pia+2012-9-26-11-34-58-611.jpg)

And I am playing at these settings:

(http://3.bp.blogspot.com/-aKykd51GkvU/UGNAEkNHQDI/AAAAAAAAAVQ/QYuiOQmkCu8/s1600/mount&blade+c%C3%B3pia+2012-9-26-11-33-41-31.jpg)

As you can see by the battle scene of Mirkwood, isn't a simple minor anoyance. I literally cant see more than tree feet at this forest. Could some one help me? If so, i will be more than happy to contribute to this comunnity with opinnions and finding bugs.

Ps: Sorry for the huge reply. Cant find the "hide spoiler" button anywhere.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on September 26, 2012, 12:09:48 PM
Looks like DirectX7 doesn't support alpha transparency.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: RodriguesSting on September 26, 2012, 12:14:42 PM
And Direct X9 will mess with the colors and reduce the FPS drastically. I believe i will have to restrain myself from this mod until i get some hardware, sadly. However, is I said, i didn't faced this problem on the earlier release. There's something that can be done?

PS: As there is anyway for me to disable or delete those webs, for example, to be able to fight properly on Mirkwood? Only there the problem is really drastic.

Edit: AND it's solved. All i had to do is to turn on "use Pixel Shaders" and "Force Vertical Sync" on the configure menu, and now Mirkwood is clear as the day. The gondorian horizon, however, still looks as a fake cenario. But at least is playable now. However, i am interested on downloading some of the submods and the most important of them was being shared on wupload, that is closed now. Do you have plans of reuploading them?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on September 26, 2012, 02:30:12 PM
The submods are not hosted by us, nor do we keep the files backed up. So, no, not us. I'm sure someone will eventually.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rene Korda on September 27, 2012, 01:06:11 AM
Look into the threads for specific submods, they've all been re-uploaded long ago.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: NBD on September 27, 2012, 01:08:53 PM
Err, I used the auto installer and manually overwrited every file that was specified in the manual. I ran Iron launcher with and without Administrator and both times a message popped up "Ironlauncher is working" for about 5 seconds then disappears. TLD won't show on the module menu either. I have no clue what I did wrong. I probably made a moronic mistake, I'm a complete idiot when it comes to installing mods.

Make absolutely sure you choose the right install path during the installation, the installer doesn't always find it. (ie. something/Mount&Blade/Modules/)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Falco on September 28, 2012, 05:30:35 PM
I have a problem. I played as Dunedain and after I play some time when I start the battle or I came into Location the game is lagging and i can't do anything. When i reset my computer and load the game the error is repeated. When I create new character it reapet too after some time. Btw sory for my english.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Barf on September 28, 2012, 06:58:12 PM
Merlkir, thoughts on M&B2 announcement and future of TLD in relation?

My thoughts are this. http://www.youtube.com/watch?v=nBmueYJ0VhA (http://www.youtube.com/watch?v=nBmueYJ0VhA)

Oh wait. TLD related? I can't speak for anyone but myself. If they come back, we might end up trying to make TLD for MnB 2. (we talked about it in the past, sure did)
But who knows these things? I don't. :)

AIIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!! HAMMER OF THE GODS!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: ERankLuck on October 07, 2012, 09:44:55 PM
My game crashes almost immediately after the War starts.  About 5 minutes after the cutscene I would just be riding around following my allies around trying not to die to the massive hordes that are now running around and then game crashes.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hemethir on October 11, 2012, 12:04:32 PM
I have reported a bug on the Bug Reports thread and I am very impressed on the promptness of your posting and willingness to aid me.  The bug was determined to be a save corruption that may be caused due to high number of global parties which is set at the default of 900.  An individual gave me a remedy to this solution by saying that I needed to decrease this number to be in between 750 and 850.  However, forgive me if I seem incompetent, but I have failed to see how to change the maximum number of parties.  Browsing the forums has resulted in people saying that they can change it via their camp options, yet I am given no such options when I am in the camp menu.  I have no desire to be an inconvenience or further burden to your schedules so answer whenever you may fancy doing so.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: makou on October 11, 2012, 12:23:29 PM
Hemethir,

This option is available in the 3.2 beta version, not the 3.1 one.

If you want to try the 3.2 beta version, read the corresponding thread to learn more about it.
Be careful though, it is not savegame compatible : you'll have to start a new game.

Have fun !
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hemethir on October 11, 2012, 12:59:04 PM
Oh thank you very much!  I thought I was just blind to the option, but thank you for shedding light on this!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Mr. Uruk on October 12, 2012, 12:13:54 AM
How does one acquire troll troops? I've heard you get them from the Saruman capture quest but from my experience this is not true.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Aerandir on October 17, 2012, 05:20:20 PM
Sorry if this is somewhere obvious, but how does one fulfill an oath of vengeance? Hama was killed by a Dunland war party and I swore an oath, I've won dozens of battles against Dunland but nothing seems to be happening. Do I have to kill one of the Dunland leaders?

It should end after a few days. Just give it some time.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: London_Mark on October 18, 2012, 01:58:12 PM
Any tips on what to do if someone besieges a factions last settlement with just a handful of soldiers an refuses to assault it?

I current have Thorin sat outside Main Rhun Camp (their last settlement) with 28 men.  He won't attack, they won't spawn anyone to attack him.  He's just stuck there?

Try luring an enemy party into him. This bug should be fixed in the next patch.

Thanks, not sure why I didnt think of that!  Lured a Dol Guldur host up there which saw him off!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Wolf on October 20, 2012, 03:24:20 AM
I'm know this has been asked before, but it's not in the FAQ, search just lead to a lot of unrelated stuff except for one guy asking the same question and being told off for opening a new thread (although he didn't open the thread, he just posted in it) and told to post in this thread. I'm not about to read all 50+ pages, so I'm going to ask again. Sorry.

What's the deal with the Gandalf event where he tells you to go see your faction leader? I've had it as both Gondor and Lothlorien, and in both cases my leader didn't have so much as a quest for me. Is it bugged? Not fully implemented? Is it just supposed to encourage you to help your own faction?
¨
Yes. Specifically it should encourage to NOT refuse when your leader summons you.

Also, the whole anti-bot verfication thing on this forum is a little excessive. Most websites typing in the characters from one easily-legible image is sufficient. And I only need to do it once, usually when signing up for an account. Here I really struggle to tell what the hell letters are in the image, I have to do it when I search, when I post, apparently when I do anything, even though I'm already logged in. What's more, I have to answer three other questions? I've never seen that before, anywhere else on the internet.

Well, it helps with the spambots. It'll go away after a few posts.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: London_Mark on October 20, 2012, 11:13:25 AM
If a factions Advanced camp gets destroyed will they stop sending troops to the area?

Rohans advance camp in Gondor is under assault by about 800 Mordor troops (TEN Olog Hai  :o)...it will cost me nearly all of my elite troops to help defend it....is it worth it?  Or will they just set up a new one?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on October 21, 2012, 03:04:20 AM
If a factions Advanced camp gets destroyed will they stop sending troops to the area?

Rohans advance camp in Gondor is under assault by about 800 Mordor troops (TEN Olog Hai  :o)...it will cost me nearly all of my elite troops to help defend it....is it worth it?  Or will they just set up a new one?

Good question.  I've never let them fall throughout my campaigns.  Could you possibly save the game and then see what happens?  Then reload with the new information.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: London_Mark on October 21, 2012, 04:24:00 AM
Too late!  I bit the bullet and went for an auto-calc defense. 

The advance camp siege map it seems, is rather bugged when you fight it in person.  In that after killing the first wave of melee troops the defenders trickle out from the defenses into the open plain to attack the enemy archers...where they get jumped and slaughtered when the next wave spawns.

Anyway, after a few waves of auto calc I got a message saying I had not defeated the enemy but had forced them to retreat.  So all in all, it worked out well for me in the end.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on October 22, 2012, 05:24:53 AM
Too late!  I bit the bullet and went for an auto-calc defense. 

The advance camp siege map it seems, is rather bugged when you fight it in person.  In that after killing the first wave of melee troops the defenders trickle out from the defenses into the open plain to attack the enemy archers...where they get jumped and slaughtered when the next wave spawns.

Anyway, after a few waves of auto calc I got a message saying I had not defeated the enemy but had forced them to retreat.  So all in all, it worked out well for me in the end.

Ok, but it seems that you aided the defense, correct?  I'm curious to find out if you let the camp fall.  What would happen then?  Do you have a save close enough that you could find this out?

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: London_Mark on October 22, 2012, 02:52:25 PM
Naw, sorry man, I smelt Orc blood and went on a murderous rampage destroying them hosts and then all of Mordor.  :o

I have a back up save 10 days or so before they started the siege but whether I could replicate it again to find out - i'm not sure.
Title: Sorry for the bother, but I cant recruit Ulfas, or anyone for that matter.
Post by: Connor on October 24, 2012, 02:37:05 PM
I am a level 21 Man of Rohan and have 33 influence with rohan yet when i ask ulfas to join me he says ive met his required rank, but he has some drink tab in west emnet to settle. The same goes for Galmyne when i ask her, saying that she has wounded to attend to.
 
Sorry if this question is nooby, but ive read the instructions and forums and still cant find a solution to this. Any help would be much appreciated.

Thanks, Connor

Which version are you playing?
Title: Help! Crashes.
Post by: mace_kewl on October 25, 2012, 08:42:08 PM
So I need some help. I downloaded the mod and installed this into the modules folder for Mount and Blade. After the installation, I opened the launcher and selected the mod from the list. However, when it gets to the loading screen, it keeps crashing. There is an error, but I can't read it as it goes away as soon as the game closes. I really want to play this mod. Btw, I have the steam version. I don't know if it is related, but i noticed the writing in the bottom left corner is illegible, and no recognizable shape.

Read the manual, read the Steam version guide (it's in the thread with basic info and download links), read the optimization tips.
Also don't start new threads! There already IS a thread for questions!
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: mace_kewl on October 26, 2012, 10:36:29 AM
the game crashes when its loading and i turned down the textures.....

Did you follow the instruction and load from IronLauncher or copy the game files over?


yea pretty much  but the only thing diff is that  i downloaded it from moddb.  and i also used 7-zip file manger to extract the files...
yes i did use iron launcher. and also the words are all blurry........

I have the same issue. I downloaded the mod and installed this into the modules folder for Mount and Blade. After the installation, I opened the launcher and selected the mod from the list. However, when it gets to the loading screen, it keeps crashing. There is an error, but I can't read it as it goes away as soon as the game closes. I really want to play this mod. Btw, I have the steam version. I don't know if it is related, but I noticed the writing in the bottom left corner is illegible, and no recognizable shape. I have read the download and install instuctions. (I downloaded the exe from moddb) I did create the iron launcher too.

Read the manual, read the Steam version guide (it's in the thread with basic info and download links), read the optimization tips.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cynan on October 27, 2012, 06:39:25 AM
For Connor:

In the most recent patch which I have the companions requires lots of influence to recruit rather than resource points, but someone did make a fix to switch it back to resource points, i cut and paste from another part of this forum where I for it from:

Companion recruitment with resource points instead of influence mini-mod - this submod changes companion recruitment to be priced in resource points instead of influence. Influence prices are very steep in current TLD version and companions are hard to recruit.
http://mbx.streetofeyes.com/index.php/topic,2675.0.html - forum thread.
http://filesmelt.com/dl/recruitment_mod.rar - the link to current up-to-date version of the submod.

the thread where I got it is here: http://mbx.streetofeyes.com/index.php/topic,2692.0.html


Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on October 28, 2012, 11:18:08 AM
For Connor:

In the most recent patch which I have the companions requires lots of influence to recruit rather than resource points, but someone did make a fix to switch it back to resource points, i cut and paste from another part of this forum where I for it from:

Companion recruitment with resource points instead of influence mini-mod - this submod changes companion recruitment to be priced in resource points instead of influence. Influence prices are very steep in current TLD version and companions are hard to recruit.
http://mbx.streetofeyes.com/index.php/topic,2675.0.html - forum thread.
http://filesmelt.com/dl/recruitment_mod.rar - the link to current up-to-date version of the submod.

the thread where I got it is here: http://mbx.streetofeyes.com/index.php/topic,2692.0.html

Cynan,

Is this the updated version for 3.2?  To my knowledge this one is not compatible with our newest version of TLD.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cynan on October 28, 2012, 11:42:56 AM
Actually it's not for 3.2. It's for the version I'm still playing which was the most recent patch for 3.1.

Sorry if I caused any confusion.

How is the newer version working?

I wasn't sure it was worth downloading since I haven't been playing very much and wasn't sure if I wanted to start over.

Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on October 28, 2012, 04:35:28 PM
Actually it's not for 3.2. It's for the version I'm still playing which was the most recent patch for 3.1.

Sorry if I caused any confusion.

How is the newer version working?

I wasn't sure it was worth downloading since I haven't been playing very much and wasn't sure if I wanted to start over.

The difference in what the present patch and the version you are playing might be worth mentioning (we assume you're playing the newest one).  This is only because some of us would get our hopes up if this were the case. :lol:

Anyway, I'm waiting for the new patch that is supposed to come out.  @CPP, will this be game saveable or will enough changes be included to where a save game might not be interesting?

FS

Nope, save games won't be compatible. There are a few new troops and items.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on October 29, 2012, 05:52:01 AM
Cool.  If possible, could you please leave in the fact that you can turn on/off capturing the enemy's equipment?  I like to turn it on, because it means you make a LOT less in terms of income and because I like to wear my dunlending/orc costumes as a Gondorian.    8)
 
FS

It will, never planned to change that. :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on October 29, 2012, 03:31:08 PM
someone please help me i passed day 244 on my gondor campaign and now when i go to load it it doesnt load anymore it just give an error message and exits the game but i load my other campaigns and they work fine! pleasee help
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on October 30, 2012, 02:59:06 AM
someone please help me i passed day 244 on my gondor campaign and now when i go to load it it doesnt load anymore it just give an error message and exits the game but i load my other campaigns and they work fine! pleasee help

Please post message in bug thread.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Historix on October 31, 2012, 04:09:15 PM
Quote from:  Optimization tips
4. If getting corrupted save games

    Try saving your games while being inside the scene (e.g. in cities or in a camp), not on the global map.
Does this count being in troops and prisoners preview?
I am asking because my save corrupted immediately after i saved there, so i am wondering why?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on November 01, 2012, 05:33:58 AM
Quote from:  Optimization tips
4. If getting corrupted save games

    Try saving your games while being inside the scene (e.g. in cities or in a camp), not on the global map.
Does this count being in troops and prisoners preview?
I am asking because my save corrupted immediately after i saved there, so i am wondering why?

When you view your prisoners, you are in a scene.  You should be fine saving there.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Rowyn of Rohan on November 02, 2012, 08:31:50 AM
Hello, I just had a question concerning movement on the global map.

When traversing the global map what key combination is used to make your avatar character move from one point to another faster.  In Warband I know it's the control + space keys but of course in TLD mod the space key pauses the action.  I apologize if this has been asked before and I missed the thread.  I used to know the key combo myself but it's been a little bit since I have played TLD and have since forgotten.  Any help would be appreciated.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cowsaresomething on November 02, 2012, 09:24:29 AM
@Rowyn of Rohan -

Sadly enough, the increased speed of the avatar character is not present in M&B.  So, you must suffer as you watch your party travel ever so slowly through the tangles of Mirkwood.

Happy playing!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on November 02, 2012, 02:55:05 PM
Hello, I just had a question concerning movement on the global map.

When traversing the global map what key combination is used to make your avatar character move from one point to another faster.  In Warband I know it's the control + space keys but of course in TLD mod the space key pauses the action.  I apologize if this has been asked before and I missed the thread.  I used to know the key combo myself but it's been a little bit since I have played TLD and have since forgotten.  Any help would be appreciated.

Alternatively, you could always grab a beer and as you wait take a sip every minute.  After enough sips, it won't matter how fast they go.   :shock:

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Thracius on November 04, 2012, 04:04:00 PM
I have a few questions, I apologize ahead of time if these questions have been asked before, or if the answers are in plane sight and I haven't seen them.

1. How do you do troops formations? I didn't see any information regarding this, and I wasn't able to figure out the controls on the keyboard, though under the tld menu in game formations are activated.

You need certain amount of troops to form up, but in general you just press J,K,L (I think) and that forms, ranks, shieldwall and wedge. They will work only in the "stand here" and "follow me" modes, not when you tell troops to charge.
Oh and certain rabble-type troops can't form up.


2. When I ask people in towns about rumors I only receive things like "Strange Rohan Rumor 1" and replies similar to that, are these scripts just incomplete, or did I miss a patch regarding it? And if it's incomplete how do I initiate the 'Ent Quest' then?
I've also noticed the same missing texts in regards to rank, and companions.

You installed it wrong, it seems. The rumors should be fine even in the 3.1 version.

3. Are there any plans for an expanded troop tree with Isengard? Such as Uruk-hai footmen actually using shield and sword, as well as crossbowmen, and this is a stretch but possibly sappers? (While it would be amusing seeing them run into an enemy formation and explode, I'm talking about them in siege sense.)
I'm not sure if any of this conflicts with lore, for what I've read from the LotR wiki it's not, but I am no expert on the subject.

Crossbows are a no no (movie invention), sappers...would take a lot of time to get right and useful and not glitchy. Yeah, we won't make them, sorry. There should be some sword and shield troops. Perhaps we just have axe+shield, not sure.


That's all I have, thanks you for your time. :)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: kingo26 on November 05, 2012, 03:37:00 PM
has anyone else seen the Veiled Stars lord of the rings mod for warband ?

Yes.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Thracius on November 05, 2012, 07:47:47 PM
I reinstalled using the auto-installer for 3.1 and I'm still having the rumors bug, any idea what I could be doing wrong?

If you have the hotfix installed, you installed it wrong. You need to follow exactly the same manual procedure with the patches as with the mod itself, unpacking into the TLD folder is not enough.
Title: player faction etc sandbox mod
Post by: gozzar on November 07, 2012, 05:44:51 AM
cant some one do a sandbox version of this mod? with player faction and so on..

We certainly won't.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: gozzar on November 09, 2012, 12:41:59 PM
how many reinforcement waves are they ? I want to get them higher.. like 500 so they never stop hate to start a battle all over all the time.

I haven't done any coding with battle waves, but I think they're hard-coded and determined by battle size. If your computer can handle it try using the battlesizer.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Historix on November 09, 2012, 06:45:55 PM
there is a option "use object" in action menu. What kind of objects can be used and for what? whenever i press it is empty.

IIRC there's exactly one object that can be used. It's related to a quest, so you'll know.

I can't figure out what can it be... except one thing. Is it that troll cage which saruman gave me to capture a troll once?

Nope, that's not it. You'll know when/if you find it though. ;)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Historix on November 10, 2012, 02:19:51 PM
What type of weapon is the axe that Lossarnach axematsers use? i am asking cause they have 450+ weapon skill in two-handed and if it were a polearm then it's a waste of good skill.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on November 18, 2012, 02:09:08 AM
hey im lookin fer help the mirkwood elves besieged dol guldur so i went over there to help we defeated it, i got the message saying dol guldur was defeated then i went to the near mirkwood forest hideout clicked spend the night and boom game crashed, i tried loading and as soon i saw the map crash please help
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: WarEnder on November 19, 2012, 06:30:07 PM
TLD runs fine for me until i try to restore a saved file when i get into the game it crashes after i move, but i have no problem starting new games just getting onto saved ones. If anyone knows how to fix this help would be appreciated.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on November 20, 2012, 04:40:49 AM
Both of you have corrupted save games.

Quote
4. If getting corrupted save games

    Try saving your games while being inside the scene (e.g. in cities or in a camp), not on the global map.
    When you encounter a crash-prone save, try copy and rename the "last_savegame_backup.sav" to e.g. sg01.sav in MB saves folder, and continue playing with very little in-game time lost.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: WarEnder on November 20, 2012, 06:04:07 PM
Thank you. Also does anyone know what the letters stand for after bows damages? for example there are 25c damage and like 28p is one better than the other??

c - cutting
p - piercing

They work differently against armour and unarmoured.



Thanks :D
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Eadgard on November 21, 2012, 11:12:52 AM
I have that particular problem where Elves are invincible - can't be hit by weapons under any circumstances. (Unless its a Troll, for some reason.) And I've just discovered that the Hotfix changes the Elf skeleton. However, I haven't downloaded the Hotfix, and I have a character past 250 days I'd really like to keep. Anyone have any insight as to what I should do? Keep my save or get the Hotfix? Its a lose lose situation the way I see it!   :-\

Do the manual install correctly. Some of the files are not where they're supposed to be, particularly the skeleton file.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: WarEnder on November 21, 2012, 02:05:16 PM
In Vain i tried doing what you said. i started a new game and i would save quit and restart game. i was able to restore the game when i got back on so i went to my mount and blade saves and i renamed the last_savegame_backup.sav" to e.g. sg01.sav so i figured it was fixed. i started a new file and saving worked for awhile but after 40 ig days when i saved and got off it wouldn't restore anymore even though i only saved inside towns. any advice? or was the game not actually crash prone because it seems all my files were able to restore when i just start. So how do i know its crash Prone? Is there a way i can re download anything to fix the problem?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on November 23, 2012, 09:06:23 AM
Actually, I quoted the FAQ to encourage you search yourself, as this seems to be a quite common problem. Try lowering the maximum number of parties in the camp menu (probably best in yet another new game), it is supposed to be connected to the save game corruption bug.
If that doesn't help, I can't do anything further, sorry. I haven't actually played the last versions, so I never encountered the problem myself.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on November 23, 2012, 01:21:15 PM
i understand but my corrupted file is 00 not 01 and another thing do i delete the corrupted file make a copy of the backup and name the original backup sg00.sav?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on November 23, 2012, 01:31:56 PM
kk it worked but whenever i enter a settlement it says mount and blade has stopped working windows will notify you if a solution is available, help because everything is being under siege now lol i wanna help but if i try it crashes
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on November 23, 2012, 03:47:55 PM
Do you even read the answers you are given?

no what i meant what its a runtime error

No, Cpp knows what he's talking about. Your save is corrupted. Try the backup save, if that does the same crash, your campaign is lost.

Start a new campaign, lower party number, save only in scenes and when not moving. I'm sorry, but that's all you can do, I guess.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: London_Mark on November 24, 2012, 07:19:53 PM
Are there any plans to represent the strained relationships between the good factions in future?  They all get along far too well at the moment, by my reckoning! 

I think it would be more in keeping with the feel of the books towards the start of the war if certain factions were not so amicable to each other - its hard for example to imagine my character (a lowly Rohan peasant) simply being allowed to stroll into Caras Galadhon!  The gates of Edoras are barred to any but Rohirrim and Gondorians according to the gate guard in the Two Towers etc etc

It's a notable theme throughout the books that the Fellowship meet suspicion and would have been barred from entering many of the places they visit, were the group not comprised of characters of esteemed lineage and influence.

Perhaps traits such as 'Friend of the Elves' or 'Trust of Men' etc could be earnt by saving small groups of said factions in battle (similar to how you receive Influence for that faction now for doing so) and that in turn could allow you access to their merchants / lords etc.

Hm. We've always thought it would've been too much of an annoying bother. I'll think about it, but I'm not sure if CppCoder feels like spending time on something this insignificant. (it's a theme in the book, you're right. But if it's just a small bumper for the player to cross, it adds time of annoyance. It will please book fans, but not sure if the others would love it.)


Nah you're absolutely right.  I was pondering Lothlorien mostly...Dwarves/Men/Woodelves would all reasonably trade with strangers and deal with each other in most instances.  Lothlorien though...they didn't even have dealings with the Woodelves, couldn't speak Westron etc.  All i was initially thinking was that maybe you'd need to attain 'Known to Lothlorien' before they would do business with a non elf...but that would be complex as there are few battles in that part of the world to do so.

It's a shame its so hard to display the finer nuances of diplomacy in the Mount and Blade engine!  :(
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on November 25, 2012, 04:37:29 PM
i know i did that and it worked i just had to wait so that was like day 689 er somethin now i get the runtime error thing on day 789 and when i go to do the backup save file the backup file is gone
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on November 25, 2012, 04:39:03 PM
but i really dont care since i beat the game haha ya i went up north to help dale and stuff beat rhun then we beat gundubad then dol guldur then moria then isengard then khand,umbar,harad,mordor all in all we beat all the evil factions then the game crashed xD
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Horseboysmustdie on November 26, 2012, 08:19:11 AM
I have a major problem. My game was buggy so I assumed I did something wrong when I shifted from normal mod to RCM. Ditto, I re-installed the game and applied hotfix, 3,2 update and 3,2 RCM, all in proper folders. Problem: every time I try to enter a settlement I trigger the Book of Moria quest. I can surrender to Orcs and don't lose anything and after that's done I can access the settlement normally (until the next time). What's the issue here?

Possibly the wrong version of RCM? We haven't heard that one before.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ifenkiul on November 26, 2012, 08:40:42 AM
Hi. Pls explain, is persuasion useless in the mod or not?

Not very useful yet, sure.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ifenkiul on November 28, 2012, 03:37:55 AM
Hi. Pls explain. There are some TLD settings in my camp menu (i have russian translation of the mod). So, the firsе menu item i have is some restriction about my weapon. It's "on" by default, pls tell what ill get, if it would be turned off. Thx.

I don't know what that is, I don't think there's anything about weapons in the camp menu. O_o

I think he means the equipment restriction. If you turn it off, instead of always receiving only scraps you will get the enemy equipment after battle (like in native).

thx
Title: Question about party speed
Post by: Ivdiness on November 28, 2012, 10:57:37 AM
What should be my party speed while on horseback, and with no troops? (By day, and not in the woods)

Because actually my party speed is 5 in that conditions, and I don't know if that's fine or not... I thought it had to be about 10 in this conditions.

I posted it in the bug section at first, but this doesn't seem to be a bug, so I don't know how to fix it.

It seems low indeed. It depends on the type of horse you have, how much you carry (I think), your pathfinding skill (again, I think) and terrain. You may actually be in the woods, even if you don't see many trees around. The terrain borders are often a bit unclear.
Title: Re: Question about party speed
Post by: Historix on November 28, 2012, 05:01:41 PM
What should be my party speed while on horseback, and with no troops? (By day, and not in the woods)

Because actually my party speed is 5 in that conditions, and I don't know if that's fine or not... I thought it had to be about 10 in this conditions.

I posted it in the bug section at first, but this doesn't seem to be a bug, so I don't know how to fix it.

It seems low indeed. It depends on the type of horse you have, how much you carry (I think), your pathfinding skill (again, I think) and terrain. You may actually be in the woods, even if you don't see many trees around. The terrain borders are often a bit unclear.


-Having you on a horseback doesn't do anything or does very little
-path finding improves speed a lot, the best thing to do is get a companion with high path finding and keep improving it
-weight of your inventory is a big factor of your speed. generally, normal stuff doesn't weight much, but metal scraps do weight much (each 40). If you have like a full inventory of them you be slowed by 2 points, which is a lot. when you get those, sell them ASAP or your enemies might catch you :)
Title: Nazguls in Beta 3.2
Post by: tuvok66 on November 29, 2012, 06:30:46 AM
Hello, after finally signing up to the forums, i can now state my main question:

"Where is the Nazgul when fighting Mordor enemys?"

I have an Arnorian army which consists of 100% Numénorean origin troops, like Arnor Knights, Swan Knights etc.
My main problem is that although my meagre cavalry is ass-kicking and can take up any enemy regardless how many numbers it is (i cleared east osgiliath with 20 arnor knights 100 garrison troops, against 900 invading enemy foes...) i cant seem to attack or see the nazgul which sweeps around killin my knights...

I heard that there should be a animation in 3.2 showing the Nazgul. Is that correct? No, not correct. We wanted to do it, but it'd take too much work.

Is there any way besides questing for the elves to get that expensive lvl 50 hero, to get rid of the nazgul? He killed already 5 of my knights and i cant seem to do much against it... And everyone knows how long it takes to raise a silly dunedain to become a knight  :'(

So is there a way to fight or even see it? Do I have to meet some sort of requirement?
There isn't. I'll think about what could be done, but don't count on it.

Other than that you new beta is so awesome without any crashes at all, that i got quite addicted to it :D

Keep up the epic work!

Thanks, we will. For this patch anyway. ;)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: eintopf on December 01, 2012, 10:31:02 AM
Hey,I have a savegame-crash. I tried to fix it with like its discribed in this Thread http://mbx.streetofeyes.com/index.php/topic,2503.0.html (http://mbx.streetofeyes.com/index.php/topic,2503.0.html) but it didnt work.
I recognized that the game is still running for 5 sec of action. So i tried to make another save game and a quicksave, but both ways didnt work.
Does anyone has a solution?
Otherwise I wont be able to play again :-(
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Oldtimer on December 04, 2012, 04:06:10 AM
Hi all,

returning to TLD after a long while and would be grateful for some help:

- my module says it`s TLD 3.1, but I know I installed some fixes over it. Can I somehow check the true ver. I have?

- if not can I just overwrite it with available updates and which ones?

And yes, I`ve read the relevant threads but found them difficult to understand.

Rgds, Oldtimer

In theory the statue in the main menu should say "3.2" if you have the beta patch installed, but there are ways to screw that up. So, no, no good ways to know for sure.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Zombie on December 13, 2012, 05:48:45 PM
Hey! I just started playing the mod and I think it could be really awesome....but the Battle just won't work. There are no crashes...but My Army just don't attack...they just don't move...how can I fix that?

I have no idea what you mean. What "battle"? What happens? Screenshot?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Captain of the West on December 13, 2012, 08:29:57 PM
When pressing Ctrl +~ the text box to enter the cheatmenu doesn't apear. Not sure if this is something to do with the mod or not.

That's a warband feature, not in vanilla mount&blade.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Helmingas on December 14, 2012, 09:35:28 AM
I have a lot of questions regarding features of the mod that are at most, different from your typical M&B mod.

1. Can I get my own banner? See 3)

2. I recently discovered a secret location (Mirkwood Forest) by asking around for rumors, although there was nothing unusual about the place.

This is currently just for exploration itself. There was supposed to be a purpose other than that for the unlockable locations, but there's only one quest tied to them at the moment.


3. I really really wanted that spear with the banner most Eorl guards carry. Is there any way I could get it? Also, the heraldic armor from Rohan really cannot be called "heraldic" since it's just a plain brown design, but is there any way I could get my own design for it? And will it affect the heraldic armor worn by my companions/troops? Same question is asked for the heraldic Gondor shields.

No, I don't think you can buy it right now. It may be in the rewards, but I really can't remember. It's all tied together. We wanted to make it so that you can choose a variant of your faction's banner (so one of Rohan's symbols for you) as a personal flag. Somehow we never got to actually doing it. Might happen in a bugfix, it's NOT in the coming patch.


4. Lastly, will you implement a companion import/export feature?

Probably not. Not even sure it can be done.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Captain of the West on December 14, 2012, 12:17:03 PM
Follow up question, what is the easiest way to get into a siege scene to edit it?

Hmmm... I don't think you unless they siege an enemy center.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Oldtimer on December 14, 2012, 02:06:33 PM
Hi all,

returning to TLD after a long while and would be grateful for some help:

- my module says it`s TLD 3.1, but I know I installed some fixes over it. Can I somehow check the true ver. I have?

- if not can I just overwrite it with available updates and which ones?

And yes, I`ve read the relevant threads but found them difficult to understand.

Rgds, Oldtimer

In theory the statue in the main menu should say "3.2" if you have the beta patch installed, but there are ways to screw that up. So, no, no good ways to know for sure.


Hi Merlkir,

belated thx for your attn. Anyway, I deleted the 3.1 folder and installed 3.21, seems to WAD.

Rgds, Oldtimer
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on December 14, 2012, 02:07:59 PM
Follow up question, what is the easiest way to get into a siege scene to edit it?

Hmmm... I don't think you unless they siege an enemy center.
Swap it with one of the default battle scenes and access it via the quick battles / make own scene menu. Problem is you won't be able to test it properly.

Alternative: Wait for any siege attack to happen, make a default save game, and switch scene files as you wish.

EDIT: Stupid me. That's probably what CPPCoder meant.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Helmingas on December 15, 2012, 03:44:05 AM
I do think it's that possible. This guy here has found a way to put the import/export feature for companions as a menu. I'm suggesting you guys go check it out. It's being used in a Star Wars mod, so I thought nothing could go wrong if you guys did the same.

http://forums.taleworlds.com/index.php?topic=61239.0 (http://forums.taleworlds.com/index.php?topic=61239.0)
Title: Capturing and killing leaders... how is it done?
Post by: Lord Blade on December 16, 2012, 01:34:13 AM
How is this mechanic supposed to work?

I've seen enemy leaders killed by allies but I have no luck doing so. A sword or arrow to the head always just knocks them out.
And of course they then instantly escape. The only time I've been able to capture one is when I have a quest to do so.

How do you kill off the enemy?
Title: Re: Capturing and killing leaders... how is it done?
Post by: Abelard on December 16, 2012, 03:23:36 AM
If you have the mod setting on then it's just a % chance every time they are defeated in battle I believe.

Yes.
Title: Re: Capturing and killing leaders... how is it done?
Post by: FleshyStarfish on December 16, 2012, 04:48:49 PM
If you have the mod setting on then it's just a % chance every time they are defeated in battle I believe.

Yes.

I think its something like a 5% chance.  Is that right?

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: MrScarface981 on December 19, 2012, 11:00:58 AM
Every time I leave a big battle my game stops responding. I don't have any lag during the battle. Because of that i can't continue my game. (i can't join large battles) Can anybody help me?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: usn1996 on December 20, 2012, 03:20:08 PM
Is there anyway to boost the rate that certain troops spawn in cities? I enjoy my arnorian
troops, but it takes a very long time to get ANY dunedain to spawn. Right now, iirc there
are 20 volunteers in imladris, and none of them are Dunedain! Is the info in the ini files? or is it somewhere deeper? and what would need to change to get them to appear more often?
I know its a little off lore, but I think it would be nice to have more Northern Dunedain fighting, well at least for me :) there are already hundred and something in Halbarads army alone, not to mention the others!
And, what are the volunteers? do they come out of the garrison? or are they spawned?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: In Vain on December 20, 2012, 03:40:37 PM
I think the mod uses a troop 'pool' for recruits. In order for a new pool to be generated, you have to empty the old one, i.e. recruit everybody, not just Dúnedain.

You can change the number of Dúnedain troops spawning per pool using the old troop editor (http://forums.taleworlds.com/index.php/topic,34154.0.html).
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: usn1996 on December 20, 2012, 04:58:00 PM
OH THANK YOU THANK YOU THANK YOU!! SAURON WILL QUIVER IN FEAR ONCE AGAIN AT THE SOUND OF THE FOOTFALLS OF THE NORTHERN DUNEDAIN!! ELENDIL!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: gabriel22 on December 21, 2012, 12:10:28 PM
Will you or have you released a equipment pack or something like that? The mod is simply EPIC but more items would make it even better, from my point of view.

No. We're already at the item number limit, we can't add any more.
Title: Is there a way to save my game?
Post by: tenir909 on December 30, 2012, 07:53:58 AM
My save game seems corrupted and now every time I load it the whole thing crashes.

Is there a way to save it?

Or at least export my character?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Kassad on January 01, 2013, 11:22:27 AM
Hey guys, wonderful mod, really great work!   :D

Anyway, Lord Elrond is besieging Dol Guldur for ages. At first, all the armies of Imlardis were besieging but after having their numbers reduced by Master Fuinir and his generals all but Elrond retreated to Rivendell Camp. So he was besieging with 70 men while dol guldur has a garrision of about 300. I reinforced his army so now he has 200 men but he is still outside dol guldur, besieging alone, none of his generals are coming nor are enemy generals spawning. And that's not all, there are also none of the war parties, raiders or scouts of dul guldur, just a fortress with 300 orcs. Dale, Erebor and Mirkwood elves have established advance camps near dol guldur and they sit in their camps doing nothing. Is there a way to finally launch an assault on Dol Guldur or help Elrond gather his generals or something?

Btw, playing as Rohan. Sword of Eorl YAY  8)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Historix on January 01, 2013, 02:58:32 PM
Is it possible to destroy faction by bringing its strength points to 0?

Yes.

And I checked it today. Finally!   8)
(https://lh6.googleusercontent.com/-exLycbYuZhQ/UONn8dch24I/AAAAAAAAABY/ESUqQ-1_e_I/s800/mb9.jpg)
Title: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Kassad on January 02, 2013, 05:21:18 AM
Elrond actually had an army of 197 men after i reinforced his army with 10 more he decided to siege. Dol Guldur was defeated, all good factions established advance camps near Mordor, and after that it was pure slaughter. None could withstand the power of men, dwarves and elves united. Anyway i have beaten the game at day 431 with Rohan. I was actually never Haleth, Hero of Rohan, but an Eorl, Nobleman of Rohan, but still, i won.  8)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ronin on January 03, 2013, 09:51:08 AM
How does the bribe to a faction quest works? I wanted to bribe mordor as an uruk of the white hand through Saruman, then it turned out to be a quest, saying me I have to do it. But it doesn't tell me how. I visited some mordor camps and talked to a few of the lords. No such thing about a bribe.

You bring gifts/bribe to the faction leader. IE - you need to speak to the faction leader if you want to exchange resource points.

Aaah ok. That's what I have thought actually. When I tried to go to morannon (gift was to Mordor), I didn't notice there was another chamber. So I completely missed Mouth of Sauron, until I saw that he was the lord of Mordor (on paper of course :P) and he sits at Morannon. Haha my bad, but that chamber could have been more remarkable :D
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 03, 2013, 02:39:56 PM
Doesnt work for me 2 and my log is somehow bugged:
The quest shows what to do but the part with bring it to "........." is empty.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on January 03, 2013, 04:20:50 PM
hey so my save file got corrupted but dont worry its not about that and it was as soon as i move it crashes so what i did is i exported my character so i would save my stats and imported him into a new game everything works well except the fact that all my influence got removed same as my rank i was a level 10 hero of gondor now im a level 1 soldier but im still the level 26 i was... help?

Well, that's how export/import works, nothing to be done.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on January 03, 2013, 08:18:36 PM
oh kk thanks
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on January 03, 2013, 10:52:45 PM
ok guys i think i found a solution to the corrupted saves this works for me what you have to do is defrag your computer using whatever security system you have
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on January 04, 2013, 05:17:22 AM
This is possibly a question or suggestion.  However, has there been some thought to create a thread where people can post their mods to TLD?  I'm sure some of them you wouldn't want, however, I would think that other mods could be neat to have.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: acci_dent on January 05, 2013, 08:07:24 AM
What settlements can be properly captured as opposed to just being immediately razed?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jonathanimal on January 05, 2013, 08:59:00 AM
What settlements can be properly captured as opposed to just being immediately razed?

cair andros and east/west osgiliath i believe. might be more. not 100% sure.

e: haven't done an evil playthrough yet...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 05, 2013, 09:07:32 AM
Also Pelargir
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: daldan6 on January 05, 2013, 11:40:08 AM
you guys should make it so minas morgul can be captured and when captured by gondor be renamed to minas ithil and also can someone tell me how to get the lord of the rings soundtrack instead of the mount and blade one?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Historix on January 05, 2013, 11:45:59 AM
Simply play this on youtube http://www.youtube.com/watch?v=VSfkU29hXwM (http://www.youtube.com/watch?v=VSfkU29hXwM)
and mute the music in-game in options.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 05, 2013, 12:10:16 PM
And if you get bored by this just listen to the hobbit full soundtrack (lol how could this get boring  :lol: )
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cynan on January 06, 2013, 05:09:22 AM
this is probably a really stupid question (since this is fantasy and not science fiction) pertaining not to the mod but to the mythos:

My impression is that Mordor is a huge bleak land shrouded in darkness. It spans hundreds of miles across to the best of my knowledge, and is completely barren. Nothing should grow here. However in the lord of the rings, many thousands of orcs pour out of it. One might presume that Mordor was their home, the land they were breed in.

There is a seemingly obvious contradiction here.  If Mordor is so barren, what do the orcs eat? They can not grow their own food. Nor can they ranch their own animals since ranching requires massive amounts of vegetation to feed the animals. It would also be difficult to have it all shipped in from neighboring lands without the modern benefits of rail etc... maybe shipping the food would be possible, though it would make Mordor's power dependent on the surrounding lands. It would require enormous amounts of food, organization, and support staff to transport enough food for armies that size over such distances (and across a mountain range) I suppose the best source would be the East end of Mordor around Khand where the mountain ranges peter out.... and presumably it is a place that has been loyal to Mordor consistently, unlike the Ilithen which was once part of Gondor.

Are orcs able to survive for long periods without eating? They do seem to eat but perhaps they can get alternate energy sources? Can Sauron's magic fuel them? Perhaps Sauron puts them into an energy conserving sleep when they show up and built the numbers over years while growing the orcs in other locations and then only revived most of them for war? Maybe Mordor was only a way point for the orcs, perhaps they all came out of the east?

I do not believe that it is a subject Tolkien would deal with based on what I've read, but I'm sure I'm not the only person who has ever wondered on this.

We're told in RoTK that slaves were growing food around lake Nurnen.

http://tolkiengateway.net/wiki/Sea_of_N%C3%BArnen (http://tolkiengateway.net/wiki/Sea_of_N%C3%BArnen)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: pagan on January 06, 2013, 07:32:09 AM
@ Cynan. Lets not forget that orcs are not so fussy about eating each other. The are most likely killing each other inn brawls at a blistering pace. And given there population, id say they breed pretty quick.... which while helping answer your question to some degree, opens another. in such a dog eat dog "society", use that term Very loosely, only the strongest and smartest survive. Orcs should be frightfully cunning and vicious fighters if one follows Darwins law.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 06, 2013, 08:52:54 AM
The mass of books around LOTR indeed deal with this topic and they all say the country around Nurnen is the granary of Mordor even tho not as fertile as the shire or other western regions. But dont forget that the dark lord has a lot more vassals and slaves than orcs. I guess the evil men have to pay taxes and such stuff including food.
Also I dont really think Sauron cares about orcs who dont have to enough too eat (his best companions are ghosts and orcs are .... well they are orcs).
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cynan on January 07, 2013, 12:56:20 PM
Sir Dragon, Moderator, you are both right, I had overlooked that. That does make a big difference.

The dark clouds that hang over the eastern half of Mordor most not blot out the sun in the fertile lands around the sea of Nurnen, else there would be no grain.. only fungus... which can be eaten too I guess....

I wonder still based on the numbers of orcs and the relative size and limited growing capacity of this area that perhaps orcs do not require a great deal of food, perhaps somewhat like their elven cousins.... They are proported to be shaped from elves....  Yhey are also mostly on the small side. Small creatures tend to require a lot less food to survive.

As far as cannibalism goes...  I really do not think it solves the food needs. There is large net food loss every time one organism eats another. For example it takes many times less vegetation to feed a man directly than it does to feed enough animals for the man to eat the same number of calories. If we eat one extra pound of beef per day we will not gain one extra pound of body weight per day. Far from it. Add to this the natural rate at which food is used by the bodies of the orcs and you are only compounding the strain to maintain a large orc population. So to feed and maintain (or increase) an orc population (in spite of them sometimes eating each other) we need a massive amount of food from outside that population.

On reflection, even if I don't feel the cannibalism solves the issue, I also benefited from Pagan's post about orcs not being picky in what they eat. . While food grown in the sea of Nurnen should be enough for plenty of orcs, my feeling is it is not enough for all of them. Food shipped in as tribute, taxes, or bought with tax money,. from surrounding lands feeds even more. Of course the food would likely be rotten by the time it arrives....  however, as Pagan says, orcs can eat whatever - they are probably like pigs that way) Also shipping in live animals from vassal states like Harad, Khand etc... is a viable way for Sauron to have allowed his orc armies to multiply... as grim as it is eating spent slaves and shipping in more to replace those eaten is probably another important food source for the orc diet...

okay I'm satisfied.... Thanks for the help guys. I know it could be viewed as an irrelevant topic... but it was knowing at me because everything in middle earth is so well thought out....
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 07, 2013, 01:13:10 PM
Ye read this article about the "magotty bread" lol:
http://www.fanfiction.net/s/4493892/1/Maggoty-Bread
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: DSparil on January 08, 2013, 07:34:00 AM
Some questions:

Why does the Umbar pikemen line change so drastically? I was hoping to kick ass swiss pikemen style and at the end I got "night raiders" what the hell are those? No idea that it does. Nobody really plays the Corsairs and I've never bothered recruiting them as an orc, so an inconsistency might've slipped unnoticed.
Whats the difference between the BN champion and assasin? Errr.. Vota would know.
Whats the difference between the different types of orcs? specially the morgul and regular mordor ones.  Minor stat and equip differences I'd say. Also orcs give you that party size bonus while uruks don't.
And jesus christ the dunlanders are worse than orcs (ok that was not a question). Noooo, not really. At least their top troops are pretty hardcore. The low tiers suck though, true. Hey, they're dirty hillmen.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on January 09, 2013, 06:59:57 AM
We'll deal with unwanted posts ourselves, guys, don't attack other people. D'Sparil is an old buddy and a fellow modder. Know Eagle and the Radiant Cross? No? Go fucken play that then!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 09, 2013, 07:29:43 AM
Some questions:

Why does the Umbar pikemen line change so drastically? I was hoping to kick ass swiss pikemen style and at the end I got "night raiders" what the hell are those? No idea that it does. Nobody really plays the Corsairs and I've never bothered recruiting them as an orc, so an inconsistency might've slipped unnoticed.
Whats the difference between the BN champion and assasin? Errr.. Vota would know.
Whats the difference between the different types of orcs? specially the morgul and regular mordor ones.  Minor stat and equip differences I'd say. Also orcs give you that party size bonus while uruks don't.
And jesus christ the dunlanders are worse than orcs (ok that was not a question). Noooo, not really. At least their top troops are pretty hardcore. The low tiers suck though, true. Hey, they're dirty hillmen.

1Next to the Umbar Pikeman->.........->Corsair Night Raider there is still an upgrade path to Corsair Pikemaster which isnt used somehow (they are in troop files but not used ingame)
2.BN Champion is a bit heavier with more shield skills while the Assasin is a bit lighter and faster with 1 more athletics
3.Difference between orcs is next to their look only a slightly changed upgrade path that allows the player to play with a more mixed looking orc army (little differences between equipment for example)
4.Dunlanders werent made to face better equiped enemies in close combat even tho their high tier warriors are not that bad. Their strength compared to orcs is their possibility to stop cavalry with their pikes while orcs (even the best ones) will be basicly raped by cav units. I dont think they are able to win battles on their own but they are really cool as support unit for uruks

Looked this things up in troop files and some of them are my personal experiences.
Title: how to spawn my party?
Post by: jamesdeath1234 on January 09, 2013, 07:48:18 AM
Hi guys, Im just working on making a party showing up.
In module_troops.py, I have:
["knight_2_52","Alxaar","_",tf_hero| tf_evil_man| tf_mounted| tfg_armor| tfg_helm| tfg_horse| tfg_boots,0,0,fac_mordor,
   [itm_mordor_warhorse3,itm_nazgulrobe,itm_uruk_chain_greaves,itm_evil_gauntlets_a,itm_witchking_helmet,itm_nazgul_sword,],
      Nazgul_attrib_1,Nazgul_wp_1,Nazgul_skills_1,0x000000002c000104003fb3f407b83d0d00000000000000000000000000000000],

in module_party_template, I have:
("nazguls1", "Nazguls", icon_generic_knight|carries_goods(3), 0, fac_mordor, nazgul_personality,[(trp_knight_2_52,1,1)]),

and then I have no idea what is next... I expect to have only 1 such party on the map at one time, only it is defeated it will be respawned. Having problem with what to do next...

Any helps will be appreciated!!

Thanks!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Miku25 on January 09, 2013, 08:24:00 AM
I don't know if someone has answered this yet, but at least I didn't find any threads about this.

So, I'm playing as Imladris and I won Moria, Dol Guldur and Dunledings. Now my enemy is Isengard and it's at weakened state (about 1155 pts) and siege requirements are over 5000 but no-one sieges Isengard itself. I've gotten all the Uruk-hai camps and other places, but Isengard itself just stands still. How can I get someone to siege them or is there another way?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 09, 2013, 09:10:49 AM
Grind their troops down till their strength is at ~1000, destroy the now spawning last stand legion and the ents will siege Isengard. Worked for me (some say strength has to be down to 500 so Im not sure)
I just camped outside Isengard and waited for uruks to come out of it  :P
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jonathanimal on January 09, 2013, 10:46:49 AM
Grind their troops down till their strength is at ~1000, destroy the now spawning last stand legion and the ents will siege Isengard. Worked for me (some say strength has to be down to 500 so Im not sure)
I just camped outside Isengard and waited for uruks to come out of it  :P

almost ditto for me. last stand came out at 1000 for me. as soon as i defeated them isengard was gone and i never saw any ents. can you join in the ents' siege? that'd be cool.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: DSparil on January 09, 2013, 10:51:58 AM
Thanks for the answers people, there was indeed an umbar pikemen line buried in troops.txt, fixed the upgrades with the troop editor, now I can finally kill the good guys with STYLE. Also, Merlkir I resent that comment! Umbar has been my favourite faction since the old versions.

EDIT: oh another question. Out of curiosity, what happens with your evil companions once Isengard and Mordor go at each other?. I'm playing as dunlendings right now and I wonder what will happen with Ufthak once I'm ordered to destroy everything he loves.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 09, 2013, 11:12:46 AM
Their steel bow is so amazing  :green:
(Based on the numenorian steel bows I guess)
But they cant do anything against my Rohirim tho  >:D
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Miku25 on January 09, 2013, 06:23:48 PM
Grind their troops down till their strength is at ~1000, destroy the now spawning last stand legion and the ents will siege Isengard. Worked for me (some say strength has to be down to 500 so Im not sure)
I just camped outside Isengard and waited for uruks to come out of it  :P

almost ditto for me. last stand came out at 1000 for me. as soon as i defeated them isengard was gone and i never saw any ents. can you join in the ents' siege? that'd be cool.

Well this is what I've tried, but unfortunately Isengard always regains it's strength to about 1200, then some war party comes out, I kill it, Isengard is left with about 1125 strength, it regains... Repeat forever.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Historix on January 09, 2013, 06:27:36 PM
then put factions strength regeneration rate to halved. (some say it's a cheat, some say it isn't)
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on January 10, 2013, 11:19:56 PM
Anyone have a save where there is a really large battle about to happen or underway? Have a new beast computer and i want to run max battlesizer and see if it can handle it, i just spent 5 hrs building up a new character but the game crashed and i hadn't saved at all :/
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on January 11, 2013, 03:21:58 AM
One more question, Did anyone make any quick matches that were good?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on January 11, 2013, 07:43:08 AM
Grind their troops down till their strength is at ~1000, destroy the now spawning last stand legion and the ents will siege Isengard. Worked for me (some say strength has to be down to 500 so Im not sure)
I just camped outside Isengard and waited for uruks to come out of it  :P

almost ditto for me. last stand came out at 1000 for me. as soon as i defeated them isengard was gone and i never saw any ents. can you join in the ents' siege? that'd be cool.

Well this is what I've tried, but unfortunately Isengard always regains it's strength to about 1200, then some war party comes out, I kill it, Isengard is left with about 1125 strength, it regains... Repeat forever.

Hang out by the orthanc.  You can bring their numbers down pretty quickly.

FS
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: DSparil on January 16, 2013, 12:54:56 PM
I'm a bit confused here. Fafniul (sp? the Dale medic) follows archer orders, even though I haven't given here any ranged weapon or skill or weapon points. Mablung on the other hand, an expert archer, follows infantry orders regardless of equipment. I've noticed such oddities on the evil side too (Durgash following archer orders, even if you equip him as infantry). Am I missing something?.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Samuellucas1993 on January 16, 2013, 11:19:32 PM
I'm a bit confused here. Fafniul (sp? the Dale medic) follows archer orders, even though I haven't given here any ranged weapon or skill or weapon points. Mablung on the other hand, an expert archer, follows infantry orders regardless of equipment. I've noticed such oddities on the evil side too (Durgash following archer orders, even if you equip him as infantry). Am I missing something?.

Let them follow their dreams!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: acci_dent on January 17, 2013, 09:44:29 PM
I'm a bit confused here. Fafniul (sp? the Dale medic) follows archer orders, even though I haven't given here any ranged weapon or skill or weapon points. Mablung on the other hand, an expert archer, follows infantry orders regardless of equipment. I've noticed such oddities on the evil side too (Durgash following archer orders, even if you equip him as infantry). Am I missing something?.

if you put them on mounts they should be classed as cavalry
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: eintopf on January 19, 2013, 08:47:28 AM
Hello there,
I have a fes question about some basic things in the game. First, does it affect the travelspeed, when i have no rider troups?
Second: Iam playing with Khand at the moment. I have destoyed every city and village in Gondor and now, the troups of Mordor a besieging Minas Tirith. But they always lose their battles. In the beginning Mordor has 600 Troups and Gondor only 500. Mordor always looses with only 100 killed enemies. I tried to fight with Mordor, but the Units of Khand are to weak against the Towerguards-Units. Which unit can I choose, to get a chance against them? Are there any lists, where i can see the strenght of the different Units?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hidole555 on January 21, 2013, 03:29:36 PM
What's a good plan for playing as an Uruk under Sauron? It's literally the hardest race you can play as.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Kassad on January 22, 2013, 04:53:06 AM
I'm having trouble with "guardian" parties (those parties that mordor, mirkwood elves and isengard spawn as their last defense). Allied lords or troops will not engage them nor the other way around. They will walk around each other as if they were allies. So the problem is trying to kill 600+ elite isengard troops with 80 of my rohirrim. I remember everyone attacking mordor guardian party as soon as they spawned, but no lord ever dares to attack isengard or mirkwood guardian party.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: TwojWujek on January 23, 2013, 08:33:24 AM
If you are struggling with Isengard last stand party with rohirrin then I can only suggest either replacing you riders with high level elven archers or mixing you riders with Gondor swordsmen and  archers and either move them down with the elves or whittle down with gondorian archers and later shock with cavalry charge and and immediataly engage with footmen.I have no idea how to defeat such a large Isengard army with riders only unless you are a horse archer. Sorry if it doesn't help.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Oldtimer on January 23, 2013, 09:09:49 AM
I'm having trouble with "guardian" parties (those parties that mordor, mirkwood elves and isengard spawn as their last defense). Allied lords or troops will not engage them nor the other way around. They will walk around each other as if they were allies. So the problem is trying to kill 600+ elite isengard troops with 80 of my rohirrim. I remember everyone attacking mordor guardian party as soon as they spawned, but no lord ever dares to attack isengard or mirkwood guardian party.

Hi,

playing as Rohan, high lvl mounted archers/throwers(if still present in 3.22) is the way to go vs ANY opponent. Remember you can order them to dismount when inf is more suited to the tactical situation. They make very good inf then. And there is that nifty "don`t shoot" command when arrows need to be conserved.

If the enemy doesn`t want to come to your archer line, you can entice them yourself if mounted. Annoy them by circling in the vicinity for a bit and they`ll break formation.
Hope that helps.

Rgds, Oldtimer
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Kassad on January 23, 2013, 09:40:32 AM
Tactis arent the problem. I usually do that. It's really time consuming since i start the battle with a few of my troops while the enemy gets a bunch of them. I should just use cheats and kill them all. Meh...
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dragonknight on January 23, 2013, 09:40:52 AM
Rohan mounted archers :3
Their only weakness is melee.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: summoner on January 28, 2013, 08:36:52 PM
Hello guy,

I signed up today here to post a problem I'm currently having. I've tried google and crawling around forums, tried various suggestions I came across but none of them is able to fix the problem so far.

My problem is that after 2 or 3 continuous battles, my screen goes black. I still hear sound repeating or lagging. I can't close M&B, can't 'Alt+Tab' , 'Ctrl+Alt+Del' , or anything. My only option is to force shut down my laptop every time this happens.

I've tried:
> Turning off environmental shadows
> Decreasing battle size
> Decreasing corpse number
> Disabling rag dolls
> Updating all drivers to latest versions
> Setting game's exe to XP compatibility

None has worked. Below are my specs:

Processor: 2.26GHz Intel Core 2 Duo P8400
RAM: 4GB
Graphics: Nvidia GeForce 9800M GTS 1GB
OS: Windows 7 Ultimate
It's a Gateway's FX series [gaming laptop]

And I run the game with DirectX 7 because 9 causes some irregular graphics problem and turns all characters headless!

For a good FPS, I play at 1024x768 resolution with mostly medium settings.

I'm clueless about fixing this. Please help, I'll be deeply grateful.

Your computer is good enough. What you should've done was (in this order):
- read the Optimization thread.
- install the Enhanced version of Mount and Blade (perhaps you have)
- do the LAA fix
- install TLD properly. Headless characters in DX9 sounds like a bad install of something rather than the mod not working with your computer.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lethos on January 29, 2013, 04:03:32 AM
i have a problem here. Installed the mod and patch, but although my computer seems to be more powerfull than needed text which pops up on bottom left (like the one which informs how much resources i got this morning) is highlighted pink/purple color, and my mouse arrow/cursor is highlighted black. What can i do to fix it?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: summoner on January 29, 2013, 04:33:19 AM

Your computer is good enough. What you should've done was (in this order):
- read the Optimization thread.
- install the Enhanced version of Mount and Blade (perhaps you have)
- do the LAA fix
- install TLD properly. Headless characters in DX9 sounds like a bad install of something rather than the mod not working with your computer.


Thanks for helping out.

Yes, I've read your Optimization Thread way before I decided to sign up and post here. I've  tried out all except following two:
"(warning: This option is only for competent computer users! DO NOT TRY THIS UNLESS YOU’RE ABSOLUTELY SURE YOU KNOW WHAT YOU’RE DOING!) - Try increasing your page file to 1.5x - 2x your amount of RAM.

(warning: This option is only for reasonably able computer users!! If you're not sure how, there's a thread about it somewhere. Search for that. ) - If you have Win7 and enhanced version (M&B.exe 2.0Mb in size) try set it as "Large Address Aware". E.g. by using CFF explorer to edit exe under 'File Header>Characteristics>click here> and check "app can handle >2gb address space", (hat tip Barf)"

I haven't done those before and this is why I'm hesitating. But I guess I will.

And I don't have Enhanced version but then again I guess I will get it since I really enjoy this mod.

Last noob question, what is LAA fix?
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on January 29, 2013, 05:28:32 AM
LAA fix =
Quote
(warning: This option is only for reasonably able computer users!! If you're not sure how, there's a thread about it somewhere. Search for that. ) - If you have Win7 and enhanced version (M&B.exe 2.0Mb in size) try set it as "Large Address Aware". E.g. by using CFF explorer to edit exe under 'File Header>Characteristics>click here> and check "app can handle >2gb address space", (hat tip Barf)"

Don't do the page file thing, do this. Try searching the forums and google, there is indeed a thread about it. If you back up the exe file, it's reversible and it helps 99% people tremendously.[/color][/b]
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: summoner on January 29, 2013, 08:42:52 PM
Alright, got the program, installed and changed settings for M&B to handle 2GB. But I haven't play yet. I will get back to you with results in a few days. Thank you.

-UPDATE-
> Obtained and installed M&B Enhanced version
> Re-installed TLD
> Did LAA fix
> Ran with directX 9

So far I've fought a number of battles at 300vs200 or even higher. Errors encountered none.
I think my struggling ends here.

Thank you so very much for helping out. You have no idea how much I've stressed for not being able to play this mod. Thank you!
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Oldtimer on January 30, 2013, 12:41:11 PM
Hi all,

re LAA-fix:

- is it necessary/advisable to make the Iron Launcher LAA aware? AFAIU it`s a program that switches unmodded vanilla files to modded and back.

Rgds, Oldtimer

It shouldn't be necessary.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gondorian on February 03, 2013, 09:28:06 PM
Hi, I manually had to copy the files because when I started iron launcher and got to the loading screen the words would be messed up and I'd get the windy flora bug. On the manual it says to copy the .exe file but I can't find it. Could you tell me where it is and what it's called because when I try to play it the words are fine, but I still get the windy flora bug and I'm thinking that's why. Thank you.
Title: Re: TLD 3.1 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hidole555 on February 13, 2013, 01:56:46 AM
Before I start, let me explain the steps I took.
1) Clean install of M&B Enhanced
2) Downloaded the 7Zip of both 3.1 and 3.1_to_3.22 patch
3) Extracted 3.1 and moved it to the Modules folder
4) Extracted 3.22 and moved it to the Modules folder, overwriting when asked.

Now, I'm following the usual steps in the Basic info and Downloads thread (http://mbx.streetofeyes.com/index.php/topic,2465.0.html) (see Reply #2) to manually copy the files in Modules\ TLD\Data to the various folders they need to go, but there are two files not mentioned in the install guide that have me concerned.

They are:
mb.fx (as opposed to mb.fxo, which is mentioned)
skeleton_bodies.xml.weapons_lay_down

Is it safe to just leave them in TLD\Data or should they be copied to somewhere since I am doing a manual install?

Put mb.fx to where mb.fxo should go, that never hurts. The other file is a version of the skeleton file, but I don't think it's actually used by the game, so you (most likely) don't need to move it anywhere.

That guide btw is kind of old and might not be entirely accurate. What's in the Manual should apply, more or less. Damn, we need to update it with the next bugfix.
Title: Getting TLD
Post by: tyg3r on March 01, 2013, 12:29:49 PM
I keep getting corrupt 7zip from MBrepository, Rapidshare says download denied by uploader and the auto install version doesn't work properly this time around (the font during loading is a mingled black blur and the game itself crashes when it gets to 100%, before getting to the menu)

So where can I get TLD from ?
Title: Re: Getting TLD
Post by: Merlkir on March 01, 2013, 12:33:01 PM
There's a thread for questions, use it.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Pyrotar on March 02, 2013, 08:13:05 PM
Hello, I just got a quest that is telling me to capture an enemy general, but for some strange reason, and I have tried multiple times, I cannot capture any generals. I am playing as Gondor and I am not fighting orcs/uruk-hai, I am fighting Evil Men, but they always escape, is there a certain technique for capturing enemy generals or does this quest not work?

Just keep trying. there is a small chance you will catch one, but only while the quest is active.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Oldtimer on March 03, 2013, 02:41:57 AM
Hi all,

installed 3.23 and get a message at launching(by Iron Launcher) that Bink.exe is absent. So no intro which I quite like, BTW.

Is this WAD or some fault with the installer? Otherwise the game seems to run OK.

Rgds, Oldtimer
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gaxleep on March 03, 2013, 05:21:57 AM
Hi all,

installed 3.23 and get a message at launching(by Iron Launcher) that Bink.exe is absent. So no intro which I quite like, BTW.

Is this WAD or some fault with the installer? Otherwise the game seems to run OK.

Rgds, Oldtimer

Same thing to me.
Copy the file from the root of the game is useless.
Also when I get to the start menu the version is always 3.22. Not a problem, I just forgot to change it.
I did a clean install completely removing the previous M & B installed for TLD (enhanced version 1.011).
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on March 04, 2013, 02:49:10 AM
Just 2 quick questions:

1.  Is there a change log somewhere?  I would love to see what the changes are so I can look at them and report any errors.

TLD 3.23 changes:
- CppCoder:
  - Animal Ambushes become less likely the more attacks you've experienced.
  - Morale System Tweaks (should make it more enjoyable and playable)
  - Guldur and Mordor resource sharing bug fixed. (hopefully :P )
  - Spiders are less powerful (5-10 damage per melee strike, was 10-20)
  - Mordor legions more powerful and balanced.
  - Quest for dead lords are ended.
  - Minor tweaks.

2.  There was a mention of a big patch.  Is that post 3.23? I doubt there was a mention of a big patch. If there was, it wasn't by us.

Thanks!

FS

Edit: Thanks for the info!  I apologize about asking about the log, I just didn't find it before in looking through this site and Moddb.

I must have misunderstood the point about the "major" patch.

Thanks,

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Banok on March 04, 2013, 06:44:24 AM
since mount and blade now will only work with tld does that mean we still are supposed to play TLD with iron launcher? launching normally seems to work

also im curious how exactly you changed beating isenguard. do you still have to camp outside beating armies until they are 0 strength?

IronLauncher is now no longer needed. When isengard is under 1000 strength, they will deploy a last stand army, defeat it and Isengard will fall.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Hephaistos on March 04, 2013, 07:56:57 AM
Im translating this mod into german and i don't understand the meaning of "routed". is this annother word for fled/escaped or defeated?

Are the troops which routed reducing the faction strength?

Thx for answer
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on March 04, 2013, 08:16:23 AM
Im translating this mod into german and i don't understand the meaning of "routed". is this annother word for fled/escaped or defeated?

Are the troops which routed reducing the faction strength?

Thx for answer

Routing troops = fleeing troops with the addition that the troops are in complete disarray (i.e. they are running in mass confusion).

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: tetssian on March 05, 2013, 12:58:57 AM
hi, im new in this mod and wanted to know just one thing *im playing as mordor* i just want to know how can i get a troll or an olog-hai in my party if its possible, please answer me and pretty cool mod the best i have ever seen :D
Title: Re: TLD 3.23 FAQ & Ask any other questions here!
Post by: Baluson on March 06, 2013, 10:21:02 PM
how can i fix the problem binkplay.exe? because when the game runs this window appears

(http://s2.subirimagenes.com/otros/previo/thump_8341742sin-ttulo.jpg)

i see others have the same problem

Quote
installed 3.23 and get a message at launching(by Iron Launcher) that Bink.exe is absent. So no intro which I quite like, BTW.

Is this WAD or some fault with the installer? Otherwise the game seems to run OK.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Zawisza on March 08, 2013, 03:26:57 PM
I've got the exact same problem (no intro). Please help.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on March 08, 2013, 06:02:06 PM
Hi all,

installed 3.23 and get a message at launching(by Iron Launcher) that Bink.exe is absent. So no intro which I quite like, BTW.

Is this WAD or some fault with the installer? Otherwise the game seems to run OK.

Rgds, Oldtimer
how can i fix the problem binkplay.exe? because when the game runs this window appears

(http://s2.subirimagenes.com/otros/previo/thump_8341742sin-ttulo.jpg)

i see others have the same problem

Quote
installed 3.23 and get a message at launching(by Iron Launcher) that Bink.exe is absent. So no intro which I quite like, BTW.

Is this WAD or some fault with the installer? Otherwise the game seems to run OK.
I've got the exact same problem (no intro). Please help.

Download and install this: https://www.dropbox.com/s/8nhlothpmslucqz/TLD_3.23_Hotfix_1.exe
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Oldtimer on March 09, 2013, 02:19:00 AM
Hi all,

installed 3.23 and get a message at launching(by Iron Launcher) that Bink.exe is absent. So no intro which I quite like, BTW.

Is this WAD or some fault with the installer? Otherwise the game seems to run OK.

Rgds, Oldtimer
how can i fix the problem binkplay.exe? because when the game runs this window appears

(http://s2.subirimagenes.com/otros/previo/thump_8341742sin-ttulo.jpg)

i see others have the same problem

Quote
installed 3.23 and get a message at launching(by Iron Launcher) that Bink.exe is absent. So no intro which I quite like, BTW.

Is this WAD or some fault with the installer? Otherwise the game seems to run OK.
I've got the exact same problem (no intro). Please help.

Download and install this: https://www.dropbox.com/s/8nhlothpmslucqz/TLD_3.23_Hotfix_1.exe

Hi all,

the Bink problem was resolved for me by this IF I use Iron Launcher. Otherwise not.

THX for your attn., C`pn.

Rgds, Oldtimer
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Baluson on March 09, 2013, 02:41:17 PM
The intro problem is solved but the window is still there, and the sign still says 3.22, constructive critic.

Bye
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: sharkbait459 on March 12, 2013, 08:36:41 AM
I have a question regarding gift giving in 3.22. I can't seem to find the option. I've talked to the faction leader of the points I want to lose, and the leader of the faction that I want to get the points in. Is there a rank or influence requirement? Which faction leader would give the option? Thanks ahead of time.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on March 13, 2013, 02:59:36 AM
I have a question regarding gift giving in 3.22. I can't seem to find the option. I've talked to the faction leader of the points I want to lose, and the leader of the faction that I want to get the points in. Is there a rank or influence requirement? Which faction leader would give the option? Thanks ahead of time.

That option wasn't added (to my understanding) until 3.23.

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jonathanimal on March 13, 2013, 03:00:26 PM
I have a question regarding gift giving in 3.22. I can't seem to find the option. I've talked to the faction leader of the points I want to lose, and the leader of the faction that I want to get the points in. Is there a rank or influence requirement? Which faction leader would give the option? Thanks ahead of time.

you can request gifts for other factions in 3.22. iirc you have to be a certain rank to have the dialogue option available when speaking to a faction leader (not sub-leaders). it then becomes a quest until you deliver the gift.

Edit:
Played a little of 3.22 and see the dialogue option is available right away regardless of rank.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Kwal on March 14, 2013, 10:16:45 AM
So it is written that the Player cannot initiate sieges on his own. Then the question is - do I need to put points into my engineering skills, or it'll be simply useless?
If it is completely useless skill, then it'll be good if it was disabled at all.
Good point. We have some ideas for its usage later, but now engeneering is completely useless, yes.

Search ended up with this post. Has engineering got a use now? Was wondering since my uruk-hai spawned with 1 point in engineering, and the highest item reward from Saruman gives bonus points to engineering.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: maxagor on March 16, 2013, 02:23:57 PM
sorry to bother you guys but i recently downloaded the newest version of your awsome mod, and there is something that bothers me greatly: i play as a rohirim and as soon the war begins all lords with exception of theoden and gamling are vanished and gamlings party stays at only 11 men. now my question is: happens this only to me or are there others woh have the same problem?

Never seen this one before, enable cheats and use teleport cheat to check and see.
Title: Dol Amroth
Post by: Russian Guy on March 18, 2013, 10:56:52 PM
Why is that when it comes to besieging Dol Amroth the gates are open? There I was getting ready to cover the 4x stronger Khand party with arrows and when I run out to go hand-to-hand when suddenly the gates are open from the get-go and they were cutting our party like meat in a meat-grinder.
Title: Re: Dol Amroth
Post by: Triglav on March 19, 2013, 03:28:18 AM
Must have been a traitor in Dol Amroth then... 

P.S.
No need to start a new topic for each question.
Title: Re: Dol Amroth
Post by: Russian Guy on March 19, 2013, 06:47:37 PM
Must have been a traitor in Dol Amroth then... 

P.S.
No need to start a new topic for each question.

My bad. As far as the original question. I had to employ a different strategy as to how to destroy the enemy forces. Had to meet them in the field one by one. So much for my grandiose plans of defending such a beautiful stronghold.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: JPK on March 20, 2013, 04:45:49 PM
I would like to know how to have more than 150 men in one battle. I have gone to the gameplay tweaks menu, and set it to 780 per battle. But, in the battles I only have 150 total per battle.

That's not what the menu option does, it's about the number of parties on the map, not units in battles.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Russian Guy on March 21, 2013, 12:28:47 AM
I would like to know how to have more than 150 men in one battle. I have gone to the gameplay tweaks menu, and set it to 780 per battle. But, in the battles I only have 150 total per battle.

I guess you need BattleSizer.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: cowsaresomething on March 21, 2013, 10:35:05 AM
Does the initiate siege request still have the bug where if there is no applicable settlement 50 influence points are deducted automatically?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Russian Guy on March 21, 2013, 11:23:04 PM
If you play for the good guys are Minas Tirith and Hornburg besiegeable? Every time a big party lays siege to them they just wait for almost a week and nothing happens. Can't we participate in the defense of both these settlements just because they are from LOTR?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on March 22, 2013, 05:20:59 AM
are Minas Tirith and Hornburg besiegeable? Every time a big party lays siege to them they just wait for almost a week and nothing happens.
Same with Caras Galadhon, Cerin Amroth and both Woodelf Camps: in my game for evil, this settlements were in permanent siege. After about 100(!) days of siege, Cerin Amroth was destroyed, but Caras Galadhon is still alive... Worst of this situation is that strength of faction is frozen, if such settlements in siege (permanent in this conditions), and "destroyable" cites of faction are destroyed. In my game strength of Lorien was about ~1500, while Caras Galadhon and Cerin Amroth were in siege (as I said it takes about 100 days; Cerin Dolen was destroyed very quickly). Now Lorien's strength is 1300, but I don't have patience to wait another 100 days :(... So I started new game - for dwarves.

I must say, that Gondor and Rohan are eliminated: Rohan was defeated after destruction of Edoras, Gondor - after destruction of Minas Tirith (Minas Tirith was destroyed after about month of siege).

IMHO, something must be done with sieges - game becomes very tedious in such situations.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: benpenguin on March 22, 2013, 07:48:16 AM
Sorry to ask again...but I can't hit elven troops.

I did a search on the forum which suggested me to do a manual copy for a few files in "DATA", done that, but same thing is still happening.  I installed MB enhanced on MB 1.011, used the 3.23 auto installer, did the manual overwrite on "Data" folder and used Iron Launcher and still same thing happens.  Is there anything I could have missed?
If you installed it correctly it shouldn't have any problems. Make sure you installed the 3.23 to where you wanted it, and not somewhere else.

Also, on the starting screen it says version 3.22 - is that supposed to be so?
Yes, we fixed it. It was something that was overlooked.

Thanks for help in advance!
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: benpenguin on March 22, 2013, 10:13:10 PM
Thanks for the quick reply!

What do you mean by "where you want it"?  It was under my MB folder in module/TLD.

EDIT:  I tried deleting the entire TLD folder and install again with the auto installer.  There was no "Data" in the new TLD folder - it means whatever I had before was from the previous installation.  Is this normal or should I get the TLD data from somewhere else?

EDIT: Problem solved.  Turns out I had a wrong installation path :P.  Well I now had another problem...I was playing as Uruk and I have crashes everytime I finish a mutiny, and press tab to leave.  Any thoughts?
Read the optimization guide and follow its directions. I'll check and make sure it's not caused by the coding just in case.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: benpenguin on March 23, 2013, 01:19:00 PM
Well, sorry for the mountains of questions - turned out not every mutiny causes crashes.  It's just kinda random...the weird thing is, before I patched it properly (and when the invincible elves problem exist), there wasn't any crashes (Was playing Imlaris campaign then), now there are tons of crashes, literally every 10 minutes (Now playing Uruk-Hai).  Will do more testing before posting again.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Russian Guy on March 24, 2013, 09:56:15 PM
are Minas Tirith and Hornburg besiegeable? Every time a big party lays siege to them they just wait for almost a week and nothing happens.
Same with Caras Galadhon, Cerin Amroth and both Woodelf Camps: in my game for evil, this settlements were in permanent siege. After about 100(!) days of siege, Cerin Amroth was destroyed, but Caras Galadhon is still alive... Worst of this situation is that strength of faction is frozen, if such settlements in siege (permanent in this conditions), and "destroyable" cites of faction are destroyed. In my game strength of Lorien was about ~1500, while Caras Galadhon and Cerin Amroth were in siege (as I said it takes about 100 days; Cerin Dolen was destroyed very quickly). Now Lorien's strength is 1300, but I don't have patience to wait another 100 days :(... So I started new game - for dwarves.

I must say, that Gondor and Rohan are eliminated: Rohan was defeated after destruction of Edoras, Gondor - after destruction of Minas Tirith (Minas Tirith was destroyed after about month of siege).

IMHO, something must be done with sieges - game becomes very tedious in such situations.

I agree. How rad would it be to actually partake in the defense of Helm's Deep or the White City? Those locations are just begging for it. As far as staying true to the book I think in his letters JRRT was against turning his work into merchandise vehicle. He would certainly be against some video games. So who cares?
Title: Starting fights in Evil Faction towns.
Post by: Darkard on April 01, 2013, 10:27:26 AM
A benefit to it or just flavor?

Don't start new threads. There already IS a thread for questions.
Title: Re: Starting fights in Evil Faction towns.
Post by: Triglav on April 01, 2013, 11:47:15 AM
A benefit to it or just flavor?


We'll let you decide...

And there's no need to start a new thread for every silly question. :)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jonathanimal on April 03, 2013, 07:45:24 AM
@ Russian Guy and Sirg

when you find an ally and "infinite siege" where they just sit there and do nothing try reinforcing their army with troops from their own faction.

i.e. if dain is sieging and won't leave give him more dwarves. if it's thranduil give more elves etc.

in the two cases where i ran into this in 3.22 this caused them to either enter battle or finally leave. try it on your old save(s) and let me know if it works if you don't mind. i'm hoping this is a general fix for that problem. i had also tried telling them to go elsewhere with influence or whatever you have to spend but that didn't work. fortunately it's much easier to spend resource points for recruiting troops for them than influence to give advice on war.
Title: windows8
Post by: exeliber on April 03, 2013, 07:46:15 AM
how you must download TLD on windows8
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on April 03, 2013, 08:34:02 AM
jonathanimal, yes, I know about this trick with reinforcement, but player cannot reinforce besiegers if their parties have maximum soldiers.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 03, 2013, 08:43:33 AM
jonathanimal, yes, I know about this trick with reinforcement, but player cannot reinforce besiegers if their parties have maximum soldiers.

Just lure an enemy party close by.  This always works and (a) costs no resource points and (b) gives you the option to save the leader thereby giving you even more influence (or you can let the leader run).  Whenever I see this, I typically use teleport.  I see this as an AI issue, so in order to fix it I bend the rules a bit.

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on April 03, 2013, 10:10:55 AM
Just lure an enemy party close by.
There are not any enemy on the map - Karas Galadon is the last standing bastion of the light (I play for evil) :) .
Khm, I'm playing for dwarves now, and there aren't such problems with light factions. Oh nope, actually, there IS: King Thranduil has besieged Morannon(!) in quite the same conditions with same results. But I gave him reinforcement - 140 soldiers for him and for every of his general (they didn't have maximum troops). Morannon was captured and destroyed after that (there were battle ~750 elves against ~1000 orcs of Morannon). So I've not seen any Mordor Legions - Mordor was defeated after destruction of Morannon.
Other evil factions were defeated without any problem (Isengard collapsed after defeating of Saruman's Legion).
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 04, 2013, 03:45:39 AM
Just lure an enemy party close by.
There are not any enemy on the map - Karas Galadon is the last standing bastion of the light (I play for evil) :) .
Khm, I'm playing for dwarves now, and there aren't such problems with light factions. Oh nope, actually, there IS: King Thranduil has besieged Morannon(!) in quite the same conditions with same results. But I gave him reinforcement - 140 soldiers for him and for every of his general (they didn't have maximum troops). Morannon was captured and destroyed after that (there were battle ~750 elves against ~1000 orcs of Morannon). So I've not seen any Mordor Legions - Mordor was defeated after destruction of Morannon.
Other evil factions were defeated without any problem (Isengard collapsed after defeating of Saruman's Legion).

I think in order to get the Mordor Legions you have to destroy them in the last part (i.e. destroy all other factions before them).  Did you destroy all factions, including minor factions before Mordor?

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on April 04, 2013, 07:10:03 AM
FleshyStarfish, Thranduil has started siege of Morannon before destruction of Harad and Rhun (strength of Mordor was about ~4000 at this moment). But all other evil settlements were destroyed very soon by other light factions. Moronnan was the last remaining dark settlement after that (strength of Mordor was about ~2800 then, and it has frozen at this point) - therefore, the one remaining way to win the game, was to assault Morannon.
But..., I think that siege and destruction of Morannon is the much better way to win Mordor, than to defeat some khm... unarticulated (again, sorry for my English :)) Legions. It's just my opinion though...
Or, Legions should appear at higher values of faction's strength (it concerns Isengard more then Mordor though).
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: salzi on April 07, 2013, 08:49:49 AM
Hello,
i just managed to get Mount and Blade + Mod running on my mac (played it some while ago through bootcamp).

Now since I have to start from the beginning I'm not very motivated to grind influence to get a few companions. Does anyone know a way around this? I tried the minimod, but it gives my some error messages when i talk to someone (I guess it only works with older versions)
So can anyone help me with this issue? I know it's probably considered cheating, but grinding influence is such a drag early game.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on April 09, 2013, 09:40:38 AM
salzi,
find following string in the "scripts.txt" (it's under "increase_rank -1"):
"36 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2105 2 1224979098644774915 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0"

and replace it with that:
"37 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2107 2 1224979098644774913 2 2105 2 1224979098644774915 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0"

"2" is the multiplier of rank and influence points from quests and battles (you will gain up to 2 times more influence and rank after each quest and battle than in original game). If you set it "1", it will be identically to the original game. Of cause, you can set it higher than "2".
For example, if you set the multiplier "10", you will gain up to ten times more influence and rank after each quest and battle. But it will not be interesting game - "too much love will kill you" :green:.

New game is not needed.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: salzi on April 12, 2013, 05:44:44 AM
Thanks for the advice, but i guess this is also for an older version. I only have the following string:
increase_rank -1
 36 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2105 2 1224979098644774915 here should be the 1 if i understood eveything correct 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on April 12, 2013, 07:48:08 AM
salzi,
you have misunderstood me. You just find the upper string from my post in the "scripts.txt", and replace it to lower string from my post.
Rank and influence points will be increased twice after that (because of multiplier "2" in the lower string from my post). You can tune the amount of rank and influence points from quests/battles with this multiplier. For example, you may set it "3" (or even higher) to increase the rank/influence points in the 3 times. Of cause, you may set it "1" - rank/influence points will not be increased then, so it will be just like in original game.
Of cause, this multiplier is absent in the original version of "scripts.txt" - it will be added after replacing the strings.
This tweak works fine in TLD 3.22/3.23 - I've made it for myself with open source code.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Russian Guy on April 18, 2013, 09:22:12 PM
Silly question but is there no way to see Barad-Dur in the game?

Nope.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Shingen on April 20, 2013, 02:45:11 AM
Has anyone made a troop tree for each faction yet?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on April 20, 2013, 06:35:44 AM
Has anyone made a troop tree for each faction yet?
Open the file "...\Mount and Blade\Modules\TLD\TLD_trooptree.htm" ;).
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: azile0 on April 21, 2013, 01:43:13 PM
What kind of graphics enhancing mods are compatible with TLD? I don't want to overwrite something important.

Most likely none, except for the female mesh one.

In 3.20+ Those are already ingame. :)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dooz on April 22, 2013, 04:04:05 PM
Is there any way to remove a quest from the log after it has become impossible to complete? Namely, the Thain of Westfold asked me to bring him some metal scraps. Westfold was razed and lay in ruins before I could do so. Now the quest sits there in my log, and not only does it wreak havoc on my ocd-addled brain, but I imagine it will make it impossible for other "deliver metal scraps" quests to become activated since this one still is. And I guess the quest time limits don't work, because it's been quite a while after the written expiration date and it's still there. Any possibility of removing it through other means?
This sort of thing was being worked on. In future versions it should be fixed, but as for now I don't think so.

Oo, also a couple of other question while I'm here if I may. Does zooming in and out with +/- definitely not work, or am I doing something wrong? And is RCM by any chance incorporated in 3.23, and if not is the one that says it's for 3.1 compatible with the latest TLD? Thanks!
No, it isn't included by default. Vota dc balanced the items stats, so RCM isn't needed as badly as it was before. I'd recommend to give it a try without RCM first and then getting RCM if you don't like how it plays out.

+/- works IIRC, so you probably aren't doing it right.


-edit-
Looks like I got the save game corruption, game won't load. Tried the backup save rename, didn't work. Crazy game breaker, not to mention heart breaker, this bug. Does everyone get it eventually? I'm on day 238 or so. How can anyone get invested into a full long game when this is looming? Though one could say the same about life.... but still, that's why we play these games to forget about all that!
Remember, you can change the max party count under camp->tld options->gameplay tweaks->compatibilty tweaks. If you are experiencing save crashes often decrease the number a little. I've personally beat the game on my notebook laptop with ~850 parties max.


 :(

If anyone does have answer to the question though, I'd love to hear them. I might pick up from an earlier save I luckily have and would still like to get rid of that stuck quest.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dooz on April 22, 2013, 11:20:45 PM
Thanks!

Ah, so not even a work around sort of way outside of the game itself? Like editing a file here or there or whatnot?

I've been playing without RCM and enjoying it, I wasn't gonna switch mid way through, more just curious. Happy to hear it's been balanced!

I can't imagine what's going on with the zooming not working... I've been trying it on the numpad (checked numlock), which works in Warband, but maybe I should use the other ones if I haven't already tried that.

I came upon the party count suggestion when searching about the save game bug, and I lowered it from 850 to 800 after picking up the save I had which was 20 days or so before the crash, but a crucial 20 days where an allied hero had died which would have given me the opportunity to erase the Oathbreaker trait, and I had gained a positive trait at that point as well. The crash was at day 238, I've now made it back to 237 so far without problems. Keeping more backup saves that I confirm work, just in case. Hopefully 238 isn't a magic number.  :o

Thanks again!
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: azile0 on April 23, 2013, 12:14:50 AM
I got the Oathbreaker trait for failing the kill enough Gundabad armies. The funny thing is though, I helped to raze two outposts, assisted in killing two Gundabad armies and destroyed one on my own. Are there a specific set of conditions that I need to fulfill?

You need to do a whole lot of killing, by YOURSELF! Meaning - no allied parties helping you. And the parties you slay must all be exactly from the faction responsible.


Also, will Oathbreaker wear off? Because it's rather frustrating that I did so much and still got the bad trait.

You can get Oathkeeper and that erases Oathbreaker.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on April 23, 2013, 01:49:31 AM
I got the Oathbreaker trait for failing the kill enough Gundabad armies. The funny thing is though, I helped to raze two outposts, assisted in killing two Gundabad armies and destroyed one on my own. Are there a specific set of conditions that I need to fulfill?

Also, will Oathbreaker wear off? Because it's rather frustrating that I did so much and still got the bad trait.

I think this quest is bugged.

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dooz on April 23, 2013, 07:27:34 AM
Oathbreaker is brutal. Playing for Rohan, I've been fighting and clawing for influence points to combat the -2 every week to get what I thought was gonna be a heraldic mail that would give me a banner of my own, based on what I saw in relevant threads. Turns out there isn't such a gift, the only armor is the royal one, and it feels weird going around in the armor and same look as the King, so I've just stashed that in the chest. I was really looking forward to having heraldry finally on my and my companions/troops heraldic mail. The brown/purple deal is gonna have to stay I guess.  :-[

Mean while, no lords have died so I have no chance of getting rid of this god damn Oathbreaker trait. It's killing me Larry! To think I could be getting +2 influence each week instead of losing it... and it's through no fault of my own I couldn't keep the oath in the first place, other than maybe timing, but who knew. Practically the entire force of Dunlendings was in a battle with hosts of Rohan, so I joined that not knowing it had to be separate, not that I had the option anyway cause they would have been destroyed. I killed any other armies of theirs I saw as well, but alas... It's not looking like there's any chance of any Rohan generals dying anytime soon anyway, what with Theoden suddenly going nuts and completely wiping out Dunlendings and all the Uruk Hai camps, leaving Isengard standing alone and weakened (fair, technically). And that having been said, the lords have run out of tasks for me to do so there's even less chances of gaining influence points to combat the negative.

And to think, instead of rejoicing Rohan's glorious triumph over Isengard (impending), I'm lamenting the tiny tragedies. I still wish I could have a banner of my own though.  :!:

Oh and +/- zooming still doesn't work, does anyone else have this problem? I know at least one guy out there in the webosphere does when I googled this problem, but he received no answers and so here we are.

What zooming? You zoom with the mousewheel by default. (on the map) In battle it's SHIFT.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: azile0 on April 23, 2013, 01:20:15 PM
I popped over to Rohan and avenged one of their generals. That got me Oathkeeper. Thanks!
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dooz on April 23, 2013, 03:27:48 PM
By zooming I mean on the battlefield, and not the kind you're talking about. It's more like how close the camera is to the player, and it's even mentioned in the controls section of the game, but the control doesn't work.

Where is it mentioned? IIRC that never was a feature of MnB.

-edit-
Options > Controls
(http://i229.photobucket.com/albums/ee124/HaykInWonderland/mountampblade2013-04-2414-18-43-25_zps314952cf.jpg)

Good to know that avenging an allies' fallen lord gets you Oathkeeper as well, but I'm curious if that give you the bonus influence points for your own faction or theirs?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: azile0 on April 23, 2013, 05:29:09 PM
I'll wait for it to tick, then I'll edit it into this post.
Edit: I just got influence for my faction, Mirkwood Elves. I got the Oathkeeper in Rohan, so it must be dependent on your faction.

Also, increase the drop rate of low-grade metal. I got a quest to acquire 6 units of it for Caras Galadhon, and I only have four units.. It's been four in-game months, and I battle regularly.

It may be in the yet unreleased update, but the quartermasters should also accept better grade.

Edit 2: Oh, and another thing. It's really annoying how if an ally intercepts a specific enemy you need to kill (raiders, trolls, etc.) and you assist them to kill it, you don't get credit for it. I've failed every single troll kill mission I've been issued because some scout party of 7 goes a little bit faster than me. I'm having a hard time finishing the "Kill 4 Moria Raiders" because all of the raiders I see are tied up with my allies.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Dooz on April 23, 2013, 08:40:51 PM
There any way to mod in a banner for myself? I know you can replace banners with custom ones in native and so on, but not having one at all probably means that won't work. I saw something about a console command you could use to choose banners, but the console doesn't seem to work, whether ~ or ctrl+~. Any other way to do this?
Title: half-dark/half-light sky
Post by: SRACon17 on April 25, 2013, 11:45:25 AM
uhm, was it intentional for some skies in battle to be something like half-morning and half-evening? i notice this especially in battles near the gondor-mordor border. the sky is exactly split in half with a bright and dark side. same thing when i climb to the top level of minas tirith and look around. is this normal?

anyway, i've only tried out this mod a couple or so weeks ago(bought original M&B just for TLD) and i have to say, it's such an amazing mod! i don't care much for graphics so for me, TLD is so much better than most warband mods i have played(i play AD1257 and Gekokujo). hope that work will continue for this mod :)
Title: Re: half-dark/half-light sky
Post by: Lengua Muerta on April 25, 2013, 11:53:11 AM
uhm, was it intentional for some skies in battle to be something like half-morning and half-evening? i notice this especially in battles near the gondor-mordor border. the sky is exactly split in half with a bright and dark side. same thing when i climb to the top level of minas tirith and look around. is this normal?

Yes. The Dark Lord has summoned dark clouds to provide some shadow for his evil armies - you may know that orcs cannot withstand sunlight, and you may have noticed it too when fighting them.

It looks cool... if you play with Dx9; with Dx7 it doesn't look any pretty at all :(

--
By the way, there's a FAQ thread. Let's try not to spam the forum, shall we? :)
Title: Re: half-dark/half-light sky
Post by: SRACon17 on April 25, 2013, 12:00:47 PM
alright, sorry  :-[ (you can now delete this thread) it's unfortunate that i play on dx7 because of the ridiculous amount of crashes that i get, almost 1 crash per 5mins, but with dx7 i haven't got any crash yet. well, guess i'll just have to live with it.

Make sure you give the optimization pack by MAXHARDMAN a shot. Also read our Optimization thread.
Title: Re: half-dark/half-light sky
Post by: SRACon17 on April 25, 2013, 06:44:15 PM
actually i'm using the speed and stability mod by maxhardman. i've also read the optimization thread. perhaps it's because i have just 2GB of ram, but that's weird since i rarely crash when playing in dx9 in warband mods.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Shingen on April 26, 2013, 10:12:05 PM
Is it not possible to capture Isengard or Mordor lords in this game? I defeated more than a few now, and my prisoner management is 7 (5+2), so I should have captured at least one by now.

Also, I've been over 200 days without armor ( expect boots) and no berserker trait. In fact, no traits what-so-ever after 400+ days.

There is a definite design flaw in the East Emnet siege map. I don't know if it's the bad pathing in the MnB engine, or what, but the Urak Hai end up bottle-neck at the foot of the siege ramp, and the Rohan defenders all end up on top of houses or trapped against the wall leading to the ramparts. The only way to end the siege is to TAB out.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on April 27, 2013, 02:10:45 AM
Is it not possible to capture Isengard or Mordor lords in this game? I defeated more than a few now, and my prisoner management is 7 (5+2), so I should have captured at least one by now.
There's a search funtion, but I'll make it easy for you:
You can't capture any Lords if you don't have the specific Quest that allows you to do it.

Talk to any friendly Lord, anyone, and you may get this Quest. I've read somewhere that a couple of players captured enemy Lords without having being given the Quest, but I'm not sure that can happen.


Also, I've been over 200 days without armor ( expect boots) and no berserker trait. In fact, no traits what-so-ever after 400+ days.
I am not sure, but I think that the Berserker trait cannot be given to good characters, but only to those evil?
Correct me if I'm wrong.
Good side can get berserker, and it's not about time, it's about battles. ;)

--
Now that I'm here I'll ask:
Can faction leaders die in battle?

I know some Lords can be killed in the battlefield when the option is on, and in several of my games I've seen them die at the hands of the enemy. I was just wondering if the faction leaders may also die, because every now and then I read that King Theoden has been defeated (over and over) in battle. He's not bugged, though, because he takes his 200+ Rohirrim Riders and goes to battle - he just sucks at his job when I don't play as a Rohan horsemaster :lol:.

Can anyone throw some light, please?
Faction leaders cannot be killed in battle.

--
Thanks, CppCoder!
Now.. I don't want to be annoying, but I was recently wandering about trolls and olog-hai. In my current game I'm a Rivendell Elf, and I've pretty much killed around 15-20 of those beasts with my bow, and exactly 4 with my Arathorn sword.
My question is:
Is there a trait related to killing such foes?


Nevermind. Silly me, forgot to search first before asking :-[
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Shingen on April 27, 2013, 12:23:51 PM
This mod really needs a wiki.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: azile0 on April 30, 2013, 12:13:20 PM
Agreed. But that's a big undertaking, and it sounds like progress on the mod has slowed.

Edit: Also, it is rather jarring how quickly armies recover. You put one 300-man horde down, and the next day it's back at full strength. Especially after the "Capture Enemy Lords" quest. It seems odd that an orc could escape from Caras Galadhon within a few hours of my delivering him there.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 02, 2013, 06:05:55 PM
Has anyone experienced missing burial mounds?
One Dale Lord recently fell, but I could not find his burial mound anywhere. I even tried looking around with ctrl + t, spending a while looking around the armies that defeated him, but still the same.

Any help?

That's an odd one, haven't heard of that. Maybe check the logs and the NPC list menu, maybe it says where he fell, or where he last was alive.

Neither the game log nor the NPC list say where he fell, but that doesn't matter now; I've found his burial mound.
It seems he fell in a siege battle, and thus his burial mound was placed exactly at the same place as the enemy outpost - and hence it was almost imposible to spot.
Sad thing is that I won't be able to 'pay my respects' now :P
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Gorkan on May 04, 2013, 03:04:43 AM
salzi,
find following string in the "scripts.txt" (it's under "increase_rank -1"):
"36 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2105 2 1224979098644774915 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0"

and replace it with that:
"37 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2107 2 1224979098644774913 2 2105 2 1224979098644774915 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0",
where "2" is the multiplier of rank and influence points from quests and battles. If you set it "1", it will be like in original game. Of cause, you can set it higher than "2".
Huh, why can't we use spoiler-tag in this forum? ???



i dont understand it   can you write me exactly  what i have put to scripts ? if i want 10X multiplier ? Thanks in advance
Title: How Increase Influence earning modifier Can someone explain me this ?
Post by: Gorkan on May 04, 2013, 03:47:29 AM
quote author=Sirg link=topic=2479.msg66584#msg66584 date=1365522038]
salzi,
find following string in the "scripts.txt" (it's under "increase_rank -1"):
"36 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2105 2 1224979098644774915 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0"

and replace it with that:
"37 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2107 2 1224979098644774913 2 2105 2 1224979098644774915 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0",
where "2" is the multiplier of rank and influence points from quests and battles. If you set it "1", it will be like in original game. Of cause, you can set it higher than "2".
Huh, why can't we use spoiler-tag in this forum? ???


[/quote]

i dont understand it   can you write me exactly  what i have put to scripts ? if i want 10X multiplier ? Thanks in advance
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on May 04, 2013, 05:35:12 AM
i dont understand it   can you write me exactly  what i have put to scripts ? if i want 10X multiplier ? Thanks in advance
Put this:
37 21 1 1224979098644774912 22 1 1224979098644774913 4 0 33 3 1224979098644774912 3 21 2147483679 2 1224979098644774913 0 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774914 72057594037927936 522 3 1224979098644774915 1224979098644774912 71 2107 2 1224979098644774913 10 2105 2 1224979098644774915 1224979098644774913 30 2 1224979098644774915 0 502 3 1224979098644774912 71 1224979098644774915 1 2 936748722493063183 1224979098644774912 2133 2 1224979098644774916 72057594037927936 522 3 1224979098644774915 1224979098644774912 70 2120 3 1224979098644774917 1224979098644774913 4 2108 2 1224979098644774917 8 2105 2 1224979098644774915 1224979098644774917 502 3 1224979098644774912 70 1224979098644774915 2335 2 11 1224979098644774912 2133 2 72057594037927947 1224979098644774913 2133 2 72057594037927948 1224979098644774917 2133 2 72057594037927937 1 2133 2 1224979098644774918 5308240 4 0 2147483678 2 72057594037927947 0 2113 1 72057594037927947 2113 1 72057594037927948 2133 2 72057594037927937 0 2133 2 1224979098644774918 16732240 3 0 1106 2 1585267068834414690 1224979098644774918 4 0 2147483679 2 1224979098644774914 1224979098644774916 1 4 936748722493063181 1224979098644774912 1224979098644774916 72057594037927937 3 0 3 0
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: sharkbait459 on May 04, 2013, 09:06:23 AM
What exactly does that do? For me it didn't put a multiplier for earned rank and influence points, at least not to what I wanted. I changed the number in red to 1.5, and I was rank 5 with gondor when I made the change. One battle later, I was rank 11 and had about a hundred more influence. 4-6 battles after that, I was rank 31. That made the game ridiculously easy, because now I'm earning 1000 more than my troops weekly wages per day. I went to rohan, fought 1 battle and went from rank 2 to rank 11. Does that string accept decimals? Did it read 1.5 as 15?

The M&B engine only accepts integers, so it probably read it as 15.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on May 04, 2013, 11:08:16 AM
I changed the number in red to 1.5, and I was rank 5 with gondor when I made the change. One battle later, I was rank 11 and had about a hundred more influence. 4-6 battles after that, I was rank 31. That made the game ridiculously easy, because now
Of cause you must enter an integer value! Khm... I couldn't even imagine that it is possible to set fractional numbers in M&B txt-files :o.
Optimal multiplier (for me) is 2, sometimes 3 (for dark races, such as Khand). It can be changed during the game.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: sharkbait459 on May 04, 2013, 01:40:44 PM
Alright, thanks for the help.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lionsguard on May 07, 2013, 12:16:33 PM
The elves told me to search up some trolls in the outskirts of a town like 5seconds travel from where i stood xD So i tought it would be easy to find them, when i get there i search around for over a week and still can't find them. After that i get tired and activates cheat and tp around the entire area and STILL cant find them D: It says that they have not been eliminated yet so where the hell can they be? Thanks for the help.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 07, 2013, 04:17:12 PM
The elves told me to search up some trolls in the outskirts of a town like 5seconds travel from where i stood xD So i tought it would be easy to find them, when i get there i search around for over a week and still can't find them. After that i get tired and activates cheat and tp around the entire area and STILL cant find them D: It says that they have not been eliminated yet so where the hell can they be? Thanks for the help.
Is it the 'Slain the wild troll' quest?

Such beasts spawn exactly at the Town/Village the Lord told you they're around, always. Sometimes it's just one, but the higher your level and/or party, the more trolls you'll find - so far, I've engaged 3 wild trolls at the same time.
Now, you'll think these creatures would be slow, as in the battlefield, but they are not; hell, they reach a velocity of 6.5-7 in open fields! And that's not all: they run from you as soon as they see you, so it's kind of hard to catch up.

Anyway, if the quest hasn't been cancelled, they're still around. Where? The Ainur only know! As I said above, the trolls run from you, yes, but also from any other party, such as Scouts or Foragers. I've seen wild trolls cross the entire map running either from me or anybody else! (Well, not the whole map but... you get the idea, right?)

Keep looking around. If you're lucky, some friendly party will engage them; if so, join the fray, kill the trolls and you'll be completing the quest in no time.

Or if you dont have the patience, use cheats again and look carefully for them - their respective blue is quite similar to the blue given to Imladris, so you might have confused them or lost them in a thick forest.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 08, 2013, 02:31:49 AM
The elves told me to search up some trolls in the outskirts of a town like 5seconds travel from where i stood xD So i tought it would be easy to find them, when i get there i search around for over a week and still can't find them. After that i get tired and activates cheat and tp around the entire area and STILL cant find them D: It says that they have not been eliminated yet so where the hell can they be? Thanks for the help.
Is it the 'Slain the wild troll' quest?

Such beasts spawn exactly at the Town/Village the Lord told you they're around, always. Sometimes it's just one, but the higher your level and/or party, the more trolls you'll find - so far, I've engaged 3 wild trolls at the same time.
Now, you'll think these creatures would be slow, as in the battlefield, but they are not; hell, they reach a velocity of 6.5-7 in open fields! And that's not all: they run from you as soon as they see you, so it's kind of hard to catch up.

Anyway, if the quest hasn't been cancelled, they're still around. Where? The Ainur only know! As I said above, the trolls run from you, yes, but also from any other party, such as Scouts or Foragers. I've seen wild trolls cross the entire map running either from me or anybody else! (Well, not the whole map but... you get the idea, right?)

Keep looking around. If you're lucky, some friendly party will engage them; if so, join the fray, kill the trolls and you'll be completing the quest in no time.

Or if you dont have the patience, use cheats again and look carefully for them - their respective blue is quite similar to the blue given to Imladris, so you might have confused them or lost them in a thick forest.

I always cheat because they go too fast for me.  I also solo them as much as possible, so that's great.

One thing that would be a neat addition to TLD was the mod where you could switch to other heros after you're death.

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on May 08, 2013, 12:30:10 PM
Trolls do move way too fast. I think I tried to tweak this (can't remember if it's in dev, or 3.23). This is one of many bugs I plan to fix.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 08, 2013, 03:31:23 PM
Question:

I have never messed up with the TLD options... much - I've just turned Permanent Player Death on so far. But now that my 3rd character died in the siege of Minas Tirith and I decided to explore this Mod more deeply, I was wondering:

What does the 'Siege Strength Requirements' do, in the Strategy Tweaks?

It is quite clear what the other three Strategy Tweaks do, but I just don't understand this one.
What does 'Normal', 'Defender Only' and 'None' do? How do they affect gameplay?

IIRC, they alter the fac strength requirement for a center to be sieged. Defender only means that the center can be besieged regardless of the sieger's strength. None means that any center can be sieged at any time. I haven't played for a while though, so I could be wrong. :P

Thanks for the reply.
But now I wonder if switching it to 'None' would create conflict, like having King Theoden besieging with 15 men?

Thanks again! :green:
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bilalst14 on May 12, 2013, 06:46:18 AM
guys orcs and uruks are small why uruks should be tall

Uruks are not small, nor should they be tall. Only the tallest of the uruk hai were nearly man sized.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 13, 2013, 12:56:54 PM
Can anyone confirm the increase of Strength and Charisma after drinking of the Ent Water, as an evil character?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bilalst14 on May 14, 2013, 11:15:37 AM
Will you be the next versions of marriage system ? :D
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 14, 2013, 09:39:18 PM
Will you be the next versions of marriage system ? :D
Why, and who, would you marry?

There is war.
Dark forces try to take control over Middle Earth
and the few beings that remained true and by the side of Light
struggle to mantain Arda out of the reach of shadows.
The hearts are now hollow
and only few do right;
only few are worth.
There is war.

Yes, such feature would be.. I suppose, nice. BUT, for what purpose?
What could marriage give to TLD? What would change?
Oh, yes, if you marry you would have someone to protect -beside your people-, but.. what else, I wonder?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: mymee on May 15, 2013, 05:48:12 AM
Are there updated install instructions for the full 3.23 installer? Will any manual file replacements be needed? And are all the submods compatible with 3.23: companion with resource points, animations, CDM, etc.?

Thanks.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 15, 2013, 10:38:53 AM
Are there updated install instructions for the full 3.23 installer? Will any manual file replacements be needed? And are all the submods compatible with 3.23: companion with resource points, animations, CDM, etc.?

Thanks.

As far as I know this is the 3.23 version of TLD (http://mbx.streetofeyes.com/index.php/topic,2465.0.html), which FAQ and Installing Manual are, though "old", still good.
This is the version I downloaded, executed the installing program and the one I am currently playing - I had not the necessity to move/replace any files manually, except for those that had to be, due to mini-Mods and optimization.
So, the link above is all you need.

About the mini-Mods, I believe they are all compatible with TLD 3.23.
I have Speed and Stability (http://mbx.streetofeyes.com/index.php/topic,2912.0.html), TLD Ultimate Optimization Pack (http://mbx.streetofeyes.com/index.php/topic,2901.0.html), RCM (http://mbx.streetofeyes.com/index.php/topic,2492.300.html), Warband-like Animations (http://mbx.streetofeyes.com/index.php/topic,2889.0.html) and the Lower Sound-Quality Music (http://www.moddb.com/mods/the-last-days/downloads/lower-sound-quality-music-for-tld) mini-Mods, and so far I haven't had any problem with my games. No crashes, no corrupted saves, no nothing.

Though if you want to have RCM and Warband-like Animations mini-Mods at the same time, you should (must!) read their respective threads.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: bilalst14 on May 15, 2013, 10:41:25 AM
Will you be the next versions of marriage system ? :D
Why, and who, would you marry?

There is war.
Dark forces try to take control over Middle Earth
and the few beings that remained true and by the side of Light
struggle to mantain Arda out of the reach of shadows.
The hearts are now hollow
and only few do right;
only few are worth.
There is war.

Yes, such feature would be.. I suppose, nice. BUT, for what purpose?
What could marriage give to TLD? What would change?
Oh, yes, if you marry you would have someone to protect -beside your people-, but.. what else, I wonder?
  :)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sp00nlord on May 15, 2013, 01:36:48 PM
Has anyone had any problems defeating Isengard on 3.23 (with Rohan alone). We've defeated the Dunlendings and all Isengard camps and they're down to Isengard alone with Theoden has problems sieging. The requirements are up to <3600 and Isengard sit weakened on 1600.

Elsewhere the war is progressing way more than it ever did in previous versions yet this seems similar to when I've played Rohan before. The problem as it seems to me a bit like Theoden refuses to siege unless he has his full complement of troops in his personal host (i.e 200+). Because no Isengard hosts sally out there's no real way for him to ever be defeated and thus regenerate back at Edoras. He's sat on around 150 men (too low to siege yet too high to go and rest it seems) and just patrols around Edoras/Westfold/Hornburg followed by all of the Rohan lords.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 15, 2013, 02:03:43 PM
Has anyone had any problems defeating Isengard on 3.23 (with Rohan alone). We've defeated the Dunlendings and all Isengard camps and they're down to Isengard alone with Theoden has problems sieging. The requirements are up to <3600 and Isengard sit weakened on 1600.

Elsewhere the war is progressing way more than it ever did in previous versions yet this seems similar to when I've played Rohan before. The problem as it seems to me a bit like Theoden refuses to siege unless he has his full complement of troops in his personal host (i.e 200+). Because no Isengard hosts sally out there's no real way for him to ever be defeated and thus regenerate back at Edoras. He's sat on around 150 men (too low to siege yet too high to go and rest it seems) and just patrols around Edoras/Westfold/Hornburg followed by all of the Rohan lords.
I suppose you've tried to stay right outside the Tower of Orthanc and killed every Isengard party that ventured out?
I read somewhere, here in the FAQ, that to defeat Isengard you must bring their numbers to almost 0. The strategy of camping outside and not letting anything go out seemed to work.

Have you tried reinforcing Théoden's party by yourself?
Get some Rohirrim Youths, train them so they become experienced troops, and then give them to the King.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sp00nlord on May 15, 2013, 06:06:53 PM
Most of the parties that come out are the lord + 15 troops ones and killing them seems to alter Isengard's strength very little. I completely forgot I could reinforce Theoden actually, I'll give it a shot! Thanks.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on May 15, 2013, 10:17:18 PM
Elsewhere the war is progressing way more than it ever did in previous versions yet this seems similar to when I've played Rohan before. The problem as it seems to me a bit like Theoden refuses to siege unless he has his full complement of troops in his personal host (i.e 200+). Because no Isengard hosts sally out there's no real way for him to ever be defeated and thus regenerate back at Edoras. He's sat on around 150 men (too low to siege yet too high to go and rest it seems) and just patrols around Edoras/Westfold/Hornburg followed by all of the Rohan lords.
Forgot to mention that I had a similar situation when Mog the Seven Fingered besieged Minas Tirith in my current game. He summoned me, and the rest of the lords, but stayed outside the White City for, exactly, three months. The only opposition we encountered was Prince Imrahil and his 14 Swordmasters -over and over again- until Mog canceled the siege and went home. Soon thereafter he besieged again, and Gondor was gone, though.

Now that Lothlorien and Imladris are both weakened, he seems to be as "cautious" as when besieging Minas Tirith. So I think that, maybe, we can call this a "feature"(?).
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on May 16, 2013, 02:03:17 AM
Most of the parties that come out are the lord + 15 troops ones and killing them seems to alter Isengard's strength very little. I completely forgot I could reinforce Theoden actually, I'll give it a shot! Thanks.

I just camp right outside of Orthanc and after a while I destroy them.

The annoying thing if fighting those little 15 man parties, but what I started doing was letting a few of them go out of Orthanc (usually I try to let 4 out) and then destroy them.  I find this a bit less tedious.

FS
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on May 16, 2013, 11:50:46 AM
Has anyone had any problems defeating Isengard on 3.23 (with Rohan alone). We've defeated the Dunlendings and all Isengard camps and they're down to Isengard alone with Theoden has problems sieging. The requirements are up to <3600 and Isengard sit weakened on 1600.

Elsewhere the war is progressing way more than it ever did in previous versions yet this seems similar to when I've played Rohan before. The problem as it seems to me a bit like Theoden refuses to siege unless he has his full complement of troops in his personal host (i.e 200+). Because no Isengard hosts sally out there's no real way for him to ever be defeated and thus regenerate back at Edoras. He's sat on around 150 men (too low to siege yet too high to go and rest it seems) and just patrols around Edoras/Westfold/Hornburg followed by all of the Rohan lords.
I suppose you've tried to stay right outside the Tower of Orthanc and killed every Isengard party that ventured out?
I read somewhere, here in the FAQ, that to defeat Isengard you must bring their numbers to almost 0. The strategy of camping outside and not letting anything go out seemed to work.

Have you tried reinforcing Théoden's party by yourself?
Get some Rohirrim Youths, train them so they become experienced troops, and then give them to the King.

In versions 3.2+ (iirc, I know for sure that it is in 3.23), Isengard only has to be brought down to 1000, then it will spawn a massive guardian party. Defeat it and Isengard will fall.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Amarveer on May 16, 2013, 12:05:04 PM
Hi Guys,

Great mod! I'm really sorry if this has been asked before but i did try and search and couldn't find anything.

I have started a new game with a fresh install of v3.23 and some of the recommended and, from reading the threads, non-conflicting sub-mods (low quality sound, RCM, RCM compatible animations, companion resource/influence mod, Speed & stability pack, female armours).

I am a man of Rohan but when i go to any (friendly) town and speak to the leader and ask who is in charge of the town they all say that i am?! This has happened all over Rohan and i even went to an Elven town and they said i was in charge too! This is where you ask about what they do and then who is in charge.

In addition some of the thanes in Rohan give me quests that are obviously written for Orc characters and ask me to go kill and strip men or elves who wear shiny metal and bring back scraps.

Are these known bugs or have i done something wrong? Thanks in advance.

It's difficult to say, it doesn't sound like bugs. Rather some of the submods you installed conflict and make a mess of it.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Amarveer on May 16, 2013, 12:21:25 PM
Thanks for the quick response Merlkir!

Right I see, I will try a fresh install then. Would I be right in thinking it is most likely the companion mod as that changes scripts.txt?

Thanks again

Fresh install fixed it so completely my fault!
Title: trouble shooting for start up
Post by: help! on May 16, 2013, 02:56:07 PM
I'm really sorry I couldn't post on the faq but I don't know how. any way when I start up I keep getting this message "get_object failed for texture: tdl_progress_bar" please help!
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sp00nlord on May 16, 2013, 04:53:18 PM
Most of the parties that come out are the lord + 15 troops ones and killing them seems to alter Isengard's strength very little. I completely forgot I could reinforce Theoden actually, I'll give it a shot! Thanks.

Well I got them below 1000 and the 520 strong Isengard party spawned, now it's just killing it. Theoden still refuses to actively go on the offensive and the party won't follow me so I can't lure it to Edoras. Seems I might have to solo it. Is this the intended behaviour of the last stand parties?

I believe so. The last stand parties are designed to "guard" their capital. If you're have the right traits and high enough rank/influence, try asking some of the commanders to follow you.
Title: increase the intake of soldiers ??
Post by: bilalst14 on May 17, 2013, 06:10:10 AM
How can I increase the intake of soldiers ?
Title: Re: increase the intake of soldiers ??
Post by: jonathanimal on May 17, 2013, 08:58:49 AM
more charisma and leadership attributes for your own party. as far as factions spawning soldiers, i THINK they're different depending on the faction and set with consideration to balancing.
i guess there is the open source download where you can modify it yourself but i wouldn't know where to start with that.

also you probably should've posted this in the...

"TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!" thread.

not sure if this helps or not. good luck either way.
Title: bug or????
Post by: bartie on May 19, 2013, 02:53:38 AM
hi all,

i just downloaded and installed ver 3.23 but when i start MnB TLD
it still says 3.22??

i reinstalled but still 3.22 who can help me?
Title: Re: bug or????
Post by: bilalst14 on May 19, 2013, 04:04:23 AM
not a bug
Title: Re: bug or????
Post by: Lengua Muerta on May 19, 2013, 10:20:40 AM
not a bug
Exactly. The Des just forgot to change that :P
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: gowf on May 21, 2013, 12:01:57 PM
quick two questions:

1. the "gift to another faction" quest - it doesnt seem to matter how much or to whom I donate, I get +1 relationship rating. Is there more to this quest?  It's a way to transfer resource points.

2. what was the reward for the "slay evil sorcerer" quest - I seemed to have just got elf friend trait but not sure if that was just beacuse galadriel was happy with my work?? It's supposed to be the trait, iirc.

ps
I have spent more time on this mod than any other M&B mod out there (including the fancy warband ones, although Pendor a close second)

thanks to all the devs and people on the forums for helping. It makes me immensely happy to know that such dedicated people are out there. Thank you. :)

edit: Thanks!
Title: Question
Post by: EieLeFieN on June 03, 2013, 07:57:09 AM
Hello, so yeah after i finished downloading the 3.23 auto-installer thing, i install the mod (to M&B\Modules\). i dont know if i do it wrong but the main menu little box on the left down corner says its 3.22 (developer names below) . make me worried if im doin' it wrong

+sorry for bad english, not my native lang  ;)
Title: Re: Question
Post by: Lengua Muerta on June 03, 2013, 10:14:46 AM
There is a Frequently Asked Questions thread, where you should have asked...


Anyway, I'm going to answer your question:
Yes, it is "normal" to see that the Mod is shown as v3.22 - The Developers forgot to change that while udating the Mod, so it is really v3.23
Title: Re: Question
Post by: EieLeFieN on June 04, 2013, 02:54:40 AM
sorry for that, i shoulda look around more  :-\

anyway, thank you for your answer, have been enlightening, have a nice day :)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: EieLeFieN on June 05, 2013, 05:07:04 AM
when i start the launcher, it says, fmodex is missing. halp?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: templaridden on June 05, 2013, 08:28:05 AM
In what folder may I install the 3.23 patch???? ::)

Just install it wherever you have previously installed TLD.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Nhilus on June 05, 2013, 11:34:13 AM
A simple question: I've got the quest from Sarumann to capture a troll, but every time I defeat one outside Troll cave, and I proceed to inspect the troll, I only get the option to kill it, not capture it. I even bought a hammer, thinking that I had to hit it in the head with a blunt weapon  :green: I think I saw in an earlier post that you need a high level of surgery? Is that it? Cuz I don't want to spend my skillpoints on something one of my future companions will have an abundance off, and I'm running out of time in the quest!

Thanks in advance!

Trolls are too hardy to die from even sharp and pointy weapons. :). Just make sure that you have enough prisoner management to take on additional prisoners.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on June 05, 2013, 01:15:13 PM
A simple question: I've got the quest from Sarumann to capture a troll, but every time I defeat one outside Troll cave, and I proceed to inspect the troll, I only get the option to kill it, not capture it. I even bought a hammer, thinking that I had to hit it in the head with a blunt weapon  :green: I think I saw in an earlier post that you need a high level of surgery? Is that it? Cuz I don't want to spend my skillpoints on something one of my future companions will have an abundance off, and I'm running out of time in the quest!

Thanks in advance!

Weird. I've always captured trolls playing as an Orc, Uruk, and Uruk-hai. Are you a man fighting for the evil forces?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Nhilus on June 05, 2013, 03:51:06 PM
Ah, prisoner management!
No, I'm playing as an Uruk :)

Thanks!
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Nhilus on June 08, 2013, 11:10:49 AM
Just another quick question (sorry about this): I'm playing as an Uruk-Hai, i'm rank 5 and I haven't been able too recruit heroes... My game version is a little bit different tho, like every greeting from lords etc are like this: " Greetings Isengard strength rank 3" Instad of saying the actual rank, like sergeant or whatever. After I join in on a battle with my allies, the other Uruk leaders will say to me" Upstanding battle greeting". So much of the text that i get is the actually script, not the actual dialogue. This hasn't been a problem at all during my gameplay, but everytime I want to recruit either Durgash(Isengard) or Gulm(Uruk-Hai river camp) Their dialogue is like this "Npcsignup response" and "Npcresponse payment", wich I gather is the compensation for joining me, but my dude always says "Well, there's little I can do then". I KNOW i'm able to recrit them, because they tell me at the beginning of the dialogue that they are happy too see that i'm str rank 5 and ready to join me.

My rank is high enough, I have enough room in my party, lots of influence points and resource points. What do these guys want?

Would appreciate a response!

First off, which version are you playing?

1.011

Please avoid one word posts. Use the modify button. I meant which version of the mod (TLD) are you playing.

Oh sorry :) I'm using the 3.1 version of TLD

 The Last Days of the Third Age 3.1 (v 3.1)  » posted by BaDrake on Dec 27, 2012, 05:35:53 pm
Really nice mod, i love LOTR, and this mod brings me a new opportunity to play that story with different game type. Really, Thx.

I only have a little issue with companions, (by the way i only tryed with Rohan ones);
When i talk to them, sometimes appears thinks like this "str npc4 backstory later" or "str npc4 payment". By the way i can understand this are some lost text. But the most serious problem is, i can't hire them.

For example, i'm rank 4 in Rohan, and i have 20k Res.Pts. but when i try to hire Galmyne, my character only say; "Well, there's little i can do then" and nothing happens.

Thx for ur attention.

Found this on your mbrepository page, comment page 3. Same problem, just with the Isengard faction :)
Title: Influence
Post by: Thales on June 15, 2013, 12:17:23 AM
I know people will have a go at me for this... but I'll try nevertheless! :)

I just realised that you lose an awful lot of influence for failing a quest. Is there any way to change the influence amount by cheating (editing a file, savegame editor etc) without having to replay a major part of the game?

I know this will hurt any purist but I'm just asking...

Thanks!
Title: Re: Influence
Post by: Beorn424 on June 16, 2013, 06:04:33 PM
Yes there is a way. I did it once, it ruined the game.
You could always just increase the rate at which you gain it as described in one of the stickified threads.
Title: Re: Influence
Post by: Thales on June 17, 2013, 12:23:39 AM
Oh no... You can't say that and then not tell! :)

I did try to trawl the other posts, including the stickified ones... You wouldn't be so kind to tell me where it says it?

Thanks!
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jonathanimal on June 17, 2013, 03:06:33 PM
i was able to recruit durgash at isengard with a dunlander character.  i was also able to complete the troll quest for saruman. he gives you some kind of cage to keep the troll in. i hope you didn't sell it...(as it's worth 110 resource points iirc).

if you're playing 3.1 you should probably check out 3.23. i don't know all the bugfixes that happened but i know there were quite a few.
Title: Re: Influence
Post by: Beorn424 on June 17, 2013, 09:10:57 PM
Well now that you've asked how and not just if there was a way: http://mbx.streetofeyes.com/index.php/topic,2479.msg66705.html#msg66705

It's not the one I had done a while ago and isn't as game-breaking. If you set it to twice the normal amount I actually find it makes the game a bit more enjoyable with less grinding necessary. I'm currently using it.

My old way of getting influence was to change the value of influence cost from a positive to a negative when asking a faction leader to do something. As I said it ruined the game.

Oh, I forgot to mention that gowf links to it in his faq as well.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on June 17, 2013, 09:52:17 PM
Just another quick question (sorry about this): I'm playing as an Uruk-Hai, i'm rank 5 and I haven't been able too recruit heroes... My game version is a little bit different tho, like every greeting from lords etc are like this: " Greetings Isengard strength rank 3" Instad of saying the actual rank, like sergeant or whatever. After I join in on a battle with my allies, the other Uruk leaders will say to me" Upstanding battle greeting". So much of the text that i get is the actually script, not the actual dialogue. This hasn't been a problem at all during my gameplay, but everytime I want to recruit either Durgash(Isengard) or Gulm(Uruk-Hai river camp) Their dialogue is like this "Npcsignup response" and "Npcresponse payment", wich I gather is the compensation for joining me, but my dude always says "Well, there's little I can do then". I KNOW i'm able to recrit them, because they tell me at the beginning of the dialogue that they are happy too see that i'm str rank 5 and ready to join me.

My rank is high enough, I have enough room in my party, lots of influence points and resource points. What do these guys want?

Would appreciate a response!

First off, which version are you playing?

1.011

Please avoid one word posts. Use the modify button. I meant which version of the mod (TLD) are you playing.

Oh sorry :) I'm using the 3.1 version of TLD

 The Last Days of the Third Age 3.1 (v 3.1)  » posted by BaDrake on Dec 27, 2012, 05:35:53 pm
Really nice mod, i love LOTR, and this mod brings me a new opportunity to play that story with different game type. Really, Thx.

I only have a little issue with companions, (by the way i only tryed with Rohan ones);
When i talk to them, sometimes appears thinks like this "str npc4 backstory later" or "str npc4 payment". By the way i can understand this are some lost text. But the most serious problem is, i can't hire them.

For example, i'm rank 4 in Rohan, and i have 20k Res.Pts. but when i try to hire Galmyne, my character only say; "Well, there's little i can do then" and nothing happens.

Thx for ur attention.

Found this on your mbrepository page, comment page 3. Same problem, just with the Isengard faction :)

I would recommend downloading 3.23, as it fixes most of the bugs that were present in 3.1. There is a fix for the NPC text bug somewhere around here, but I don't remember where, because it was included in the more recent updates. Be forewarned however, that if you do install 3.23, your old save files will no longer work.
Title: Re: Influence
Post by: Thales on June 18, 2013, 12:29:59 AM
Thank you very much, that's very helpful! :)

Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: HideousConk on July 01, 2013, 06:21:33 PM
Forgive me as this is rather forward for a first post.

May I ask if there is any way to modify the player level at the which the war starts? I've been looking through the triggers and strings but I don't know enough about the code to find the variables I want to change.

Apologies for bothering people with such a trivial question.

No, there is not.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Alohen on July 02, 2013, 10:41:34 AM
Is there any way to increase how many soldiers you can recruit from each settlement? I'd love to up the Dunedain ones and the Elven/Dwarven ones soo much. Its just too painful otherwise, and I've been playing this mod for about a year now, only now have I looked for this.

More soldiers will appear in the barracks as your level increases, IIRC.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Manatee on July 07, 2013, 01:40:49 PM
I am new to this mod but I am having a slight problem in my first game of Rohan.

I am in day ~115, the dunlendings have 530 strength and Isengard has around 2K, so both are way below the actual siege requierment.
Point is, that lazy ass king Theoden barely initiates sieges anywhere and when he does, he is alone with 15 soldiers and all the other lords
are nowhere to be found

I have already tried searching the forums for this problem and the only solution I found was to reinforce him somehow, but I don't seem to have the dialogue option for that when I talk to him.
Although the other lords do have that dialogue option available, I thought it might be my rank..

Anyways, I am completely at large here and looking forward to an answer.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: ghanburighan on July 07, 2013, 05:30:51 PM
I am new to this mod but I am having a slight problem in my first game of Rohan.

I am in day ~115, the dunlendings have 530 strength and Isengard has around 2K, so both are way below the actual siege requierment.
Point is, that lazy ass king Theoden barely initiates sieges anywhere and when he does, he is alone with 15 soldiers and all the other lords
are nowhere to be found

I have already tried searching the forums for this problem and the only solution I found was to reinforce him somehow, but I don't seem to have the dialogue option for that when I talk to him.
Although the other lords do have that dialogue option available, I thought it might be my rank..

Anyways, I am completely at large here and looking forward to an answer.

Are you aware that there may (depending on your settings) also be siege requirements for the attacker, in other words that though your enemies may be weak enough, maybe Rohan lacks the strength to initiate a siege?

If Rohan's strength is not the problem, then they should indeed siege the Dunlendings camp, but Isengard cannot be sieged anyway. You'll have to weaken Isengard to below 1000, and then Saruman will send out a big host to protect Isengard. Defeat that host (over 500 units strong) and Isengard will fall.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Manatee on July 08, 2013, 03:07:43 AM
Thanks for the response, I just played on a little and he did initiate a siege recently on the dunlander camp. Problem is, he did it alone. With 10 men, on which he had been stuck for like 50 days and counting and the other lords where nowhere to be found.

So is this normal? Should I just wait untill he gets more men magically?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jonathanimal on July 08, 2013, 12:40:27 PM
Thanks for the response, I just played on a little and he did initiate a siege recently on the dunlander camp. Problem is, he did it alone. With 10 men, on which he had been stuck for like 50 days and counting and the other lords where nowhere to be found.

So is this normal? Should I just wait untill he gets more men magically?

try reinforcing theoden with more troops until he won't accept anymore. keep in mind he'll only accept troops from rohan. hopefully he'll either initiate the battle or he'll leave. iirc this worked for the few times i've seen this problem.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: lordcaim on July 08, 2013, 04:05:04 PM
Will this mod be released for mount and blade warband? Its awesome rly, but normal mount and blade seems to be unplayable with windows 7 as os. I get always runtime errors and so on, tho my pc specs are more than good enough, tho i tried everything i could. also installed that stability patch. running as administrator changing VM, checking: this app can handle more than 2gb, with cff. rly everything i found i tried, but theres no way to avoid it. All mount and blade warbands+ vanilla run smooth without any problem so thats why i ask: will this mod ever be released for warband?
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Merlkir on July 09, 2013, 12:26:50 AM
No.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: maggotranger on July 09, 2013, 10:35:57 AM
Hey Merlkir, or any other TLD Member!

Firstly I have to say that this is the best mod I have EVER played for ANY game! Thank you SO much for all your dedicated hard work!  :green:

Anyway, I'm sorry if this is a stupid question, but I was wondering if the game is possible to complete?(Fighting until all your enemy factions have been destroyed?) I don't know if it's meant to be like this, or if it is a bug, but I have a Mirkwood Elf, And after raising 2 Orc Settlements, The Elven leaders sort of just stop besieging enemy Forts. None of the other factions have even successfully bested another faction in a siege. Oh, and the lords hardly ever Die.  :P

I've been playing with an older version of the mod that I downloaded last April, thinking that the mod was dead, but Lo and behold! I see there has been an update.  :green: I also wanted to know if anything has been tweaked in the latest update regarding how long the war lasts? :P
I have been playing for 490 ingame days and no huge changes have occured since the beginning, save the death of Faramir. :P I dream of one day joining in on the final assualt at the Black Gate, but it doesn't seem like I'll be able to.  :-\  :P
Anyway! Thanks for your time, and your amazing mod!
Maggo

Yes, it's possible to finish the game. The older versions had a problem with lords doing nothing, in the newer versions they're much more aggressive and actually siege settlements.



I highly recommend that you download an updated version, in the updates there are many bugfixes and features to prevent problems like save file corruption.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lucasius on July 14, 2013, 03:12:28 PM
Try cleaning up small enemy parties from the map using cheats, do it every 30-40 days. Keep several savegames and rotate between them. This seems to work.

Can anyone tell me how I would go about doing this? I have looked all over to find the cheat mentioned here and I couldn't find anything. Please help. Thanks in advance!
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on July 15, 2013, 12:06:54 AM
Try cleaning up small enemy parties from the map using cheats, do it every 30-40 days. Keep several savegames and rotate between them. This seems to work.

Can anyone tell me how I would go about doing this? I have looked all over to find the cheat mentioned here and I couldn't find anything. Please help. Thanks in advance!

When launching the game, click on 'Configure'. The third tab should be 'Game' - there, check the 'Enable Cheats' option.
Launch the game.
Either if you start a new game or load a saved one, once you are on the map just press 'Ctrl + T'. This makes every party on the map visible. WARNING: This may cause extreme lag - to put everything back to normal, press 'Ctrl + T' again.

I suppose you want to avoid the 200+ in-game days crash and corrupt save files? Just go to the TLD options -in the Actions menu- and change the maximum number of parties in the 'Gameplay Tweaks -> Compatibility Tweaks' path. I set it on 700, and I've never had a crash nor a corrupted save - in fact, I've played over 400 days without any trouble.

EDIT: If you're a good gamer, you won't take a look at this link. (http://forums.taleworlds.com/index.php/topic,12350.0.html)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on July 15, 2013, 08:00:30 AM
TLD options -in the Actions menu- and change the maximum number of parties in the 'Gameplay Tweaks -> Compatibility Tweaks' path. I set it on 700, and I've never had a crash nor a corrupted save - in fact, I've played over 400 days without any trouble.
I set it 750 and won the game on ~450 day, so 750 is safe too :).
The higher the maximum number of parties, the easier quests in which you need to kill a certain number of enemy groups.
Title: Re: TLD 3.0 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lucasius on July 16, 2013, 06:06:56 AM
Try cleaning up small enemy parties from the map using cheats, do it every 30-40 days. Keep several savegames and rotate between them. This seems to work.

Can anyone tell me how I would go about doing this? I have looked all over to find the cheat mentioned here and I couldn't find anything. Please help. Thanks in advance!

When launching the game, click on 'Configure'. The third tab should be 'Game' - there, check the 'Enable Cheats' option.
Launch the game.
Either if you start a new game or load a saved one, once you are on the map just press 'Ctrl + T'. This makes every party on the map visible. WARNING: This may cause extreme lag - to put everything back to normal, press 'Ctrl + T' again.

I suppose you want to avoid the 200+ in-game days crash and corrupt save files? Just go to the TLD options -in the Actions menu- and change the maximum number of parties in the 'Gameplay Tweaks -> Compatibility Tweaks' path. I set it on 700, and I've never had a crash nor a corrupted save - in fact, I've played over 400 days without any trouble.

EDIT: If you're a good gamer, you won't take a look at this link. (http://forums.taleworlds.com/index.php/topic,12350.0.html)

Awesome, thanks so much for your help!  :)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: elrond123 on July 17, 2013, 12:48:46 PM
I Keep downloading TLD 3.23, but when I download it, there is no data folder. Please can someone help!
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Lengua Muerta on July 18, 2013, 10:12:15 PM
I Keep downloading TLD 3.23, but when I download it, there is no data folder. Please can someone help!
Corrupted download, I'd say. Try clearing your cache and/or from a different browser.
Title: I can't get the mod to work
Post by: randall766 on July 23, 2013, 01:04:27 PM
Hello, I downloaded and install TLD.  I went to the ironlauncher and clicked on it, it did not work.  I says my version of M&B is to new and not supported.  Some said download the 1.011 patch for M&B, I did that and it is still not working.  Please help.  my MB is a steam version. thanks.
Title: Re: I can't get the mod to work
Post by: Merlkir on July 24, 2013, 01:32:39 AM
Do what the manual recommends - download and install the enhanced 1.011 version of MnB. The Steam version used to work, but who knows what updates or changes they've done. Just download Enhanced 1.011, install into another location and install TLD there.
Title: Re: I can't get the mod to work
Post by: randall766 on July 24, 2013, 12:05:28 PM
can you show me how to step by step? im not that tech savy

There is a step by step in the manual. Now with the latest version of TLD it's even easier, because we have an automatic installer. Read the manual, download Enhanced edition, install it. Download the TLD installer, install it. Done.
Title: TLD issues
Post by: sam king on July 25, 2013, 12:58:11 AM
I downloaded and installed TLD and followed your instructions, I cannot run "IronLauncher" and I ran it as the administrator. Didn't work, I tried plan B but I can't find the data file for TLD, so...... I'm stuck, a little help here? Please?


Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on July 25, 2013, 07:57:08 AM
sam king, just install mod and use Mount and Blade Launcher to launch the game: select TLD in drop-down list of mods, that's all. You don't need to do any manipulations with data folder, and IronLouncher is not necessary in TLD 3.23.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Ronin on July 25, 2013, 08:11:07 AM
I sold the special item called orc brew. How to open the item pool through the cheat menu, so I can get it back?

The cheat menu is activated only by a toggle in the code.  So there is no way, unless you download the code, which is now open source.
Title: Re: TLD 3.0 FAQ - Ask your questions!
Post by: Javolix on August 01, 2013, 08:22:05 AM
the game crashes when its loading and i turned down the textures.....

Did you follow the instruction and load from IronLauncher or copy the game files over?


yea pretty much  but the only thing diff is that  i downloaded it from moddb.  and i also used 7-zip file manger to extract the files...
yes i did use iron launcher. and also the words are all blurry........
I have the same problem. I try to launch from Ironlauncher but an error message comes up and it says ''We cannot find the file binkplay.exe'' (Sorry for my bad translation, i'm Swedish). I then took the file binkplay.exe and placed it in the data folder, i then press the Ironlauncher and Another error message comes up saying that bink has an error opening the file. I placed the binkplay.exe in the TMD again, and it has the same error ''Cannot find the file''. But the ''Mount and blade'' game windows still pops up. So i choose TLD when you're asked to choose modules. I then get to a loading screen were the title ''The last Days Of the third age'' then theres a background Picture, and a loading screen at the bottom. Above the loading screen is text, which is blurry. When the loading screen is done loading, i get an error and it crashes. When the error pops up it says ''RGL Error - Get_shader failed for: windy_flora If anyone could help me, please do it.

Thanks in advance!

Read the manual or download and install TLD 3.23.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: thrashrat on August 02, 2013, 12:35:42 AM
How do you use the new Crafting (Engineer) skill?

From the skill description:
Each point to this skill both decreases the time to craft and upgrade equipment, and allows better quality upgrades. (Party skill)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: jonathanimal on August 02, 2013, 10:22:33 AM
How do you use the new Crafting (Engineer) skill?

From the skill description:
Each point to this skill both decreases the time to craft and upgrade equipment, and allows better quality upgrades. (Party skill)

i think that's the description from native. i don't think it does anything in tld unless i'm mistaken.
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: Sirg on August 02, 2013, 01:32:31 PM
How do you use the new Crafting (Engineer) skill?

From the skill description:
Each point to this skill both decreases the time to craft and upgrade equipment, and allows better quality upgrades. (Party skill)

i think that's the description from native. i don't think it does anything in tld unless i'm mistaken.
I suppose you are mistaken :). Renaming (from "Engineer" to "Crafting") and changing description of this skill was done exactly in the newest "coldfix". Furthermore, I also noticed added strings about upgrading of equipment in the "menus.txt" file.
However, these features aren't implemented in the coldfix, or I simply haven't noticed it, so... waiting for the new full version with crafting and upgrade equipment... I hope so, at least :).
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: CppCoder on August 03, 2013, 02:27:29 PM
How do you use the new Crafting (Engineer) skill?

From the skill description:
Each point to this skill both decreases the time to craft and upgrade equipment, and allows better quality upgrades. (Party skill)

Yes, this is a new skill added to TLD. This feature is about only 10% complete, so it is disabled until further notice. There are plans to put this new skill to use though. :)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on August 04, 2013, 10:44:00 PM
How do you use the new Crafting (Engineer) skill?

From the skill description:
Each point to this skill both decreases the time to craft and upgrade equipment, and allows better quality upgrades. (Party skill)

Yes, this is a new skill added to TLD. This feature is about only 10% complete, so it is disabled until further notice. There are plans to put this new skill to use though. :)

Sorry, just so I understand, when you say "craft and upgrade equipment" what do you mean exactly?  Do you mean that it would allow for the purchase of better equipment?  Or could you find better equipment in a merchant's store?  Maybe something else?

FS

It means what it says, at a high enough skill level you will be able to upgrade and craft your own equipment from metal scraps.
Title: Help for a noob?
Post by: Jango1138 on August 09, 2013, 01:39:33 PM
Hi guys, I need your help. Whenever I try to play TLD I find myself constantly losing battles. I have not, as of yet, won a single battle. It feels like it's just the game, but maybe it's the characters I'm playing as. My questions are 1. What character should a beginner such as myself choose? 2. Do any of them start with a mount? 3. If I still have trouble, how do I uninstall it? Thanks.
Title: Re: Help for a noob?
Post by: Triglav on August 11, 2013, 05:47:49 AM
1. Any character should do. It's how you pick your battles that makes a difference. Start with bands of tribal orcs, where there's 2-4 of them, you can easily beat those. Take some message delivery or find food or find scraps missions from lords or town elders to get some starting money. Then start building your army. So far you're the only person ever (out of millions of downloads we've had) that complained they can't win a single battle.
2. Don't think anyone starts mounted, but a lame horse or warg is cheap to buy.
3. For uninstalling, just delete TLD files. If you still have trouble, reinstall M&B. If you still have trouble, play something else.
4. Don't call modders assholes (on ModDB or anywhere else) when your rude attitude doesn't get you the answer you wanted.
5. Read manuals, FAQs and follow instructions, like on this forum written in big letters "TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!"
Title: Re: Help for a noob?
Post by: Ronin on August 11, 2013, 09:48:01 AM
Don't buy a lame horse, you will not be able to use it in battles at all.
Title: Re: Help for a noob?
Post by: FleshyStarfish on August 11, 2013, 01:25:30 PM
Don't buy a lame horse, you will not be able to use it in battles at all.

Let's see, how long have you played the game?  Triglav's suggestion is probably one of the best.  Remember that lame horses heal after a while...

FS
Title: Re: Help for a noob?
Post by: Jango1138 on August 11, 2013, 10:23:12 PM
1. Any character should do. It's how you pick your battles that makes a difference. Start with bands of tribal orcs, where there's 2-4 of them, you can easily beat those. Take some message delivery or find food or find scraps missions from lords or town elders to get some starting money. Then start building your army. So far you're the only person ever (out of millions of downloads we've had) that complained they can't win a single battle.
2. Don't think anyone starts mounted, but a lame horse or warg is cheap to buy.
3. For uninstalling, just delete TLD files. If you still have trouble, reinstall M&B. If you still have trouble, play something else.
4. Don't call modders assholes (on ModDB or anywhere else) when your rude attitude doesn't get you the answer you wanted.
5. Read manuals, FAQs and follow instructions, like on this forum written in big letters "TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!"

Thanks for the tips, I'll try them. On the last two, he kind of was being an asshole. I mean, there was unnecessary Caps Lock, the fact that he was putting them in every reply, and the way he was typing them up.

GOT A BUG? GO HERE: Mbx.streetofeyes.com
 GOT A QUESTION? GO HERE: Mbx.streetofeyes.com
 NEED HELP? GO HERE: Mbx.streetofeyes.com


Why not just put:
"Got a bug, question, or need help? Go here: Mbx.streetofeyes.com"
Instead, he took the time to type it out the way he did. It wasn't a rude attitude, it was not taking the $#!7 that he was dishing out. Speaking of which, if you read my post, why not reply there? And I didn't find my problems in the FAQs.
Title: Re: Help for a noob?
Post by: Sp00nlord on August 12, 2013, 06:05:16 AM
I'd advise starting as one of the good factions. You'll have a much easier time at the start of the game since your troops tend to be stronger and enemy parties weaker. e.g Isengard vs Rohan, Isengard scouts tend to be only 7-10 foot archers where the Rohan scouts are a similar number of the heavily armuored mounted archers. Picking your battles is the best tip though, as someone above said go for only tribal orcs or look for battles already in progress that you can definitely win, helping out allies tends to net you more resources/influence anyway.
Title: Re: Help for a noob?
Post by: Triglav on August 12, 2013, 07:02:08 AM

Thanks for the tips, I'll try them. On the last two, he kind of was being an asshole. I mean, there was unnecessary Caps Lock, the fact that he was putting them in every reply, and the way he was typing them up.

GOT A BUG? GO HERE: Mbx.streetofeyes.com
 GOT A QUESTION? GO HERE: Mbx.streetofeyes.com
 NEED HELP? GO HERE: Mbx.streetofeyes.com


Why not just put:
"Got a bug, question, or need help? Go here: Mbx.streetofeyes.com"
Instead, he took the time to type it out the way he did. It wasn't a rude attitude, it was not taking the $#!7 that he was dishing out. Speaking of which, if you read my post, why not reply there? And I didn't find my problems in the FAQs.

You're welcome.

Most people around here already know that I haven't got much tolerance for stupid twats (not trying to be rude here, just stating a fact).

Even if things are in caps, like "Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!" or on ModDB in huge letters "PLEASE DON'T USE COMMENTS HERE FOR BUGREPORTS OR TECH SUPPORT QUESTIONS! TLD DEVS DON'T HAVE TIME TO CHECK ALL AND ANSWER YOU. GO TO OUR FORUMS PLEASE!" you still manage to miss that and do exactly what we asked you not to do.

I am currently doing the job of occasionally checking comments on ModDB. You ignored the request on the first page to please direct all questions to this forum. You ignored the fact that every other question had the same copy-pasted answer, in CAPS SO THAT MAYBE YOU'D GET IT that we don't want to answer question on ModDB (because it's clunky, because the one occasional TLD modder that checks ModDB may not know all the answer or is tired answering the same shit over and over to people that didn't read the manual, nor check if their question has already been answered in one of the 1300+ replies there already) and your post was so rude it should have been deleted out of hand "This mod sucks, the resource points system is bullshit, change it for the next version or tell me how to uninstall game..." but I still bothered to direct you to this forum so you could get some help, thank you very much, but when you spiced it up with calling me an asshole it was deleted (as our disclaimer clearly states we will be deleting flaming or rude posts).

Why didn't I just answer you there? Hmm... Why didn't you just scroll through the 1300+ other comments for an answer? Why didn't you just follow the instructions to come to the forum and look for the answer? Why didn't you post this in the topic where we ask people to post questions? Cause you're special right? Never mind that most other people can follow simple instructions, but you, oh no, not you...

So yea, you're right, you shouldn't take any shit from asshole modders. But guess what, buddy, we don't have to take any shit form you either. You don't like the mod? Ask for your money back... oh wait, we gave it to you for free? What assholes indeed.
Title: Re: Help for a noob?
Post by: Jango1138 on August 12, 2013, 12:17:54 PM
All right, you win. I don't see the point in dragging this on any longer. You're mostly right, and while there are some things I could argue against in your post, I want to instead offer my apologies. I'm sincerely sorry for being such a jerk. I don't expect you to accept them due to the way I've treated you and your companions, but there it is all the same. You have pointed some things out that I need to change about myself, and for that I thank you. If any of this sounds fake or sarcastic, I don't mean for it to come out that way. Sorry again for your time.
Title: Re: Help for a noob?
Post by: Triglav on August 12, 2013, 03:52:38 PM
Good. Spoken like a gentleman.
I suppose we can take it from here then...
Welcome to the forum. :)
Title: Re: Help for a noob?
Post by: Jango1138 on August 12, 2013, 04:37:10 PM
I appreciate it.  :)
Title: Re: Help for a noob?
Post by: Ronin on August 17, 2013, 02:12:03 AM
Don't buy a lame horse, you will not be able to use it in battles at all.

Let's see, how long have you played the game?  Triglav's suggestion is probably one of the best.  Remember that lame horses heal after a while...

FS
Well yes, but they are useless for a very long time. You can keep more money to yourself to buy a light horse sooner. It's not really a tip for beginners, since a beginner will need an immediate boost to his power. Besides, there is the fact that you need one of the healing skills to make the horse recover sooner. Without any skill it takes a very long time.


I want to change the stats of some of the items (orc weapons in particular), I have downloaded the OSP module system. What do I need to do further on?

Edit: And will my previously played saves be effected? I want to be able to play a new character with the changes I made, but also want to play my older saves (doesn't matter if changes are applied to them or not, I just want to be able to play them without crashing.)
Title: Re: TLD 3.23 FAQ & Ask any other questions here! DON'T START A NEW TOPIC. ASK HERE!
Post by: FleshyStarfish on August 17, 2013, 07:41:29 AM
3 quick questions to the developers:

1.  Was it meant that the Isengard "legion" would not engage any other groups other than the player?  I had to attack them with my puny group of 75 troops and fight them multiple times to defeat them.  Just curious.
2.  In the download instructions, it stated to install the mod into C:\Mount&Blade\TLD but when you install it you have to choose C:\Mount&Blade\ (or whichever location you've installed Mount and Blade).  Did I miss something?  I'm only asking because I recently upgraded to 3.23 as I've been traveling for several months.
3.  Is it an unintended side effect that if many lords get killed of a faction that this faction regenerates quicker?  So, I'm playing for Gondor, but I've been fighting for Rohan for the most part in the beginning to counter their loss.  Anyway, during this time many of the Gondor commanders got killed.  More than any other game I've played (at least 5 or so).  Anyway, as a result Gondor hasn't been sending out hosts much and thus they've regenerated fairly quickly.

FS
Title: Re: Help for a noob?
Post by: FleshyStarfish on August 17, 2013, 07:42:40 AM
Don't buy a lame horse, you will not be able to use it in battles at all.

Let's see, how long have you played the game?  Triglav's suggestion is probably one of the best.  Remember that lame horses heal after a while...

FS
Well ye