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Mount&Blade Expansion => The Last Days => TLD.808 => Topic started by: DaBlade on July 01, 2010, 03:06:31 AM

Title: TLD: Help needed
Post by: DaBlade on July 01, 2010, 03:06:31 AM
-With the disappearance of AW, the rest of the team has taken over development of TLD. Even though there are a number of us, help is always welcome. If you've got something you think we might want, send it to one of the devs and we may very well use it.

Current jobs:

-Modelling and Texturing work. Contact one of the Devs: Llew, Dablade, Octoburn, Triglav.

-Voice work. Contact DaBlade.

-LOD makers. Contact a Dev.


Models & Textures needed:

Large scene props or Full scenes:
A cavern system. Various passages and caves that could be pushed together with the edit mode to create various cavern systems. For example: 3 types of long cave passage, 1 short, 2 types of cavern-ish rooms, etc. With the doors modeled like the vanilla dungeon rooms to make it easy to connect them in edit mode. With this we could generate a variety of cave scenes.


New props and scenes stuff needed:
(contact GetAssista for details)

We currently need several props and scenes for the elves, contact one of the devs.

We need all kinds of outdoors scenes on vanilla material. Forest/plain road, river crossing, tended field etc.

Also we need terrain borders with mountains on one side.


Voice Work:
(contact DaBlade for details)


Orcs:

We need different voice sets for Uruks and orcs. Uruks should sound deeper (I can also edit them to sound deeper).

(for orcs and uruks)

- hit sounds
- death sounds
- taunts, short shouts (for when getting close to enemies), no words needed although some could have words

Victory cries (ideas):

- victoryyyyyyyy haha!
- haha, yeeeeaaaah!
- aaaaahahaha!
- all deeeeaaaad, ha ha!
- oooaaaaah!!!
- master will be pleeeaaased!
- + anything you could think of...

Do not mention Sauron or Saruman; we can't have specific Mordor and Isengard voices anymore due to engine limitations, but we can still have different voice sets for orcs and uruks.

Tark
Ghash agh Burzum (I sort of threw this together, it should mean fire and darkness)
Tark-glob  (man-fool)
pushdug (dung-filth)
ska
shai
Other snarls or gibberish.

Death to men
Death


Haradrim:

Inka means North, apparently.  So if you throw that into your foreign-sounding gibberish, it might add some nerdy verisimilitude

This is an old project I've been working on for our MiddleEarth RPG session, but never finished it. It might be of some use ;)

Harad languages:

Harondor: - near Harad would use a modern version of the Harad language. The ancient grammar is simplified and old words are mixed with many words from Quenya (Numenorean influence) and words from the languages of Khand.
Great Harad: - people from Great Harad use a much more archaic version of the language with more complicated grammar and they don't use words from Quenya at all.
Far Harad: - primitive language very loosely related to the great Harad language. Lacks complex abstract terms and has a great amount of adjectives.  

The pronunciation is very different to english. "o" is similar as in "not", "a" as in "ah", "e" as in "let", "i" as ee or in "lip", "u" is similar to "oo" as in "ooze" or "loop". "R" is sharp and strong like a russian "r", "k" is always pronounced as Tolkien's elven "c". (so it's similar to english k, but sharper and clearer. as in "look" maybe.)
á,ú,é,í,ó - long versions of the vowels described before. "š" is "sh" as in "shoe". "j" is not english j (as in "jew", "juice" etc.), but like "i" or "y" in "yew". "h" is usually silent or half-silent. "ch" is not english as in "chemical", but like a russian or hebrew "ch". (can't describe better :/ sorry)

Harad words  -  boghi - god
                         náru - snake
                         bádag - dragon/serpent
                         vurka - wolf
                         šér - lion
                         varu - tiger
                         haraš - eagle
                         inkaba - oliphaunt
                         mereko - bird
                         mereko a kerešhvar- carrion bird
                         adhvaró - eat
                         hvaretha - food
                         sámach - black/dark
                         sukrá - red
                         uverja - chosen
                         y(j)ala - guard
                         karimnala - acolyte/priest
                         aniur - religious
                         parkui - pure
                         daluki - long
                         áfar - fire
                         šejmir - sword/ weapon
                         uštem - arrow/ dart
                         aka - bow
                         nevi - no/none
                         adum - I
                         admue - I am
                         odmue - you are
                         vadmechí - we are
                         udmue - he/she/it is
                         udmechí - they are
                         av - for
                         am - this/that
                         pukia - son
                         bastiš - soldier
                         parúv - much
                         veši - many
                         váka - mace
                         aspa - horse
                         áruja - spear
                         árubira/áruštka - spearman
                         aspabira - horseman
                         vákabira - mace/rod bearer
                         heiná - enemy (pl)
                         tuchma - brave
                         (t)apupaniya - archer
                         otí - and
                         vejša - great/mighty
                         vejdiša - greatest
                         áthasa - stone
                         ákeufasiya - mountain dwellers (dwarves?)
                         hamerúm - battle  
                         ámauta - noble
                         chaki - from
                         mányata - household/bloodline
                         tiumáta - family
                         chauva - hat/helmet
                         chšaka - empire
                         abí - to, towards
                         išuba - battle axe
                         biganu - destroy
                         jál - attack
                         verjál - Attack!
                         achuvá - fear
                         frannátar - commander
                         jíhva - alive
                         mártva - dead
                         márja - to die
                         majál - to kill
                         virmajál - to wipe out
                         jaltir - crusher/ striker
                         namauvi - angry/ vengeful
                         frajál - cut off
                         núntha - to flee
                         idú - here
                         jatánus - sorcerer
                         súrach - evil
                         chnuta - to please
                         játa - until
                         daranaja - gold
                         thaba - to burn      
                         Vidarma - the Ripper        
                         spáthanija - army camp    
                         skuthi - weak
                         kraftha - draw (weapons)
                         kareme - head    
                         frabaró - bring  

Battle Orders:
Hold position!      - Dárava ašnaí!
Charge!              - Verjál!
Hold formation!   - Gaithastúná!
Follow me!          - Sekuru adum!
Break formation!  - Biganstúná!
Mount horses!     - Aspi biram!
Dismount horses! - Aspi nibiram!  
Advance!            - Faraí!


I'll be adding useful words from Quenya and also phrases we can use for battlecries and maybe even conversations ingame. And names for items (unique weapons?)

"Odmue hvaretha av mereki-a-kerešhvar!"  - "You will feed the birds!"  (You are - food - for - birds - eating corpses)
"Odum vermajál otí verthaba av daranaja-e-jatánus!" - "Kill and burn for sorcerer's gold!"  (You - kill - and - burn - for - gold - of sorcerer)
"Odum vermajál otí verthaba av boghi-a-sámach!"  - "Kill and burn for the dark god!"    (You - kill - and - burn - for - god - dark)
"Odum verfrajál karemi-a-heiná!"  -  "Cut off heads of the enemies!"         (You - cut off - heads - of enemies)
"Odum vebiganu heiná-e-skuthi!"  -  "Destroy the weak enemies!"            (You - destroy - enemy - weak)
"Pukiai a náru-a-sámach!"   -  "Sons of the black snake!"                          (Sons - of - snake - black)
"Av Mányata a bádag-a-vejša!"  -  "For the house of the Mighty Serpent!"  (For - household - of - dragon - mighty)
"Abí hamerúm!"  -  "To battle!"  (Towards - battle)
"Frajál-a-karemi uchnute adum!"  -  "I love cutting heads!"                        (Cutting off - of heads - pleases - I)
"Apupaniya-e-ámauva ochnute adum!"  -  "I like you, noble archer!" ;)        (Archer - noble - you please - I)
"Odum frebaró aspi av ami bastiši-a-tuchma!"  -  "Bring horses for these brave soldiers!"   (You - bring - horses - for - these - soldiers - brave)
"Achuvá-e-nevi!"  -  "Fear not!"    (Fear - none)

and yeah, I'm aware it's long and a native english speaker is probably going to entangle his tongue on this :D
For better punch the pronoun bits like Odum can be left out or silenced, the same with -a- it serves as a word joiner. So karemi-a-heiná is pronounced as karemi(a)heiná.

possible items (shortened derived forms to the right):  
  • Chauva-e-bádag - Dragon Helmet   - Chaubadag
  • Išuba-e-sámach - Black Battleaxe   - Išubasach
  • Áruja-e-sukrá - Red Spear   - Ársukrá
  • Šejmir-a-jaltál - Sword of Crushing   - Šejmirtál
  • Váka-e-achuva - Mace of Fear   - Váchuva

sample of Harad writing:  (sorry, it's not exactly calligraphy, I don't have a tablet here)

(http://pospabr.sweb.cz/HaradWritingDragon.jpg)


Dwarves:

Baruk Khazâd! Khazâd ai-męnu! /Axes of the Dwarves! The Dwarves are upon you! (1st age)
Khazâd ai-męnu!/The Dwarves are upon you!
Sigin-tarâg ai-męnu! /The long beards are upon you!
Rukhs! /Orcs!
Uzbad Mahal /Lord Aule
Dain!
Thorin!
Gror!
Náin!
Uzbad Dain / Lord Dain, etc.
Uzbad Thorin
Uzbad Gror
Uzbad Nain

Gimli: Ishkhaqwi ai durugnul.
Gimli: 'I spit upon your grave'

-Ishkhaqwi 'I spit'.
-Ai  prep. 'upon', reduced form of aya (WR:20)
-Durugnul 'your grave'

-Tarâg-udrig / Troll-bane
-Rakhâs-udrig / Orc-bane

-Mernak Mabazgân! / Remember the dead!

-Gurd! / Have fear!


Elves generic:

Some Sindarin:

No veren!
No vare-ehn!
Be bold!


Avo 'osto!
Ah-voe ohs-toe!
Fear not!


Rhachon le!
Rahkh-on lay!
I curse you!

Maetho 'nin gurth! ..... Fight to the death!
Ortheritham hain! ..... We will defeat them!
Gurth a chyth vín! ..... Death to our foes!
Gurth an glamhoth! ..... Death to the din-horde! (orcs)
Gurth a chyth-in-edhil! ..... Death to the foes of the elves!
Lacho calad! Drego morn! ..... Flame light! Flee night!
Hain dago! ..... Kill them!


Ná túro nín! ----- Victory is mine!
Túriel nín! -----Victory shall be mine!
Túriel mín! ----- Victory shall be ours!
Ná túro mín! ----- Victory is ours!
Avom firo údagor! ----- We will not perish without a fight!
Dagro mín! ----- We make war!
Firitha lín! ----- You will die!
Elo! An firo! ----- Behold! For ruin!


Mirkwood:

Thranduil
Eryn Lasgalen
Alta Calenryn
Aure entuluva  (Day will come again.  Hurin cried it as he fought the 70 trolls during Nirnaeth Arnoediad)
Auta i lome' (The night is passing)
Utulie'n aure (The day has come.  this might do better as a victory cry for the elves)
Elbereth  +/ Gilthoniel
Ecthelion
Aiya elenion ancalima (Both Frodo and the elves in the Shire cried this, along with Elbereth)

Rohan:

Forth Eorlingas
Forth Helmingas
Death (debatable)
Theoden and the Mark
Edoras and the Mark
For Theoden
Helm! Helm Hammerhand
Theodred   (Or some variation on vengeance for Theodred or the Isen)


Gondor:

Gondor
Faramir
Boromir
Ecthelion
Minas Tirith
Dol Amroth
Amroth for Gondor
Filthy beast
Leave no orc alive


Does anyone know any Gaelic warcries?  The Dunlendings could use those.  After all, at Helm's Deep Gamling had to translate for the others.

Dunland:

Death to the Forgoil
Death to the Strawheads
Dunland
Our blood, our land.
*Deep angry yells or bellows* -Berserker style.


Easterlings:

Foreign sounding babble, different babble language from the harad. heh.


Dunedain:

Elendil
Elessar
Arnor


If you have any ideas, feel free. And if you have any sounds that would work in any capacity, send a copy to Dablade as he's doing the sound stuff.


EDIT: Voice work updated.
Title: Re: TLD: Help needed
Post by: Merlkir on July 01, 2010, 04:09:24 AM
Please:

DO - make awesome models and textures for us and give them ussss, precioussss!

DON't - flash some previous work you did before us, promise to do stuff and after a few encouraging WIPs, disappear. Never to be seen again.

Seriously, people are nice to offer help, but often without any real skill, or without the much needed determination. We'll be quite happy if you do just one thing, but please, do it good and actually remember to send it to us!
Title: Re: TLD: Help needed
Post by: Kazzan on July 01, 2010, 04:53:02 AM
Like me eh?   ??? Somehow I feel that is directed at me. (To some extent)
Title: Re: TLD: Help needed
Post by: Merlkir on July 01, 2010, 05:50:50 AM
Like me eh?   ??? Somehow I feel that is directed at me. (To some extent)

not really. :D I have a lousy memory.
Title: Re: TLD: Help needed
Post by: trueten on July 02, 2010, 02:11:26 AM
A lot more people would hear your request if you'd post it here - http://forums.taleworlds.com/index.php/topic,5204.msg2944119.html#msg2944119

Hm, I know few talented people who would professionally do the texture work, but they don't know english. And that sucks. But may be with the help of GetAssista...

Oh well, I hope you'll find some decent volunteers.
Title: Re: TLD: Help needed
Post by: GetAssista on July 02, 2010, 03:09:05 AM
A lot more people would hear your request if you'd post it here - http://forums.taleworlds.com/index.php/topic,5204.msg2944119.html#msg2944119
O'RLY? ;)
http://forums.taleworlds.com/index.php/topic,122316.0.html
Title: Re: TLD: Help needed
Post by: Kazzan on July 02, 2010, 05:21:12 AM
Ask Barf.  :P He had some nice scene prop rocks that could be of use.
Title: Re: TLD: Help needed
Post by: GetAssista on July 02, 2010, 05:26:33 AM
We have Llew already http://forums.taleworlds.com/index.php/topic,121758.0.html
Title: Re: TLD: Help needed
Post by: Merlkir on July 02, 2010, 10:49:20 AM
Ask Barf.  :P He had some nice scene prop rocks that could be of use.

Yeahm, I think Barf kinda hates us now which is mostly my fault. So...not a good idea probably.
Title: Re: TLD: Help needed
Post by: Abhuva on July 02, 2010, 02:55:02 PM
Hi, i am intrested in the battle-field / landscape scene-ing. I was working on something similar for my own mod (mostly done bridge-battles and some unique battlefields for it). Its the first time for me to work with a team so i have some questions:

Are there any specifications on the maps? Like terrain-type, size of the map, fixed/auto entry points?
And are there things to avoid (lets say i would do a farm-battle place and that doesnt fit in the concept/need of maps).

And finally, how to exchange/upload maps? via e-mail (guess that would be a option cause scene-files arent that big) or mbrepository or any others?
Title: Re: TLD: Help needed
Post by: GetAssista on July 02, 2010, 04:01:18 PM
Abhuva, drop me a PM with your e-mail so that I can take a look on the maps you've done. You can upload them somewhere, or I'll give you my e-mail to send me the maps

To your questions:
- Size should not be big, no more than 1/2 of MB size slider, and less than that for maps with heavy flora.
- Prepare for no randomly generated trees for plains/steppes landscapes. They are disabled and will not appear in TLD, even if generated in vanilla. So any trees you need should be placed by hand in Edit mode.
- If you would use buildings or other considerable movement restrictions on maps, you should make AI mesh for them. Flora excluded

No other specifications, build whatever your creativity allows, just try to make maps natural and open-sided, that is, they should play ok with several different starting positions of troops (adds to variety). Except certain ones like mountain pass or bridge (although there are very few of those on MiddleEarth map)
Title: Re: TLD: Help needed
Post by: Kazzan on July 03, 2010, 07:00:56 AM
Yeahm, I think Barf kinda hates us now which is mostly my fault. So...not a good idea probably.

 :) Not a good idea to piss off Modelers.
Title: Re: TLD: Help needed
Post by: DaBlade on July 05, 2010, 07:19:56 AM
Barf is working with us right now, we hope to see nice stuff from him soon ;)
Title: Re: TLD: Help needed
Post by: Ender910 on July 26, 2010, 11:22:00 PM
I really wish I or some friends I know could help with some of the voicework, but I'm thinking audio/microphone quality might be an issue...
Title: Re: TLD: Help needed
Post by: Conners on July 27, 2010, 01:15:23 AM
@Ender: Perhaps it'd add to the monstrous quality of an orc or troll voice :D? I do wonder what an OK mike costs nowadays, though... Some things that were once terribly expensive are now about 5 to 10 dollars--though this isn't necessarily the case with sound equipment.



I'm wondering about voicing some Gondorians, or elves or something. Orc voices are fun, but it's fun to add to the good guys too.
Title: Re: TLD: Help needed
Post by: William de Beaujeu on August 02, 2010, 11:26:09 PM
I know some Gaelic warcries:

"Faugh a ballaugh!" Irish for "Clear the way!"
"buaidh" Irish for ''victory''
"Tiocfaidh ár lá" Irish for "Our day will come"
"*name castle* a theine" Irish for "*name castle* in flames"

"Med Guds hjälp vilja vi strida" Swedish for "With God's help, we want to fight"
"För Fäderneslandet, Gĺ pĺ! - Hurra!" Swedish for "For the fatherland, move onwards - Hurrah!"

"Dex Aie!" Old Norman for "God aid us!"
"Olicrosse!" Saxon for "Holy Cross"
"Godamite!" Saxon for "God Almighty"

Let me know if  this is wath you're looking for, I'll see if I can look up some others too.

By the way: This mod is currently the best I've ever seen for as well MB as WB, even due to the graphics and fighting system of MB.808.
It's a shame I'm just a starting modder, but maybe I can be of service when it's been directed for warband.

Keep up the good work!
William
Title: Re: TLD: Help needed
Post by: Oroonin on August 09, 2010, 09:50:17 AM
As my own mod seems to be a gonner you're free to  use the place and people names in there, just about everything there is replaced. Bunch of elven and uruk original names as well as sindar/uruk place names found through quite extensive ploughing-through of relevant MERP material. The northmen and dunnish have been named in saxon/scandinavian or gael fashion respectivly. All I can offer, but it's yours.

About the war-cries:
'Our day will come' smells quite much of the IRA these days, wouldn't go there.
The two swedish ones are rather explicitly national-romantic 18/19 century, and would ring heavily of that period to anyone reconizing them. Not used today by anyone you'd like to know on first-name (or any other) basis. 
Title: Re: TLD: Help needed
Post by: DaBlade on August 09, 2010, 11:16:03 AM
Thanks guys. We have Dunlad pretty much covered regarding voices already, but is always good to get some additional info.

Oroonin, thanks for your kind offer.
Title: Re: TLD: Help needed
Post by: Khergit Kabob on August 09, 2010, 07:53:27 PM
Sent the first installment of my writing assignment to "GetAssista". I don't actually know if the message "took" or not, so I thought I'd mention it here.
Title: Re: TLD: Help needed
Post by: William de Beaujeu on August 10, 2010, 12:01:55 AM
As my own mod seems to be a gonner you're free to  use the place and people names in there, just about everything there is replaced. Bunch of elven and uruk original names as well as sindar/uruk place names found through quite extensive ploughing-through of relevant MERP material. The northmen and dunnish have been named in saxon/scandinavian or gael fashion respectivly. All I can offer, but it's yours.

About the war-cries:
'Our day will come' smells quite much of the IRA these days, wouldn't go there.
The two swedish ones are rather explicitly national-romantic 18/19 century, and would ring heavily of that period to anyone reconizing them. Not used today by anyone you'd like to know on first-name (or any other) basis. 

Oh, thanx for informing me about this.
Those were just some I once read or heard somewhere, and because I was annoyed I learned them by hard. Good to know this info ;).
Title: Re: TLD: Help needed
Post by: foxyman on August 10, 2010, 08:03:07 AM
Suggestions for Rohan:
    Charge!~
    For Eorl
    For Methuseld
    Ride forward
Title: Re: TLD: Help needed
Post by: Oroonin on August 10, 2010, 08:32:01 AM
np

Also, check with Ron - he made a few weapons, predominantly orc and elven, some of them quite cool.
Title: Re: TLD: Help needed
Post by: Kolba on October 06, 2010, 01:24:50 AM
If there is a need for more scripting, I would be happy to write and code several unique quests and perhaps fill the world with unique NPCs. I promised to do that earlier, but then I was quite busy with my mod and RL. Now I'm no longer making SoT, so I am free and ready for work on TLD. I can also do some retexturements of items (colour, pattern change etc.).



Title: Re: TLD: Help needed
Post by: Boosh on December 17, 2010, 12:05:22 AM
When it comes to texture work, do you just need people who can use a template to create object skins for you, or do you need people to actually create the texture template from a model? I can do the former, not the latter.
Title: Re: TLD: Help needed
Post by: octoburn on December 21, 2010, 12:54:00 PM
I know I have no problems uv-mapping the stuff I do, as can pretty much anybody else on the team, so you wouldn't have to worry about that.

can you provide some of your previous work as examples of your texture work?
Title: Re: TLD: Help needed
Post by: Boosh on December 21, 2010, 07:37:19 PM
Sure, I made plenty of skins for aircraft in IL-2 Sturmovik. Here are some examples.

The aircraft models have existing templates, I used source material, a few techniques, and historical reference (where necessary) to create these schemes. If you prefer, I have a portfolio I keep here (http://boosh.kbuch.com).

You'll be more interested in the Franklin & Marshall portfolio, as they were posters I built from scratch. In games you'll also see a bit of my level design. There are some shots in there from the Fourth Age: TW. I did many of the notification banners for the game and also designed the "Battle of the Plains of Gorgoroth" historical battle, though I don't believe they ever gave me more than a general 'other' credit. The Mount & Blade shots are from a city I was building in edit mode. Age of Empires II shots from a campaign I built years back. Hope you don't mind the large images.

(http://i532.photobucket.com/albums/ee321/_AH_Boosher/Rohan.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/IL-2/0611201020-03-39.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/IL-2/0504201022-18-10.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/F9F_Boosh.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/N44055.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/AH.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/Lexie2.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/MobySabre.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/AH_BlankF4U.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/B-25%20Skins/Boosh25.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/B-24%20Skins/grab0001-1.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/B-24%20Skins/Moby-1.jpg)
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/B-24%20Skins/grab0000-2.jpg)

This was an example exhaust temperature gauge :
(http://i532.photobucket.com/albums/ee321/_AH_Boosher/Exhausttemp.jpg)




Title: Re: TLD: Help needed
Post by: MadVader on January 30, 2011, 08:11:48 PM
wher is teh warband port i cant find
Seriously, what's the problem with the 1.011 port? Does it have anything to do with the code, and if so, what kind of help you may need?
Title: Re: TLD: Help needed
Post by: Llew on January 30, 2011, 10:18:14 PM
Firstly, it's not a port. It's a complete rebuild from the ground up. Everything in TLD has been remade, and craploads more added.

Same with scripts. We had to code everything in from scratch. Items, troops and factions weren't such a big fuss, but we've long since moved into the realm of quests, advanced scripting for the war system, and other such intricacies. There are about a dozen people on the team, working intermittently as life and time allows, but of those there are perhaps 3 skilled enough to work on the war system, and perhaps 3 more who can do quests. All of whom have lives.

To answer your question; if you can build script, or even build quests, then you can be of help. If we had a really dedicated quest maker with a little time on his hands, we could blow through a number of quests in short order. That would be a huge step towards a green light.
Title: Re: TLD: Help needed
Post by: MadVader on January 31, 2011, 05:15:36 AM
Ah, I meant porting .808 code to 1.011. I consider not being able to play TLD on 1.011 or Warband THE issue. Having porting experience (PoP to Warband) I thought there's something I can do to help bring the mod to the unwashed masses quicker.
I've done quests too, but that's small stuff.
Title: Re: TLD: Help needed
Post by: GetAssista on January 31, 2011, 06:38:14 AM
Heya, MadVader! Awesome work with PoP coding you and Treebeard did, congratulations!

Having porting experience (PoP to Warband) I thought there's something I can do to help bring the mod to the unwashed masses quicker.
I've done quests too, but that's small stuff.
We only discussed porting to WB in the framework of pasting 1.011 code in just to make it run on WB like on 1.011. No discussion of new features or stuff (and WB enables a lot, especially in battlefield experience), We are concentrating on 1.011 release. If you could offer us your coding experience somewhere along the road in the future (I recall you temporarily retired from modding :) ), that would be great
Title: Re: TLD: Help needed
Post by: FleshyStarfish on February 01, 2011, 05:25:21 AM
Just out of curiosity, who is working on what in TLD?  I.e. who is doing what?

FS
Title: Re: TLD: Help needed
Post by: GetAssista on February 01, 2011, 09:26:34 AM
Just out of curiosity, who is working on what in TLD?  I.e. who is doing what?

- Triglav does all kinds of things except coding
- Merlkir does all kinds of things except 3D and coding
- mtarini does all kinds of things, plus more amazing things and OpenBRF
- Kolba and foxyman do all kinds of things, except dunno, maybe drawing too and some 3d
- most of other guys do 3d
-I do posting
Title: Re: TLD: Help needed
Post by: Triglav on February 01, 2011, 10:47:34 AM
-I do posting

And map, coding, scenes, shading and tons of other shit.
Title: Re: TLD: Help needed
Post by: FleshyStarfish on February 01, 2011, 05:16:32 PM
-I do posting

And map, coding, scenes, shading and tons of other shit.

Just out of curiosity (I really get curious sometimes!), are you guys still in need of 3D animators?  So, what I mean is people that can handle 3D Max?

Thanks,

FS
Title: Re: TLD: Help needed
Post by: GetAssista on February 02, 2011, 07:14:22 AM
Just out of curiosity (I really get curious sometimes!), are you guys still in need of 3D animators?  So, what I mean is people that can handle 3D Max?
Better say, it would be nice (but not at all crucial for release) to have several ready animations done, mostly for flavor and beauty. All of them for standard human skeleton.
1. Lying/sleeping on back or on side - for camp scenes and prisoners
2. Sitting on the ground doing something with hands like sewing or mending or sharpening, or not doing anything - for camp scenes and prisoners
3. Woman walking - for civilians, vanilla women walk like men in armor, it's hideous
4. Talking, waving your hands - for civilians in town scenes
5. Watching the horizon, turning, with hand above eyes sometimes - for standing guards on walls
6. Walking with shield and weapon in hands, but holding shield steady, not vanilla waving like crazy. And holding spear on a shoulder - for walking guards on walls.
Title: Re: TLD: Help needed
Post by: Merlkir on February 02, 2011, 08:35:35 AM
There's always work for an animator. ;) I would love to have some of the Papa Lazarou animations, though he made them for Warband so they'd have to be adapted I guess.

Also, troll animations would be nice.

I think it's no prob to adopt Papa Lazarou package. But it should be adopted in full, because animations are linked. That is, no vanilla anims for a particular weapon class, only Papa ones. GA
Title: Re: TLD: Help needed
Post by: Lux CC-4361 on February 07, 2011, 06:46:59 AM
Is there still need of voice acting? And how much of an issue is hardware quality?
Title: Re: TLD: Help needed
Post by: GetAssista on February 08, 2011, 04:43:23 AM
Is there still need of voice acting? And how much of an issue is hardware quality?
Yes, there is. I'll get to you in a couple days. In the meantime can you pm me a sample of your voice recording (random battlecries will do), so I can judge hardware quality and decide where does your voice fit best :)
Title: Re: TLD: Help needed
Post by: Conners on February 27, 2011, 06:33:25 AM
Erm, I was going to send a PM to the lines of this:
Quote
Heyas.

Sorry for the long disappearance. I'm often here then gone, then here again, but only for a moment, then back  for a long time, on projects, I'm sorry to say. My health is up and down lately, but I seem to be on the up side.

If you still would accept my work, I'll make an effort to get over my fear of growly voices (I swear, my throat seems to wretch at the anticipation). Unfortunately, it's been a while, so I'm a bit unsure as to where we were and what you need right now. Being Hit, and Hitting sounds?


Thanks DaBlade. And sorry if I caused any trouble :(!

-Conners-

However, it seems that DaBlade is no longer a member of the site? Not sure if he's created a new account, or if he's gone. Either way, if anyone else on the team is happy with my voice-work, and would still accept my entries despite my absence, I would like to help out.
Title: Re: TLD: Help needed
Post by: cynan on April 23, 2011, 08:22:28 PM
Is any help needed on coming up with dialog? I figure you probably already have this base covered but it's something i know I could do for you if it was needed.
Title: Re: TLD: Help needed
Post by: MadVader on April 24, 2011, 12:29:49 AM
Is any help needed on coming up with dialog? I figure you probably already have this base covered but it's something i know I could do for you if it was needed.

Can you write like Tolkien? :)
Here's a quick, yet entertaining test:
- What would a bunch of angry dwarven warriors say to you as a Rhun commander before you meet on the battlefield, and what would be your reply?
- You are asked to engage sizable Isengard forces from a fellow Rohan commander. What would you both say?
- Your Haradrim companion is not happy about your Corsair companion. Why and what would he say?
Title: Re: TLD: Help needed
Post by: GetAssista on April 24, 2011, 04:48:37 AM
cynan,
you can also think about some flavor strings that faction people will tell you when you ask for news/rumors. Gondor and Rohan are covered, other factions can use additional stuff
Title: Re: TLD: Help needed
Post by: cynan on April 25, 2011, 06:33:01 AM
MadVader: Interesting challenges! I'm really an amateur writer and have only read about half of Tolkien's middle earth literature.... and almost none of his other stiff except a Beowulf translation.... and it's been ages since I read any of his writing...  but I'll take a crack at it all the same. I'll think about them and reply privately in case you guys decide to use anything I come up with.

GetAssista: that sounds very doable! I'll reply privately with a couple of questions.
Title: Re: TLD: Help needed
Post by: tomato on June 20, 2011, 08:22:42 PM
Still in need of any modellers?
Title: Re: TLD: Help needed
Post by: GetAssista on June 21, 2011, 12:32:32 AM
Still in need of any modellers?
Thanks, but not anymore. We are stuffed with 3D talent like no other mod :)
Title: Re: TLD: Help needed
Post by: Taal on June 21, 2011, 06:10:36 AM
Anything you do need?
Title: Re: TLD: Help needed
Post by: MadVader on June 21, 2011, 06:16:31 AM
Anything you do need?
An excellent writer with LoTR obsession and plenty of free time would help. Otherwise we are covered.
Title: Re: TLD: Help needed
Post by: tomato on June 21, 2011, 08:45:24 AM
what kind of writing do you need?
Title: Re: TLD: Help needed
Post by: MadVader on June 21, 2011, 10:12:43 AM
what kind of writing do you need?
Dialogs, rumors, all kinds of game text. But it has to be of high quality, we can write above average stuff ourselves (and we do :)).
Title: Re: TLD: Help needed
Post by: Conners on June 21, 2011, 08:48:34 PM
Might be able to do that... except I wonder if my writing style will either be too old fashioned or too modern...

If you could please give me a dialogue you want done, so I can do try-outs on that, then we could see (I should practice more with inbetween styles, anyway).
Title: Re: TLD: Help needed
Post by: MadVader on June 21, 2011, 09:06:06 PM
Might be able to do that... except I wonder if my writing style will either be too old fashioned or too modern...

If you could please give me a dialogue you want done, so I can do try-outs on that, then we could see (I should practice more with inbetween styles, anyway).

Ok, here's one from Native, only slightly changed for TLD. It's a quest to capture an enemy lord.
Lord:
 "There is a difficult job I need done, {playername}, and you may be the one who can carry it off.\
 I need someone to capture one of the enemy commanders and bring him to me.\
 Afterwards, I'll be able to question him on the enemy battle plans.\
 It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers.\
 Are you up for a fight?"
Player:
"Consider it done, {s65}."
or "I must refuse, {s65}. I don't want to get close to any of them."
Lord:
"I like your spirit! Go and bring me one of our enemies,\
 and I'll toast your name in my hall when you return! And reward you for your efforts, of course..."

Consider making two versions, one for Good and one for Evil sides. Only the meaning (capture an enemy commander) needs to stay the same, and the dialog sequence (Lord-Player-Lord), the rest is up to you.
Give it a shot!
Title: Re: TLD: Help needed
Post by: Conners on June 21, 2011, 10:55:07 PM
Hmm... I'm wondering whether to make it a bit more faction-specific than the good side or the evil side (you might've just said that for simplification, though). Just not sure whether making it too broad will make it come out awkward.
Might have a few tries at this, just to see whether I can improve over time.

Let's try for the evil side... I've gone for orcish or possibly uruk-hai-ish....

"The master has a task for you, {playername}.\
We need an officer of the enemy--someone who knows things and will tell them to us when put on the rack.\
Take an enemy leader alive, unspoiled, and bring him to me!\
Be careful, lest his guard shank you and leave you for the crows--who then would bring my prisoner...?\
I've explained your task, now get to it! The master will see you rewarded when it is done."
Player:
"I will bring a man, who will tell all he knows."
or "'The master' has a task for me? Do you think me a fool!? This is your task, {s65}, and you will take\
credit of this deed from me. If the master does hear of it, he will not hear it from *you*.\
I'm not one of your snaga pigs! So go and find one to do your work!"
Lord:
"He had better.\
 Bring him quickly to me, and only to me. *Then* I will tell the master of your deeds."


I'm trying to base the language off what I heard from the TLD mod currently released for 808. Was hoping to hint a bit more at political intrigue, the orc lord trying to take credit for your work (I'd see all orcs as trying to do this sort of thing). I don't have any encouraging words, based off the part where Merry and Pippin were captured, where almost every word the orcs spoke to one-another was an insult (notably, they were orcs and uruk-hai, and they seemed to hate each other's guts especially, but I feel that still normal for orcs).

The player's refusal, I've kept any direct insults from it. Not wise to insult someone more important, even if you are an orc--at least I imagine so. Still, I have made it quite rude, based off the way orcs speak (direct and rude, based off the aforementioned part and the mod). OF course, my perception of how things are done with orcs could be off.

Any advice for how I could improve this?


Question: With the:
["Line./
line./
line."
Player:]
I guess what this means, is all that all that first stuff is one text box, then it swaps to the player's text box? That's what I've figured, for this, but I wanted to be sure for future reference.

Question 2: You don't want the Lord to have a response for if you refuse with this one, right?

Question 3: I'm guessing there is a length limit, before the words go off the page or start shrinking themselves too much..? What is it?

Question 4: "{s65}" is the Lord's Name, right?

Question 5: I noticed there was spacing before certain lines. Is this important?

Question 6: How does what I wrote look :(?
Title: Re: TLD: Help needed
Post by: MadVader on June 22, 2011, 03:46:15 AM
Hmm... I'm wondering whether to make it a bit more faction-specific than the good side or the evil side (you might've just said that for simplification, though). Just not sure whether making it too broad will make it come out awkward.
Might have a few tries at this, just to see whether I can improve over time.
There are so many dialogs, that we'll be lucky if we get the majority in good/evil variants. So, no faction-specific dialogs, or instead of 2, we'll have to have 18!
That means that evil questgivers are not necessarily orcs, but could be evil humans, that serve their leader first, then Sauron/Saruman. That's why we need more general dialogs that cover all good or all evil sides.

Let's try for the evil side... I've gone for orcish or possibly uruk-hai-ish....

"The master has a task for you, {playername}.\
We need an officer of the enemy--someone who knows things and will tell them to us when put on the rack.\
Take an enemy leader alive, unspoiled, and bring him to me!\
Be careful, lest his guard shank you and leave you for the crows--who then would bring my prisoner...?\
I've explained your task, now get to it! The master will see you rewarded when it is done."
Player:
"I will bring a man, who will tell all he knows."
or "'The master' has a task for me? Do you think me a fool!? This is your task, {s65}, and you will take\
credit of this deed from me. If the master does hear of it, he will not hear it from *you*.\
I'm not one of your snaga pigs! So go and find one to do your work!"
Lord:
"He had better.\
 Bring him quickly to me, and only to me. *Then* I will tell the master of your deeds."


I'm trying to base the language off what I heard from the TLD mod currently released for 808. Was hoping to hint a bit more at political intrigue, the orc lord trying to take credit for your work (I'd see all orcs as trying to do this sort of thing). I don't have any encouraging words, based off the part where Merry and Pippin were captured, where almost every word the orcs spoke to one-another was an insult (notably, they were orcs and uruk-hai, and they seemed to hate each other's guts especially, but I feel that still normal for orcs).

The player's refusal, I've kept any direct insults from it. Not wise to insult someone more important, even if you are an orc--at least I imagine so. Still, I have made it quite rude, based off the way orcs speak (direct and rude, based off the aforementioned part and the mod). OF course, my perception of how things are done with orcs could be off.

Any advice for how I could improve this?
I think it's a pretty good one, except the implied ubermaster and orcish style - better to let the questgiver speak on his own behalf. Liked "putting on a rack" and "to shank", "unspoiled" - a nice touch.

Question: With the:
["Line./
line./
line."
Player:]
I guess what this means, is all that all that first stuff is one text box, then it swaps to the player's text box? That's what I've figured, for this, but I wanted to be sure for future reference.

Question 2: You don't want the Lord to have a response for if you refuse with this one, right?

Question 3: I'm guessing there is a length limit, before the words go off the page or start shrinking themselves too much..? What is it?

Question 4: "{s65}" is the Lord's Name, right?

Question 5: I noticed there was spacing before certain lines. Is this important?

Question 6: How does what I wrote look :(?
Answers:
1. That's code notation: \ means the text continues in the following line (was too lazy to remove them :))
2. The lord can have a specific response if you refuse, yes. Better than a generic one, that is a default.
3. The length limit is high - it's amazing how much text can be stuffed into a single dialog line.
4. "{s65}" is either Lord (good) or Master (evil)
5. No
6. Very good. Are you willing to do hundreds of them? :) We have many that are done, but I think all of them should be at least checked and edited by someone who loves the English language and LoTR, and is a compulsive spelling and grammar Nazi. So writing AND editing (or rewriting).
Good writing brings a lot to the immersion (learned that in PoP, while working with Fawzia).
Title: Re: TLD: Help needed
Post by: Conners on June 22, 2011, 05:33:23 AM
Oh, I see now. Later, as something extra to do, we could try some faction specific stuff.


Ah, OK. So it's a task directly from him, rather than a task given to him which he gives to you? Wondering if we'll have any delgated tasks (IE: Ones the Master gives to the Lord who gives it to you), for writing purposes.

Quote
"I have a task for you, {playername}.\
We need an officer of the enemy--someone who knows things and, will tell them to us when put on the rack.\
Take an enemy leader alive, unspoiled, and bring him to me!\
Be careful, lest his guard shank you and leave you for the crows--who then would bring my prisoner...?\
I've explained your task, now go forth and see it done! You will be rewarded for your troubles, *when* you return, *with* a prisoner."
Player:
"I will bring a man, who will tell all he knows."
or "You have a task for I, {playername}? Or maybe, your task be for someone expendable.\
Unfortunately, Sir, my band is preoccupied with other missions. I am certain there are many orc snagas ready to seek your reward, and complete your task."
Lord:
"He had better.\
 Bring him quickly to me, and only to me. *Then* I will tell the master of your deeds."
or "You arrogant wretch! I gave you a task not to hear your complaints and insecurities!\
*This time*, I will allow you to attend to your, "other duties".\
Do not return, until you are ready to *fight* when bid... lest I find new uses for the rack."
I'm insecure about this submission... Lost it JUST when I had finished it, and it felt like I couldn't get into the right mood when I tried to re-do it. Please tell me what you think of it.


Thank you for clarifying those questions.

As for a hundred of them... I will try, but I don't promise to be constant. They won't always be of the same quality, either (I seem to not write well when stressed or sick).

Not a Tolkien Scholar, I'm embarassed to say, so I won't be great for the lore part of that equasion. I'm OK with spell-checking, though.

I definitely agree with good writing. Can make bad games look good, and can make good games look amazing. And can make amazing games look... I think you get the picture :D.


Either way, that's my submissions for now... need to rest before I try another one (low on energy today). Will do my best to improve.
To help, I'm also writing for another LotR mod, if they're OK with having me. That way, I can practice with two mods and improve my writing for both.


If you're happy with that bit (I'll go over it a few more times if you're not), please give me a few more to work on.
Title: Re: TLD: Help needed
Post by: tomato on June 22, 2011, 07:02:15 AM
Isn't "consider it done" a rather modern saying? I imagine the good guys would say "It shall be done" and the bad guys would use "It will be done" or "your will be done"
Title: Re: TLD: Help needed
Post by: Conners on June 22, 2011, 08:01:53 AM
Well, it was only an example thing for me to edit.
Title: Re: TLD: Help needed
Post by: tomato on June 22, 2011, 08:43:03 AM
Oh oops sorry I missed that part! :)
Title: Re: TLD: Help needed
Post by: Conners on June 22, 2011, 06:49:46 PM
Either way, if MadVader isn't terribly disgusted by my poor talent, and doesn't never want to see me again, I'm ready for whatever he'd like to throw at me.
Title: Re: TLD: Help needed
Post by: Taal on June 22, 2011, 07:33:35 PM
Have you guys asked Winter?

I might be able to help. A list of dialogue topics (quest types, preferred rumour topics, other types of recurring game texts) would help a bit.  Other then that, I'll throw a few examples together to make sure you like my direction.

For my own quick reference:
Here's the faction list (hopefully not a spoiler):
Gondor
Erebor
Rohan
Mordor
Isengard
Lothlorien
Imladris
Mirkwood Elves
Dale
Harad
Rhun
Khand
Umbar
Moria
Dol Guldur
Mt.Gundabad
Dunlendings
Beornings
Title: Re: TLD: Help needed
Post by: Triglav on June 23, 2011, 04:19:01 AM
We have rumours practically all done, but there is plenty work still in good and evil versions of:

-quest chats
-guards chats
-mayor chats
-lord chats

So even if you have a look at vanilla basic chats and wanna post here LOTR-ised good and evil versions of them, you're welcome!
Title: Re: TLD: Help needed
Post by: Taal on June 24, 2011, 01:31:06 AM
I have a few quick examples following the same format of the " capture the enemy lord' quest. Let me know if I'm going in the right direction.

Quote
Lord:
  • “There is a task you may be fit for.\
    {playername}, I do not lie, the enemy moves upon us but our eyes see not when nor where\
    Capture me a captain of our foe, a man whose visions we can steal and with it bring an advantage in this war.\
    Be warned though, to achieve this task you will have to dodge the crooked blade of the enemy.\
    Do you accept this task?”
  • “I do have bidding you may assist with.\
    The enemy are sly, {playername}, always watching for weaknesses, always ready to strike.\
    We need to be ready for their attack. Bring me a captain of their kin, one with knowledge of their plans.\
    Capture this man, and bring him before me, but stay safe of their greedy swords.\
    Can you accept this task?”
  • “Yes, there is such a job you may find fitting.\
    {playername}, I’m finding our greatest weapon during this time may not be the sword, or bow, or axe, but our ears and cunning.\
    Capture me one of the enemy, a captain, and let us use our weapon upon him.\
    Though guard yourself, for they too have weapons eager to be used against you.\
    How do you find this?”

Player:
“I accept the task.”
“I cannot accept.”

Lord:
  • “Excellent. Do this task for me,\
    And word of your deed will be on the lips of the nobles on your return.”
  • “I am glad to hear it.\
    I will remember your deeds when the time comes to reward them.”
  • “Good to know one man still has courage in his heart.\
    Go now and songs of your name will be sung in my court on your return.”

It would be a big help if I could grab a list of the type of quests and maybe examples of guards, mayor and lord chats to have a general idea of formats and direction. Alternatively I could join beta testing and I'll just fill in the blanks and post what I come up with in the beta's forum.
Title: Re: TLD: Help needed
Post by: Conners on June 24, 2011, 05:39:33 AM
Same here, for the most part (not sure if I'm up to Beta Testing, ATM). PM me whatever conversations you'd like evil-ified and good-ified (I should do the good version of that earlier bit I was given--if the evil version is satisfactory).
Title: Re: TLD: Help needed
Post by: ithilienranger on June 29, 2011, 04:03:04 PM
Could I get some specifics on what code is needed?
Title: Re: TLD: Help needed
Post by: Triglav on June 30, 2011, 06:56:44 AM
Hi ithilien.

Missions & mission templates. Anything that goes beyond vanilla "fetch this" & "kill that".
Title: Re: TLD: Help needed
Post by: ithilienranger on June 30, 2011, 07:05:41 PM
Sounds doable, I'll get back to you when/if I have freed up some modding time.
Title: Re: TLD: Help needed
Post by: Taal on July 04, 2011, 07:18:15 PM
Just let me know if you want someone to do that writing boys.
Title: Re: TLD: Help needed
Post by: Fl!p on July 05, 2011, 05:28:39 AM
I completely copied that Tal guy with this format, but hopefully these give some of the different factions some identity.



Dwarven Lord:

    * “So ye wanna prove yer worth? I may have somethin' fer ye.\
      {playername}, I won't be lyin' to ye, the orcs be seepin' their smelly arses deep within our borders.\
      Snag me a captain... er lieutenant... er... just capture the biggest n' smelliest of um, then return. Be warned though, once ye gottum, he'll be slier than a drunken hobbit haha! Now don't go tellin' yer hobbit friends I said that. Once we have the scoundrel tied up, we can question him then toss him in the dungeon; oh, and don't worry, you'll be handsomely rewarded! Ye can either choose a lady fer the night or {whatever money is being used}. Our women are too hairy ye say!? Blasphemy! Alright... {money} it is, but the smelly one needs to be brought here first!\
      So, what do ye say?”

Orc Lord:
    * “Maybe I do have a job for you, meat.\
      All you meat-bag orcs are the same, {playername}, cowardly and soft.\
     You want to prove you're not just as useful to me as the slush on the ground? Bring me an enemy captain, alive.\
     Make sure your men don't eat him, or I can promise you'll be on the menu next.\
      So, you think you can do this without screwing it up?”

Human Lord:
    * “I think I have something for you.\
      {playername}, it is genuine for bards to sing of great victory in our taverns, but not all of these stories are true.\
      Although we are not losing, we are not winning either. If you want to make a contribution, bring me a captain of the enemy.\
      This task will not be easy, as I do not expect you to come back with all your men living.\
      Are you willing to try this task?”


Player:
“I accept the task.”
“I cannot accept.”

Lord:

    * “Stupendous! ye won't be sorry ye threw yerself at this opportunity.”\
    * “Well... that's too bad- wait, you think you can do this, meat? I would laugh at you if I were not stunned by your stupidity. Alright, try not to get your bloodstains around my fortress, now get out of my sight!"\
    * “I'm glad to see how eager you are. Goodluck, and may king Théoden watch over you.”\
Title: Re: TLD: Help needed
Post by: Fl!p on July 05, 2011, 08:38:02 AM
Here's some teach the villagers how to fight mission texts.

Human Elder: I am at a loss of what to do, {player}. We had plenty of cattle at year's peak, but recent bandit attacks have left us with nothing to eat. I would ask that you eliminate these vermin, but I would fathom that it may be better if you were to pass your skills of battle to us instead.

What do you say, {player}?

Dwarven Elder: It's triflin' I tell ye! Those confounded bandits swarmed in last evening and took our cattle again! This has got to stop! Please, could ye teach our farmers to fight? It sure would be grand of ye, ye won't be sorry!

Alright, I'll throw in some string... and I'll let ye look at my wife. How does that sound, {player}, do we have a deal?

Elven Elder: Forgive me, my people and I are not used to asking favors to outsiders, but I believe you may be able to help us. A group of bandits have been harassing us for some time now. They raid our village and burn our crops and kill our cattle. I feel too much of a recluse to ask you to kill them, but perhaps you can show us how to defend ourselves.

I promise you will be rewarded, and I can inform you that elves always keep promises. So, will you help us?

Orc Elder: D-did the lord s-send you for the taxes? I-I'm sorry, I don't- Oh, you're not with the lord? P-Please don't tell our lord we our short of resources, he will surely slaughter us! Well... you s-see, bandits have raided our village numerous times, thieving from us both material and mental securities. I know! Maybe if you were t-to teach us to f-fight, I'm sure the lord would g-gladly reward you, and you have our favor to b-boot!

Can we t-trust you to train us, {player}?

I don't have time for this, I'm sorry.
I suppose I can help.


more later
Title: Re: TLD: Help needed
Post by: Taal on July 05, 2011, 08:15:38 PM
Hey, that tal guy here :P

Is teaching farmers to fight a quest in the mod or should we just suppose quests to make conversation for until we get some guidance?..

Also flip, the general advice is that they are not interested in race based conversation just yet, you should aim for just general Good and evil conversations.

Once again a list of quests and some examples would be great. I have the time and technical skill to help out if I could get those things.
Title: Re: TLD: Help needed
Post by: Triglav on July 06, 2011, 05:01:53 AM
Village quests aren't in, because villages aren't in.

Mayor and lord quests only for now.
Title: Re: TLD: Help needed
Post by: mrcina on July 07, 2011, 01:09:48 AM
ok i have idea for dwarf quest like taking back mines of moria 1 dwarf lord
Dwarf Lord:
welcome (or if your good with him hello dear friend) what do you need?
Player:
1.Do you need help with something
or
2.When are you going to take back Moria
Dwarf Lord:
1. Im planing to take back moria but i dont have men/dwarfs to speare do you want to help if you do ill come with you and take some of  my men.
2. I wanted to doo that as soon as posible but and dont have enough men power (or dwarf power) will you help me? me and some of my men will go with you.
So now player needs to replay positive or negative.
So if he replays positive dwarf lord says this
Ok then lads get ready for payback.
O and remeber we dwarfs are natural sprinter we are dangerous on shot distances so no hurry needed.  :D
if you replay negativ then you can put some thing from vanilla game!
Title: Re: TLD: Help needed
Post by: Taal on July 07, 2011, 02:26:53 AM
Here is a list of Mount & Blade quests. http://mountandblade.wikia.com/wiki/Quests (http://mountandblade.wikia.com/wiki/Quests)

Here is a list of possible quests from that list, removing those obviously not in TLD.
Quote
?   Find and return with *resource/weapons*.
?   Escort merchant caravan/allied party
?   Deliver *resource* to *destination*
?   Deal With *type of unit* receive money based on how many you kill during time period.
?   Hunt Down Troublesome *specific spawned party*
?   Bounty Hunting (Specific person)
?   Report to the Marshall
?   Follow Marshall
?   Join an assault
?   Scouting (Specific locations)
?   Lend Hero to lord.
?   Deliver Message to Lord
?   Meet Person in town
?   Train Troops (high level)
?   Militia training (low level)
?   Capture Enemy Troops
?   Capture Enemy Lord
?   Be a Hired Mercenary
?   Follow spy
?   Destroy Bandit Lair
?   Rescue/Ransom a Prisoner
?   Collect *number* of troops
?   Learn Location of Bandit Lair
If there are quests that should be added, or omitted, from that list just let me know.

All quests follow the same, or similar, format as the capture captain quest.

EDIT: A few more examples of Native conversation:
Quote
TRAIN TROOPS.
Lord:
“No lord should have to admit this, *Playersname*, but I was inspecting my soldiers the other day and there are men here who don't know which end of a sword to hold. I need someone like you to knock them into shape. You are a warrior of renown, Taal. Will  you train some trrops for me? I would be grateful to you?”

Player:
“How many men do you need?”

Lord:
“If you can raise 6 *troop type* and bring them to me, that will probably be enough."

Player:
-"Ofcourse, my lord. Give me 7 fresh recruits and I'll train them to be *troop type*"
-"I am to busy these days to train anyone."

TAKE MESSAGE.
Lord:
"I need to send a letter to *name* who should be currently at *place*. If you will be heading towards there, would you deliver it to him? The letter needs to be in his hands in 30 days."

Player:
-"Certainly, I intend to pass by *place*. It would be no trouble."
-"I doubt I'll be seeing *name* any time soon, Sir. You'd best send it with someone else."
-"I am no errand boy, Sir. Hire a courier for your trivialities."

Lord:
"I appreciate it, *playersname*. Here's the letter, and a small sum to cover your travel expenses. Give my regards to *name* when you see him.

Lord Recieving:
"Oh? Let me see that.. Well, well well! It was good of you to bring me this, *playersname*. Take my seal as proof that I've received it, and give my regards to *name* when you see him again.
Title: Re: TLD: Help needed
Post by: MILMILMIL on July 12, 2011, 04:51:19 AM
Hey there!
I made a lot of lotr weapons/armos and other stuff, just for fun and to improve mount and blade...
Maybe you could use a few models from me!

examples
http://i53.tinypic.com/54850w.png
http://i55.tinypic.com/2iutksw.png
Title: Re: TLD: Help needed
Post by: GetAssista on July 12, 2011, 06:34:27 AM
I made a lot of lotr weapons/armos and other stuff, just for fun and to improve mount and blade...
Good looking models there.
But sorry, we are already stocked with items. Mod is in final stages of construction
Title: Re: TLD: Help needed
Post by: MILMILMIL on July 12, 2011, 12:50:13 PM
ah okay if you need anything else contact me... i have a little home studio so maybe i can help you with the sound files