User Info
Welcome, Guest. Please login or register.
Did you miss your activation email?
September 02, 2010, 08:33:48 PM

Login with username, password and session length
Search:     Advanced search
News Box
New M&B Version

1.010 is out, and so is the module system. Get modding!

Key Stats
51617 Posts in 2003 Topics by 4425 Members
Latest Member: lovely13
Home Help Search Login Register
M&B Mod Community  |  Mount&Blade Expansion  |  Major Mods  |  The Last Days (Moderators: Llew, GetAssista)  |  [OLD] Porting FAQ
Pages: 1 ... 42 43 [44] 45 46 ... 51 Print
Author Topic: [OLD] Porting FAQ  (Read 149282 times)
Triglav
Master
*****
Offline Offline

Posts: 1769


I'll bite your axe off!


View Profile Email
« Reply #645 on: January 26, 2010, 03:50:41 PM »

Yeah...GetAssista here has been making plenty of updates.
Logged

Of course, just by reading this forum you get a geek point.
If you post you get a lifetime membership card.
If you contribute to the mod your praises are sung by the lords of dorkistan for an age and a half.

-Ancientwanker
Gondorian039
Apprentice
*
Offline Offline

Posts: 12



View Profile Email
« Reply #646 on: January 31, 2010, 08:23:46 PM »

hey are you guys going to have any different music for the mod or just the mount and blade music?
Logged
ghanburighan
Apprentice
*
Offline Offline

Posts: 31


View Profile Email
« Reply #647 on: February 01, 2010, 01:17:17 AM »

TLD will have its own soundtrack, composed by pagan. He released some old pieces of his music:

And the music preview from pagan:

OK folks, here is your TLD Old Music Christmas PREVIEW!!! *thunderclap* *voice in the distance* "bring out your dead, bring out your dead"

The first minute of the sample, are 2 track snippets from TAKE 1, probably a year old now. the other 3 minutes are 3 track snippets from TAKE 2. You will no doubt hear the difference in quality yourself anyway, and thus have some form if indication as to what TAKE 3 might sound like  :wink: which i am currently doing, so even the TLD dev team hasn't heard it.

http://www.box.net/shared/56mcuoa9qp

I hope this eases your minds a little as to the music/atmosphere you will have while playing TLD... or it could cause a total panic hehe

Enjoy
Logged
mx19
Apprentice
*
Offline Offline

Posts: 12


View Profile Email
« Reply #648 on: February 02, 2010, 11:04:49 AM »

hello guys,

i hope that the work without at goes well, and really that's a big thing that you didnt give up on the project.
btw. are there any chances for open alpha/beta?
Logged
Faradon
Guildsman
****
Offline Offline

Posts: 302


View Profile Email
« Reply #649 on: February 02, 2010, 11:28:29 AM »

Afaik we are not planning betas or alphas for everyone.
Logged
Tautalos
Craftsman
**
Offline Offline

Posts: 134


View Profile Email
« Reply #650 on: February 03, 2010, 10:13:18 AM »

It's not out yet?

Damn!

I need my fix!!
Logged
Boosh
Craftsman
**
Offline Offline

Posts: 50


View Profile Email
« Reply #651 on: February 04, 2010, 09:14:25 AM »

So play the .808 version.
Logged
Tall Paul
Apprentice
*
Offline Offline

Posts: 14


View Profile Email
« Reply #652 on: February 12, 2010, 05:36:38 PM »

You are referring to 2.4, the mod that came out Sept of 2007? I'm guessing that Tautalos, like me and a lot of other people, have already exhausted that vein. I think the frustration is understandable, although there are extenuating circumstances for our current devs, of course.
Logged
Triglav
Master
*****
Offline Offline

Posts: 1769


I'll bite your axe off!


View Profile Email
« Reply #653 on: February 12, 2010, 07:31:03 PM »

Extenuating indeed.
Logged

Of course, just by reading this forum you get a geek point.
If you post you get a lifetime membership card.
If you contribute to the mod your praises are sung by the lords of dorkistan for an age and a half.

-Ancientwanker
Tautalos
Craftsman
**
Offline Offline

Posts: 134


View Profile Email
« Reply #654 on: February 13, 2010, 07:49:12 PM »

It's true, I even tried going back to 2.4 like he said, but the fighting system just feels too retarted.

EDIT: what's the main issue with trolls and dwarvs? why wont the team be able to make them playable?
« Last Edit: February 14, 2010, 07:23:54 PM by Tautalos » Logged
Triglav
Master
*****
Offline Offline

Posts: 1769


I'll bite your axe off!


View Profile Email
« Reply #655 on: February 15, 2010, 04:36:44 AM »

Dwarves are playable.
Trolls were never meant to be playable.
Logged

Of course, just by reading this forum you get a geek point.
If you post you get a lifetime membership card.
If you contribute to the mod your praises are sung by the lords of dorkistan for an age and a half.

-Ancientwanker
GetAssista
Moderator
*****
Offline Offline

Posts: 859

TLD Dev team


View Profile Email
« Reply #656 on: February 15, 2010, 04:42:33 AM »

We assumed one can always play troll on forums, so we did not bother with playable trolls :)
Logged
Conners
Journeyman
***
Offline Offline

Posts: 269


View Profile Email
« Reply #657 on: February 15, 2010, 07:21:10 AM »

Would trolls be intelligent enough to command forces in general? Assuming they were the type which isn't turned to stone in daylight.
Logged
Triglav
Master
*****
Offline Offline

Posts: 1769


I'll bite your axe off!


View Profile Email
« Reply #658 on: February 15, 2010, 07:43:28 AM »

That is really an entirely theoretical question, as trolls are not playable anyway...
Logged

Of course, just by reading this forum you get a geek point.
If you post you get a lifetime membership card.
If you contribute to the mod your praises are sung by the lords of dorkistan for an age and a half.

-Ancientwanker
Tautalos
Craftsman
**
Offline Offline

Posts: 134


View Profile Email
« Reply #659 on: February 15, 2010, 09:24:28 AM »

Trolls were never meant to be playable.

But is it possible?
Logged
Pages: 1 ... 42 43 [44] 45 46 ... 51 Print 
Jump to:  

Powered by SMF 2.0 RC3 | SMF © 2006–2010, Simple Machines LLC
Arcane Magic based on BlackDay by TechnoDragon.net | Buttons by Andrea