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Thorgrim's Map Editor v0.8.5
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Topic: Thorgrim's Map Editor v0.8.5 (Read 20780 times)
Twisted
Apprentice
Offline
Posts: 3
Re: Thorgrim's Map Editor v0.8.5
«
Reply #15 on:
May 09, 2009, 01:59:28 AM »
Is there some sort of tutorial for this editor?
The cikties and towns are really confusing. Isn't their a way that you can set them up the way you want? Instead of just redoing the map?
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Oroonin
Craftsman
Offline
Posts: 117
Re: Thorgrim's Map Editor v0.8.5
«
Reply #16 on:
May 23, 2009, 03:14:12 PM »
So, made nice map. Renamed everything, new coastline and all. Saved and all fine. try to playtest. Runtime error. Fixed the fords. Same-oh. What to do now?
EDIT: Finally gave up and added the parties.txt to a native map. Works, but a lot of things are quite messed up. One of the training fields turned into an arthedain castle! Oh man...
«
Last Edit: May 24, 2009, 11:45:24 AM by Oroonin
»
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Synthoras
Apprentice
Offline
Posts: 1
Re: Thorgrim's Map Editor v0.8.5
«
Reply #17 on:
January 09, 2010, 04:37:17 AM »
As I've been playing with the map editor and ventured making a map (quite ugly though), a question occured..
Is it possible to reset the 'green triangles' (the wireframe) in vertex mode? (Maybe wrong terminology)
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