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Ingame Question
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Topic: Ingame Question (Read 1716 times)
Light_Guardian
Apprentice
Offline
Posts: 26
Ingame Question
«
on:
May 07, 2007, 05:21:48 PM »
I have a question here.
Will we be able in the next holy wars, to not only attack castles, but cities too and then destroy factions like in "The last days" mod.
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Eisenhouwer
Craftsman
Offline
Posts: 57
Re: Ingame Question
«
Reply #1 on:
June 14, 2007, 05:57:29 AM »
Quote from: Light_Guardian on May 07, 2007, 05:21:48 PM
Will we be able in the next holy wars, to not only attack castles, but cities too and then destroy factions like in "The last days" mod.
In the upcomming version you will be limited to attacking castles only. This doesn't sound like much but wait until you see what Raz has done with the whole seige system. (expect something way more improved then the vanilla sieges)
As for your other questions about attacking cities and the possibility to elimenate a faction, you will have to wait because be my knowledge this won't be featured in the new version. Maby if you pray every night and be a good person Raz would add these things in a possible next versions!
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Merlkir
Deus Vult Dev
Offline
Posts: 4247
Re: Ingame Question
«
Reply #2 on:
June 14, 2007, 06:00:51 AM »
hmm.. I think in the beta I've played you can attack cities. Weird.
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Ron Losey
Master
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Posts: 4465
Re: Ingame Question
«
Reply #3 on:
June 14, 2007, 06:22:47 AM »
Castles, cities ... pretty much everything uses the same code on the sieges. The AI seems to always attack population centers first. I haven't actually tested the most current version (last week's code), because the most current version has some other bugs that need to be worked out first (like the guys in the barracks, from whom you get troops, are all missing ... don't ask how that happened, it's a long story). Anyway, there's a lot more to go, but cities are certainly vulnerable.
I'm not sure if the code is in place yet to change over a spawn point if the city changes hands ... although that would be a good question. If and when such is in place and working, you could effectively destroy a faction by taking out all of its major holdings. Again, not sure if it would be recorded as completely eliminated ... but with no major spawn points for armies, it would be effectively neutralized.
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Light_Guardian
Apprentice
Offline
Posts: 26
Re: Ingame Question
«
Reply #4 on:
June 14, 2007, 10:55:54 AM »
thx for answers
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Eisenhouwer
Craftsman
Offline
Posts: 57
Re: Ingame Question
«
Reply #5 on:
June 14, 2007, 12:22:51 PM »
Aha looks like i'm out dated here attackable cities èh... hmm
*raises a peasent army with pitchforks and torches* Revolt!
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Hellbound
Apprentice
Offline
Posts: 37
Re: Ingame Question
«
Reply #6 on:
June 14, 2007, 04:28:05 PM »
*Joins Eisenhouwers peasent revolt for reasons unknown*
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bobsters35
Craftsman
Offline
Posts: 56
Re: Ingame Question
«
Reply #7 on:
June 14, 2007, 06:04:38 PM »
*joins hellbound and eisenhouwer peasnt revolt for reasons unknown*
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Light_Guardian
Apprentice
Offline
Posts: 26
Re: Ingame Question
«
Reply #8 on:
June 14, 2007, 06:41:01 PM »
*joins bobsters35, hellbound and eisenhouwer revolt for reasons unknown*
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Ron Losey
Master
Offline
Posts: 4465
Re: Ingame Question
«
Reply #9 on:
June 14, 2007, 08:02:30 PM »
*starts looking for better weapons than pitchforks and torches, no matter whose revolt it may be.
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Light_Guardian
Apprentice
Offline
Posts: 26
Re: Ingame Question
«
Reply #10 on:
June 15, 2007, 09:25:27 AM »
*start looking for bows and crossbows for no casualties*
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emperor77
Craftsman
Offline
Posts: 136
Re: Ingame Question
«
Reply #11 on:
June 15, 2007, 10:01:38 AM »
what the hell are you guys doing?
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Click here!! Please Clicl Here. Just Click here please...
Merlkir
Deus Vult Dev
Offline
Posts: 4247
Re: Ingame Question
«
Reply #12 on:
June 15, 2007, 12:25:32 PM »
THIS IS SPAMMA!
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Hellbound
Apprentice
Offline
Posts: 37
Re: Ingame Question
«
Reply #13 on:
June 15, 2007, 01:02:11 PM »
NO! its a revolt
but i have a slight felling it is going wrong and some moderator or something going to be mad
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Raz
Moderator
Offline
Posts: 212
Re: Ingame Question
«
Reply #14 on:
June 15, 2007, 01:35:21 PM »
I think this thread has served it's purpose now. Locked, and a few screenies coming in.
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