I finally got it, to a big disappointment. It won't appear on the module list because it lacks a module.ini file. Do you have a spare one of those lying around somewhere, Yoshi?
Oh, sorry. I didn't find anything about that. What about the ported resource? Is that a WIP porting source?
Just played Pirate Mod - Genius! Brilliant fun! Ship battles are great, the fishing is cool, and I'm not even going to wonder how you got the ropes to work.To be honest though, something like this is so far beyond the scope of the M&B engine that it will never end up satisfactorily bug-free. Which is a pity, as it deserves to be a main mod rather than just a gimmick. How does the Blunderbuss code work by the way? Does it make a cone-shaped blast, or just hits everything within an area?(Oh, and the skull-dagger - Awesome! The 'raising hands' animation was fantastic!)
Yoshi, I have to say, awesome work on the Pirates mod.What does being a skeleton do to you? (Aside from making you a badass)