I think when you diseqiup in TLD the benefits are gone until the item is equiped again.Maybe it could just improve charisma and it could be as a reward or expensive
Just wondering - what is the planned date for the mod?I know Raz wanted to set it around the time of the third crusade, but before the arrival of the crusaders (i.e. somewhere around 1180-1187). But for much of this period there was an uneasy peace, broken only by Reynald de Chatillon's attacks and the occasional skirmish. It was only in 1187 that Saladin launched a major offensive, recapturing most of the Holy Land in one year (which would make for a rather one-sided game I think). It's difficult to really pick a date that allows plenty of fighting, with all sides comparatively balanced, but doesn't include the crusaders such as Richard I, Phillip II and Leopold V.
And will the muslims have a numerical advantage against the Crusaders? Hollywood would have us think that Crusaders were outnumbered every time they fought against the Arabs, but I have learned to take everything I see in a movie with a hefty dose of salt.
Quote from: Agent Griff on April 13, 2008, 03:59:40 AMAnd will the muslims have a numerical advantage against the Crusaders? Hollywood would have us think that Crusaders were outnumbered every time they fought against the Arabs, but I have learned to take everything I see in a movie with a hefty dose of salt.Well, they were in the Middle East ... and the Saracen use of slave-soldiers did give them somewhat of an advantage in recruiting, albeit lower-quality troops.But the difference wasn't like, say, something out of Tolkien, where 300 defenders had to hold off 10,000 orcs. It was more along the lines of the Crusaders having a slight numeric advantage in upper-tier units, but a more than minor disadvantage in total numbers. That and, to be honest, the Saracens had a little on them in technology as well.
i think strategy and planing had the biggest influence in Saladin's army's victory's at this time,the fact he used the terrains lack of water resources for his armies benefit and and also as a weapon againsts his enemy, it was simple but affective. I wonder if it is possible to add the neccecity for water just as food is needed into the game.and also beeing able to control vital water resourses areas to slow map movement or weaken enemy morale? Just a thought!