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New M&B Version
1.010 is out, and so is the module system. Get modding!
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Developer updates (gameplay footage May 1st)
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Topic: Developer updates (gameplay footage May 1st) (Read 48978 times)
Lord Of The Sith Lords
Craftsman
Offline
Posts: 61
Leprechaun turn to the dark side (we have cookies)
Re: Developer updates
«
Reply #15 on:
January 26, 2007, 04:11:28 AM »
WOW! one of my favorite mods back and better! great work Raz!
Logged
if you turn to the dark side you get cookies, if you turn to the light side you get brownies, if you are both light and dark you are smart cause you get cookies and brownies, if you don't have the force then your stupid cause you get nothing!
Sheep_Archer
Apprentice
Offline
Posts: 7
Re: Developer updates
«
Reply #16 on:
January 28, 2007, 11:06:03 AM »
Looks absolutely beautiful. But will it be released for .808 or for .750? Right now it looks like all the screens are in .750. I am just wondering if I need to redownload .750 to gain access to this masterpiece.
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messenger
Craftsman
Offline
Posts: 74
Re: Developer updates
«
Reply #17 on:
January 28, 2007, 01:18:17 PM »
No it's .808
.
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Jareck
Apprentice
Offline
Posts: 14
Re: Developer updates
«
Reply #18 on:
January 29, 2007, 11:34:35 PM »
Ooh, wtf man? This is freaking awesome.
For years Ive been addicted to Crusader stuff, and now this.
Boy Im lucky that I bought M&B.
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jush
Apprentice
Offline
Posts: 39
Re: Developer updates
«
Reply #19 on:
January 31, 2007, 07:01:18 PM »
Yeah, okay first post on these boards. Wasn't gonna bother registering until I looked into this mod. WOW. Great job on all fronts. I'm also new to M&B in general, so I don't know the history of this mod, and I can't glean that much information from the development updates. So, question is, is this mod available for download right now, or are you handing it out on a person by person basis? Thanks for your help and awesome work.
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Raz
Moderator
Offline
Posts: 197
Re: Developer updates
«
Reply #20 on:
February 01, 2007, 07:44:43 AM »
Hey, thanks people.
Jush, I'm currently only spreading it out to a select few beta testers. The new version will be finished soon though.
But now, Norman mercenaries!
http://i2.photobucket.com/albums/y26/khaya/norman_mercenaries.jpg
http://i2.photobucket.com/albums/y26/khaya/norman_mercenaries2.jpg
By the way, does anybody know how to illustrate genoese crossbowmen? Were they even mercenaries in those regions at that time?
«
Last Edit: February 01, 2007, 07:50:02 AM by Raz
»
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Eisenhouwer
Craftsman
Offline
Posts: 57
Re: Developer updates
«
Reply #21 on:
February 01, 2007, 08:11:03 AM »
Mean looking mercenaries you got there Raz. I like the shield designs!
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Merlkir
Master
Offline
Posts: 3959
Re: Developer updates
«
Reply #22 on:
February 01, 2007, 08:41:37 AM »
Raz: wow, looks my wild guess abut the genoese was right
or at least wikipedia says so:
http://en.wikipedia.org/wiki/Genoese_crossbowmen
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Here's my gallery:
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Odin Doomhammer
Apprentice
Offline
Posts: 11
Re: Developer updates
«
Reply #23 on:
February 01, 2007, 06:42:25 PM »
I believe Italian sailors were pretty prominent in defending Antioch during this period, though I'll have to dig around to see where I got this from.
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Chilly5
Apprentice
Offline
Posts: 45
Re: Developer updates
«
Reply #24 on:
February 02, 2007, 08:27:22 PM »
Quote from: Raz on January 23, 2007, 02:13:26 PM
The siege and war system is as good as done. Just some touching up now.
That's not really considered a useful post. Please use better posting habits, thanks.
-Pavlov
«
Last Edit: February 02, 2007, 09:53:37 PM by Pavlov
»
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Raz
Moderator
Offline
Posts: 197
Re: Developer updates
«
Reply #25 on:
February 04, 2007, 07:11:17 PM »
Well, it's choosing time again. This is for idle infantry with weapon. The second one is slash right and slash downward. So, should the native ones be replaced with one of these? If you like them I'll start on it tomorrow.
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Turin
Apprentice
Offline
Posts: 9
Re: Developer updates
«
Reply #26 on:
February 04, 2007, 07:17:51 PM »
I like the slashing ones
as for stances go with 3, most realistic, unless they where at attention.
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Ron Losey
Master
Offline
Posts: 4432
Re: Developer updates
«
Reply #27 on:
February 04, 2007, 07:49:17 PM »
Mace should hang straight down when standing, or nearly so. At least that's how I carry heavy weapons. Do you know how bad it would hurt your wrist to hold a mace straight forward? That attention stance would kill your elbow too. It's a mace, after all ... not a feather pen.
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Brigadier Hussey
Over the hills and far away
Journeyman
Offline
Posts: 207
Always outnumbered, never outgunned.
Re: Developer updates
«
Reply #28 on:
February 04, 2007, 09:18:52 PM »
Can you make one where they lean their weapon over their shoulder? That would look sweet.
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Eisenhouwer
Craftsman
Offline
Posts: 57
Re: Developer updates
«
Reply #29 on:
February 05, 2007, 02:21:37 AM »
The slash one looks indeed nice as for the idle ones I have no idea maby something more like this
http://img116.imageshack.us/my.php?image=06mk4.jpg
(guy in the middle)
http://img151.imageshack.us/my.php?image=03fh0.jpg
(guy on the left)
Or wasn't this not used at all?
Ah I just noticed this
http://i4.photobucket.com/albums/y110/Nephtys/Oriental/Fatimid_warriors_12th_century.jpg
(guy on the left) Is
this possible?
«
Last Edit: February 05, 2007, 02:26:00 AM by Eisenhouwer
»
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