User Info
Welcome, Guest. Please login or register.
Did you miss your activation email?
September 02, 2010, 07:54:44 PM

Login with username, password and session length
Search:     Advanced search
News Box
New M&B Version

1.010 is out, and so is the module system. Get modding!

Key Stats
51617 Posts in 2003 Topics by 4425 Members
Latest Member: lovely13
Home Help Search Login Register
M&B Mod Community  |  Mount&Blade Expansion  |  Major Mods  |  Star Wars Conquest (Moderators: HokieBT, Geroj, Vector, Swyter)  |  Clone Wars version mini-mod discussion
Pages: 1 [2] 3 4 5 Print
Author Topic: Clone Wars version mini-mod discussion  (Read 2149 times)
HokieBT
Moderator
*****
Offline Offline

Posts: 529


View Profile Email
« Reply #15 on: February 02, 2010, 12:56:57 PM »


FYI - I sent that guy a PM and asked that he not post this, etc.
Logged

Peralta
Craftsman
**
Offline Offline

Posts: 123


View Profile Email
« Reply #16 on: February 08, 2010, 11:56:25 AM »

Just to continue on the subject; I would like an official CW Mini-mod, which could later grow to become a Major Mod.

For example:

- 2 factions (CIS and Galactic Republic)
- each has 2-3 planets and maybe 5 or 6 space stations or other equivalents
- Clone troop tree for the Republic and droids for the CIS
- some other small stuff
- heads could be the style of the CW animated series (2008-present, not 2003)

I'd be happy to work on this, since my contributions to SWC are ok, but I prefer working on CW Era stuff.
Logged
damnimbored25
Craftsman
**
Offline Offline

Posts: 64


Agnostic is the word...


View Profile Email
« Reply #17 on: February 08, 2010, 12:17:44 PM »

Yaaay!!!
Peralta...coff* coff*...i love you...hahaha Jk
But hell yeah!! I was like  :-\ when the CW mod died...but then i saw SWC  and i was like :o or :D.
OK enough of that but yeah that would be cool.
Logged
Revan Shan
Master
*****
Offline Offline

Posts: 613



View Profile Email
« Reply #18 on: February 08, 2010, 01:01:01 PM »

Just to continue on the subject; I would like an official CW Mini-mod, which could later grow to become a Major Mod.

For example:

- 2 factions (CIS and Galactic Republic)
- each has 2-3 planets and maybe 5 or 6 space stations or other equivalents
- Clone troop tree for the Republic and droids for the CIS
- some other small stuff
- heads could be the style of the CW animated series (2008-present, not 2003)

I'd be happy to work on this, since my contributions to SWC are ok, but I prefer working on CW Era stuff.

You could start playing arround with the code, and take out the Empire and Rebels, and add the CIS and the Republic.

The Republic uses red as main colour, and CIS uses blue. Give them both planets and, If I see somth out of canon, I'll tell you.
Logged
HokieBT
Moderator
*****
Offline Offline

Posts: 529


View Profile Email
« Reply #19 on: February 08, 2010, 01:05:31 PM »


I agree it would be cool and probably pretty easy to make a clone wars version, and it would be good to do at some point.  But the main problem is the code base is going to be constantly changing, so if you build a mod based on 0.8.7 you'd have to re-do it every release, etc.  I think it makes sense to concentrate on getting a good, stable, fairly complete, 1.0 version of SWC.   Once that happens it should be pretty easy to take that code base and make a official clone wars version.  The guy in the other forum was nice and has locked his thread, and if somebody wants a copy of the source code to play around for their personal use then that is fine, but right now I'd say lets concentrate on SWC a little longer, etc.
Logged

Vector
Moderator
*****
Offline Offline

Posts: 184



View Profile Email
« Reply #20 on: February 08, 2010, 01:44:58 PM »

Yeah i agree, once SWC is to a stage of stability then look into different eras for mini mods.
Logged

Peralta
Craftsman
**
Offline Offline

Posts: 123


View Profile Email
« Reply #21 on: February 08, 2010, 01:59:06 PM »

As far as I can see, SWC is pretty stable, but you guys just keep adding new stuff to the mod, thus eliminating the option of ever having a 1.0 version ^^
The idea would not be to be CW version of SWC, but a standalone mod.

Not every change in SWC should be adjusted in the CW version, only the ones necessary for a stable game (for example: no CTDs)
Logged
Adraz Rhua
Craftsman
**
Offline Offline

Posts: 68


View Profile Email
« Reply #22 on: February 08, 2010, 02:09:48 PM »

i definately think we should forget about any other mods for other eras till AT LEAST 1.0 comes out! there's already enough Clone Wars era stuff in the mod as it is to satiate those avid Clonefanboys :P
Logged
Revan Shan
Master
*****
Offline Offline

Posts: 613



View Profile Email
« Reply #23 on: February 08, 2010, 02:11:05 PM »

As far as I can see, SWC is pretty stable, but you guys just keep adding new stuff to the mod, thus eliminating the option of ever having a 1.0 version ^^
The idea would not be to be CW version of SWC, but a standalone mod.

Not every change in SWC should be adjusted in the CW version, only the ones necessary for a stable game (for example: no CTDs)

I have to agree with Hokie, specially when there are lots left to do. Just imagine the space battles implementation.
Logged
Peralta
Craftsman
**
Offline Offline

Posts: 123


View Profile Email
« Reply #24 on: February 08, 2010, 02:47:16 PM »

As far as I can see, SWC is pretty stable, but you guys just keep adding new stuff to the mod, thus eliminating the option of ever having a 1.0 version ^^
The idea would not be to be CW version of SWC, but a standalone mod.

Not every change in SWC should be adjusted in the CW version, only the ones necessary for a stable game (for example: no CTDs)

I have to agree with Hokie, specially when there are lots left to do. Just imagine the space battles implementation.

A feature I find ambitious, but not necessary for a CW mod (or even for the SWC mod as far as I care, if I want to play space battles, there's a smorgasbord of other [and better] games out there, some even very cheap)
Logged
Lux CC-4361
Journeyman
***
Offline Offline

Posts: 243


Clone Wars - Arkonne Assault


View Profile Email
« Reply #25 on: February 08, 2010, 04:01:20 PM »

Once there's version 1.0, or later if necessary, I'll help Peralta work on a CW mod if we'll still be up for it. Until then, I think it'd be nice to get sth to do with SWC, I don't contribute at all anymore.
Logged

Tyrinius
Craftsman
**
Offline Offline

Posts: 77


View Profile Email
« Reply #26 on: February 09, 2010, 12:17:57 PM »

I would really prefer if someone would just continue where the original Clone Wars Mod stopped. I really liked the concept of having only one planet and Jedi only as Lords/Player Character.
Makes getting it immersive a lot easier.
And that way people have a reason to play both mods. Creating a Clone Wars Mod that doesn't change anything besides the setting is like cutting your own flesh. You will definitely lose a major part of SWC's playerbase.

Logged
Lux CC-4361
Journeyman
***
Offline Offline

Posts: 243


Clone Wars - Arkonne Assault


View Profile Email
« Reply #27 on: February 09, 2010, 12:37:10 PM »

Hear hear! He be right!
Logged

damnimbored25
Craftsman
**
Offline Offline

Posts: 64


Agnostic is the word...


View Profile Email
« Reply #28 on: February 10, 2010, 09:44:37 PM »

I would really prefer if someone would just continue where the original Clone Wars Mod stopped. I really liked the concept of having only one planet and Jedi only as Lords/Player Character.
Makes getting it immersive a lot easier.
And that way people have a reason to play both mods. Creating a Clone Wars Mod that doesn't change anything besides the setting is like cutting your own flesh. You will definitely lose a major part of SWC's playerbase.


Indeed.
This dude is smart...xD :P
Logged
Peralta
Craftsman
**
Offline Offline

Posts: 123


View Profile Email
« Reply #29 on: February 11, 2010, 03:05:59 AM »

I would really prefer if someone would just continue where the original Clone Wars Mod stopped. I really liked the concept of having only one planet and Jedi only as Lords/Player Character.
Makes getting it immersive a lot easier.
I really like this idea and I'm willing to do it, but the last update of that mod was in april 09, so I don't know whether we can obtain all of its source and resources.
Just as an inquiry: who would be with me on a mod like that?

EDIT: I took a look at the Star Wars: The Rise of the Clone Wars thread, and I think we could use most of their features, but we'd have to decide which planet to base it on.

ANother idea that came to mind was having different planets represented, and them be sepparated by large chunks of space and you'd need a starship to travel in space (a bit like ships and sea in other MnB mods), but we could forget about that one for the time being and focus on 1 planet at first
« Last Edit: February 11, 2010, 03:18:23 AM by Peralta » Logged
Pages: 1 [2] 3 4 5 Print 
Jump to:  

Powered by SMF 2.0 RC3 | SMF © 2006–2010, Simple Machines LLC
Arcane Magic based on BlackDay by TechnoDragon.net | Buttons by Andrea