Suggestion for a new ammo type: poison darts Depending on the type they would be lethal or just knock the target out.Examples:- Kamino Saberdarts (rare, expensive, lethal)- Electro-dart (common, stuns)- Lecepanine Dart (rare, stuns)- Kyber Dart (rare, expensive, slightly less dmg than the Saberdart)
Regarding the bounty hunter quests: after speaking to the target, I run off and let the locals deal with him. The planet administrator killed him but I got a relation hit! Do you mean for the player to et the hit no matter what? And if not, will this be changed for later versions?
I've lowered some of the damage on melee weapons like the baton and also decreased the sizes of armies for the next release, so I'm hoping it will be a little more balanced.... But we'll have to see because a lot of the weapon, armor, and troops stats have been somewhat randomly assigned by me, so at some point we may need to do an overall review and see if it can be improved further.