The guys who can read Aurabesh are the scary types who probably speak fluent Klingon too.
Star Wars Conquest 0.8.7 BetaI'm going to be busy this weekend, so I figured I'd post what I had completed so far... There aren't a ton of new changes, but speeder bikes should now make dust, a sound when they are idle and you initially get on, but it sounded bad to try and have constant sound so there isn't any noise when you are moving. I added random weapons in the arena, increased the number of opponents, added a power droid that refills ammo, option to walk around the ship and heal yourself at the bacta tank, some minor tweaks to weapon stats, etc. This does not have any recent suggestions from Revan or Adraz, or any of the models that Vector has recently posted. If people have any comments or suggestions then let me know, download link below, thx.http://www.2shared.com/file/10701176/9f098cf3/SWC_087.htmlorhttp://www.sendspace.com/file/msjtjmedit: There is a bug with some item meshes, which will cause a crash in the weapon merchants. For now do the following to fix this:1) open your item_kinds1.txt in notepad2) delete the "_inventory" for the itm_kashyyyk_long_gun and itm_rocket_launcherQuote itm_kashyyyk_long_gun Kashyyyk_Long_Gun Kashyyyk_Long_Gun 2 kashyyyk_long_gun 0 kashyyyk_long_gun_inventory ............Quote itm_rocket_launcher RDP-12_Rocket_Launcher_(in_development) RDP-12_Rocket_Launcher_(in_development) 2 rpg 0 rpg_inventory .........
itm_kashyyyk_long_gun Kashyyyk_Long_Gun Kashyyyk_Long_Gun 2 kashyyyk_long_gun 0 kashyyyk_long_gun_inventory ............
itm_rocket_launcher RDP-12_Rocket_Launcher_(in_development) RDP-12_Rocket_Launcher_(in_development) 2 rpg 0 rpg_inventory .........
i got an RGL error saying: get_object failed for:lightsaber_bluenoff
itm_anakin_skywalker_lightsaber Anakin_Skywalker's_Lightsaber Anakin_Skywalker's_Lightsaber 2 lightsaber_blue 0 lightsaber_bluenoff
the long kashyyk gun is buggy every time that it is in the merchent the game crashes
ok ^^ is there any fix?