User Info
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
March 11, 2010, 08:17:09 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
News Box
New M&B Version
1.010 is out, and so is the module system. Get modding!
Key Stats
47165
Posts in
1893
Topics by
4406
Members
Latest Member:
trolldt
M&B Mod Community
|
Mount&Blade Expansion
|
Dead/Hibernating Mods
|
Warhammer 40000 mod 2nd version bugfix released!
Pages:
1
...
35
36
[
37
]
38
39
Author
Topic: Warhammer 40000 mod 2nd version bugfix released! (Read 75669 times)
Mormakar
Apprentice
Offline
Posts: 24
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #540 on:
August 24, 2007, 10:46:03 AM »
Sorry. I know that I shouldent ask for a new release. But it seams like u have done sooo much now and it was some time sins u released the current version. So can you PLEASE make a new version to download. This is my favorite mod and I would be sooo happy if u did this.
thanks for a great mod!
Logged
Nethoras
Journeyman
Offline
Posts: 179
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #541 on:
August 24, 2007, 11:27:55 AM »
@mormaker, is english your first language? And I just released an alpha a few pages back, you can download that if you wish.
@lord bedham
the reason you cant buy guard and space amrine armour is because in the future you will start off as a civilian you will only be able to get military weapons via the military once you join them, or you can of course steal them, no quests: read the post above yours Im trying to implement a story line, so quests and such are my next project, Im also going to remove military troops from taverns and make them only available via your commander.
all in all I released this as I was in the middle of converting it from sandbox to storyline, so its quite awkward, it was mistake that I cant really fix...
I could use a scene maker or two, its quite easy with the ingame editor, scene disigns for the underhive and just city scenes would be coolio to.
Quote
if anyone wants to turn this into a sandbox version just run it by me and Ill release it, I would make a version that was more sandboxxy but it took me like an hour to get all the 'itp_merchandise' tags out of the itm tuples, and Im not willing to do the reverse,but if someone is tell me.
http://rapidshare.com/files/39758464/An_m_b_Renaissance.zip
«
Last Edit: August 24, 2007, 11:44:49 AM by Nethoras
»
Logged
Lord.Bedham
Apprentice
Offline
Posts: 29
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #542 on:
August 25, 2007, 01:48:59 AM »
How can i join the military
Logged
Warum immer nur zuschauen wenn andere feiern? Selber Feiern, Weggucken!
Mormakar
Apprentice
Offline
Posts: 24
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #543 on:
August 25, 2007, 07:28:59 AM »
hehe. no its not... I'm not so good at English..
Sorry that I missed that download... I checked some on that download site and it had not bean updated there.
Logged
Nethoras
Journeyman
Offline
Posts: 179
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #544 on:
August 25, 2007, 08:35:53 AM »
you cant in this version, sorry thats my next project, I can try for a patch I once its done I guess, but I cant do any work this weekend.
heres the alpha mormaker, (for those of you who already dl'd its the same thing)
http://rapidshare.com/files/50239516/Officio_assassinorum.zip
Logged
Trooper5445
Craftsman
Offline
Posts: 75
Mmmm..... Chocalate
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #545 on:
August 25, 2007, 12:07:59 PM »
Alright hate to be obnoxious but once again I must pester you. We really need to get this moved to Major mods. PM Winter.
Logged
The Redundant Squad Squad is a platoon.
Nethoras
Journeyman
Offline
Posts: 179
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #546 on:
August 25, 2007, 04:09:16 PM »
ok I'll ask
Logged
Catkill
Apprentice
Offline
Posts: 39
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #547 on:
August 26, 2007, 07:27:51 AM »
Alphas great not quite what i expected - especialy ork town i was looking forward to that but the texturs look a bit weird 2 bright for orks anyway great mod. anyone know if there a western mod jsut seeing the small western type pistol i think it be a good idea to do one.
Logged
Trooper5445
Craftsman
Offline
Posts: 75
Mmmm..... Chocalate
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #548 on:
August 26, 2007, 09:22:27 AM »
Yes there is a big western mod on TW. Anyhow the Orky town seemed fine to me but I disagree with something. All the choppas were priced at 1 for selling. Now I know they aren't' the best weapon but they are better than a wooden club no?
Logged
The Redundant Squad Squad is a platoon.
Nethoras
Journeyman
Offline
Posts: 179
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #549 on:
August 26, 2007, 12:26:45 PM »
I beleive that was to represent the fact that no merchants are going to be buying shards of sharpened metal for anything other than scrap, I did that on certain xenos tech, and weapons just because of the large xonophobic feeeling of 40k, and the fact that mainstream merchants dont want to risk the attention of the inquisition, I want to add an npc that pays you well for xenos tech, and possibly give you the option of equippping guardmen with pulse rifles, although then the inquis gets pissed...
Logged
Catkill
Apprentice
Offline
Posts: 39
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #550 on:
August 27, 2007, 09:41:30 AM »
Okay if ur keeping on going then so am I where am i needed ? emm.. tutorial wedsites for dubbing and texturing anywone no-ofence nethoras but some of the textures u had on my odjects werent as i had pictured.
Logged
Nethoras
Journeyman
Offline
Posts: 179
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #551 on:
August 27, 2007, 09:53:42 AM »
yes the textures for orks are mostly placeholders in all trruth, if you're willing to make new ones be my guest, most of mine were just pics from the interwebs... I couldnt get the feeling I wanted, and thus just made everything rusty, I couldnt really think of anything better,
Logged
Catkill
Apprentice
Offline
Posts: 39
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #552 on:
August 27, 2007, 10:17:13 AM »
Okay... emm got a tutorial for that id like it if i can paint it in 2d if that makes sense i can get detail that way but i need a tutorial cause i suc - tools i have Photoshop and blender
Logged
Catkill
Apprentice
Offline
Posts: 39
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #553 on:
August 29, 2007, 09:18:42 AM »
SO what am i modeling .., yes im bored
Logged
Nethoras
Journeyman
Offline
Posts: 179
Re: Warhammer 40000 mod 2nd version bugfix released!
«
Reply #554 on:
August 29, 2007, 05:36:28 PM »
anything you wnat really, I cant really continue the mod until I fix up this error that I cant figure out, I'tell you when thats, done however Im not very motivated to fix it right now as I have some modders block, so I'll try to fix it soon, right now theres a lot in my life, so yeh...
Logged
Pages:
1
...
35
36
[
37
]
38
39
Jump to:
Please select a destination:
-----------------------------
External Links
-----------------------------
=> Mount&Blade Website
=> Taleworlds Forum
=> Mount&Blade Unofficial File Repository
=> Street
-----------------------------
General Category
-----------------------------
=> General Discussion
=> Requests & Suggestions
=> Off-Topic
-----------------------------
Mount&Blade Expansion
-----------------------------
=> Major Mods
===> The Last Days
===> Onin No Ran
===> Guardians Party
===> Craftmod Community Expansion Project
=====> Craftmod Testing Board
===> Mesoamerican Mod
===> Storymod
===> Pirates!
===> RPGmod
===> Darkmod
===> A Song of Ice & Fire
===> The 1257 Edition
===> Star Wars Conquest
=====> Old Star Wars Mod
=> Minor Mods
=> New Mods/Announcements
=> Dead/Hibernating Mods
===> Hero & Blade
===> Schattenländer - Into The Darklands
===> A Shield Lying On The Water
===> Holy War Mod
=> 3d Art & Art Packs
-----------------------------
About Modding
-----------------------------
=> MBX Tutorials
=> User Tutorials
=> Discussion
=> Modding Knowledge Base
=> Modding Software