Also, lastly. Why isn't Hodor a hero that I can take around with me?
Welcome to the forum and thanks for the suggestion! Clegane is going to be the official leader going forward, so he'll make the final call on any changes, but we've talked a little bit about the next step for this mod so I might be able to comment. Basically, I think the next step needs to be focused on getting this mod working on 1.x which is going to take a little bit of time. The module system needs to be released and after that we have to port and complete Sparehawk's code since right now its incomplete. Once that is done I think I'd vote to focus on overall gameplay concepts (items, factions, troop balancing, hero's, textures, etc) before moving on to implementing stuff like specific quests, large changes to the dialogs/menu's, or something like a faction point system. It does sound like a cool concept, but it might require a decent amount of scripting, so I'd vote to focus and finish the core design before moving on to more specific stuff. But this is Cleagane's call, so he might have a different opinion. If you do have any comments on how the troops/factions can be balanced better, any gameplay issues, or any other suggestions feel free to post them. thx!
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Not yet! Robb's still alive.
Sticky.
Companions will also be changed, forget about carrying poor old maester Pycelle around or "Littlefinger".
I've planned to re-do the troop trees, Kingsguards will no longer be a Lannister factional troop, and Tyrell / Baratheon (Stormland) troop trees will be completely redone and outfited, no more stormland horse archers and no more scale armor/ middle eastern Tyrell outfitted troops. Companions will also be changed, forget about carrying poor old maester Pycelle around or "Littlefinger".
Quote from: Clegane on October 16, 2008, 07:42:27 AMI've planned to re-do the troop trees, Kingsguards will no longer be a Lannister factional troop, and Tyrell / Baratheon (Stormland) troop trees will be completely redone and outfited, no more stormland horse archers and no more scale armor/ middle eastern Tyrell outfitted troops. Companions will also be changed, forget about carrying poor old maester Pycelle around or "Littlefinger".Sounds good. It always bothered me that all the companions were major characters from the books, since most of them would have no reason whatsoever to sign up with a band of mercenaries (with a few exceptions). Especially not Pycelle or Littlefinger, since they were both on the king's council, and as such pretty much running the kingdom.Changes to the troop trees would definately be welcome, as well. The troops that are in the mod at the moment is basically the native factions with new names (some differences, i know, but basically that). I'd suggest looking over the thread dealing with adjusting the troops, as we have had some interesting discussion on this subject.http://mbx.streetofeyes.com/index.php/topic,1261.0.html
I would need a debrief on the RCM (why use it, what does it exactly do, how do i implement it).